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Old 09-02-2013, 01:23 PM   #1
Kane Knight
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Quote:
Originally Posted by Mooияakeя™ View Post
Delivery for 18 September 2013, not 18th. YAY! One day closer!
You were so excited for the 18th you typed it twice.
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Old 09-03-2013, 03:48 PM   #2
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Originally Posted by Kane Knight View Post
You were so excited for the 18th you typed it twice.
lol. Naaaaaaab mistake.

Can't wait.
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Old 09-02-2013, 02:28 PM   #3
Drakul
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A little question for anyone who will play online.
Will you try to create your character to look like you, like your ideal you, like another person/character or just whatever happens to look good?
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Old 09-02-2013, 03:46 PM   #4
Kane Knight
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Quote:
Originally Posted by Drakul View Post
A little question for anyone who will play online.
Will you try to create your character to look like you, like your ideal you, like another person/character or just whatever happens to look good?
I create whatever I feel like creating at the time.

Saints Row 2 and 3 had me playing the lovechild of The Joker and The Crow and a "Mexican" in an overcoat.

Although, I am an insane clown with an overcoat....
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Old 09-03-2013, 09:07 AM   #5
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Quote:
Originally Posted by Drakul View Post
A little question for anyone who will play online.
Will you try to create your character to look like you, like your ideal you, like another person/character or just whatever happens to look good?
I try to make my characters look like drakul.
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Old 09-02-2013, 02:45 PM   #6
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Whenever possible I try to recreate myself. I'm in SoulCalibur V, adjusted to fit the fantasy world, of course. With this I think I can make something fairly representative of myself IRL.
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Old 09-02-2013, 03:09 PM   #7
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They already have a black guy in this one Kalyx, just use that character
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Old 09-03-2013, 10:31 AM   #8
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Who wouldn't?
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Old 09-03-2013, 10:52 AM   #9
Drakul
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Aw shucks.

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Old 09-03-2013, 11:52 AM   #10
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Here is the completed real life "Banshee"



Here it is in GTA V



Info about it and how to win it.
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Old 09-03-2013, 01:26 PM   #11
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New screens:













Possible info coming up.
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Old 09-03-2013, 01:32 PM   #12
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2 weeks gentlemen.
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Old 09-03-2013, 01:58 PM   #13
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2 weeks gentlemen.
It'll probably drag along.

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Old 09-03-2013, 06:00 PM   #14
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2 weeks gentlemen.
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Old 09-03-2013, 01:38 PM   #15
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Old 09-03-2013, 02:09 PM   #16
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I can't wait to stomp a mudhole dry in some other crew's ass, I plan on wrecking shit

Much love to my crew
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Old 09-03-2013, 02:23 PM   #17
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Old 09-03-2013, 02:25 PM   #18
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First bits of new info:

- Crosswinds at mountain tops, more difficult to land
- Restricted air space over prison, two star wanted level
- Grove Street confirmed. (Non-story spoiler for some people, maybe?)
- Dog can get bark and attack enemies
- Starting a mission as a different character can result in different cutscene

Edit: More info. Minor spoilers like mission names etc blacked out.

- Driving over bumpy ground actually causes the vehicle to rumble up and down
- Split second decision making adds Hollywood-esque feels to the gameplay
- Every shopfront is unique
- The main wheel itself is broken down into a series of subcategories; after scrolling with the stick to the weapon type you want, left and right on the D-pad will cycle between additional individual weapons
- Weapon Wheels stores every weapon you collect and you'll never lose them, even if busted
- Miniguns destroy vehicle almost instantly
- Police are more responsive and hands-on
- Pedestrians react differently to carjackings now, such as speeding off when aimed at with a weapon
- Each vehicle type has unique handling, for example the pick-up truck doesn't stick to the road as well as a supercar
- 5 Mission names revealed. Repossession, Three's Company, Derailed, Nervous Ron and Vinewood Babylon
- Franklin has access to supercars immediately
- Drivers flip you off after collisions
- One of a kind encounters occur such as Lamar acting agressively towards a hobo
- Lamar kicks a pistol towards Franklin
- Car crash leaves trail of fuel, which can in turn be used to blow it up
- Chopper controls extremely alike IV
- A coloured flash on screen will signal a switch to a particular character. Michael is blue, Franklin is green, and Trevor is orange
- Chopper landing is more straightforward, less messing around trying to get it perfect
- "Derailed" involves Trevor chasing a train of Cargo on a dirtbike (All you had to do was follow the damn train Trevor)
- Night time is more realistic, the only real source of light were Trevors headlamps, a big improvement from IVs "darkness"
- Neon signs actually have a buzzing noise
- Animals yelp when hit by a vehicle
- One point in "Nervous Ron" a light is shot out to prevent a dead body being discovered
- The ability to fire whilst prone and rolling around returns from MP3
- Engine realism such as engine stuttering and black smoke shooting out was noted
- "Vinewood Babylon" involves using a weapon similar to what Bruce Willis uses to blast off Jack Blacks arm in The Jackal

More to come.
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Old 09-03-2013, 02:40 PM   #19
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-There are four different in-vehicle views. However the cockpit view will not be included.
-Your character's health regenrates to 50% only.
-Sniper Rifles can be upgraded with a Thermo Scope which can be activated on the run.
- (Achievement/Trophy) Similar to the Stunt Jumps/Flying Rats system, flying under bridges achievments will be introduced. There are exactly 50 bridges to fly under.
-Trains are drivable.
-Unlike GTAIV's wanted system, every officer and police car has its own search circle.
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Old 09-03-2013, 02:52 PM   #20
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-Your character's health regenrates to 50% only.
I like this, I used to hate rengen health but it grew on me.
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Old 09-03-2013, 03:19 PM   #21
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Quote:
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-Unlike GTAIV's wanted system, every officer and police car has its own search circle.

This was easily one of the most frustrating things about GTA IV out side of bowling.
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Old 09-03-2013, 02:43 PM   #22
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The stealth options in this game sound great. Maybe we can rob a bank online in a stealth manner instead of the typical guns blazing style.

That's assuming banks shut at night and there is a way in. Probably getting too ambitious there.
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Old 09-03-2013, 03:25 PM   #23
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Hey Fangel its your Cousin, let's go bowling.
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Old 09-03-2013, 03:28 PM   #24
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I would rather go look at some big American titties.
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Old 09-03-2013, 03:43 PM   #25
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Between each officer having his own search circle, shooting out lights to hide, sound playing a role and I even think I read something a while ago about stealth kills/takedowns, I'm looking forward to trying out stealth.
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Old 09-03-2013, 03:50 PM   #26
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-Helicopter wreckage can be found from high above in the sky.
-Although map is open from the start, it still has a huge element of discovery.
-GTAV feels like a "best of R* experience" because of the elements from all of R*'s greatest games.
-Franklin usually hangs out in the ghetto, Trevor in the wastelands, and Michael in the business districts.
-Chop belongs to Lamar, not Franklin.
-Chop can distract enemies, giving an advantage against them.
-Each protagonist has a very distinctive walk and feel to them.
-Car explosions and aftermath much more realistic than IV's.
-Hearses are NOT good for escaping cops.
-There are various ways to tackle a one mission objective.
-When missions end, the aftermath "spills over" into freeroam - as noted when a car is blown up at the end of a mission, fire engines will rush to the still destroyed car, whereas in IV the world would simply "reset".
-If you go up to a mission marker, you go straight into a cutscene and straight out smoothly, similar to Max Payne 3.
-Blowing up a cop car will get you a wanted level of 1 star.
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Old 09-03-2013, 03:53 PM   #27
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Between each officer having his own search circle, shooting out lights to hide, sound playing a role and I even think I read something a while ago about stealth kills/takedowns, I'm looking forward to trying out stealth.
Good thing I'm playing absolution now to practice.
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Old 09-03-2013, 03:55 PM   #28
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Bigger version of the beard screenshot and a new one:



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Old 09-03-2013, 04:30 PM   #29
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-Normal walking is quite slow.
-The weather system is different, featuring virtual sunrays.
-Water physics are fantastic feturing realistic waves that foam back and forth.
-Main characters and NPC have thousands of custom animations.
-There are Ammu-Nation stores which are open at night.
-There are mission checkpoints.
-Every single mission is replayable like The Ballad of Gay Tony.
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Old 09-03-2013, 05:06 PM   #30
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If DoA5U wasn't 40$ I wouldn't even bother getting it. This game is gonna massively slow down my playlist diversity.
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Old 09-03-2013, 05:09 PM   #31
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They've confirmed DLC and GTAO will constantly be expanding so it could just straight out kill the idea of playing anything else.
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Old 09-03-2013, 05:20 PM   #32
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-Destructible environments have been upped in this game which means that you can use them to your advantage in missions; you can use: gas cylinders, motor cars, fuel tanks and more.
-The framerate is consistent and there seems to be no stuttering when switching between characters to complete a mission.
-Players can have a shooting scope of 360 degrees so that they can strategically decide what they need to do.
-You can adjust the power, rate of fire and gauge levels of the weapons.
-AI constantly changes their position to get a better shot at you.
-You can turn a car's engine on and off.
-For racing, Rockstar has relied on Midnight Club: Los Angeles's gameplay mechanics for the driving in V.
-Police will chase after you if you decide to go into water.
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Old 09-03-2013, 05:36 PM   #33
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This is kind of trivial given all the info dumps, but has there been any info on picking the style of mask used in a robbery? I want to go as batshit as possible.
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Old 09-03-2013, 05:40 PM   #34
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It was said months back in a preview you buy the masks needed for a mission. So you could pick the one you want.
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Old 09-03-2013, 05:41 PM   #35
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You can throw it away afterwards to lose one star.
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Old 09-03-2013, 05:47 PM   #36
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Originally Posted by Mooияakeя™ View Post
lol. Naaaaaaab mistake.

Can't wait.
Yeah, I knew what you meant anyway. Still, in the context....

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It was said months back in a preview you buy the masks needed for a mission. So you could pick the one you want.
I couldn't remember if they'd addressed it.
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Old 09-03-2013, 07:47 PM   #37
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I got a lot of points stored away with my power up rewards membership. I'm gonna put 'em all into that car and hope for the best.
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Old 09-04-2013, 02:42 AM   #38
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I've kept away from reading a lot of info about this game, fully expecting to be blown away when it comes out.
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Old 09-04-2013, 09:58 AM   #39
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I've kept away from reading a lot of info about this game, fully expecting to be blown away when it comes out.
It turns out the Planet of the Apes is Earth.
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Old 09-04-2013, 04:09 AM   #40
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I'm confident you will be.

The collectors edition is supposed to be £150-ish. I thought I was doing well, getting it for £100. Now I've got it down to £95. Not bad for everything including the DLC blimp.
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