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#161 | |
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Angel Headed Hipster
Posts: 37,942
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#162 |
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TPWW Fire Pro Champ
Posts: 34,001
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Oh no. Not the Shaolin Monks gameplay training. I ment 1 on 1 combat against a real opponet. Like in Decption when you meet Bo Rai Chow for the first time, you transformed into him and you did most, if not, all of his moves.
Having a bit of a hard time beliving he only have a 3 button combo in Gold Dragon style. |
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#163 |
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Angel Headed Hipster
Posts: 37,942
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Just do practice mode.
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#164 |
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My Wal-Mart had the XBox version. So I picked it up. Unfortunately it is not compatible with 360 yet. Hopefully soon.
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#165 |
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Unnecessarily awesome
Posts: 8,323
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I've just finished dl'ing this (
) and I have to say that I honestly like Deception just a HAIR bit more. I think this is attributed to the Kreate-a-Fatality thing
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#166 |
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Angel Headed Hipster
Posts: 37,942
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OK
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#167 |
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http://forums.midway.com/all_things_...25327216/p1/?6
Still gonna be 360 compatible it seems. I'll let you know when it is as I am franticaly keeping up with this.
Last edited by D Mac; 10-14-2006 at 03:09 AM. |
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#168 |
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Hey Mister!
Posts: 54,952
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Yeah, tbh this is more like Ultimate MK Deception than a true sequel.
Lots of reused stuff, a bare-bones story, no endings besides text. Seems like they almost phined this in. The Kreate a fighter ALMOST makes up for this. ALMOST. If the gameplay was better it would. But sadly, no. I'll get to that later. But there are a TON of different parts for creating other videogame, comic book, and other pop culture characters in here, alomg with retro mk character parts. They even have LOD's shoulder pads, ffs. Konquest mode has me very interested so far. Much better than Deception's. Thats all I have to say about that. Bubba Gump. Extras are decent. Kart racing doesn't look all that great. Would have prefered expanded versions of chess and puzzle kombat. Now the gameplay. My problem with Mortal Kombat has always been that beyond the special moves and fatality's there isn't much difference between the charactere. And although this new generation tries to improve on that with different fighting styles, no one's style of play is noticably different from eachother outside of the larger characters like Goro and Khan. And with 64 characters even the special moves are just cosmeticly different. Thats the tough part about having such a huge roster. This wouldn't be as big a problem if the fighting flowed a bit better. But everything feels very robotic. You are just memorizing button combinations instead of trying to master the style the character uses. I hope for the next generation they really revamp the engine. Take an example from Tekken. That series is great because the characters are so radically different. Sure there are a few repeats here and there, but even those characters are different enough that you have to take a good amount of time to master them individually. This is still worth a rental if you're a fighting game fan, and if you're a mortal kombat fan like me, overall, these things wont get to you that much. I'm just making them known here because they'd probably bother other people more than they do me. |
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#169 |
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Raw Video Footage
Posts: 45,951
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I'll never expect an MK game to have the depth of Tekken. Ever. I'm utterly unconvinced that anybody not Asian can make fighting games like that. It sound partially ignorant but look what we have to work with. Clay Fighter? Tao Feng?
MKA meets my expectations for an MK game. That is all. |
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#170 |
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The Satanic Mechanic
Posts: 52,521
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Yeah. No way there'll ever be a non-Asian fighting game on Tekken's level.
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#171 |
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Raw Video Footage
Posts: 45,951
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Even European's are kicking our ass in the develpoment side of things. What's going on?
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#172 |
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The Satanic Mechanic
Posts: 52,521
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Not making that connection between what your customers want and what you give them? North American companies (not just videogame companies either) do it a lot.
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#173 |
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Raw Video Footage
Posts: 45,951
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*cough* Vince *cough*
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#174 |
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Jax is pretty easy to fight with. Beat Blaze on the first try with him.
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#175 |
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Angel Headed Hipster
Posts: 37,942
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I'm best with Sektor so far. Gone through arcade with maybe 20 guys. Stryker's pretty good too.
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#176 |
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Unnecessarily awesome
Posts: 8,323
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Anyone else find it funny that Noob's weapon is the Troll Hammer?
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#177 | |
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Posts: 21,603
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Quote:
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#178 |
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Posts: 21,603
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BTW I created The Hulk and bet Blaze with him and all it said at the end was HULK PROTECT EARTH.
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#179 |
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Raw Video Footage
Posts: 45,951
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I made my white ninja, Zero. Didn't finish him because my friend's a fuck-nigga (long story).
Anybody went online with it yet? I remember Deception being shockingly smooth on Live. |
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#180 |
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TPWW Fire Pro Champ
Posts: 34,001
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Haven't gone online yet.
My best fighters right now are Rain and Chameleon. I've kreated a guy called Ghost Rider. Flaming skull, leather. You get the picture. |
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#181 |
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Hey Mister!
Posts: 54,952
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I'll post some pics later of the characters you can make in this game.
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#182 |
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Hey
Posts: 15,664
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Can anyone get sword fatalities to work no matter what combos of buttons I put in it doesn't register.
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#183 |
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Angel Headed Hipster
Posts: 37,942
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I can't either, although I think I only tried like a couple of times.
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#184 |
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Superiority At Work
Posts: 729
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Knees behind
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#185 |
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Posts: 21,603
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XBox live went down for maintenence. And one of the things rumored is that they are adding this game for 360 compatibility.
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#186 |
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Angel Headed Hipster
Posts: 37,942
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Yes, I've seen the fatality list; I just can't get the sword to work.
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#187 |
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TPWW Fire Pro Champ
Posts: 34,001
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I heard only Sub Zero and Scorpion can use the sword fatality.
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#188 |
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Angel Headed Hipster
Posts: 37,942
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Nah, there's a few others as well.
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#189 |
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Hey Mister!
Posts: 54,952
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What kills me is although all japanese games beat this out in terms of gameplay, none of them come even close to mortal kombat in terms of character design and plot. Seriously, like I knew this game wouldn't compete with tekken or soul calibur, but I got it anyways cause I just love the characters and the mythos so much.
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#190 |
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Raw Video Footage
Posts: 45,951
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Even MKA's story is more contained easier to follow than other stuff. I had to study Wiki pages to see what was canon in the Street Fighter universe (Ken beat Ryu?).
We still have to wait for the next MK to see which endings are canon, or maybe all endings are the real thing. |
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#191 |
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Hey Mister!
Posts: 54,952
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Last edited by Fignuts; 03-15-2007 at 08:53 PM. |
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#192 |
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The Satanic Mechanic
Posts: 52,521
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OMG EVIL ASIAN CARROT TOP
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#193 |
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Posts: 21,603
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Now they need to get to work on the new movie.
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#194 |
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Raw Video Footage
Posts: 45,951
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Mortal Kombat Devestation was rumored to be in production...
For like 2 years now. |
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#195 |
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Hey
Posts: 15,664
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I made Jason Voorhees for shit's and giggles.
His fighting style is Voorheedo and he fights with the Machete. |
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#196 |
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BISONICA
Posts: 2,681
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How could you possibly like the Konquest mode in this game? It's so lousy. Taven is an uninspired, generic character..it's too linear..Taven sucks...you can't jump..Taven rhymes with Maven, who sucks..and it's boring.
As far as an actual fighting game, people stopped taking Mortal Kombat seriously years ago, now it's just for fun. And that's what it is meant to be--mindless fun to waste hours with. That said, if anyone wants to play..my PS2 online name is Vega or V3GA, depending on if I want to use my Human Smoke created character to my other one. |
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#197 | |
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BISONICA
Posts: 2,681
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Quote:
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#198 | |
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Hey
Posts: 15,664
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Quote:
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#199 |
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Hey
Posts: 15,664
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#200 |
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Hey
Posts: 15,664
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I got weapon fatalities to work you have to put in the take out weapon combo after you do at least one other fatality combo.
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