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#161 |
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Posts: 45,950
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Or you can stay in the valley.
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#162 |
XBL TAG : Mootkinstein
Posts: 3,342
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Or maybe it'll be bigger for invasion game modes, and smaller for just slayer
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#163 |
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That's more likely, Bungie's very good at using map space for games and wouldn't have this remake big for nothing. I'm thinking it's connected to Valhalla for some reason.
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#165 |
XBL TAG : Mootkinstein
Posts: 3,342
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Put down my money for 'Legendary edition'
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#166 |
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Posts: 45,950
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I'd settle with standard.
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#167 |
XBL TAG : Mootkinstein
Posts: 3,342
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I had the money on the side so I just clicked confirm, sure i've had a few doubts, but i'm looking into starting to expand my collection of Game memorabilia. So the extra is just for the statue tbh.
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#168 |
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Posts: 45,950
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I... I can't... Thank you, Bungie. |
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#169 |
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Posts: 45,950
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#170 |
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Posts: 45,950
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![]() Getting this. |
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#171 |
History's Greatest, Mr. E
Posts: 42,425
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Definitly goozexing it now
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#172 |
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Posts: 45,950
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Jeep Wars Metro*
CQC Holdoff The Hill The Box Star Wars* All of my Forge maps (and unfinished ones*) are coming back in a spectacular way. Can't wait to see what I put together this time. |
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#173 |
XBL TAG : Mootkinstein
Posts: 3,342
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I hope my friends leave modern warfare for this...
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#174 |
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Posts: 45,950
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Forge World Details:
- Armor Abilities can be placed on the map for players to pick up. Like normal weapons, your discarded for others to pick up. - You can use soft or hard kill zones to keep players within bounds in the huge map. - Or... you can use the entire map. - The budget (Forge's allegory for memory use) will be very generous. - Still no undo button, but mistakes will be few due to new placement mechanics. - Map is clear by default, no hour of deleting or looking for canvas maps. - That odd limitation where you couldn't use certain weapons as starting weapons in gametype edit is gone. - You can earn credits spending time in Forge World, and the game will know the difference between idle, repetition, and actually editing. |
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#175 |
All Part Of The Plan
Posts: 12,125
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Firefight 2.0, Firefight Vs, Forge 2.0, Arena, new mp modes (I could not stop playing Headhunter during the Beta) - campaign as well - man if they upgrade the theater to allow you to edit and work with clips better I don't think the disc is ever going to leave the 360.
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#176 |
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Posts: 45,950
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Yeah the feature set is crazy right now.
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#177 |
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Posts: 45,950
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![]() And that won't be the only civilian vehicle. |
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#178 |
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Posts: 45,950
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Forge World was originally five Forge-ready environments in the vein of Foundry/Sandbox (a rock spire, a cliff, a gulch, a small canyon, and a room). The main designer, in a 'why not' revelation, decided to include them all in one map.
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#179 | |
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Posts: 45,950
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Quote:
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#180 |
XBL TAG : Mootkinstein
Posts: 3,342
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I'm so fucking excited...
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#181 | |
Yipee Kai Yay!!!
Posts: 5,705
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The game is officially finished now....and this list has popped up online of the achievements...no points are listed yet for them on the site...
Quote:
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#182 |
XBL TAG : Mootkinstein
Posts: 3,342
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Any news on a Clan feature? Can't remember
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#183 |
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Posts: 45,950
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No clans.
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#184 |
Southern Hospitality
Posts: 9,437
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#185 |
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Posts: 45,950
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I want it baaaaaaaaad but I think I'll have to settle for regular 'box.
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#186 |
Southern Hospitality
Posts: 9,437
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half of it I paid using trade-ins. I had about 15 games I wasn't playing anymore and I traded them in and found out that gamestop was doing an extra 25% credit if they were toward the preorder of the new console. I eneded up with nearly $200 worth of credit and paid the remainder out of pocket.
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#187 | |
RIP SABU
Posts: 35,541
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Quote:
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#188 |
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Posts: 45,950
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Ivory Tower and Midship return as remakes. And the second Invasion map, Spire, makes the Spartans the invaders as Elites defend a vertically built base.
Fucking awesome. |
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#189 |
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Posts: 45,950
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#190 |
XBL TAG : Mootkinstein
Posts: 3,342
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I really should stop looking at all of this....
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#191 |
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Posts: 45,950
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Yeah, I'm coming to the point of seeing enough and the next I see Reach is on a TV running on my future Xbox 360.
I swear it's gonna be Reach and Rock Band 3 all day. 2007 all over again. Hope I can recreate everything about 2007. |
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#192 |
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The wait.
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#193 |
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![]() ![]() Last edited by Kalyx triaD; 08-05-2010 at 05:41 PM. |
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#194 |
XBL TAG : Mootkinstein
Posts: 3,342
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The map doesn't seem 'Halo'
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#195 |
XBL TAG : Mootkinstein
Posts: 3,342
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Not the layout, the textures
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#196 |
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Posts: 45,950
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I love it.
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#197 |
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Posts: 45,950
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Game's gold. Getting printed. Coming to us.
Coming to me. |
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#198 |
Two weeks.
Posts: 6,406
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I hear Kalyx is gonna be receiving Halo: Reach-arounds when he gets this from all his neighbors in his section 8 apartment complex.
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#199 |
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Posts: 45,950
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Modern Warfare 2 won't give you tips for your country's drug war, other than being white.
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#200 |
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Posts: 45,950
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Renders, baby:
![]() Jeep Wars will be interesting. ![]() ![]() What is this awesome thing?! ![]() Laser's back. ![]() Chicks got their body option. And guys like G. ![]() Jeep Wars 4! ![]() Robot pants. |
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