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Old 04-22-2006, 01:21 AM   #241
DS
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Quote:
Originally Posted by Kane Knight
Anyway, a 100-wrestler roster is not unfeasible, even with massive characters. The problem is the total laziness of programmers.
You really think so?
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Old 04-22-2006, 10:16 AM   #242
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Quote:
Originally Posted by DS
You really think so?
Nope. I'm lying.

But seriously, when games that maxed at 1GB on the Dreamcast with their proprietary GD ROM have to be dumbed down to be played on systems with 4-9 times the storage space and theoretically superior hardware, something's seriously wrong.
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Old 04-22-2006, 10:42 AM   #243
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Random idea: Remember those small video montages on the character select screen in WCW Nitro and WCW Thunder?

Imagine if they brought those to this game....think of the possibilities
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Old 04-22-2006, 10:56 AM   #244
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Quote:
Originally Posted by Big Vito 22
Random idea: Remember those small video montages on the character select screen in WCW Nitro and WCW Thunder?

Imagine if they brought those to this game....think of the possibilities
Doesn't really add to the game. Creating your own Titantron, there's an idea. Raw 2 hit it off but we all know how the rest of the game ended up.
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Old 04-22-2006, 01:54 PM   #245
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Quote:
Originally Posted by Kane Knight
37.

And it wouldn't sound any worse than the rest of the voiceover system...
I was close. It would take hardly any additional time at all to record it. Get Tony Chimel in the booth, have him run through all 37 of them with maybe three different emphasises (emphases?), then he's out. Bring in Lillian, repeat. Cole. Tazz. Joey. King. Coach. Bahgawdstunner. It takes maybe one more afternoon in addition to the time they're already spending recording voice-over.
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Old 04-22-2006, 02:45 PM   #246
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OPM2 has a six page article on this game and after reading and seeing some more pics, I really want to get this game for the PS3. I'm gonna pre-order one as soon as I can I think.
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Old 04-22-2006, 11:53 PM   #247
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Old 04-24-2006, 07:25 AM   #248
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A minor thing here. But hopefully if you have a champion and he comes out in GM mode or something in a non title match, he will still bring his belt to the ring.
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Old 04-24-2006, 07:33 AM   #249
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They should bring back different attires for every wrestler. I know its been mentioned before, but it would be good.

I had something else but I forgot
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Old 04-24-2006, 03:02 PM   #250
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With the power of the 360 and PS3, I really can't see why they can't put alternate attires in this time round.
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Old 04-24-2006, 03:06 PM   #251
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Without the shitty suits
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Old 04-24-2006, 05:14 PM   #252
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Why not have everybody in suits? This way, weirdos can have their little Evolution Version 4 or 5 or whatever.
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Old 04-24-2006, 05:20 PM   #253
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Why let them have that sort of power, just think of your online experience if that happened
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Old 04-24-2006, 05:43 PM   #254
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Another idea: How about the ability to set the popularity of CAWs?

Say a huge name like Goldberg or Sting was to return.....if you create them in the game, their popularity in GM MOde will have them being a huge jobber
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Old 04-25-2006, 06:01 AM   #255
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How about less matches for tag team experience...
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Old 04-25-2006, 10:47 AM   #256
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Quote:
Originally Posted by Big Vito 22
Another idea: How about the ability to set the popularity of CAWs?

Say a huge name like Goldberg or Sting was to return.....if you create them in the game, their popularity in GM MOde will have them being a huge jobber
Build them up?
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Old 04-25-2006, 03:56 PM   #257
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I heard they're going to use legends from WCW too. Possible legends in the game:

* Bastian Booger
* Skinner
* Bart Gunn
* Leaping Lanny Poffo
* Hulk Hogan
* The Yetay
* Jay Leno
* Horace Hogan
* The Disciple
* Hiary Beaver Cleavage
* M.O.M.

Last edited by Dorkchop; 04-25-2006 at 11:24 PM.
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Old 04-25-2006, 09:44 PM   #258
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Old 04-25-2006, 10:08 PM   #259
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Quote:
Originally Posted by Dorkchop
I heard their going to use legends from WCW too. Possible legends in the game:

* Bastian Booger
* Skinner
* Bart Gunn
* Leaping Lanny Poffo
* Hulk Hogan
* The Yetay
* Jay Leno
* Horace Hogan
* The Disciple
* Hiary Beaver Cleavage
* M.O.M.
You forgot David Arquette.
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Old 04-26-2006, 07:45 AM   #260
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If it were possible to have a Judy Bagwell on a pole match, I would be in heaven.

Hell, put anything on that pole and let be beat my opponent with it at the end.
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Old 04-26-2006, 07:47 AM   #261
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Now with the ECW revival i HOPE some ECW guys make it into the game.
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Old 04-26-2006, 08:40 AM   #262
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Maybe ECW Legends?
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Old 04-26-2006, 09:48 AM   #263
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That was originally a rumor for last year's game (Dreamer, The Dudleyz, bWo, Sandman as special legends...plus special ECW attire for ECW guys already in the game) but it was false

Hope it happens this year
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Old 04-26-2006, 10:20 AM   #264
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Quote:
Originally Posted by Big Vito 22
If they do go with 60 I just hope they don't blow so many spots on divas, especially since they can't be used in half the matches.
A bullshit flaw in the last SmackDown, hopefully not repeated again.
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Old 04-26-2006, 10:22 AM   #265
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Quote:
Originally Posted by Big Vito 22
Playing SVR06's season, I truly hope they invest the extra space on the most important mode of the game (IMO): season mode.

HCTP was great because you had no roster limitations and could sort of choose the direction you wanted to go (to a limited extent). SVR06 provided realistic-looking storylines complete with VOs, but not only was there once again a limited degree of choice, but you were essentially forced into the same angles over and over because the VOs limited matters.

I truly hope that, on the PS3 or 360 at least, where there is a TON of room, they can create a sort of "happy medium" between HCTP and 06's seasons. Would it be remotely plausible to have every wrestler in the game record the exact same set of voice overs? (which would mean anybody can take on any role....you can switch the rosters around if you like and it wouldn't be fucked up because of the VOs). Sure, there'd be character-specific storylines, but there's no reason why I should have to be a face in every angle and feud with Triple H whenever I'm on Raw.....or if I'm Taker, I shouldn't be feuding over Torrie Wilson's contract
How about no more voice overs (except for announcers and ring announcers)? That was the biggest waste of space in a wrestling game since the 20 000 Mick Foleys in No Mercy...
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Old 04-26-2006, 10:42 AM   #266
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Yeah, but that wasn't even a waste of space, thanks to a CAW-based roster.
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Old 04-26-2006, 10:58 AM   #267
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Quote:
Originally Posted by TerranRich
Yeah, but that wasn't even a waste of space, thanks to a CAW-based roster.
Word. Since they had alternat attires for everyone, it's hard to single out the multiple costumes as a waste. Especially when they had Jim Ross.
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Old 04-26-2006, 11:31 AM   #268
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Man, I miss the days when the wrestlers used to come up on the screen, breathe heavily, and then pose every 5 seconds.
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Old 04-26-2006, 02:02 PM   #269
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I loved how retarded the old AIs were. The sad thing is, they're not much better these days. I mean, there is an improvement and all, just not as huge as you'd expect. I mean, on SVR, if I'm up against a clean AI in a Ladder/TLC match, it'll go like this:

AI gets ladder, sets it up in middle of ring. Starts to climb.
I knock him down, try to do some move, fail.
AI gets ladder, sets it up in middle of ring. Starts to climb.
I knock him down, try to do some move, fail.

And so on.

The Dirty AI is always Hellbent on trying to do "dirty" things when I'm in the position to stop them too. Or they'll walk up to me and just stop for no reason.
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Old 04-26-2006, 04:45 PM   #270
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No psychology to the ladder matches up to this point. In a 4-man ladder match, all 3 CPUs would walk to the outside and try to grab the ladder first. Seriously, there should be a requirement where everybody else has to have at least one yellow damaged body part (or somebody else grabs it) before the CPU even starts for the ladder.
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Old 04-27-2006, 09:24 AM   #271
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Not to mention, on both the SVR and DOR series, the tendency to grab as many ladders as possible and bring them into the ring. I mean, you can end up with all the ladders in the ring, unable to hit your opponent because there are too many ladders on the way...

This even happens in singles matches sometimes, if you let the guy get out of the ring.
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Old 04-27-2006, 11:10 AM   #272
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Oh yeah, they really need to sort out the ladder matches. Especially when if you get pulled off the ring where the belts hang, you don't die for about 5 minutes where as the computer only dies for 2 seconds.
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Old 04-27-2006, 11:54 AM   #273
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Yeah, ladder match AI needs to be fixed.....but the major thing that needs fixing is fucking elimination matches. Especially during the final 3...you HAVE to let one CPU guy eliminate the other CPU guy, because otherwise they'll fucking trip over every pin attempt you make, making it impossible to win.
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Old 04-27-2006, 01:07 PM   #274
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^ I never had that problem before and yes the AI on ladder matches needs to be fixed big time. The AI for HCTP was really good on ladder matches. Also hopefully this time when the ship the game, it won't be full of bugs (EC missing lots of sounds etc).
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Old 04-27-2006, 01:14 PM   #275
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Hah, my copy never had any bugs. Wasn't it the European games that had those issues?
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Old 04-27-2006, 01:20 PM   #276
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The only problems I considered it had was the skating.
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Old 04-27-2006, 02:01 PM   #277
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I had a weird glitch in my game, Cena's overall was 90
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Old 04-27-2006, 05:42 PM   #278
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Quote:
Originally Posted by Disturbed316
Oh yeah, they really need to sort out the ladder matches. Especially when if you get pulled off the ring where the belts hang, you don't die for about 5 minutes where as the computer only dies for 2 seconds.
Yeah, it's stupid.

For that matter, the ammount of time they sell in general. I hit Michaels with not one but TWO finishers, and I barely got on the ring before he popped back up. I had no damage on any bodypart, and he climbed the ladder with time to spare.
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Old 04-27-2006, 05:51 PM   #279
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Quote:
Originally Posted by Disturbed316
The only problems I considered it had was the skating.
Speaking of Glitches, anyone else have it where some moves won't preview in CAM?
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Old 04-27-2006, 05:55 PM   #280
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Quote:
Originally Posted by Big Vito 22
Yeah, ladder match AI needs to be fixed.....but the major thing that needs fixing is fucking elimination matches. Especially during the final 3...you HAVE to let one CPU guy eliminate the other CPU guy, because otherwise they'll fucking trip over every pin attempt you make, making it impossible to win.
They need to fix a lot of the logics:

Tag Matches: I'm cool with the notion that your opponent's partner will try and break a pin or submission, but when you tell your partner to "attack the illegal man" and he goes halfway across the ring, stops, and gets thrown out by the ref, something is horribly wrong. And while we're at it, can the tag button NOT be the same button as "take the cover off the turnbuckle?"

Buried Alive Matches: Is it just me, or does the CPU never want to go near the casket?

Royal Rumble: I love how the CPU guys will rarely work effectively to eliminate other folks, but the minute you're on the ropes, a guy from across the ring will be more than happy to go so far out of his way to eliminate you.

I could probably think of more, but I'm bored and my mind's wandering.
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