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Old 10-18-2013, 10:48 AM   #1
Kane Knight
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Quote:
Originally Posted by Drakul View Post
I did a mission for Simeon and only got $720 so the 50% cut is true.
I got 2K on a mission, so I assumed they were the same.
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Old 10-18-2013, 12:32 PM   #2
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Quote:
Originally Posted by Drakul View Post
I did a mission for Simeon and only got $720 so the 50% cut is true.
That's enough for one hospital visit.
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Old 10-18-2013, 10:49 AM   #3
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A Simeon mission, I should add.
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Old 10-18-2013, 11:50 AM   #4
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Do races still give out exorbitant amounts (for effort required + fun factor) of cash? Haven't played online in the past couple days, that is my main money maker
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Old 10-18-2013, 12:26 PM   #5
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RoXer is currently doing that right now. In my experience, races still pay out very well if you win.
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Old 10-18-2013, 12:55 PM   #6
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Here's what calmed me down guys:

- It seems 5-7k will be the new 'jackpot' payouts. We've been spoiled, we've replayed, we've grinded. Gravy train is over. I'm certain R* seen something in official player data they didn't like about the economy and made a call. I THINK I know why. There already millionaires out there. And also dudes leveled in the 100s. While RP is something they can't really control barring some reset they're certainly not going to do after a sketchy launch - money is fully in their control.

- Money is perishable. You don't have it forever. You pay medical fees, you call in special moves from characters, and you need ammo. This is GTA's 'death and taxes'. The massive payouts were disproportionate with the level gain, particularly with boosters running around. R* had to make a call on something they could control - the money. Payouts will be smaller, and I wouldn't be surprised if certain got a price hike. Hell, they'd probably add a tithing protocol for the Top 1% players and have their medical bills take larger cuts based on their bank account (a topical and ironic enough move that makes it so R*).

- This is also a game where they can add new missions anytime they wish using in-game assets. I'm certain there will be occasional massive payout jobs/missions as well as the coming heists (which were originally going to be the crazy payout jobs). A lot of the old big payouts, let's be real here, weren't even that hard. Some of the hardest missions don't pay you shit. I'm sure this also influenced their decision - seeing players steamroll jobs for easy money.

- Things like robbing stores and poaching bank trucks are validated again. How many of you stopped that because it was 'beneath you'? And alternate income like betting on races becomes attractive.

- And let's be real here, they have Cash Packs to sell eventually, and making the grind harder will get people to drop dough.
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Old 10-18-2013, 01:23 PM   #7
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Quote:
Originally Posted by Kalyx triaD View Post
Here's what calmed me down guys:

- It seems 5-7k will be the new 'jackpot' payouts. We've been spoiled, we've replayed, we've grinded. Gravy train is over. I'm certain R* seen something in official player data they didn't like about the economy and made a call. I THINK I know why. There already millionaires out there. And also dudes leveled in the 100s. While RP is something they can't really control barring some reset they're certainly not going to do after a sketchy launch - money is fully in their control.

- Money is perishable. You don't have it forever. You pay medical fees, you call in special moves from characters, and you need ammo. This is GTA's 'death and taxes'. The massive payouts were disproportionate with the level gain, particularly with boosters running around. R* had to make a call on something they could control - the money. Payouts will be smaller, and I wouldn't be surprised if certain got a price hike. Hell, they'd probably add a tithing protocol for the Top 1% players and have their medical bills take larger cuts based on their bank account (a topical and ironic enough move that makes it so R*).

- This is also a game where they can add new missions anytime they wish using in-game assets. I'm certain there will be occasional massive payout jobs/missions as well as the coming heists (which were originally going to be the crazy payout jobs). A lot of the old big payouts, let's be real here, weren't even that hard. Some of the hardest missions don't pay you shit. I'm sure this also influenced their decision - seeing players steamroll jobs for easy money.

- Things like robbing stores and poaching bank trucks are validated again. How many of you stopped that because it was 'beneath you'? And alternate income like betting on races becomes attractive.

- And let's be real here, they have Cash Packs to sell eventually, and making the grind harder will get people to drop dough.
They should do something very specific to deal with major grinders and people taking the piss. The majority don't have the time to do it, so there has to be a balance between slowing down those with the time and inclination to break a game's system (they'll keep trying too every time something is changed) and making it a non-worthwhile venture for people who play more casually. I personally have a lot of time to play currently so the painful pay-outs for big missions is ok for now, especially with the good times playing with mates online, but it was already getting annoying playing for 2-3 hours and basically seeing my balance either go down a little or improve by a couple of thousand quid because of the expenses vs. mission income just by playing in a normal way. Some of the missions already feel like a chore, so it's annoying to level up and see stuff unlocked but have no money to actually pay for it. If you want to fuck around in Free Mode, stealing jets and stuff like that, going after bounties, there's little chance of making any real money playing on a casual basis.
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Old 10-18-2013, 03:02 PM   #8
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Quote:
Originally Posted by Kalyx triaD View Post
Here's what calmed me down guys:

- It seems 5-7k will be the new 'jackpot' payouts. We've been spoiled, we've replayed, we've grinded. Gravy train is over. I'm certain R* seen something in official player data they didn't like about the economy and made a call. I THINK I know why. There already millionaires out there. And also dudes leveled in the 100s. While RP is something they can't really control barring some reset they're certainly not going to do after a sketchy launch - money is fully in their control.

- Money is perishable. You don't have it forever. You pay medical fees, you call in special moves from characters, and you need ammo. This is GTA's 'death and taxes'. The massive payouts were disproportionate with the level gain, particularly with boosters running around. R* had to make a call on something they could control - the money. Payouts will be smaller, and I wouldn't be surprised if certain got a price hike. Hell, they'd probably add a tithing protocol for the Top 1% players and have their medical bills take larger cuts based on their bank account (a topical and ironic enough move that makes it so R*).

- This is also a game where they can add new missions anytime they wish using in-game assets. I'm certain there will be occasional massive payout jobs/missions as well as the coming heists (which were originally going to be the crazy payout jobs). A lot of the old big payouts, let's be real here, weren't even that hard. Some of the hardest missions don't pay you shit. I'm sure this also influenced their decision - seeing players steamroll jobs for easy money.

- Things like robbing stores and poaching bank trucks are validated again. How many of you stopped that because it was 'beneath you'? And alternate income like betting on races becomes attractive.

- And let's be real here, they have Cash Packs to sell eventually, and making the grind harder will get people to drop dough.
I don't even play online, and I STILL believe convenience store and armored truck robberies, although they obviously don't pay out the most in SP, to be a very easy way to make a decent amount of cash in a relatively short amount of time. And people who attempt those and can't escape from a *-*** Wanted lvl. have no business playing the game, on or offline.
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Old 10-18-2013, 03:20 PM   #9
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Quote:
Originally Posted by Kalyx triaD View Post
Here's what calmed me down guys:


- And let's be real here, they have Cash Packs to sell eventually, and making the grind harder will get people to drop dough.
That calmed you down?

Quote:
Originally Posted by Drakul View Post
Has anyone seen a cash truck in a public online lobby? I only see them when I'm playing online solo.

Still not seeing any crew emblems whatsoever.
I've seen armoured cars (assuming that's what you mean) once or twice in public, but I don't know how common this is because I normally play in crew lobbies, invite-only, or solo sessions.
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Old 10-18-2013, 03:59 PM   #10
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Originally Posted by Kane Knight View Post
That calmed you down?
It's Kalyx. Of course being able to "make it rain" would give him joy. Who wouldn't love that opportunity?!
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Old 10-18-2013, 05:42 PM   #11
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Originally Posted by DAMN iNATOR View Post
It's Kalyx. Of course being able to "make it rain" would give him joy. Who wouldn't love that opportunity?!
What?
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Old 10-18-2013, 01:04 PM   #12
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So I'm trying to unlock the color Hot Pink online. And on my the way to the race I try to pick up a prostitute but I don't have enough money. I keep honking and some NPC dude, presumably her pimp, walks up throws me out of the car and I knock him out. The ambulance comes to try and revive him (btw, paramedics haven't revived an NPC once in this game for me. I remember in other games they would do it more often than not. Melee deaths would be revived, gunshot wounds rarely.) but I guess another NPC honked at them because the ambulance was in the way. They take offense, grab him on the car and start beating on him. ANOTHER ambulance comes but they don't revive, they join in on brawl.

There's a god damned melee in the streets of this 12 person lobby and they're all NPCs. It was pretty funny.
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Old 10-18-2013, 01:57 PM   #13
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A good and obvious way to stop people replaying missions and races to easily gain money and XP is to have the money and XP gained from it reduce with each replay. $1000 for the first playthrough, $900 on the replay, $500 on the 2nd replay, $200 on the 3rd replay and then $1 there after. XP should react similarly.

This is for back to back replaying. If you do a mission, then a different one or free roam before going back to the first mission, it resets back to the full payout.
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Old 10-18-2013, 02:35 PM   #14
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Makes sense if it didn't reset people would just stop doing them.

I'm kinda mad I can't get over 2K at gas stations anymore.
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Old 10-18-2013, 02:37 PM   #15
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I never did and I don't know how you claimed you got that or $10k. I think you were looking at the wrong figure and saw the money in your bank.
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Old 10-18-2013, 06:41 PM   #16
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Quote:
Originally Posted by RoXer View Post
I never did and I don't know how you claimed you got that or $10k. I think you were looking at the wrong figure and saw the money in your bank.
I was doing solo mode the day before i lost my character and just kept sating "moneymoneymoneymoney"
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Old 10-18-2013, 02:39 PM   #17
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Has anyone seen a cash truck in a public online lobby? I only see them when I'm playing online solo.

Still not seeing any crew emblems whatsoever.
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Old 10-18-2013, 04:34 PM   #18
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Requiem got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)Requiem got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)Requiem got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)Requiem got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)Requiem got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)Requiem got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)Requiem got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)Requiem got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)Requiem got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)Requiem got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)Requiem got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)Requiem got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)
Quote:
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Has anyone seen a cash truck in a public online lobby? I only see them when I'm playing online solo.

Still not seeing any crew emblems whatsoever.
Yeah. I think after a certain level they 'unlock' as blips on your radar. At least, I saw my first radar blip yesterday. Dunno if you open them the same though. I sticky bombed the back, and I think I was too close to another car and the whole truck blew up. Haven't seen another one to try yet. I got 200 RP for blowing it up though.
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Old 10-18-2013, 03:16 PM   #19
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Going online shortly, have no mic though so wont be able to hear anyone if we join up.
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Old 10-18-2013, 04:11 PM   #20
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I'm with ECG on his thoughts. These changes don't effect those that have the time/patience to have already spent literally days on the game levelling up and building their stash. For those of us with a job and/or social life it's a kick in the teeth because it'll take us even longer to catch up.
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Old 10-18-2013, 04:35 PM   #21
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Two close shotgun blasts to the back will open up the doors. Normally drops at least 8K.
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Old 10-18-2013, 04:45 PM   #22
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Where the fuck are you people finding those things.
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Old 10-18-2013, 05:39 PM   #23
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They're pretty rare from what I've seen.
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Old 10-18-2013, 05:42 PM   #24
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I've had 3 or 4 cash trucks show up in one solo online session but never in a public one.

I just toss a stick bomb on the back doors, wait until its not too close to me or other cars and detonate them. The doors swing open, two or three bags fall out and the truck keeps driving.
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Old 10-18-2013, 05:46 PM   #25
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Who knows dude.
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Old 10-18-2013, 05:55 PM   #26
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I'm getting on and shit for a bit
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Old 10-18-2013, 05:58 PM   #27
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Dammit!!! Duh duht I ONLY wanna PLAY wit uuuuuuuooooo
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Old 10-18-2013, 06:22 PM   #28
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I will be on later this evening. Looking to raise some hell, TPWW style.
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Old 10-18-2013, 06:31 PM   #29
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Sorry Roxer, had to jump off right after you're invite.
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Old 10-19-2013, 12:45 AM   #30
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Probably wont be on this for a while.
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Old 10-19-2013, 04:09 AM   #31
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Technical issues?
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Old 10-19-2013, 04:53 AM   #32
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Just don't like playing without a mic. That and I'm getting pretty hardcore into Dust. Great game.
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Old 10-19-2013, 05:06 AM   #33
Drakul
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Funk Bro invited me to a deathmatch, so I tried to join but he started too soon and I had to spectate. This gave me weird glitches afterwards like the music that plays during deathmatches playing in freeroam and I was on my own.

Who is MadMask or whatever the name was. Says he is in the TPWW Crew.

Game randomly froze again.
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Old 10-19-2013, 05:08 AM   #34
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Turns out it's The Mask. Kinda obvious, really.
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Old 10-19-2013, 08:20 AM   #35
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That High Priority Case mission is a pain in the ass. "You should get a helicopter" but not a single helicoptor is available. Paid for copter assistance and it did nothing. $5000 wasted. Then I get riddled with bullets halfway up a very long ladder, the only way to get up the building. Mission Failed.

I bought a sniper incase there was some vantage point that would let me take out enemies first but, no.

You know the pay off would be rubbish too. $3000 or something, I'd bet.
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Old 10-19-2013, 09:05 AM   #36
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Quote:
Originally Posted by Drakul View Post
That High Priority Case mission is a pain in the ass. "You should get a helicopter" but not a single helicoptor is available.
There's a helipad just down from there, near the marina I think.
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Old 10-19-2013, 08:22 AM   #37
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The Simeon mission seem to be the only solo online ones I've always liked. Except the moving car ones, they suck, Others are hit and miss or depend on you team mates etc.
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Old 10-19-2013, 09:40 AM   #38
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Lost a couple levels in GTA last night but the car I spent souping up I kept as well as the money from it, and if crash into the water thee is a nice glitch where you can walk on the Ocean floor, and not lose air.
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Old 10-19-2013, 09:42 AM   #39
Drakul
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I checked there and at the Sandy Shores airstrip. Nothing at either of them.

Rockstar were having server issues that have only just been sorted. It was unable to save my online game so I had to wait it out. Luckily it started saving again but it disabled XP. So I'd do stuff like evade police and get no XP.
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Old 10-19-2013, 09:51 AM   #40
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I think its hit and miss if theres a chopper waiting there or not but theres definitely one there usually.
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