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#281 |
Angel Headed Hipster
Posts: 37,942
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Now that I'm done school gonna plow through the rest.
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#282 |
BAY BAY
Posts: 36,524
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Going to try this soon.
May get it in a Steam sale since I've waited this long. |
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#283 |
I am the cheese
Posts: 51,459
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#284 |
Ron Paul 4 EVA
Posts: 152,467
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I really should get Dead Kel.
Heard Teeth of Nazgul is pretty weak. |
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#285 |
History's Greatest, Mr. E
Posts: 42,425
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38 Studios struggles to remain solvent
By Matthew Handrahan ![]() Tue 15 May 2012 7:35am GMT / 3:35am EDT / 12:35am PDT Local government intervenes to protect $75m loan, admits "tight time-frame" to achieve resolution Kingdoms of Amalur developer 38 Studios is struggling to stay afloat, forcing local government in Rhode Island to intervene. According to a report in the Providence Journal, Lincoln Chaffee, Governor of Rhode Island, has been meeting with representatives from the 38 Studios over the last few days in an effort to "protect" the $75 million incentive the state offered to lure the company away from its Massachusetts headquarters. Precise details of the meetings are still secret, though Chaffee has admitted that he is working under a "tight time-frame" to "keep 38 Studios solvent." "We're concerned and just doing everything possible to ensure that 38 Studios stays part of the Rhode Island community," Gov. Chafee told WPRI. "We're working on different issues with them. "It's always been a volatile industry to be in. That's just the risk you take when you get into the business." The $75m loan was awarded by the Rhode Island Economic Development Corporation before Gov. Chaffee took office, and he spoke out against it during his 2010 election campaign. 38 Studios moved to Providence, R.I., in April 2011, pledging to employ 450 people in the area. According to a disclosure notice obtained by WPRI, 38 Studios had 379 full-time employees spread between its two offices - as well as 34 full-time contractors, 8 interns and 18 listed job openings - as of March 15 this year. At that point it had received $49.8 million of the loan, all of which is being used to fund the development of its ambitious, and still announced, MMO 'Copernicus'. However, concerns over the stability of the company are longstanding. Last June, PricewaterhouseCoopers admitted "substantial doubt" over whether 38 Studios would remain solvent. More recently, the company backed out of the E3 Expo. 38 Studios was founded in 2006 by the former baseball player Curt Schilling. It attracted attention with the scale of its ambitions, assembling a crack team - including former Elder Scrolls designer Ken Rolston, comic artist Todd McFarlane and author R. A. Salvatore - to develop a AAA fantasy MMO at a time when the genre appeared to be in decline. The universe for the MMO was established in 38 Studios first release, Kingdoms of Amalur: Reckoning, which was warmly received by critics and performed respectably at market. |
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#286 |
Retired Prolly.
Posts: 11,296
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Can see EA swooping in to play "hero" and buying 38 Studios. Then they will make one more good game and the rest will be terrible.
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#287 |
Former TPWW Royalty
Posts: 66,657
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Suppossedly 38 Studios hasn't really hired anyone or come close to the 450 hired mark in RI with the majority of its employees either from the Mass branch or were there before the deal was made with the state.
Even if EA bought the studio, they'd still need to hire 450 people in RI or pay back the loan with penalty fees. |
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#288 | |
Ron Paul 4 EVA
Posts: 152,467
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Quote:
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#289 |
Mas Vagina Porfavor
Posts: 11,343
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Just picked up this game over the weekend, so I'm doing my part to keep 38 Studios afloat.
Currently going for a Might/Sorcery build with my PC. Just hit level 6 doing the Warsworn quests. |
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#290 |
History's Greatest, Mr. E
Posts: 42,425
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38 Studios Skips Payroll in Favor of Paying Back State [UPDATED]
Workers go unpaid as the studio works to make its owed $1.125 million payment to the state of Rhode Island. By Alex Navarro | May 17, 2012 ![]() 38 Studios head Curt Schilling being accosted by reporters following yesterday's meeting with the Rhode Island EDC. Coming on the heels of yesterday's circus-like meeting and press conference regarding the developing situation at 38 Studios, WPRI is reporting that the company is in the process of paying its overdue $1.125 million payment to the Rhode Island Economic Development Corporation, but is doing so at the expense of its own employees. Current reports state that 38 skipped payroll this week, leaving the more than 300 full-time employees at the company without a paycheck. In addition, a source has told Joystiq that all temp and contract employees had been let go as of this week. In the wake of the situation at 38, Keith Stokes, the executive director of the RIEDC since 2010 and architect behind the $75 million loan that brought the studio to the state from Massachusetts, has resigned. 38 Studios still has yet to comment publicly on the situation. UPDATE: Just when you thought this whole thing couldn't get any worse, WPRI now reports that the check 38 Studios reps hand-delivered to the RIEDC has been returned due to insufficient funds. |
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#291 |
History's Greatest, Mr. E
Posts: 42,425
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Curt on a perp-walk |
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#292 |
Former TPWW Royalty
Posts: 66,657
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Rumor is a few people in upper management might have been embezzling some of the funds due to nobody knowing where some of the spent money went to and their next project appears to have been abruptly cancelled but nobody in the studio knows why except its not due to the recent mess.
Edit: Apparently their next project wasn't cancelled after all and was unveiled today http://www.giantbomb.com/news/38-stu...pernicus/4162/ Last edited by Emperor Smeat; 05-18-2012 at 05:33 PM. |
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#293 |
Listen to Killer Mike
Posts: 56,741
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Finally got this and it is pretty f'n sweet..
Kinda a mix between Fable and Dragon Age.. |
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#294 |
Quark is Less Impressed.
Posts: 38,371
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The Hit detection was probably the best I've seen in a game before. I hate getting hit by shit that I clearly dodged. Really tragic what happened to the company and the people who made this great game.
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#295 |
Ron Paul 4 EVA
Posts: 152,467
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I'm still hoping (against all probability, granted) that there will be a resolution to the situation where we see a new Amalur.
Or an Amalur-like game from the folks behind the first. |
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#296 |
Listen to Killer Mike
Posts: 56,741
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Dunno anything abut it but this game is sweet.. The graphics has grown on me and I absolutely love the Brownies.. Love the factional stuff too..
Gonna go back and read this whole thread now.. |
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#297 |
Ron Paul 4 EVA
Posts: 152,467
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Starting Skyrim made me lament the lack of fluidity compared to Fiefdom of Arabia.
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