09-09-2015, 05:47 PM | #41 | |
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Some good/bad news from 343 Industries depending on your perspective regarding multiplayer maps.
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09-09-2015, 08:05 PM | #42 |
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After years of seeing what the voting system yields in action - I have no problem with this.
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09-18-2015, 11:29 PM | #43 | |
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REQ system was explained a bit recently. 343 Industries planning on having around 1,000 unique digital cards available at launch for the feature with more added over time.
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09-19-2015, 03:20 AM | #44 |
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I'm not sure how making the disparity between hardcore and casual play will work out or them. Doesn't seem worth removing Big Team Battle. So many odd decisions with Halo 5.
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09-19-2015, 06:26 AM | #45 |
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What is this current obsession with card packs in games?
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09-19-2015, 03:50 PM | #46 |
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I actually don't mind that compared to other modern trends. It just seems odd for Halo given the set-up they have for multiplayer. It works (and likely perfected) in Titanfall. It kinda ruined CoD. May or may not be good in Forza.
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09-23-2015, 06:22 PM | #47 |
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09-28-2015, 06:02 PM | #48 |
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10-06-2015, 05:32 PM | #49 |
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According to 343 Industries, Halo 5's Forge mode will be the largest in series history but unfortunately won't be ready in time for the game's launch. Will be a post-launch update arriving in December.
http://www.destructoid.com/halo-5-s-...e-314182.phtml |
10-06-2015, 05:57 PM | #50 |
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It better be a-fucking-mazing.
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10-06-2015, 10:56 PM | #51 |
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10-12-2015, 05:29 PM | #52 | ||
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343 Industries gave some new details regarding the transaction system in the game and them constantly defending it ever since it was announced:
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Game itself requires around 60 GB of hard drive space in order to be playable. Wasn't specified if that includes the upcoming Forge or just a massive Day 1 patch is on its way as well. Quote:
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10-13-2015, 06:02 PM | #53 | |
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Microsoft revealed those who play the game online before November 7th will get exclusive in-game armor as a free gift.
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http://www.destructoid.com/play-halo...r-315204.phtml |
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10-19-2015, 06:37 PM | #54 | ||
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According to Gamestop, there won't be a traditional midnight launch event for the game. Instead its going to be a digital event on the Xbox One marketplace.
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Day 1 patch was revealed to be 9GB in size. Main reason for the size is due to all the updates done to the game's multiplayer since it went into the "gold" phase. Overall space required is 55 GB (46 GB for the game itself). Quote:
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10-22-2015, 06:14 AM | #55 | |
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Heads up if any of you guys have pre-ordered and pre-loaded:
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10-22-2015, 06:43 AM | #56 |
Rigged from the start
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Amazing how many publishers of "Triple-A titles" these days manage to not have their shit together before launches of their most "epic" games.
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10-22-2015, 09:04 AM | #57 |
In His hands...
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I'll take them discovering it pre-launch over day of or post-launch any day.
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10-22-2015, 04:46 PM | #58 |
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10-23-2015, 06:46 PM | #59 | ||
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Series director Frank O’Connor stated there is a very high chance Halo 5 could get a PC version within the near future. All the real work for a potential PC version is already done and would only need Microsoft's approval to get a port made.
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List of pre-order deals and sales for the game courtesy of Destructoid: Quote:
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10-25-2015, 01:48 AM | #60 |
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Microsoft ended up squashing all rumors and hope of Halo 5 getting a PC port anytime soon. Might consider the idea "well into the future" if they ever consider a PC version to be made.
http://gamingbolt.com/halo-5-guardia...ills-pc-rumors |
11-02-2015, 07:47 PM | #61 |
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At least for the UK, Halo 5's current launch estimates have it at around worst or second worst selling in series history. Doesn't count the spin-off Halo Wars for ranking purposes.
Estimates don't include digital sales while low sales of Xbox One combined with the bad reception from Master Chief Collection could have played a role in why. http://www.neogaf.com/forum/showthread.php?t=1133453 |
11-13-2015, 06:21 PM | #62 |
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Kalyx, you got this?
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11-13-2015, 11:46 PM | #63 |
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Actually just today, yeah.
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11-14-2015, 12:11 PM | #64 |
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Sweet. I'm juggling work and a 5 month year old, but hopefully we can throw down some time .
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11-14-2015, 01:05 PM | #65 |
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You totally have a kid now.
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11-18-2015, 05:55 PM | #66 | |
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Latest update for the game is around 6 GB in size.
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http://www.destructoid.com/halo-5-no...e-321439.phtml |
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11-19-2015, 01:55 AM | #67 |
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Need more BTB maps.
Recurve, the Longbow inspired BTB map, is fucking terrible. |
11-21-2015, 10:20 PM | #68 |
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Just wanna advise you guys Silver Req packs will yield more cosmetics than the Gold packs, and more often obviously.
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11-27-2015, 04:11 PM | #69 |
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Yup, Little Baby Ramona is pretty cooool!
I'm really digging the Basin BTB map, it would be nice to see some previous Halo maps added but with design changes to accommodate the new mechanics. Kalyx, your double ground pound video was sweet! Here's one of my plays i'm pretty proud of :P: http://xboxdvr.com/gamer/Funk%20Bro/video/12899078 |
11-27-2015, 06:59 PM | #70 |
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Tense. They should up flanking something, you had them on a goose chase.
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11-29-2015, 08:33 PM | #71 |
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What in the fuck is going on? I seriously am unable to split screen this game? There is no local fucking co-op? Why the hell? So upset right now. Wish I could return this fucking game. Was Halo 4 like this? I hope Halo lost a shit ton of money to this feature but most people probably bought the fucking game assuming it was there like I did.
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11-29-2015, 08:33 PM | #72 |
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We tried to stream the shit and play it too but that seems to have failed.
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11-29-2015, 09:08 PM | #73 | |
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Same reason there is no local multiplayer either. |
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11-29-2015, 09:11 PM | #74 |
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Is it possible they can change their minds and patch it in? Or is this just how it is? Should have bought a PS4.
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11-29-2015, 09:27 PM | #75 |
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Think they already mentioned its not possible or they wouldn't but the backlash was big enough that they probably won't try to pull that again with Halo 6.
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11-29-2015, 10:32 PM | #76 |
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Sigh......... That is stupid. Thanks.
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11-30-2015, 03:39 AM | #77 |
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Have you been reading the thread? lol
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11-30-2015, 03:24 PM | #78 |
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Nope. Really did not think I needed to do that when the main feature I care about seems as basic as it gets.
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11-30-2015, 05:56 PM | #79 |
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That's why it was a big deal. And I understand that the media were dragging their feet about it, most making articles after launch.
It was a big deal to the Halo community and one of the reasons I stress that developers need to focus on gameplay experience again. |
11-30-2015, 07:05 PM | #80 |
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Ya. It came as a huge shock. Technically, it was my fault for not researching the game though.
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