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#161 |
One Bunghole To Give
Posts: 28,299
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#162 |
wekasauce
Posts: 106,154
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this game is so goddamn fun. i'm disappointed that the giant uncircumcised dick I gave my chick never really came into play anywhere in the story though
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#163 | |
TPWW Fire Pro Champ
Posts: 33,647
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Quote:
Gotta go back into the tutorial/guide book and figure out CD's hacking aspect/minigame. Don't quite understand how it works yet and I wish they gave you a detailed explanation. And that's how I plan to play this game. Sneaky bastard hacker extraordinaire. |
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#164 |
wekasauce
Posts: 106,154
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it's kinda wonky, you basically pick a row, then a column, then a row. the nice thing is, the timer doesn't start until after you make your first click, so it gives you time to plan out your moves
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#165 |
In His Hands
Posts: 23,390
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Submitted 2 videos to CDRP and working with them to fix audio issues.
Unless I fully restart my Xbox, no music in the game plays. I just found out yesterday there is music in Afterlife ffs. Hopefully they fix this, kinda a music nerd and wanna hear some shit.... |
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#166 |
I win
Posts: 15,542
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No music in Afterlife? sounds strange.
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#167 |
In His Hands
Posts: 23,390
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no music anywhere in the game outside of the same music file during combat over and over.
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#168 |
I win
Posts: 15,542
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yeah..it just would seem extra strange no music playing in a club.
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#169 |
In His Hands
Posts: 23,390
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Been working closely with CDPR the past week on the audio issue.
Gave them authorization today to load into my save games from the cloud after requesting through Microsoft. So far I think I figured it out. if I am playing, and I go to any other app or game on Xbox without fully "exiting" from Cyberpunk, the music anywhere in the game will fail to play until I do a full system restart. However, if I minimize to Xbox home, press menu and then close the game entirely, everything works fine 100% of the time. |
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#170 |
I win
Posts: 15,542
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Nice!
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#171 |
TPWW Fire Pro Champ
Posts: 33,647
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Next gen update for XSX and PS5 won't hit until the back half of 2021.
Ugh. I should just stop now. Haven't gone that deep in yet. |
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#172 |
I win
Posts: 15,542
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https://9to5google.com/2021/01/15/cy...apon-sticking/
Fuck yeah...this should make the Stadia version pretty much bug free |
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#173 |
One Bunghole To Give
Posts: 28,299
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Same. Just gonna wait. I gotta get back into the yakuza games anyways. Got sidetracked by pretties when ps5 dropped. So back to those and then probably the hitman trilogy. Should have more for me to play on the new consoles by then.
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#174 | |
Irresponsible EVP
Posts: 9,933
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Quote:
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#175 |
In His Hands
Posts: 23,390
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how did they not get Mark Henry for Dexter Deshawn?
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#176 |
wekasauce
Posts: 106,154
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missed opportunity for topical James Harden joke smh
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#177 |
TPWW Fire Pro Champ
Posts: 33,647
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I'll probably have this 100% done before the week is out. Took care of all the "headaches" just now.
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#178 |
In His Hands
Posts: 23,390
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So let down, leaving it sit until I get my new Xbox.
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#179 |
TPWW Fire Pro Champ
Posts: 33,647
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So, I snatched up the platinum on PS5 last night.
SPOILER: show I can go on and on. But, we know this game got issues. I just wished for all the hype that went into this, they sat on it and kept going for a little while longer. But, it's done. |
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#180 |
Bad Bunny's biggest fan
Posts: 138
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Bad Bunny downloadable playable character
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#181 |
Sisukas Mies
Posts: 15,143
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So what is this game like, now, over a year since its release?
Is it still buggy as hell or is it actually playable? I've been thinking whether to buy it or not to play over Xmas. |
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#182 |
In His Hands
Posts: 23,390
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Its definitely playable. PC or console tho? If console, make it a PS5 or Xbox Series S/X otherwise, from my experience on One X, it was not good.
It's an okay game, but far FAR from what they said it would be. |
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#183 |
TPWW Fire Pro Champ
Posts: 33,647
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CD Projekt Red is looking at early 2022 for the PS5/XBX upgrade and to start adding DLC and other stuff.
Might want to wait a bit longer. |
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#184 |
Hey Mister!
Posts: 54,594
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Yeah, I'm waiting for the upgrade.
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#185 |
In His Hands
Posts: 23,390
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#186 |
TPWW Fire Pro Champ
Posts: 33,647
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It did when I played it on launch. I popped it in my PS5 and was playing the PS4 version.
I'm willing to bet with all the patches and fixes they did since, it's better. |
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#187 | |
In His Hands
Posts: 23,390
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Current gen update is LIVE!!! Lotsa shit. WALL OF TEXT CRITTING YOU!!!
Quote:
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#188 |
In His Hands
Posts: 23,390
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PLayed for about an hour on my lvl 26 stealth character. THROWING KNIVES FINALLY WORK! They come back after a few seconds of not being picked up - with cooldown being smaller on higher rarity knives.
Combat feels great, finally. It is VERY reworked any anyone who has taken a break from it, now's the time to come back. There are two secrets for PS5 and Series X players! |
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#189 |
TPWW Fire Pro Champ
Posts: 33,647
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Played it. Platinum'd it.
No reason to go back now. |
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#190 |
In His Hands
Posts: 23,390
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A brief synopsis of what I experienced last night:
Went to a side gig to steal some shit of a Russian mobster. Got into his apartment and killed him silently with a throwing knife. Intentionally spotted by his melee bodyguard to test combat. She breaks out her mantis blades, I do the same. Typically, mantis blade fights weren't long, 1-2 hits. This was a full on fight with blocks, dodges and counters. It was great! I go to exit and find there's another guard - armed. He finds cover behind a pillar and starts firing - nice. I am not specced into any guns, so I equipped an SMG and sprayed. Missed him, but he did move to flank. Took him out and there's a fucking shootout in the lobby. Figuring it was my doing because of what I just did, I walked into the lobby armed. They gave no fucks about me and was instead a rival gang fight. The apartments were run by the Russians. and the Tyger Claws just pulled up (their car was on the sidewalk, parked in a rushed fashion) walked in and started blasting, killing everyone in the lobby. On my way to the next mission, there was a police chase that ended up with both parties getting out of their cars, running through town and having a shootout. Shit's crazy. |
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#191 |
In His Hands
Posts: 23,390
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Jesus. Spent my weekend only playing this game when I did play. This game is in an amazing state, finally. Had this been the condition at launch, it would have been heavily praised. Combat has felt fluid enough (finally) that I've put the game on Hard. Normal was just a slice fest, taking down most cyberpsychos in less than 10 hits. Hard makes me actually have to properly square off, counter, dodge, etc. When you do that, combat feels rewarding AF to win.
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#192 |
In His Hands
Posts: 23,390
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Another large update:
https://www.cyberpunk.net/en/news/45...ist-of-changes Also of note - this is the last patch for PS4/X1. They're dropping last gen. |
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#193 |
Hey Mister!
Posts: 54,594
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Can't help but feel all their troubles could have been avoided if they took that stance from the beginning.
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#194 |
In His Hands
Posts: 23,390
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But quarterlies!
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