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View Full Version : SmackDown! vs Raw 2009 (Wishlist - Not Official Thread)


Kalyx triaD
02-05-2008, 04:24 AM
Its about this time of year (give or take a month or two) that THQ will announce the next SvR in some overblown press release with vague discriptions of new features for the 2009 model. Though official SvR threads are handled yearly by another poster, this thread is all about what I want in 2009... be it new features or fixes.

DLC:
Yeah, I mentioned this before; the next SvR should be DLC enabled for roster/theme music/brand affiliation/move updates when needed. I understand that roster changes occur in the WWE every other week, which explains some of the issues we've had with the final playable rosters of the last couple of SvRs. This would solve alot of the frustrations related to outdated rosters. Imagine Y2J making a jump to SmackDown! with new music and being able to update your game accordingly a month later. Also, I believe a month is a decent enough development time to ready any updates needed. Attire, however, would be a waste of time. I'd totally be down with excluding updates like that.

Roster:
Something else I've stated before; an open vote on WWE and THQ websites should be used as guidelines when deciding the final roster. The results shouldn't have to dictate the decisions completely, but it damn sure should get the people in charge to understand the weight of their choices better. This should improve satisfaction across the board (though the political exclusions will still remain).

CAW Space:
Why on Earth can't I have as many CAWs as my HDD can allow? I assume it has something to do with loading, and it would be easier to load from a preset space than a hardrive (just a guess). If that is the case, atleast double those preset slots.

CAW Options:
I don't know who they're catering to with the DBZ Scouters, but the time for shit like has to stop. I have no problem with the occasional 'wacky mask', but the otherworldly stuff can be replaced with more likely choice items. Freddy claws? C'mon...

Camera Angles:
The reason I've been turning off camera angles the last 8 years is because they are always damn stupid. They take me out of the illusion of the match, which in turn reminds me that I'm playing a videogame (which I actually hate). If they want to impress me, I suggest they review Raw 2's camera breaks and notice how they keep to the real life arena shots during the moves. Points if the new shots are actually from the ring-side camera men (see below). PS3's craptastic exclusive first person feature atleast shows they have a semblance of how that could work. And for God's sake... WWE TV has all the reference material needed for something like this. I could choose key dramatic angles off one session of Raw.

Ring Side Camera Men:
Two or three camera-men running around during a match would add alot to the experience. The number of wrestlers or the type of match could determine the final number of camera-men if stream quality is an issue. But a singles match should allow a solid three generic looking camera-men during a match. One of the main reasons I'd love this is because of the eventual 'mistake' that would occur during a high impact move. Imagine HBK hopping over the top rope in a senton only to miss and land on a camera-man, knocking him out for a bit. A replay from the camera-man's view would be mandatory. Grabing the camera from a dude and using it as a weapon would be a neat side feature to that as well, if DQs your sort of thing.

Dashing About:
I'm used to the new Run button placement (I don't love it, though). But I find that dashing directly behind yourself is near impossible. What I used to do was Irish Whip a guy to the ropes and I go the other direction. We both bounce off the ropes on opposite ends of the ring and collide for whatever move I wanna see at the moment. A simple flashy set of actions I could not replicate in the current SvR because of the new quasi-anologue Run mechanic. This could be fixed by double-tapping the Run button for quick 180dashes.

SS Armbar... Meh:
The Struggle Submission system has failed. The old submission meter from years prior was perfectly fine. And if you couldn't have every submission an SS why even have the system in place? Have you any idea how gay it is to lock in the Tazzmission for no reason at all?!? If the system's gonna stay, atleast make escape easier. How about the guy locking the submission hold the right stick in a direction while the other guy tries to locate that point to struggle out of the hold? This would make the submission a game of keep-away as the reciever chases the holders point of hold. It would work in the way you pick locks in Splinter Cell of win a Ladder Match in SvR, except someone is choosing the 'unlock area' in real time. For balance, the guy applying the hold can't just wiggle the stick in new areas every second to keep the reciever at bay, as the submission would be having no pressure applied. Fair, yes?

More to come.

Blitz
02-05-2008, 04:30 AM
A complete overhaul of basically every facet of the game is all I ask.

D Mac
02-05-2008, 04:38 AM
Some TV style presentation. And no 24/7 mode.

redoneja
02-05-2008, 04:08 PM
A complete overhaul of basically every facet of the game is all I ask.


Yea, they should just blatantly copy Fire Pro and/or King of the Colosseum.

Heros Welcome
02-05-2008, 04:15 PM
LONDRICK! That is what I want.

BigDaddyCool
02-05-2008, 04:42 PM
I noticed it doesn't seem to matter if you win or lose you matches, the story line continues on the route regardless. I would like to see that change. It is confusing when the first fued you are in is for the #1 contendership, you win every match only to be tossed into a fued with Carlito and Nitro. That and when it gives you a desision to make, no matter what it is the same outcome. That is retarded.

Savio
02-05-2008, 04:59 PM
I remember I was amped when they put a ref in NE ways I'd like to see backstage enviroments put back in along with every thing they took out since SYM/HCTP

KingofOldSchool
02-05-2008, 08:54 PM
A good game.

Oh and I've given up on Londrick being in a WWE game simply because if they weren't getting into a game when they were champs, they defiantly won't be now with them jobbing all the time.

Destor
02-05-2008, 09:00 PM
I want it to be more like Fire Pro. Take that however you wish.

jcmoorehead
02-06-2008, 06:03 AM
Where should I start?

The fighting engine itself along with how the matches are played need a lot of work. It seems that with every good thing they add they'll add 2-3 bad items. Example in case would be the Ultimate Control system or whatever it's called. More interaction with the arena was a great idea. However the way in which they tweaked the submission system not so good. Taking away the ability to manually select who you are viewing borders on retarded.

I haven't played any of the other WWE Games since Attitude/Warzone so I can't say what they should/shouldn't have from Raw or DOR. However I've seen it mentioned many times on here that they should implement features from these games so maybe it's time they took a look at the plus points of them.

Secondly change the presentation. A more TV style presentaion would seriously help make this game look and feel a lot better. As long as it doesn't hinder the gameplay then start introducing things like the split replays. The cameramen around the side of the ring would not only make it feel more like a show but would also provide a new source for a weapon as someone has mentioned.

The biggest one in terms of presentation though would have to be commentary. If they want to make it feel more like a WWE show then it'll have to be in there. Problem is that every year it's the same damn lines and it's completely awful. Now commentary in games is rarely what I'd call good but the commentary in WWE games breaks new boundries of awful. It's not quite on the level of "the ROCK has a really powerful ROCK BOTTOM" of Smackdown 3 fame but it is still bad.

It wouldn't hurt to reintroduce backstage areas again, I mean the ability to travel all over the Arena was one of my favourite things about the Smackdown games. Why they removed it I don't know. Sheer laziness on the part of the developers.

Thirdly the Roster. Nothing I can say here that hasn't already been said really. Put up fan polls, take more notice of wishlists. For people who don't make the cut make an effort to at least include some parts in CAW Mode. Which now brings us onto....

Creation, again not much here I can really add that people already haven't said but give us more choice in CAW mode. Allow us to make our CAWs feel more like real superstars. Give us better choice in clothing stop with the 15 varieties of tie die and wacky sunglasses. We don't give a shit about them.

New season mode. First of all get rid of voice overs in season mode, they're crap and annoying. I can't really remember the game it was from but I seem to remember a season mode from a few games ago in which you would interact with the wrestlers and depending on what you said you'd gain or lose points or have to face them because you pissed them off. Something like that again.

A very simple path system for the season mode would not only prolong it but keep it fresh for the players. Don't just place us in scenarios we don't care about, we're sick of having to team up with Carlito to face two random people only to have to fight a fatal 4 way match at the next PPV for the right to acquire a manager. We need the option to do that. Allow us to build our own feuds and choose our own path. Heel or Face, Smackdown or Raw, Mid Card Title or Upper Card title, Tag Team or Single. Just simple things like this would help improve it so much. One other thing about this style of season mode is it'd mean less work to implement something i'm sure THQ/Yukes would really appreciate given the state of the game at the moment.

darkpower
02-06-2008, 07:38 AM
All else that everyone else has said, one more thing that we need:

CUSTOM THEMES!!

For the love of GOD, there's no excuse this time. They've basically been able to make it for the 360 for the longest time, and as for the PS3, they sent that dev kit that gave them the option to include it last AUGUST!! And MLB 08 is already out of the box with the option. Surely you can prove to us that you're not just lazy.

.44 Magdalene
02-06-2008, 07:59 AM
I'd like for it to not suck balls




Given the last couple of games, I might be asking a bit much

darkpower
02-06-2008, 08:07 AM
I'd like for it to not suck balls




Given the last couple of games, I might be asking a bit much

Here's what I've been seeing lately: We suggest certain things to be included. Apparently they read those, and then do whatever they can to make sure we DON'T get it, or get some bullshit that's dressed up like what we asked for.

Therefore, let me try this:

I hope we get the most restrictive CAW system EVER in the game, one theme (which would happen to be Cena's), the most basic of match types, a season mode that makes no fucking sense, for the controls to be the way of WWF Attitude....

...oh fuck it, just make a carbon copy of the Backyard Wrestling games.

:shifty:

Okay, now let's see if that will make them actually do the opposite.

jcmoorehead
02-06-2008, 08:16 AM
All else that everyone else has said, one more thing that we need:

CUSTOM THEMES!!

For the love of GOD, there's no excuse this time. They've basically been able to make it for the 360 for the longest time, and as for the PS3, they sent that dev kit that gave them the option to include it last AUGUST!! And MLB 08 is already out of the box with the option. Surely you can prove to us that you're not just lazy.

The 360 version of 2008 has Custom Themes although the way they handled it was shit. You had to rip the songs to the hard drive and then make a single playlist for each song you wanted.

The PS3 Version got a brilliant exclusive in that you could view your entrances in first person as opposed to getting the Custom Themes though because everyone wants to view entrances in first person... :roll:

As a 360 owner I'm glad the 360 did get the Custom Themes but I don't see why the PS3 didn't.

darkpower
02-06-2008, 08:23 AM
As a 360 owner I'm glad the 360 did get the Custom Themes but I don't see why the PS3 didn't.

That was because at that point, the dev kit that the developers got from Sony didn't let them include that feature (not sure why). In August or Sep of 07, it was reported that they sent out a brand new dev kit, and amongst some other things that reduced the amount of space some elements of games take up on a disc, the resources that were necessary for developers to include that feature into games was included into that kit. Apparently, a LOT of developers are putting it to use (hell, I've heard that even MGS4 is going to get some type of custom music thing). The feature is confirmed for MLB08 (which is AWESOME).

This is why I say there is no excuse this time. If MLB08 can have that feature THAT quick after getting the kit, then THQ should be able to use it with ease.

FourFifty
02-06-2008, 08:25 AM
Go back to the 2007 game, update the roster, and the camera men is a nice touch.

What Would Kevin Do?
02-06-2008, 09:12 AM
Here's my list of things I want, that won't happen.

QUIT TAKING AWAY MOVES! And fucking put the old moves you removed back in, and reanimate them when needed. There are moves that were taken out for no reason over the years (Regal Stretch, RVD's kick combo, the spinning choke bomb, rolling elbow combo, etc, etc, etc.)

On a similar note, quit restricting CAW movelists. Tell you what. If I want my guys to have "realistic" movesets, I'll give them to them myself. The categories they break them down into are ridiculous. And give us back 4 grapples.... I don't mind the ultimate control crap, but don't take stuff away for it... Give us one UC move from the front, one from the back.

Making striking mean something, and make it less annoying. The reaction to most strikes in the game are annoying, and there is no real punishment for abusing them. Slow them down a bit, make certain strikes stronger (ala, a punch shouldn't have the same effect as a jumping kick to the face.) and make the countering for strikes better ( think the KOC games). Instead of setting up a counter system that leads to constant counters for strikes, make striking counters more harmful. In KOC, you can counter punches into pins, arm bars, grapples, etc. Kicks can be done the same way.

In fact, improve the counter system all around. Make it more skilled, and give moves specific counters. And give weight classes different counters too. Imagine how much more awesome the game would be if you could reverse a german suplex into a quick rollup sometimes, instead of a stupid elbow over and over again.

Fuck it, just give the next game KOC's system, stick with the smackdown graphics, add in a sweet ass CAW, and give it FPR's level of customization...

Seriously. FPR is unrivaled in customization, and I LOVE KOC's system. It's the only game where I've actually marked out for things that have happened in a match that I was playing.

jcmoorehead
02-06-2008, 10:11 AM
A point made on the counters, maybe it is because I'm terrible at fighting games so never really master this sort of thing but I find i'm more successful in SVR countering by simply just hammering the counter button. Is there ever a perfect time to press it or is it just purely luck?

It just seems to be that even when I try to get it via timing its just luck based.

OssMan
02-06-2008, 12:26 PM
Wishlist

darkpower
02-06-2008, 04:28 PM
Post

Funky Fly
02-07-2008, 05:27 PM
Here's my list of things I want, that won't happen.

QUIT TAKING AWAY MOVES! And fucking put the old moves you removed back in, and reanimate them when needed. There are moves that were taken out for no reason over the years (Regal Stretch, RVD's kick combo, the spinning choke bomb, rolling elbow combo, etc, etc, etc.)

On a similar note, quit restricting CAW movelists. Tell you what. If I want my guys to have "realistic" movesets, I'll give them to them myself. The categories they break them down into are ridiculous. And give us back 4 grapples.... I don't mind the ultimate control crap, but don't take stuff away for it... Give us one UC move from the front, one from the back.

Making striking mean something, and make it less annoying. The reaction to most strikes in the game are annoying, and there is no real punishment for abusing them. Slow them down a bit, make certain strikes stronger (ala, a punch shouldn't have the same effect as a jumping kick to the face.) and make the countering for strikes better ( think the KOC games). Instead of setting up a counter system that leads to constant counters for strikes, make striking counters more harmful. In KOC, you can counter punches into pins, arm bars, grapples, etc. Kicks can be done the same way.

In fact, improve the counter system all around. Make it more skilled, and give moves specific counters. And give weight classes different counters too. Imagine how much more awesome the game would be if you could reverse a german suplex into a quick rollup sometimes, instead of a stupid elbow over and over again.

Fuck it, just give the next game KOC's system, stick with the smackdown graphics, add in a sweet ass CAW, and give it FPR's level of customization...

Seriously. FPR is unrivaled in customization, and I LOVE KOC's system. It's the only game where I've actually marked out for things that have happened in a match that I was playing.

I wanna sex you up.

Evil Vito
03-19-2008, 10:19 AM
<font color=goldenrod>Pretty much everything I'd suggest has already been said. I've been a loyal supporter of the SD series...but SVR08 was just too much for me. I thought I would always buy the game no matter what, but after seeing the horrid roster, the shitty 24/7 mode (GET RID OF VO), and most importantly the fact that the gameplay had barely changed, I couldn't find myself to buy it. In fact, I still haven't played it even once...and I probably won't until TNA Impact comes out and I just give both a rent for the hell of it.

It's hard to be optimistic about SVR09. Last year, after ALL of the complaints about the roster, far more than there ever had been, it would seem hard to fathom that they wouldn't correct that and give us a much better updated roster...but sadly I can see it. I do, however, think we'll be getting DLC this year, but the roster will probably still suck and they'll charge a ton.

Oh well, at least I can be confident that Chris Jericho will be making his return to the SD series.</font> :shifty:

BigDaddyCool
03-19-2008, 11:28 AM
The reversal system seems meaningless.

Maluco
03-19-2008, 08:41 PM
As big a roster as possible (maybe even ditching all legends in favour of current guys) and the return of an updated PPV mode (all I do once i complete the game). As simple as it is, I have not played the game at all this year because of a lack of wrestlers and no PPV mode

Destor
03-20-2008, 11:20 AM
My whish: Don't suck. First WWE game I haven't bought in EVER was '08. DO SOMETHNIG ABOUT THAT SHIT.

XL
03-20-2008, 12:17 PM
I realised the other day that I probably haven't played SvR2008 since before Xmas. Must be the first time I haven't played a SvR game to death.

Haven't completed one year of "season" mode or unlocked all the locked wrestlers!

Kane Knight
03-20-2008, 12:38 PM
All else that everyone else has said, one more thing that we need:

CUSTOM THEMES!!

For the love of GOD, there's no excuse this time. They've basically been able to make it for the 360 for the longest time, and as for the PS3, they sent that dev kit that gave them the option to include it last AUGUST!! And MLB 08 is already out of the box with the option. Surely you can prove to us that you're not just lazy.

Apparently, the main reason we don't see this on the PS3 is memory constraints. In other words, get a 360 or quit whining...Those are your only realistic choices.

What Would Kevin Do?
03-20-2008, 01:31 PM
Except other games on PS3 have custom soundtracks...

James Steele
03-20-2008, 01:47 PM
I like the idea behind 24/7 mode, but they executed it horribly.

Xero
03-20-2008, 02:38 PM
My whish: Don't suck. First WWE game I haven't bought in EVER was '08. DO SOMETHNIG ABOUT THAT SHIT.

Yeah, seriously.

Tried the demo and hated just about everything about it. The rope running system was clearly especially fucked.

Honestly, though, haven't stopped playing Fire Pro since release. It's sad when a 2+ year old 2D game can out-preform the newest and "greatest" games.

Really, I've played it more than any other WWE release aside from possibly HCTP and haven't even seen/used everything there is in the game yet.

Destor
03-20-2008, 02:49 PM
Yeah I've played Fire Pro more than any wrestling game since No Mercy.

Kane Knight
03-20-2008, 03:30 PM
Except other games on PS3 have custom soundtracks...

Usually at the expense of other things, because of the memory requirements and the lack of an abundance of memory on the PS3.

Kane Knight
03-20-2008, 03:31 PM
And yeah, my primary wish is that they don't make it suck dick.

Dark-Slicer Diago
03-21-2008, 02:40 PM
I don't remember where I read it but apparently THQ said SvR 09 will have the largest Superstar and Diva roster since HCTP, I seriously doubt it though.

Kane Knight
03-21-2008, 04:30 PM
I don't remember where I read it but apparently THQ said SvR 09 will have the largest Superstar and Diva roster since HCTP, I seriously doubt it though.

Haven't they made this promise several times and let us down?

Dark-Slicer Diago
03-21-2008, 10:27 PM
Yes they have, thats why I don't believe it. They should stop saying things if there not going to live up to it.

Savio
03-22-2008, 11:39 AM
Oh and stop with this button mashing shit, Royal Rumbles suck now

Kane Knight
03-22-2008, 12:30 PM
Yes they have, thats why I don't believe it. They should stop saying things if there not going to live up to it.

Yeah, that's why I've stopped buying the games. Well, not entirely. If THQ/Jakks kept even half of their promises, these games would be a lot more fun, if not kickass. Thing is, it seems like they always either make promises they don't keep, or the promises come at the expense of something else.

That and CAW seems to get worse every year, not better. Well, there's a ton of problems I can add, but CAW really annoys me. I wouldn't mind a small roster if I could readily create characters who looked something like the real thing. That way I could include missing wrestlers, legends I wanted and so on without any regard. The fact that the CAWs take a shitload of work to look even halfway human means that I can't readily do so. I don't mind so much with my own characters, the guys me and friends have put together over the years, but if I want to include Chris Benoit or Hulk Hogan, it shouldn't take me four hours to make the CAW.

And then, there's the limit on CAW slots. Which means if I want a larger roster, I have to be fairly choosy. I mean, over the course of a year, I tend to make a lot of CAWs. Some are just to fill out my roster, some are because of some wrestler I love, and some are just fun. 30-ish slots isn't enough, and I have a 120GB HDD. Why should I be limited?

And, of course, I don't know if this is true with the current game, but I hate the number of parts being so limited. And movesets. Every time I've bought a new game, I've found myself let down by the fact that new moves came at the expense of stripping old ones, and online seems to have crippled both moves and parts.

I mean, I play as the real wrestlers quite often, but CAW has a pretty big impact on the appeal of a game. It's up there with gameplay, and this post is already longer than my usual, so I'll skip talking about most of my gameplay issues.

Kalyx triaD
03-22-2008, 12:42 PM
No please go on.

Savio
03-22-2008, 03:51 PM
SYM was wesome for caws

BigDaddyCool
03-24-2008, 01:23 PM
I get tired of the crappy music that plays all the time.

loopydate
03-24-2008, 09:39 PM
Yeah, I don't understand why they don't just use their own themes as BGM in the menus. I'd much rather listen to something like MVP's theme than the shit that's on the SVR soundtracks.

Lux
03-25-2008, 07:25 AM
I'd much rather listen to something like MVP's theme than the shit that's on the SVR soundtracks.

Are you sure about that?

Destor
03-25-2008, 07:48 AM
yeah, he is

Xero
03-25-2008, 10:12 AM
Yeah, I don't understand why they don't just use their own themes as BGM in the menus. I'd much rather listen to something like MVP's theme than the shit that's on the SVR soundtracks.

They usually cut the themes to about a minute anyway so they'd be cut off.

KingofOldSchool
03-25-2008, 10:21 AM
They usually cut the themes to about a minute anyway so they'd be cut off.

Two minutes and how often do you leave it on the menu screen?

I usually only take a minute, tops.

I think it's a good idea to remove the licensed music and just allow us to use the entrance music as the menu music or allow us to just use the custom soundtrack to make our own menu music.

Destor
03-25-2008, 10:33 AM
Hell I could live with a combination of the two, licensed music and themes. At least that would add variety.

Xero
03-25-2008, 10:37 AM
Two minutes and how often do you leave it on the menu screen?

I usually only take a minute, tops.

You can make a created wrestler in a minute!?

KingofOldSchool
03-25-2008, 12:24 PM
You can make a created wrestler in a minute!?

I'm too lazy to do the CAW, plus if I did I would at least turn off the menu music.

Kane Knight
03-25-2008, 04:05 PM
Considering I'd generally prefer listening to the sound of nails on a chalkboard over listening to their usual selection of music, MVP's theme would kind of be a no-brainer.

Outsider
03-26-2008, 06:18 AM
I actually played 2008 yesterday.

I played half a match before getting bored and turning my 360 off again.

TerranRich
03-27-2008, 01:35 AM
1) Bring back custom themes in the CAW menus... and not those gimmicky crap themes, like the ones that sound like they're for Dracula or for a cowboy. I'm sure Jim Johnston has some generic-sounding-yet-decent themes knocking around in his collection over there. Use some of them, for God's sake. FFS, I'll even make a list of themes you could include that could be used for anybody.

1a) On a similar note, how about some generic titantrons for our CAWs? Maybe some random effects, some random clips of moves, or... GASP... let us create our own! With HDDs on the next-gen systems, this should be easy. Generate a bunch of clips of the CAW model performing moves from his/her moveset, animate some random 3D text of his/her name, maybe some extra random effects, and voila! You've got yourself a titantron for the CAW. If the video team at WWE can make a promo video in a matter of hours with amazing effects and clip usage, this feature should be simple.

2) Take a good, long, hard look at No Mercy and see why it's still one of the best games of all time, and why fans still like playing it from time to time.

3) The ringside cameramen idea sounds like a great one, something that could be useful (getting in the way of spots, using their camera, etc.)

4) Put in some more generic entrance moves... yeah it's nice to have missing wrestlers' entrances, but what about those who want to create their own CAWs? I'm sick of being restricted to about 2 or 3 original entrance walks/poses. Otherwise, CAE is pretty damn good.

5) A decent Season Mode. Not this bullshit combined-24/7-GM-season-mode crap. A real Season Mode... no voiceovers (to fit other USEFUL stuff), realistic storylines (no Candice and her magic wand and other stupid embarrassing shit), and actual branching plots (none of this do-different-things-and-get-the-same-result crap).

6) Stop fucking up the roster. Why on earth would you leave out Kendrick and London, only to include useless features?

6a) On a similar note, do we really need legends? I don't care much for them, as I never use them. Sure, they're good for using them in challenges to unlock shit and for nostalgic storylines, like in SVR 07 (I believe), but really I see no need for them.

6b) On a similarly similar note, if you're going to include legends, at least get some new ones. I'm sick of The Rock and Stone Cold being legends year after year. Why not include more recents names that they still own? Mr. Perfect, Goldust, Jesse Ventura, Ultimate Warrior (which might be hard since he renamed himself that), and Greg Valentine come to mind.

7) Loading time. I know this can't be avoided, but why not try to streamline everything so that loading time is minimized? I swear, loading times increase with each passing year, to the point where I wait an eternity before playing a simple exhibition match just for fun. The fun dissipates with time until I'm left bitter and angry by the time it finally loads.

8) Customization. Why can't we switch rosters without learning hexadecimal and picking up a Code Break / Action Replay / whatever and trying to find hack sites that give out codes for doing so? Why can't we change display names for wrestlers, when Johnny Nitro changes to John Morrison, but doesn't change much else? I can live with hearing "Johnny Nitro" while "John Morrison" displays on the name title card that flashes on the screen. Or better yet, why not let us change the call name as well? I could better live with "John" being called while the full name is displayed.

7a) On a similar note, why not include call names for removed/left-out wrestlers? Why not a call name for "Paul London", "Brian Kendrick", "Joey Matthews", "Alejandro Estrada", "Eddie Guerrero", "Sgt. Slaughter", "Trish Stratus", "Lita", "Rob Van Dam", etc., etc., etc.? Why not?? Besides permission issues, that is. At least for active wrestlers that were left out... why not?

8) ECW is a third brand. Treat it like such. This doesn't mean change the franchise to "Smackdown vs. RAW vs. ECW", but don't treat it like it's something you feel obligated to acknowledge. I want a full 1/3 of the roster taken up by ECW talent. Sure, I may not watch ECW all that much, but why only 3 or 4 ECW guys? ECW may be the retarded cousin of the Big Two Brands, but don't admit it by making it an afterthought.

9) Commentary. It sucks. Either get rid of it, or give J.R. some Valium so he sounds more like he does on live TV. Seriously, year after year, JR and Lawler sound like two guys at the nursing home talking about the good ol' days over a cup of warm tea and a game of bridge. Either tell them to hype it up a bit and not sound so forced, or get rid of it altogether. Maybe then we could fit in more themes, titantrons, moves, etc.

10) Finally, bring back more indy moves and moves used by left-out talent or talent that left WWE. You can't copyright or trademark a move (otherwise doing a Stone Cold Stunner would be illegal and there would have ben copyright infringement issues with Booker T's bookend move - a copy of the Rock's rock bottom), so why not rename it something silly and leave it in? Leave in the Diamond Cutter and call it what it is: a standing cutter. Leave in Angle's Olympic Slam and call it by its real name: fireman carry slam.

That is all. Sorry that was so long. I needed to vent. :)

Outsider
03-27-2008, 06:11 AM
Oh, and the GM mode, not being able to choose how the match ends is fucking stupid.

If you are going to allow people to book their own shows and storylines, at least admit it is fake and let it be done properly.

And take out the actual matches and have the fully simmed. That way you could include wrestlers who didn't make the game or even allow people to take on OVW as a seperate brand and fight from the bottom up. Or allow people to start their own brand.

Or something else that would make this feature less retarded.

Tommy Gunn
03-29-2008, 11:02 PM
Being able to choose winners in GM mode would be great, also make it a seperate section of the game again, it really pissed me off that I couldn't do Season Mode for a bit then switch to GM without losing all my progress.

Get rid of the fighting style selections, I had to ditch half my moveset from 07 when recreating my CAW in 08.

Don't bother putting choices in 24/7 mode if THEY DON'T WORK. Being asked if I wanted to give up the Title, then having it taken anyway was enough of an insult for me to never play 08's 24/7 mode ever again, I can't beleive bad programming like that made it into the final game.

It still feels a bit too arcade-like, especially striking moves. Slow the pace down a tiny amount.

Remove the struggle submission system and put the button mashing back in, I like ruining my control pads.

Allow the storing of finishers again, without them, the Royal Rumble is more of a pain than a pleasure.

And the most important thing of all... Put Santino in the game and give him tonnes of diaologue in season mode.

Reading back over my suggestions, I realise they are mostly things than were ALREADY in SVR 07 but got taken out for no apparent good reason. If MVP was in 07 I would still be playing it.