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-   -   Smackdown Vs Raw 2011 (https://www.tpwwforums.com/showthread.php?t=103595)

#BROKEN Hasney 06-10-2010 03:24 AM

Smackdown Vs Raw 2011
 
Quote:

Originally Posted by Kalyx triaD (Post 3103688)
http://image.gamespotcdn.net/gamespo...0screen005.jpg

Somebody get the official thread going.

Lazy bint.

Xero 06-10-2010 03:28 AM

Few new moves, slightly improved graphics, same old shit.

Kalyx triaD 06-10-2010 03:29 AM

Actually 2010 was quite impressive.

#BROKEN Hasney 06-10-2010 03:30 AM

The main advancement they've shown off so far is the weapon physics, which actually look pretty cool.

You can move tables and ladders and the like to any position and use any moves through them and not just the pre-defined ones as in previous games. To show this off in the vid, Undertaker chokeslams from the ladder through a table, Jericho leans a ladder against the ropes and runs up it with a dropkick, both inside and outside the ring and ladders get fucked up when someones slammed into them.

Also, to make it easier to hurt people with set up weapons, you can now spin moves in mid air to make sure you've ot the position right.

Quite a good feature. If they add the ability for you to slam people into other people, then we may see some DoR level of crazy matches.

#BROKEN Hasney 06-10-2010 03:31 AM

Quote:

Originally Posted by Kalyx triaD (Post 3104348)
Actually 2010 was quite impressive.

Maybe in how it broke the record for how stale it could be. It felt like bread that had been left out until it disintigrated from mold.

Xero 06-10-2010 03:32 AM

Hm, didn't know that. Does sound interesting.

And 2010 brought barely anything new to the table in terms of the matches themselves. It was good, but still the same basic game we've been playing since they implemented the analog grapple system.

#BROKEN Hasney 06-10-2010 03:33 AM

The fact they're talking up the fight engine more than bullshit bell-ends and whistles gives me slight hope though.

Fignuts 06-10-2010 03:38 AM

If the limitations on customization aren't fixed, then I don't care.

Shadow 06-10-2010 04:40 AM

I don't give a shit about any of this stuff. Just give me the ability to make any type of finisher I want and we've got a deal.

#BROKEN Hasney 06-10-2010 04:45 AM

Fuck the making. I'd rather have a game where I'd actually want to play it to hit a created (or selected) finisher.

D Mac 06-10-2010 06:48 AM

Hopefully a new and improved Design A Story will be in it. And downloaded CAW you can have the ability to change their entrances and music.

The Fugitive 06-10-2010 08:10 AM

Have to agree with the talk of expanding the Create-A-Finisher and customization.

Call me greedy, but just front grapples and diving finishers aren't enough for the creator in me. I wouldn't mind back grapples and possibly turnbuckle grapples. I imagine ground grapples would be more difficult since you're limited to ground attacks (elbow drops, leg drops, etc) or submissions.

The point system sucked hardcore in SvR10 as well. Case in point: I tried to create a business attire for a CAW. Threw on the business pants, then the shirt, the tie, then as soon as I tried to put the jacket on, I didn't have enough points. Grrr. I'll also hope for a less fucked up way of adding music. Having to create a separate playlist for each song shitted me to tears.

What else... get rid of that stupid 'no intergender contact' rule. Annoyed with the amount of times I would accidentally grapple a female tag-team partner in the corner and get DQed. If I want to swing a chair around and a woman happens to run into it, it's her own fault. :shifty:

I imagine the 'rotating moves for weapon attacks' would be limited to lift-up moves though. I can't imagine a twisting Pedigree for example. I do hope we'll be able to climb up on tables and execute moves through them again, I miss the old days of putting two tables side-by-side, grappling an opponent and Vertebreaking them through the two.

That's about all I can think of for the moment.

Evil Vito 06-10-2010 10:18 AM

<font color=goldenrod>Yeah, they have to seriously change shit up for me to make another $60 investment this year.

Even though I enjoyed SVR10 a lot more than previous year's games, I got bored and never touched it again. Story designer was a good idea, but I could just never get into it - especially with all the restrictions on downloaded CAWs put in place.</font>

Evil Vito 06-10-2010 10:23 AM

<font color=goldenrod>Roster wise, I think this might be the least amount of new guys to the SD series we've gotten in quite some time. Sheamus, Drew McIntyre, David Hart Smith, and Tyson Kidd are probably the only new additions I'd consider "locks" to be in - and Yoshi Tatsu is also possible as well. Zack Ryder should also return to the game this year with his gimmick.

It's a long shot, but I'd be pumped if they put all of the NXT Season 1 guys in. I doubt it will happen though, and if they DID get in it probably means NXT will be one of the Road to WMs (where you use Daniel Bryan or another rookie, or maybe even your own Created Superstar to go through the contest).</font>

Dark-Slicer Diago 06-10-2010 10:56 AM

I'd love to see them slip the NXT1 rookies in, way back in SD3 they snuck in Rhyno, Spike, and Lynn so it could happen.

Triple Naitch 06-10-2010 11:05 AM

An NXT Road to Wrestlemania could be interesting.

XCaliber 06-10-2010 02:35 PM

Somehow I highly doubt any nXt related will be included which is good in a way then when can get deeper roster for both SD & RAW. No to make it sound like an excuse but I think the reason they didn't bother having any DLC for 2010 was since there are few new guys. That plus that whole sharing creations business personally I thought the last game had way more replay value than 2009 which I quickly became bored of. From what little I've seen of this game so far i'd say it looks promising I'm more concerned these days about what's being taken out rather than added. Didn't use CAS all that much I wouldn't miss it if it were gone but i'd like to see something of a hybrid of it and GM mode.

Evil Vito 06-10-2010 04:41 PM

<font color=goldenrod>If the NXT guys DO make it in, I know one of the first things I do will be to change Daniel Bryan's theme to The Final Countdown :shifty:

If they allow us to at least edit the themes/entrances/moves/etc. of CAWs this year, I see myself playing a lot more. I HATED not being able to edit shit, kinda ruined it for me especially when the CAW-makers gave them retarded moves or no theme or whatever.</font>

Kane Knight 06-10-2010 05:13 PM

Quote:

Originally Posted by Hasney (Post 3104350)
The main advancement they've shown off so far is the weapon physics, which actually look pretty cool.

You can move tables and ladders and the like to any position and use any moves through them and not just the pre-defined ones as in previous games. To show this off in the vid, Undertaker chokeslams from the ladder through a table, Jericho leans a ladder against the ropes and runs up it with a dropkick, both inside and outside the ring and ladders get fucked up when someones slammed into them.

Also, to make it easier to hurt people with set up weapons, you can now spin moves in mid air to make sure you've ot the position right.

Quite a good feature. If they add the ability for you to slam people into other people, then we may see some DoR level of crazy matches.

Thank God.

Evil Vito 06-10-2010 05:21 PM

<font color=goldenrod>Looks pretty awesome so far. Ridiculous moves:</font>

<object width="480" height="385"><param name="movie" value="http://www.youtube.com/v/1aGE08OpN-w&hl=en_US&fs=1&"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/1aGE08OpN-w&hl=en_US&fs=1&" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="385"></embed></object>

Xero 06-10-2010 05:30 PM

Okay they've finally gotten the tables right. Holy fuck. And the physics on the ladder. The chokeslam to the ladder sideways. OMFG

And adjusting any move!!!!!

Want game now.

Xero 06-10-2010 05:33 PM

They better revamp the "stand on ladder for an hour" ladder match bullshit. Needs to be a mini game, not a meter.

Kalyx triaD 06-10-2010 05:33 PM

Kinda tired of seeing a superplex off the top rope or ladder and you get up like nothing happened. You should take half or even 3/4 damage for pulling the stunt. You'd get up first but I think you should take some damage for the risk. Especially with the wacky stuff you can pull now.

Kalyx triaD 06-10-2010 05:34 PM

Quote:

Originally Posted by Xero (Post 3105358)
They better revamp the "stand on ladder for an hour" ladder match bullshit. Needs to be a mini game, not a meter.

Nah that should stay, maybe lesson the meter though.

Xero 06-10-2010 05:38 PM

I'd like to see a mini game and the meter. Maybe have 4 mini games for the case, each one activating as the meter gets down to 75%, 50% and 25%. If you can beat the mini game (which starts out ridiculously hard but gets easier as each one comes into play) then you can win the match at any time. But they'd also leave the option for a meter win if you can't beat the mini games.

The meter itself is what really ruined my second favorite match in wrestling games. I just hate playing it now, whether it's one on one or MITB.

I mean, you have to stand there for a good 30 seconds AT LEAST to get it. I guess Swagger was just trying to put realism into the games.

#BROKEN Hasney 06-10-2010 05:40 PM

Quote:

Originally Posted by Xero (Post 3105355)
Okay they've finally gotten the tables right. Holy fuck. And the physics on the ladder. The chokeslam to the ladder sideways. OMFG

And adjusting any move!!!!!

Want game now.

And RKO off the ladder

And Codebreaker off the ladder.

In the demo at E3, they said that it's a TLC match with Undertaker, Jericho, Randy and Miz. If they've all got finishers off the ladder, they better have a skullcrushing finale off the ladder :drool:

Xero 06-10-2010 05:41 PM

They should include a Ladder move creator. :drool:

Kalyx triaD 06-10-2010 05:41 PM

Betting that will be the demo we get after the summer.

#BROKEN Hasney 06-10-2010 05:42 PM

Quote:

Originally Posted by Xero (Post 3105382)
They should include a Ladder move creator. :drool:

Sunset flip powerbomb with a second flip in mid-air through 2 tables with a ladder propped up, just catching the end of the ladder.

Also the tables are on fire.

#BROKEN Hasney 06-10-2010 05:43 PM

Quote:

Originally Posted by Kalyx triaD (Post 3105385)
Betting that will be the demo we get after the summer.

Jericho, Miz and Randy triple threat TLC match demo?

If it's multiplayer, I may not even need to buy the game.

The Fugitive 06-11-2010 12:11 AM

Would be nice if the tables broke a certain way that they could be used again. Say that a table gets broken that it's snapped in half and partially on the ground, but a portion of the table is still somewhat propped up, that you could pick up the opponent and powerbomb them through the raised part to finish the job.

And call me pessimestic, but I imagine the same stupid limitations on ladder finishers. Generic suplex, generic powerbomb and generic swinging neckbreaker. *sigh* Perhaps we could have table and ladder finishers in the Create A Moveset, THQ?

Kalyx triaD 06-11-2010 12:29 AM

I imagine the next stage of CAM will be back finishers.

Drakul 06-11-2010 01:06 AM

CAW used to be my favourite part of the WWF/WWE games but, recently, CAW has been a chore I've only managed to finished once or twice. I used to max out the CAW slots pretty quickly. CAW has a few problems I hope they fix but know they wont.

Creating the moveset is just so boring and lengthy. I know more moves = longer putting your own together but it's just so dull. Maybe if they did what No Mercy did and let us see our CAW doing the move rather than Green/Red guy. It would be a little more interesting actually seeing what does and doesn't look good instead of guessing "That green guy suits that powerbomb, maybe my CAW will suit it aswell.". It would help with selecting grapple tag moves, too. I have no idea which of the two green guys is supposed to represent my CAW in the double team. It wouldn't hurt to stop playing entrance themes and really bad bands at me while I'm spending an hour trying to make a moves list. Menu music shouldn't be loud and even noticable. It should be fitting but in the background, hence the name "background music". The older games had it right.

Building up your CAWs stats is dull aswell. Especially if you have multiple CAWs. Plus, you're going to keep working on your CAW until he is at 99. At 99, it takes a lot of the fun out of playing CAW vs CAW with a friend, especially if they are the one at 99. Give us a set number of points to play with at creation that makes our CAW at least "mid-card" level. No leveling up after matches. After finishing the CAW RtWM, reward that CAW an additional set of points to be "Main Event" level but no 99 or 97 OVR.

Remove useless things like selecting what kind of eyelashes our CAW has and give us more clothing options. Bring back the patterns like stripes, tartan etc. Like someone already said, using custom themes should be easier than having to create a seperate playlist for it.

Most importantly of all, let us use our CAW if we are playing against someone else on their save. If I'm playing against my brother and he is using his save, there is no reason why I can't access my CAWs when I sign in to the 360. My CAWs are on the same 360 and I've just signed in, so why are my creations still locked away? I think that's the biggest reason I don't bother with CAW. My brother plays SvR more than I do and anytime I play is usually as Player 2 against him. If I can't access my CAWs 90% of the time I'm playing the game, why bother making them at all?

#BROKEN Hasney 06-11-2010 03:18 AM

Quote:

Originally Posted by The Fugitive (Post 3105908)
Would be nice if the tables broke a certain way that they could be used again. Say that a table gets broken that it's snapped in half and partially on the ground, but a portion of the table is still somewhat propped up, that you could pick up the opponent and powerbomb them through the raised part to finish the job.

And call me pessimestic, but I imagine the same stupid limitations on ladder finishers. Generic suplex, generic powerbomb and generic swinging neckbreaker. *sigh* Perhaps we could have table and ladder finishers in the Create A Moveset, THQ?

The top thing does happen. A leg of a table can collapse so it's half up and then destroy it.

And not sure what you mean about ladder finishers. The 3 characters we've seen so far have a unique ladder finisher. Probably won't got as deep as everyone on the roster, but it's a start.

Shadow 06-11-2010 05:59 AM

Know what I really want? A return to realism. I don't wanna be playing the Big Show and have Rey Mysterio be able to DELAY VERTICAL SUPLEX ME ALL OVER THE RING!

Shaggy 06-11-2010 09:09 AM

Wow im actually excited that you can aim the opponent at the table during a move now..

The Fugitive 06-11-2010 09:54 AM

Quote:

Originally Posted by Hasney (Post 3106265)
And not sure what you mean about ladder finishers. The 3 characters we've seen so far have a unique ladder finisher. Probably won't got as deep as everyone on the roster, but it's a start.

Don't get me wrong, I don't expect to see Finlay doing Celtic Crosses off the ladder just because Orton is shown performing an RKO.

What I mean is... I guess for your typical signature moves (75-99% momentum), you can have your suplexes, your powerbombs. Just generic ladder moves, but when you've actually got a full momentum meter, you can select a finisher to perform, whether that be a RKO from the ladder, a Twist Of Fate, a Walls of Jericho, etc.

Evil Vito 06-11-2010 12:02 PM

<font color=goldenrod>Now that I think about it, a NXT Road to WM could be pretty boring.

It'd start in early January like all Road to WMs do, NXT would start - your Pro would be Cena or something. Then you'd just wrestle matches against the real Season 1 rookies and their Pros for months.

Cena would win the WWE Title at Elimination Chamber, you win NXT the week before WM after some uber-hard match, and then use your title match to face Cena at WM (wouldn't be the first time a Road to WM story books the WWE Title match the week before the biggest show of the year).

If that happened, it'd be cool if all of the rookies were locked until you beat them. I'd probably play that mode first just for that reason.</font>

Kane Knight 06-11-2010 12:54 PM

Quote:

Originally Posted by Drakul (Post 3106060)
Building up your CAWs stats is dull aswell. Especially if you have multiple CAWs. Plus, you're going to keep working on your CAW until he is at 99. At 99, it takes a lot of the fun out of playing CAW vs CAW with a friend, especially if they are the one at 99. Give us a set number of points to play with at creation that makes our CAW at least "mid-card" level. No leveling up after matches. After finishing the CAW RtWM, reward that CAW an additional set of points to be "Main Event" level but no 99 or 97 OVR.

I can take on friends with a 20 point OVR difference. The idea that it's no fun or that there's no point is kind of dumb. Still, it's annoying that people always want their guys to be 99.

Razzamajazz 06-11-2010 01:07 PM

once they make it so someone like rey mysterio can't suplex or even pick up someone like mark henry it will be better in my books. even though it's "fake wrestling" and a video game, come on, there's gotta be some reality mixed in here

Evil Vito 06-11-2010 05:45 PM

<font color=goldenrod>lol it's pretty obvious that Kaval mo-capped for the game despite having about a 0.1% chance of being in it</font>

http://www.thesmackdownhotel.com/img/nextgen/010.jpg

Inadequacy 06-11-2010 06:59 PM

Didn't he do a lot of the motion capturing for TNA's game?

Dark-Slicer Diago 06-11-2010 08:48 PM

I believe so, as well as a few for last years SvR game. I think anyway, not sure.

XL 06-11-2010 09:07 PM

Quote:

Originally Posted by Razzamajazz (Post 3106953)
once they make it so someone like rey mysterio can't suplex or even pick up someone like mark henry it will be better in my books. even though it's "fake wrestling" and a video game, come on, there's gotta be some reality mixed in here

I'd even take it a step further and have it so that a guy like Rey can't even knock a guy like Henry down until he's worked him over a bit. Always bothered me that you could send a Super Heavyweight flip-flopping over the ring with a single dropkick.

Dark-Slicer Diago 06-11-2010 09:12 PM

Yeah, that's incredibly annoying.

XCaliber 06-12-2010 12:56 AM

Quote:

Originally Posted by Dark-Slicer Diago (Post 3107607)
I believe so, as well as a few for last years SvR game. I think anyway, not sure.

From what I heard most of it was done by Ziggler and Morrison. As for the weight restrictions as unrealistic it is I found it annoying when you were using eg Helms vs Hardy and you weren't even able to even bodyslam the guy! I'm so psyched to see The Miz's entrance if anyone has it feel free to post it in this thread.

Rev. Hallowell 06-16-2010 04:02 PM

Here's my prediction:

Basically the same game with slightly modified rosters and a couple new moves. The biggest change, however, will be the continuing and increasing gender barriers to not only prevent you from wrestling with your created diva, but will also include a giant censored bar over your CAD so you can't even see her.

Evil Vito 06-20-2010 04:18 PM

<font color=goldenrod>Was watching some videos from E3. Saw an interview with Bryan Williams. In years past, Williams has seemed way more honest and down-to-earth than that douchebag Cory Ledesma...so as such I tend to trust Williams more. He was asked if it was true that there would be over 70 guys on the roster this year, and he said yes. He was also asked if the NXT concept would be in the game, and he said he didn't know for sure and it was 50/50, but hinted that they could be in the game.

Now, it could certainly wind up being bullshit (like the year where they said there would be 75 characters in the game and they wound up meaning it literally - including ring announcers, referees, etc.) - but I couldn't help but do my annual "roster prediction".

Factoring in that the cutoff every year seems to be WrestleMania, and including NXT - here's a guess at the roster:

Raw
Alicia Fox
Chris Jericho
David Hart Smith
Edge
Evan Bourne
Eve
Ezekiel Jackson
Gail Kim
Goldust
The Great Khali
John Cena
John Morrison
Mark Henry
Maryse
Melina
The Miz
Natalya
Randy Orton
R-Truth
Santino Marella
Sheamus
Ted DiBiase
Triple H
Tyson Kidd
Vladimir Kozlov
William Regal
Yoshi Tatsu
Zack Ryder

SmackDown
Beth Phoenix
Big Show
Chavo Guerrero
Christian
CM Punk
Cody Rhodes
Dolph Ziggler
Drew McIntyre
Jack Swagger
JTG
Kane
Kelly Kelly
Kofi Kingston
Layla
Luke Gallows
Matt Hardy
Michelle McCool
MVP
Rey Mysterio
Rosa Mendes
Shad Gaspard
The Undertaker

NXT
Darren Young
David Otunga
Heath Slater
Justin Gabriel
Michael Tarver
Skip Sheffield
Wade Barrett

Future Endeavors
Batista
Carlito
Daniel Bryan
Mickie James
Shelton Benjamin

Legends/Others
Bret Hart
Mr. McMahon
Shawn Michaels

---

That's 65, and assuming the "over 70" thing was true, that leaves 5+ spots for other people (legends, stupid characters like the Red/Green guys, etc.) If NXT doesn't make it in, that leaves even more spots for legends or damn near the entire active roster including the biggest of jobbers.</font>

#BROKEN Hasney 06-20-2010 04:35 PM

If NXT is 50/50 about going in as of last week, Daniel Bryan is some serious wishful thinking.

Hopefully there's more zombie characters.

Triple Naitch 06-20-2010 04:35 PM

They need to bring Tony back into the game.

Evil Vito 06-20-2010 04:42 PM

Quote:

Originally Posted by Hasney (Post 3123601)
If NXT is 50/50 about going in as of last week, Daniel Bryan is some serious wishful thinking.

Hopefully there's more zombie characters.

<font color=goldenrod>Well, I think he meant 50/50 as in NXT being a game mode or RTWM or something...from the sounds of things the RTWM haven't even been done yet outside of VO work. The roster and modeling is one of the first things they finalize and that happens around WM time.</font>

D Mac 06-20-2010 09:14 PM

I heard Goldberg might be in it.

FourFifty 06-20-2010 09:23 PM

Here's my first post in this thread. See you in a few months when we're weeks away from the game coming out.

Ermaximus 06-21-2010 01:03 PM

No Serena? I'm sure she'll be in there. Sadly so will Swoggle.

Evil Vito 06-21-2010 03:06 PM

Quote:

Originally Posted by Ermaximus (Post 3125542)
No Serena? I'm sure she'll be in there. Sadly so will Swoggle.

<font color=goldenrod>Serena could easily be swapped in for Rosa Mendes. I went with Rosa just because Serena hasn't wrestled a single match since being called up (which is a bit of a shame, since she is apparently quite good).

Swog will probably be in as a manager. I just don't think they can make him playable, though. He'd have to have to play differently than every other character in the game and essentially have his own grappling system.</font>

Innovator 06-21-2010 04:34 PM

Swog will be in, have to have him in for the kids

Rammsteinmad 06-21-2010 05:13 PM

Quote:

Originally Posted by XL (Post 3107627)
I'd even take it a step further and have it so that a guy like Rey can't even knock a guy like Henry down until he's worked him over a bit. Always bothered me that you could send a Super Heavyweight flip-flopping over the ring with a single dropkick.

I can't remember which game it was (either 2007 or 2008, they're the last ones I played), but they had it so someone like Rey Mysterio couldn't pick up anyone in a higher weight class. Which is realistic enough, but I found it incredibly annoying when Mysterio's offence wouldn't effect someone like Eddie Guerrero or Chris Benoit.

Rammsteinmad 06-21-2010 05:14 PM

Quote:

Originally Posted by Big Vito 22 (Post 3123571)
That's 65, and assuming the "over 70" thing was true, that leaves 5+ spots for other people (legends, stupid characters like the Red/Green guys, etc.) If NXT doesn't make it in, that leaves even more spots for legends or damn near the entire active roster including the biggest of jobbers.

Do they still put Steve Austin and The Rock in every game? Or are they past that now?

Lord-Of-Darkness 06-21-2010 05:35 PM

Well they were in the latest game. The Rock was unlocked when you completed Edge's RTWM, and Austin was the only DLC.

Ermaximus 06-21-2010 06:19 PM

Quote:

Originally Posted by Rammsteinmad (Post 3125829)
Do they still put Steve Austin and The Rock in every game? Or are they past that now?

Yea, Lord-of-Darkness beat me to it.

SlickyTrickyDamon 06-21-2010 10:29 PM

As a fan of the create-a-story mode I hope that this gets improved a little bit more. Being able to edit the downloaded stuff would improve it greatly. Maybe they can make a proviso that you can't re-upload edited created stuff so there isn't copies and copies of somebodies' edited work.

They need to improve the amount of CAWs you can do per file, but there is one thing they really need to improve. They need to increase the file save size to unlimited or as unlimited as is possible. When you save something in other games it takes a like 50 megabytes. You should be able to save as many created superstars, stories you are working on or whatever else you want to. Also, not being able to delete the crappy stories they put in is crap too.

I've got alot of space on my Xbox Harddrive, I should be able to have as many stories that I want.

DAMN iNATOR 06-22-2010 04:16 PM

Quote:

Originally Posted by Innovator (Post 3125791)
Swog will be in, have to have him in for the kids

Yeah. In the past they've had him as a non-playable manager who you coul command to set a shillelagh in the ring for you to use by tapping D-Pad ^.

DAMN iNATOR 06-22-2010 04:21 PM

Quote:

Originally Posted by Lord-Of-Darkness (Post 3125846)
Well they were in the latest game. The Rock was unlocked when you completed Edge's RTWM, and Austin was the only DLC.

Yeah, and Austin was only unlockable on 360 and PS3 versions, I believe, and that was only if you pre-ordered. Also, there was the alternate method for unlocking The Rock which was to go to a password screen buried in a bunch of menus in Options, and enter "The Great One" as a case-sensitive code.

Lord-Of-Darkness 06-22-2010 04:24 PM

Yeah Austin was available from release, if you preordered. But he was released on PSN and XBL as DLC after about 3 months or so.

As for The Rocks code, almost all of the unlockable stuff had a code to obtain it.

DAMN iNATOR 06-22-2010 04:27 PM

Yep. For the lazy asses who didn't want to earn everything through RtWM mode.

Splaya 06-23-2010 01:57 AM

want this now

DAMN iNATOR 06-23-2010 08:30 AM

Quote:

Originally Posted by Splaya (Post 3129115)
want this now

Funny you should say that. I know we're still 4 months and a few days to launch, and not that much has even been said about it yet, but I'm seriously considering dropping in to my local GS to put a pre-order in for this bad boy.

MoFo 06-23-2010 03:46 PM

What was the DLC on 2010? Was Sheamus one of them?

#BROKEN Hasney 06-23-2010 03:56 PM

Quote:

Originally Posted by MoFo (Post 3129939)
What was the DLC on 2010? Was Sheamus one of them?

Stone Cold Steve Austin.

Yup, that's it.

V 06-24-2010 05:06 AM

i remember how excited i used to get for these games

ah... to have that feeling back..

DAMN iNATOR 06-24-2010 05:31 AM

Went down to my local GameStop yesterday afternoon to plunk down my deposit for the PS2 version. Was shocked to hear the clerk say it was like one of the last new games to come for PS2 before new game production for it ceases completely.

So, was happy I got to make my reservation, but was kinda blunted/numbed a bit by the somewhat saddening news. But I suppose PS2 has lived out it's 10 years coming up, so...*SIGH* :wavesad: PS2, I'm sure even after I'm long rid of mine, I'll have many great gaming memories of it.

Kalyx triaD 06-24-2010 05:33 AM

Yeah PS2 really chugged along. Steady stream of Maddens, Guitar Heroes, fighting games, and SvR without missing a beat.

DAMN iNATOR 06-24-2010 05:38 AM

Indeed. I'm sure I'll be getting plenty of mileage out of using it even LONG LONG after all support and whatnot for it have gone by the wayside...if I ever decide to settle down and have kids, it would be great to tell stories to them of the countless hours of fun spent just playing PS2 games, but anyhow, I'm afraid I'm sidetracking things here, so I'll clam up until we start getting some more tidbits about SvR 2011 and try to let things resume their course here.

Juan 06-24-2010 05:39 AM

lol

Funky Fly 06-24-2010 06:05 AM

Bargain binning this shit at best unless the game is as progressive as Day of Reckoning.

Evil Vito 06-24-2010 09:54 AM

<font color=goldenrod>Hopefully when they stop making PS2 games, the SVR series can finally go back to having 8 guys in the ring. I refuse to believe the 360 and PS3 version can't handle it...and that they probably stuck with 6 so as to not give the PS2 version even more of a raw deal.</font>

Extreme Angle 06-24-2010 10:03 AM

Just downloaded Day of Reckoning 2 :).
Been really eager to play it lately, only ever had the first one.
Burning now, should be fun.

Dark-Slicer Diago 06-24-2010 10:49 AM

I believe the the 360 and PS3 are capable of having the 10 man Survival Series match, THQ, I think, just don't feel like allowing that many in the ring since they think JBI's 8 man was too much of a clusterfuck.

Xero 06-24-2010 11:21 AM

Imagine MITB with ten guys.

Ugh.

Kane Knight 06-24-2010 12:27 PM

Quote:

Originally Posted by Dark-Slicer Diago (Post 3131266)
I believe the the 360 and PS3 are capable of having the 10 man Survival Series match, THQ, I think, just don't feel like allowing that many in the ring since they think JBI's 8 man was too much of a clusterfuck.

Doesn't hurt that their targeting options are ass.

#BROKEN Hasney 06-24-2010 12:35 PM

Quote:

Originally Posted by Big Vito 22 (Post 3131234)
<font color=goldenrod>Hopefully when they stop making PS2 games, the SVR series can finally go back to having 8 guys in the ring. I refuse to believe the 360 and PS3 version can't handle it...and that they probably stuck with 6 so as to not give the PS2 version even more of a raw deal.</font>

It could handle it if they made the graphics worse. The RAM is already filled up with HD textures.

Hence why the Dreamcast's Royal Rumble could handle more, they were only using PS1 graphics.

Razzamajazz 06-24-2010 01:56 PM

just played '10 again last night and another thing that bothered the hell out of me was the ref. He would constantly get in the way when i went for a grapple move/weapon shot and wound up getting him instead, I even wasted a few finishers on him by accident.

Xero 06-24-2010 01:57 PM

Time for a new engine, as said time and time again.

I really hope this is the last year with the same engine. With this generation's lifespan predicted to be at least five more years I don't want the same old shit cranked out year after year. Change it up ONCE this gen. Fuck.

Ermaximus 06-24-2010 01:58 PM

Quote:

Originally Posted by Xero (Post 3131301)
Imagine MITB with ten guys.

Ugh.

:n:

PorkSoda 06-24-2010 06:15 PM

I honestly dont care about the new features or new wrestlers this year, just give me a game thats hard.

Seriously, played 2010 last night and was very VERY dissapointed. I had to stand around and wait for the CPU to hit an offensive move and not just stand in one spot. Come on....MAKE IT FREAKING IMPOSSIBLE!

Xero 06-24-2010 06:16 PM

Yeah it actually did get easier, mainly because they can't spam reversals now, which is the only way the SVR series has ever really been "hard".

Xero 06-24-2010 06:17 PM

Euphoria Physics Engine in a wrestling game. Make it fucking happen.

#BROKEN Hasney 06-24-2010 06:19 PM

The achievements were always horribly easy anyways.

"DO 'X' ON THE HARDEST SKILL LEVEL"

OK *turn AI reversal frequency alllll the wayyyy doooowwwn*.

BAM

Cool King 06-24-2010 06:25 PM

Am I the only person that didn't do that? :-\

#BROKEN Hasney 06-24-2010 06:26 PM

It was cheap AI anyway.

DoR2's AI reversed a lot, but it never felt cheap.

Cool King 06-24-2010 06:30 PM

That's true.

Funky Fly 06-25-2010 03:39 AM

Quote:

Originally Posted by Hasney (Post 3132074)
It was cheap AI anyway.

DoR2's AI reversed a lot, but it never felt cheap.

Mainly because they were too busy doding shit. Love the DoR series. Smackdown should get replaced with this.

Dark-Slicer Diago 06-25-2010 11:02 AM

How would be all feel if next years game they changed the engine to DoR, and still up's the graphics, making the AI as agressive in SvR as they were in it? I personally wouldn't find, especially if they add moves that are in it but have never been in SvR.

Xero 06-25-2010 11:21 AM

DOR 2 is probably the greatest wrestling game engine-wise ever. I wouldn't mind if they kept the exact same graphics, upped the amount of guys on the screen, updated the roster/arenas, added a few modes and called it a day.

Evil Vito 06-25-2010 11:31 AM

<font color=goldenrod>Even if they don't up the amount of guys on screen, I'd still love to see 4 on 4 and 5 on 5 elimination tag matches, or even 7 on 7 (since it was 7 on 7 at Bragging Rights last year)

You can assign the D-Pad or something to change which 2 of your partners appear on the apron at any one point. If the match winds down to be 4-on-1, 5-on-1, etc. you can end up with your whole team on the apron.

I mean, they still have guys just disappear after Elimination Chamber/Battle Royal, so it's not like you could use the realism argument. The important thing is that it would create a nice long match between two teams.</font>

Kane Knight 06-25-2010 11:45 AM

Quote:

Originally Posted by PorkSoda (Post 3132054)
I honestly dont care about the new features or new wrestlers this year, just give me a game thats hard.

Seriously, played 2010 last night and was very VERY dissapointed. I had to stand around and wait for the CPU to hit an offensive move and not just stand in one spot. Come on....MAKE IT FREAKING IMPOSSIBLE!

Good AI is too much work.

Quote:

Originally Posted by Cool King (Post 3132070)
Am I the only person that didn't do that? :-\

No. I haven't touched the sliders in...Ever.

Anyway, another thing I wish they'd do is STOP TAKING THINGS OUT! The justification is usually online, and this is one of the reasons I hate the online craze. I think this year, you're only allowed four articles of clothing, and tops are limited to T-Shirt or Tank Top.

Swiss Ultimate 06-25-2010 01:19 PM

Quote:

Originally Posted by Hasney (Post 3104350)
The main advancement they've shown off so far is the weapon physics, which actually look pretty cool.

You can move tables and ladders and the like to any position and use any moves through them and not just the pre-defined ones as in previous games. To show this off in the vid, Undertaker chokeslams from the ladder through a table, Jericho leans a ladder against the ropes and runs up it with a dropkick, both inside and outside the ring and ladders get fucked up when someones slammed into them.

Also, to make it easier to hurt people with set up weapons, you can now spin moves in mid air to make sure you've ot the position right.

Quite a good feature. If they add the ability for you to slam people into other people, then we may see some DoR level of crazy matches.

Tables, ladders and chairs are cool but, ties are not.

Kane Knight 06-25-2010 02:20 PM

I hate the shininess of some of the models, too.

I know that won't change any time soon, but humans aren't glossy. Even the wrestlers themselves, when they sweat in the heat of a match, do not look that glossy. Or, at least not most of their bodies under virtually every lighting.

Dark-Slicer Diago 06-25-2010 02:41 PM

As KK said, they need to stop taking thing out period. If they add clothing and moves, stop removing them in the next 2-3 years, once they removed stuff they only added in the previous game.

PorkSoda 06-26-2010 11:35 AM

Now that I think of it, I never played a wrestling game (Unless I was playing a human being) that was very hard. No Mercy and HCTP are two of my favorite games, and, dog damnit, I play them and it's too freaking easy. Good AI is never too much work. Make it happen.


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