![]() |
Playstation 4
OH SHIT SON, IT'S ON NOW.
Sony has invited the press to "see the future" on Feb 20th in an event that will also be livestreamed. <iframe width="560" height="315" src="http://www.youtube.com/embed/d-3GMHIgR-U" frameborder="0" allowfullscreen></iframe> https://us.playstation.com/meeting2013/ I'M GIDDY. But what's going to be the technology powering it, you glorious bastard Hasney? A fine question, sensually asked. LET'S TAKE A GANDER. This has been corroborated by multiple sources IN DA KNOW, so I'm confident it's real. http://www.vgleaks.com/world-exclusive-orbis-unveiled/ LIVERPOOL SOC Custom implementation of AMD Fusion APU Arquitecture (Accelerated Processing Unit) Provides good performance with low power consumtion Integrated CPU and GPU Considerably bigger and more powerful than AMD’s other APUs PU: Orbis contains eight Jaguar cores at 1.6 Ghz, arranged as two “clusters” Each cluster contains 4 cores and a shared 2MB L2 cache 256-bit SIMD operations, 128-bit SIMD ALU SSE up to SSE4, as well as Advanced Vector Extensions (AVX) One hardware thread per core Decodes, executes and retires at up to two intructions/cycle Out of order execution Per-core dedicated L1-I and L1-D cache (32Kb each) Two pipes per core yield 12,8 GFlops performance 102.4 GFlops for system GPU: GPU is based on AMD’s “R10XX” (Southern Islands) architecture DirectX 11.1+ feature set Liverpool is an enhanced version of the architecture 18 Compute Units (CUs) Hardware balanced at 14 CUs Shared 512 KB of read/write L2 cache 800 Mhz 1.843 Tflops, 922 GigaOps/s Dual shader engines 18 texture units 8 Render backends UPDATE: some people is confused about the GPU, here you have more info about it: Each CU contains dedicated: - ALU (32 64-bit operations per cycle) - Texture Unit - L1 data cache - Local data share (LDS) About 14 + 4 balance: - 4 additional CUs (410 Gflops) “extra” ALU as resource for compute - Minor boost if used for rendering Dual Shader Engines: - 1.6 billion triangles/s, 1.6 billion vertices/s 18 Texture units - 56 billion bilinear texture reads/s - Can utilize full memory bandwith 8 Render backends: - 32 color ops/cycle - 128 depth ops/cycle - Can utilize full memory bandwith Memory: 4 GB unified system memory, 176 GB/s 3.5 available to games (estimate) Storage: - High speed Blu-ray drive single layer (25 GB) or dual layer (50 GB) discs Partial constant angular velocity (PCAV) Outer half of disc 6x (27 MB/s) Inner half varies, 3.3x to 6x - Internal mass storage One SKU at launch: 500 GB HDD There may also be a Flash drive SKU in the future Networking: 1 Gb/s Ethernet, 802.11b/g/n WIFI, and Bluetooth Peripherals: Evolved Dualshock controller Dual Camera Move controller Extra: Audio Processor (ACP) Video encode and decode (VCE/UVD) units Display ScanOut Engine (DCE) Zlib Decompression Hardware |
"Shit be poppin'" is what that post means to me.
|
Comparing those specs to MS's Durango, if the leaks are believed it has the exact same CPU, but slightly worse graphics hardware. Durango also has more RAM (8gb), but slower DDR3 RAM compared to the GDDR5 in Orbis. Durango has a 32mb EDRAM cache to help with the slower memory bandwidth though.
Surprised Sony would be showing their hand first. But I cannot fucking wait. |
So does that confirm that shit indeed be poppin?
|
It's poppin harder than my asshole after a big vindaloo.
So yes, shit very much be poppin. |
Will the controller have a good weight to it?
|
There is a rumour that it will be a brand new controller. Hope that one's true.
Well, true and not this mutation again. http://www.technobuffalo.com/wp-cont...y-Batarang.jpg |
That's the thing, I like the controller right now - it just feels like I'm holding the controller's packaging in my hands.
|
Never try the controller from the Super Slim. It's just as light but now the material feels 80% cheaper too.
|
http://www.abload.de/img/bildschirmfoto2013-02aykya.png
I don't think it'll be a new console reveal now. |
|
Don't even think that has anything to do with it, but it's a pretty render.
|
Playstation remotes are not very ergonomic on girls hands :)
|
|
Quote:
|
Did you just call Rez shit?
I'm not angry, just disappointed. |
PU:
Orbis contains eight Jaguar cores at 1.6 Ghz, arranged as two “clusters” Each cluster contains 4 cores and a shared 2MB L2 cache 256-bit SIMD operations, 128-bit SIMD ALU SSE up to SSE4, as well as Advanced Vector Extensions (AVX) One hardware thread per core Decodes, executes and retires at up to two intructions/cycle Out of order execution Per-core dedicated L1-I and L1-D cache (32Kb each) Two pipes per core yield 12,8 GFlops performance 102.4 GFlops for system GPU: GPU is based on AMD’s “R10XX” (Southern Islands) architecture DirectX 11.1+ feature set Liverpool is an enhanced version of the architecture 18 Compute Units (CUs) Hardware balanced at 14 CUs Shared 512 KB of read/write L2 cache 800 Mhz 1.843 Tflops, 922 GigaOps/s Dual shader engines 18 texture units 8 Render backends Gunna need more Render backends. |
|
Quote:
|
Fair enough. I'm sure you would have at least enjoyed watching me play it if I did get that Trance Vibrator though.
|
Quote:
|
I'm hoping backwards compatibility is in there again.
|
Maybe PS1/PS2. Not a prayer on PS3.
|
"I will get a PS4 solely because of the AMD inside" <- The huge AMD fanboy inside me.
|
Quote:
|
Yes.
Hell, if they didn't cost 3000 dollars, I'd probably buy a Mac if they used AMDs :o |
Think the Wii U also uses an AMD chip as well.
Quote:
Only issue might be the memory since Epic Games won't be happy and 4GB seems a bit small. On paper its only going to have 1/2 GB more useable memory than the Wii U (4GB overall but 1GB reserved for the OS). |
fe;kghosekgopejkwopiekjgfoierjervrpoizjrvsoijvroipejvaoijreoijvw!
|
Quote:
|
Oh shit son.
Not that I am gonna buy any console, PC still rules my world. |
According to Edge, the PS4 controller will have a new button called "Share" and allows anyone to record and edit up to 15 minutes of game footage.
Quote:
|
Sony has the better exclusives IMO so ill prolly go with ps4. Since Thad hardware is much easier to work with Xbox won't have 100 exclusives at launch year to Sony's 3.
|
PCs will totally outstrip this before launch. ALL HAIL THE PC GAMING MASTER RACE!
Quote:
Quote:
|
Quote:
Seems like kind of a dumb move, since exclusives are what distinguish your console. |
|
They don't have a clue what they're doing
|
|
Quote:
|
Quote:
Quote:
|
That's what makes it entertaining.
|
| All times are GMT -4. The time now is 07:19 PM. |
Powered by vBulletin®