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#1 |
BAY BAY
Posts: 36,524
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OH SHIT SON, IT'S ON NOW.
Sony has invited the press to "see the future" on Feb 20th in an event that will also be livestreamed. https://us.playstation.com/meeting2013/ I'M GIDDY. But what's going to be the technology powering it, you glorious bastard Hasney? A fine question, sensually asked. LET'S TAKE A GANDER. This has been corroborated by multiple sources IN DA KNOW, so I'm confident it's real. http://www.vgleaks.com/world-exclusive-orbis-unveiled/ LIVERPOOL SOC Custom implementation of AMD Fusion APU Arquitecture (Accelerated Processing Unit) Provides good performance with low power consumtion Integrated CPU and GPU Considerably bigger and more powerful than AMD’s other APUs PU: Orbis contains eight Jaguar cores at 1.6 Ghz, arranged as two “clusters” Each cluster contains 4 cores and a shared 2MB L2 cache 256-bit SIMD operations, 128-bit SIMD ALU SSE up to SSE4, as well as Advanced Vector Extensions (AVX) One hardware thread per core Decodes, executes and retires at up to two intructions/cycle Out of order execution Per-core dedicated L1-I and L1-D cache (32Kb each) Two pipes per core yield 12,8 GFlops performance 102.4 GFlops for system GPU: GPU is based on AMD’s “R10XX” (Southern Islands) architecture DirectX 11.1+ feature set Liverpool is an enhanced version of the architecture 18 Compute Units (CUs) Hardware balanced at 14 CUs Shared 512 KB of read/write L2 cache 800 Mhz 1.843 Tflops, 922 GigaOps/s Dual shader engines 18 texture units 8 Render backends UPDATE: some people is confused about the GPU, here you have more info about it: Each CU contains dedicated: - ALU (32 64-bit operations per cycle) - Texture Unit - L1 data cache - Local data share (LDS) About 14 + 4 balance: - 4 additional CUs (410 Gflops) “extra” ALU as resource for compute - Minor boost if used for rendering Dual Shader Engines: - 1.6 billion triangles/s, 1.6 billion vertices/s 18 Texture units - 56 billion bilinear texture reads/s - Can utilize full memory bandwith 8 Render backends: - 32 color ops/cycle - 128 depth ops/cycle - Can utilize full memory bandwith Memory: 4 GB unified system memory, 176 GB/s 3.5 available to games (estimate) Storage: - High speed Blu-ray drive single layer (25 GB) or dual layer (50 GB) discs Partial constant angular velocity (PCAV) Outer half of disc 6x (27 MB/s) Inner half varies, 3.3x to 6x - Internal mass storage One SKU at launch: 500 GB HDD There may also be a Flash drive SKU in the future Networking: 1 Gb/s Ethernet, 802.11b/g/n WIFI, and Bluetooth Peripherals: Evolved Dualshock controller Dual Camera Move controller Extra: Audio Processor (ACP) Video encode and decode (VCE/UVD) units Display ScanOut Engine (DCE) Zlib Decompression Hardware ![]() Last edited by #BROKEN Hasney; 02-01-2013 at 05:33 AM. |
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#2 |
Angel Headed Hipster
Posts: 37,942
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"Shit be poppin'" is what that post means to me.
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#3 |
BAY BAY
Posts: 36,524
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Comparing those specs to MS's Durango, if the leaks are believed it has the exact same CPU, but slightly worse graphics hardware. Durango also has more RAM (8gb), but slower DDR3 RAM compared to the GDDR5 in Orbis. Durango has a 32mb EDRAM cache to help with the slower memory bandwidth though.
Surprised Sony would be showing their hand first. But I cannot fucking wait. |
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#4 |
Angel Headed Hipster
Posts: 37,942
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So does that confirm that shit indeed be poppin?
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#5 |
BAY BAY
Posts: 36,524
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It's poppin harder than my asshole after a big vindaloo.
So yes, shit very much be poppin. |
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#6 |
Raw Video Footage
Posts: 45,950
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Will the controller have a good weight to it?
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#7 |
BAY BAY
Posts: 36,524
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There is a rumour that it will be a brand new controller. Hope that one's true.
Well, true and not this mutation again. ![]() |
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#8 |
Raw Video Footage
Posts: 45,950
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That's the thing, I like the controller right now - it just feels like I'm holding the controller's packaging in my hands.
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#9 |
BAY BAY
Posts: 36,524
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Never try the controller from the Super Slim. It's just as light but now the material feels 80% cheaper too.
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#10 |
BAY BAY
Posts: 36,524
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![]() ![]() I don't think it'll be a new console reveal now. |
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#11 |
BAY BAY
Posts: 36,524
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#12 |
BAY BAY
Posts: 36,524
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Don't even think that has anything to do with it, but it's a pretty render.
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#13 |
meeeeeeeeeeeeeeeee
Posts: 1,547
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Playstation remotes are not very ergonomic on girls hands
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#14 |
BAY BAY
Posts: 36,524
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#15 | |
meeeeeeeeeeeeeeeee
Posts: 1,547
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Quote:
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#16 |
BAY BAY
Posts: 36,524
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Did you just call Rez shit?
I'm not angry, just disappointed. |
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#17 |
meeeeeeeeeeeeeeeee
Posts: 1,547
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#18 |
Posts: 106
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PU:
Orbis contains eight Jaguar cores at 1.6 Ghz, arranged as two “clusters” Each cluster contains 4 cores and a shared 2MB L2 cache 256-bit SIMD operations, 128-bit SIMD ALU SSE up to SSE4, as well as Advanced Vector Extensions (AVX) One hardware thread per core Decodes, executes and retires at up to two intructions/cycle Out of order execution Per-core dedicated L1-I and L1-D cache (32Kb each) Two pipes per core yield 12,8 GFlops performance 102.4 GFlops for system GPU: GPU is based on AMD’s “R10XX” (Southern Islands) architecture DirectX 11.1+ feature set Liverpool is an enhanced version of the architecture 18 Compute Units (CUs) Hardware balanced at 14 CUs Shared 512 KB of read/write L2 cache 800 Mhz 1.843 Tflops, 922 GigaOps/s Dual shader engines 18 texture units 8 Render backends Gunna need more Render backends. |
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#19 |
BAY BAY
Posts: 36,524
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#20 |
BAY BAY
Posts: 36,524
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Fair enough. I'm sure you would have at least enjoyed watching me play it if I did get that Trance Vibrator though.
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#21 | |
BAY BAY
Posts: 36,524
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![]() Quote:
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#22 |
TPWW Fire Pro Champ
Posts: 33,999
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I'm hoping backwards compatibility is in there again.
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#23 |
▒▓▀▄WINNER▄▀▓▒
Posts: 5,070
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#24 |
BAY BAY
Posts: 36,524
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Maybe PS1/PS2. Not a prayer on PS3.
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#25 |
Retired Prolly.
Posts: 11,296
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"I will get a PS4 solely because of the AMD inside" <- The huge AMD fanboy inside me.
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#26 |
BAY BAY
Posts: 36,524
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#27 |
Retired Prolly.
Posts: 11,296
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Yes.
Hell, if they didn't cost 3000 dollars, I'd probably buy a Mac if they used AMDs ![]() |
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#28 | |
Former TPWW Royalty
Posts: 66,657
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Think the Wii U also uses an AMD chip as well.
Quote:
Only issue might be the memory since Epic Games won't be happy and 4GB seems a bit small. On paper its only going to have 1/2 GB more useable memory than the Wii U (4GB overall but 1GB reserved for the OS). |
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#29 |
Retired Prolly.
Posts: 11,296
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#30 |
Spammy Certified
Posts: 46,115
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fe;kghosekgopejkwopiekjgfoierjervrpoizjrvsoijvroipejvaoijreoijvw!
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#31 |
Hazardous to Your Health
Posts: 21,730
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Oh shit son.
Not that I am gonna buy any console, PC still rules my world. |
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#32 | |
Former TPWW Royalty
Posts: 66,657
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According to Edge, the PS4 controller will have a new button called "Share" and allows anyone to record and edit up to 15 minutes of game footage.
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#33 |
Hey Mister!
Posts: 54,952
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Sony has the better exclusives IMO so ill prolly go with ps4. Since Thad hardware is much easier to work with Xbox won't have 100 exclusives at launch year to Sony's 3.
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#34 | |
Ron Paul 4 EVA
Posts: 152,467
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PCs will totally outstrip this before launch. ALL HAIL THE PC GAMING MASTER RACE!
Quote:
Even if it is, they'll remove it in an update required if yuo wish to use 80% of the features. |
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#35 | |
Ron Paul 4 EVA
Posts: 152,467
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Quote:
Seems like kind of a dumb move, since exclusives are what distinguish your console. |
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#36 |
BAY BAY
Posts: 36,524
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12 DAYS TO GO
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#37 |
Posts: 9,670
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They don't have a clue what they're doing
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#38 |
Ron Paul 4 EVA
Posts: 152,467
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#39 |
BAY BAY
Posts: 36,524
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#40 |
TPWW's HHH Mark Since '04
Posts: 29,886
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