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Old 12-10-2009, 08:54 AM   #41
Drakul
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If the game has a Free Mode like GTA, we should all form one huge TPWW posse.

I think the game is sounding quite RPG-like. Upgrades, trading, looting, clothing changing abilities etc.
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Old 12-10-2009, 09:34 PM   #42
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R* channeling San Andreas' depth.
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Old 12-11-2009, 12:13 PM   #43
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Quote:

(From next week's Gameplay Video Series Part 1: "The Introduction")

This Tuesday, December 15 - we will unveil an in-depth 4-minute first look at the gameplay of Red Dead Redemption, revealing some of the features that make this game such an ambitious open world experience, and, showing why we are so excited by it.

Look for it here at RockstarGames.com or the official Red Dead Redemption website -
and also look for a full round of previews from gaming sites around the globe, happening the same day.
Source: http://www.rockstargames.com/newswir...esday_dec_15th

Great, some gameplay footage in just four days time. I'm guessing this is why the extended the embargo until the 15th.
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Old 12-11-2009, 12:56 PM   #44
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I'll play it.
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Old 12-12-2009, 08:23 AM   #45
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Some more info from another preview. Apparantly, someone never told Gametrailers about the embargo extention, I guess. It's a video which you can watch here. Skip forward to 23:33 for the RDR stuff.

Some notes (typed out by someone at GameFAQS with his opinions removed by me) if you can't/don't want to watch the video:

Quote:
-You can set up camp and save anywhere, a camp which you can upgrade by buying supplies from stores. Setting up camp will re-supply you with ammo

-If you have a good relationship with your horse and someone tries to steal it it will buck off the horse thief and come running back to you.

-Bounty hunting starts when you rip the wanted poster off a wall.

- R* said you wont be able to interact with prostitutes.

-New Austin, Nuevaperaso, and West Elizabeth seem to be the names of the territories. My guess is that New Austin will be the Frontier ( Texas/Arizona type area) Nuevaperaso will obviously be Mexico, and West Elizabeth will be the northern forest/mountains and plains area.

-Notes dueling, and lots of minigames/sidegames

-He states you can kill people and take the stuff off their stagecoach.

-The bandana is functional, letting you pull off crimes "undercover".

-The reviewer sort've ignores the question about killing someone in the middle of nowhere, if it will raise your wanted level if there are no witnesses to your crime, but I do remember reading that if there is no one around to witness your crime that your noteriety will not go up.

-You can get out of your wanted level by bribing certain characters (he means magistrates - Drakul) if you so choose, and he later states that your wanted level will be a little bit more persistant compared to GTA, but it will cool off if away from trouble for a long enough period of time, similar to the GTAs.

-Vultures will be a way to locate happenings throughout the lands, if you see some vultures swarming in the distance you know there is a dead body there.
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Old 12-12-2009, 01:29 PM   #46
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Nice ideas.
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Old 12-12-2009, 02:26 PM   #47
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The notes aren't just ideas. They are what the guy that got the preview from R* said was in the game.
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Old 12-12-2009, 02:27 PM   #48
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I know. They're nice ideas.
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Old 12-12-2009, 02:37 PM   #49
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I misunderstood and I agree, they are nice ideas.

Think we'll get Avatar Awards? I'd like a lasso prop after lassoing a certain number of animals.
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Old 12-12-2009, 02:42 PM   #50
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I expect only 'big' games will have Avatar Awards, being that Rare would still have to make them (I'm assuming here). They're not gonna wanna make a shit load of items for many games. Hopefully this will get something.
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Old 12-12-2009, 03:38 PM   #51
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...I love this in theory.
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Old 12-12-2009, 11:13 PM   #52
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Some new info on the game is in this months Game Informer. Some guy typed up what was mentioned, so here it is. I've reworded it, though.
We knew most of this already, if you read earlier posts, but some of it is new.

Quote:
There are 8 images with captions under them but he doesn't know hot to upload image

-One image is of Marston attempting to crack a large safe while the caption under it reads "Little does he know the gold dial and lock are worth more than anything in the safe."

-Another is a close up of Marston wearing a bandana over his face, it reads "Making a wanted poster will be difficult when no one recognizes your face."

-The next image is of Marston on horse back looking over vast wilderness with a caption reading "This looks like a great spot to set up camp for the night."

Some interesting info from the actual article:

-"Overturning a rock could gift you with a buried treasure or a rattlesnake bite" so maybe some treasure maps will lead you to death and there may be a survival element of getting poisoned..

-"Treasure maps play off the players memory and eagle eye vision"

-It talks about a man on the side of a trail pleading for help. You get off your horse to help him and he jumps on your horse and rides away. Marston whistles and the horse sends the rider to the ground by bucking.

-Horses can get spooked by animals. This article references a rattlesnake again. The animal AI seems amazing.

-You can set up camp where you please it seems, and upgrading your camp can result in health and ammo regeneration while you sleep, among other things I'm sure.

-Acting honourably or dishonourably will result in monetary rewards from either end.

-If you become famous enough you can settle disputes with words. and apparently you can interact with anyone in a town.

-You can totally be a bandit if you want. Just make sure you have a bandana. If you kill too many people though, a posse will be sent out looking for you daily but you can earn a pardon for your crimes by doing various tasks.

-Some items being sold in the preview were a "rabbits foot" (some sort of luck system, maybe?) and "chewing tobacco".

-People in towns really are doing stuff besides milling around. One thing that jumped out at me was a merchant chopping fish. Maybe fishing will actually be in this game.

-Seems blackjack and poker are in here.

-And finally the last part of the last paragraph reads "Rockstar openly injected that everything we've seen so far is just a small fraction of the game and the yet-to-be announced multiplayer will be a huge part of the open world experience"
There is a lot in this game. It's really quite hard to believe. Even more unbelievable is that there is apparantly a lot lot lot more to it than what we know so far.

I'm hoping online multiplayer has stuff to do togethor or lets us do stuff togethor. Hopefully it lets us rob banks or bounty hunt togethor or something. It would get dull fast to have that huge map and have nothing to do in free mode but shoot each other.
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Old 12-13-2009, 06:27 AM   #53
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Would love to see how multiplayer works.
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Old 12-13-2009, 11:28 AM   #54
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I just want to live in a shack on the frontier where I can raise my cattle in peace.
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Old 12-13-2009, 01:20 PM   #55
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Well, one early mission involves herding cattle according to an old preview and I remember reading all buildings can be entered, so you could probably act that out.
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Old 12-13-2009, 04:50 PM   #56
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Can you have children?

I want my children to help run my ranch as I walk around not saying much. I want to be the soft-spoken cowboy with the dark violent past.
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Old 12-13-2009, 04:59 PM   #57
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Doubt there will be kids in a game where you terrorize as easily as protect. Ain't no kids in GTA.
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Old 12-13-2009, 06:17 PM   #58
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I can oppress Native Americans on this right?
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Old 12-13-2009, 06:19 PM   #59
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Quote:
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I can oppress Native Americans on this right?
The point of this game is to escape, Skip. Don't you get enough of oppressing Native Americans in your real life?
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Old 12-13-2009, 10:17 PM   #60
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Quote:
Originally Posted by DeathtotheSwiss View Post
Can you have children?

I want my children to help run my ranch as I walk around not saying much. I want to be the soft-spoken cowboy with the dark violent past.
I agree with Kalyx. I doubt you can have kids. Although in a report from PAX the reporter mention children.

Quote:
Our demo ended with Martson riding into a small non-descript town, and the Rockstar boys demonstrated the Wanted system in Redemption. Shooting down an NPC who for some reason was standing on the roof of the jail, a wanted poster flashed on the screen alerting players that Marston was wanted for murder and should be brought in Dead or Alive for around $100. Soon women and children ran inside their homes as the men of the town came out toting six-shooters. A gun battle ensued, and Martson was unfortunately overwhelmed by superior numbers, even though he took down a couple of settlers with him.
Like I said on page 1 of the thread when I posted the article. He probably just mentioned children for effect when they weren't actually in the game.
Maybe they will have children in the game but have some way of making us unable to kill them. Not sure how they could do that without wrecking the immersion of the game, though.
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Old 12-15-2009, 01:08 PM   #61
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4 minute gameplay footage. I've not watched it yet. Going to do that now.



And some more screenshots:

SPOILER: show














Some great screenshots, there. On top of the video and the screenshots, we're getting a lot of new previews about the game over the next few days.

Edit: This video is only part 1 of a series.

Edit 2: I've replaced the old video with an HD version from R*s YouTube page.

Last edited by Drakul; 12-16-2009 at 01:19 AM. Reason: HD version of the video
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Old 12-15-2009, 03:36 PM   #62
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I need this.
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Old 12-15-2009, 05:45 PM   #63
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I want to drag someone for 20 miles behind my horse.
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Old 12-15-2009, 05:50 PM   #64
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Son of a bitch.
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Old 12-15-2009, 11:11 PM   #65
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A lot of previews are popping up. I'm probably going to read a few of them but I can't imagin anything new coming from it.
After seeing how the game looks to play, I really hope Free Mode is in and is basically single player with more player.
I'm assuming what we saw was the same code as what the previewers saw, in which case, that wasn't the totally finished code.

Quote:
Originally Posted by DeathtotheSwiss View Post
I want to drag someone for 20 miles behind my horse.
I want to find out if I can drag someone behind my horse and have my horse turn sharply at a cliff edge so the guy being dragged slides across the ground and ends up hanging off the cliff by my rope...then I want to cut the rope.
It would be cool if I could do that small thing.

It's worth noting that in the video, when he shoots the guy on the horse in the back and steals the horse, the text in the corner says that the law will only know he did it if someone reports it. That must mean we can do whatever the hell we want as long as we leave no witnesses.

Right after that scene, the narrator says being unhonourable could get you wealthy and we see Marston at a card table. He only has a moustach and not his beard and his hair is neatly done. Maybe, ontop of changing clothes, we can change hair/facial hair like San Andreas.

On a side note, I really like the theme tune. You can hear it at 3:10 in the gameplay video and through most of the 2nd trailer.

Edit: I watch the trailer in HD which made somethings easier to read. We can rob NPCs buy point our gun at them and pressing Y. When Marston is aiming at the woman in the white dress, the instrtuction is in the bottom right corner.

Last edited by Drakul; 12-16-2009 at 01:20 AM.
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Old 12-19-2009, 12:03 AM   #66
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Just saw the game play for the first time. Can't wait.
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Old 12-19-2009, 12:03 AM   #67
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Can you rob banks?
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Old 12-19-2009, 12:40 AM   #68
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Yeah, you can rob pretty much anyone and anything. You walk into a bank with your gun out (and a bandana to mask your face if you don't want the law after you) and you can rob it. Same idea for trains and stuff to. You can point your gun at people and rob idividuals aswell.
On the flipside, you can be robbed or see NPCs robbing banks and choose to help the robbers, save the victims, just let it happen or rob the robbers. Whatever you do effects your honour and fame ratings.

And DeathtotheSwiss, you can't have kids but another preview has mentioned kids running around a town so looks like kids might actually be in the game after all. I can't see us being able to harm them though.

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Old 12-19-2009, 12:48 AM   #69
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Quote:
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I want to drag someone for 20 miles behind my horse.
I want to shoot someone in the back over a matter of $80.
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Old 12-19-2009, 02:02 AM   #70
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I want to shoot someone in the back over a matter of $80.
I do that in real life.
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Old 12-20-2009, 12:20 AM   #71
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Part 2 of Lazygamers preview.

SPOILER: show
Quote:
In part 1 we covered the basic of Red Dead Redemption including the side missions, environment, animals and free roaming but what about the shooting, main missions and the rumoured goods that can be purchased?

We left our story after returning to Chuparosa to claim our bounty after which we headed down to the end of town only to stumble across another one of those external events you can or can’t get involved in.

We decided to hide in the bushes and put on our bandada to watch how it all pans out, a short while later the army (or local sheriff) came trotting down to resolve the issue. However we decided to resolve it our own way and pulled out our trusty 6 shooter and took out all the officers in succession.

Our mini map exploded into life with a large red circle and a bunch of new icons displaying the various bounty hunters and marshals who were on their way to take us in. At the same time a large red $25 wanted stamp appeared on the screen. Knowing what to do from our GTA days we headed for the edge of the circle to get away from our pursuers.

Once we were outside the circle the wanted stamp started to turn white from the right hand side and it quickly became apparent that this was more a wanted bar than anything and that when the red had receded completely we would be safe.

To aid in this we removed our bandana which caused the wanted sign to drop down to about 10% left and then a short while later it was completely white… however it didn’t disappear.

The idea here is that we still have a bounty on our head of $25 but they are no longer actively looking for us and seeing that it’s a small bounty it is unlikely that a standard lawman or bounty hunter would even recognise us. However if we continued to cause trouble we would be able to ramp up that bounty causing bounty hunters from all over the country to come looking for us.

Is it only me or can you smell a horde style MP experience here?

There are two ways to remove that wanted sign from over our head, we can either head on over to the local telegraph office and pay the bounty or we can get a pardon from a person in power.

We decided to go for the second and headed on over to a town that had been taken over by bandits. Outside we were met by an army officer who explained that his partner was being held captive inside and he needed our help.

Unfortunately at this point I stopped taking down notes… mainly because it was truly awesome. The gates opened and the battle started, people were popping out of windows and doors and we were taking them out with our trusty rifle or six shooter. We took out an oil lantern which then exploded onto an enemy character setting him on fire, he ran off back into the house and set two other guys on fire in the process.

We turned the corner only to find 6 guys coming towards us, queue the moment to engage the classic Red Dead bullet time which slows time down (not stops it) and gives you the time to mark a couple of guys to take down as you exit bullet time.

We take down a couple more guys including a bad priest and then it’s all over. The law is so happy that we are granted a pardon which we then need to take over to the telegraph office to get our wanted level sorted out… but why not rather just hang onto it until our level is really high instead?

To end the preview we get to partake in a real story mission where our job is to join forces with the local militia to take over a fort and destroy it’s ammo cache the only problem being that it’s fortified so we load up our trusty cart with explosives and head off down the hill to pay our respects.

Just before we reach the gates we dive out of the cart and watch the gates disintegrate with the power of TNT before dusting ourselves off and storming the fortress with the rest of the militia. What follows next is some awesome crammed fighting with a few pot shots and the obligatory piles of ammo lying around livening things up.

We race up the rickety staircase to get the higher ground advantage and start picking people off. Next we peel off into a side room and a cut scene begins. Unfortunately the scene was cut short to avoid any spoilers but the graphics in those few seconds was breathtaking, I cannot wait to see some longer scenes to see if the quality carries through.

After that we destroy the rest of the ammo cache and are then told to defend the door against the oncoming horde of soldiers, we race up the stairs to a turreted cannon. As the soldiers round the corner we start taking them out, the easiest way to stop the carriages piled full of soldiers is to take the horses out first and then pick off the stragglers as they gather themselves. It may not be PETA endorsed but it’s mighty effective.

A couple more shots and the carriage is blown into teeny tiny toothpicks and the majority of soldiers are taken care off… we wander down to the centre of the fort to clean up the rest of the mess and complete the mission.

Summary:
Every 5 page epic needs a summary and here is ours,

if you are a GTA fan you have to buy this game, there were some concerns that you will get bored wandering our a vast empty desert but in reality it’s action packed at virtually every turn and the gameplay mechanic and quality is true GTA’esque… that’s a word isn’t it?

The graphics appear to be better than GTA, the range of weapons appear healthy, the honour and fame system is a unique inclusion that could be great if executed well.

We are going to be experiencing true day/night cycles along with variable weather and random exciting situations and let’s not forget that there appears to be a brothel in every town which will allow us to partake in drinking games and (I am presuming) some under the cover action.

Red Dead Redemption ticks all the boxes and I for one am very interested in seeing how it progresses.

source:http://www.lazygamer.co.za/xbox-360/...mption-part-2/

Sounds awesome. I like the idea of shooting laterns to set people on fire.
I'm hoping we get more video footage soon. As fine as I am with reading articles, I'd much rather see it.
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Old 12-21-2009, 06:23 PM   #72
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I just might pre order this.
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Old 12-21-2009, 07:34 PM   #73
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I want this game.
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Old 12-21-2009, 10:37 PM   #74
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I'll probably pre order it to but I'm going to see what the limited edition has in it. So far all we know about it is there will be an exclusive outfit that will effect how the world reacts to Marston and we'll get to choose what the outfit will be in a January poll. I'm hoping the LE will have more than that to it.

I noticed something in the gameplay video. At around 2:59, Marston kills a guy in a green shirt. He doesn't just shoot him, he puts his hand on the guys arm, leans in and shoots him in the chest and point blank range. Later I read this in an article,

Quote:
There are close quarters mega-kills. See 2:58 in the trailer for an example. In our demo, we see John stick a rifle under a foe’s chin, squeeze the trigger and dispatch of him in a pulpy fountain of blood.
So maybe there will be grabbing/grappling system and those are two speacial grabs we do with types of gun. In the 2nd trailer, he grabs a guy by the shirt and punches him in the face. I used to think that was a cutscene but I'm not so sure now.
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Old 12-22-2009, 12:27 AM   #75
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Grand Theft Horse
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Old 01-07-2010, 09:45 PM   #76
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Just a couple of screenshots with captions but the blog says we'll get media and news over the next couple of weeks including the next episode in the gameplay series.


Marston and the local snake oil salesman, Nigel West Dickens, set off some dynamite to clear the path for a swift getaway.


A morning visit from the rancher’s daughter, Bonnie MacFarlane.


A tense showdown on a shipwrecked steamboat.


Riding up on the sand swept town of Escalera..

The 2nd pic may mean we can perhaps lodge places rather than camping out in a tent every night. I'm wondering how that will benifit us. Escalera must be a new town.
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Old 01-08-2010, 11:43 AM   #77
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All of these pictures are fucking awesome. R* don't play that prerendered shit.
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Old 01-13-2010, 09:32 PM   #78
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There has been a fair bit of bad news around RDR these last few days. I'm too tired to find entire articles but the gist is that it's taken about $100 million to develop the game over the past 5 years and they'll need to sell about 5 million copies at full price to break even.

Ontop of that R* San Diego is apparantly being accused of having terrible working conditions. Unpaid overtime, demotions etc. Some people that claim to work for R* (or are spouses of workers for R*) say it's a mess and it was a mess through out 2009 and that RDR is a disaster. Other people claiming to work for R* have said RDR is excellent and they are proud of it. I'll likely get the actual article when I'm not so tired.

I hope the accusations are exaggerated and working conditions aren't that bad. Perhaps a disgruntled former employee trying to cause trouble for R*?
RDR cannot be that bad, you can make a bad game look good in a trailer but after having so many arcticles about seeing the game in action and they all say its amazing, I find it hard to believe the game will be anything close to bad. At the worst, I'd imagin it would be on par with GTA IV and that's pretty damn good. I personally think it'll be much better than that.

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Old 01-21-2010, 09:59 PM   #79
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R* did a little Q&A post today and two questions are worth posting here.

Quote:
Originally Posted by R*
Now where the hell is Red Dead Redemption's info? The Movember winner, Gamestop pre-order outfits, 2nd gameplay series. Where the hell are they?” – batik89

Ha - love the enthusiasm! All of the above will be revealed in the next week or two, we promise. Look for the 2nd clip in the gameplay series (which will be an in-depth look at shooting - all the gunplay, weapons, dead-eye, natural motion physics and so on that make up this key aspect of the game) as well as a big hands-on preview round to hit towards the end of next week. Meantime, there’ll be continuing Red Dead goodness posted right here in the coming days. Keep your eyes peeled..
Quote:
Originally Posted by R*
I think the fans of RDR deserve some official word regarding the current state of development for worried fans!” – received via Twitter
I wouldn't mind seeing @rockstargames response to this accusation http://tinyurl.com/yk8wc3q" – received via Twitter

First off, you guys have nothing to worry about: Red Dead Redemption is coming to the Xbox 360 and PlayStation 3 on April 27th 2010 (April 30th in Europe) - and we could not be more excited with how the game is looking and playing as it nears the end of development. As for the stories spreading around the internet, yes we have noticed them. Unfortunately, this is a case of people taking the opinions of a few anonymous posters on message boards as fact. No business is ever perfect, but Rockstar Games is a tight knit team made up of around 900 supremely talented and motivated professionals, many of whom have worked here for a very long time. We’re saddened if any former members of any studio did not find their time here enjoyable or creatively fulfilling and wish them well with finding an environment more suitable to their temperaments and needs, but the vast majority of our company are focused solely on delivering cutting edge interactive entertainment. We’ve always cared passionately about the people working here, and have always tried to maintain a supportive creative environment. There is simply no way Rockstar could continue to produce such large scale, high quality games without this. That being said, making great games is very challenging, which is why we have and will continue to try to keep hold of some of the best talent in the industry and support them in every way we can.
Can't wait for the next gameplay video. I'm looking forward to more info on the physics. The preorder bonus has been pushed back to the 25th.
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Old 01-22-2010, 11:07 PM   #80
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New screens/captions


(As the horse-drawn cart inches closer, Marston readies his revolver to take out the driver and passenger.)


(From time to time, Marston is joined by allies who help him on his mission. Here, Marshall Johnson takes cover behind an outhouse, ready to incapacitate an oblivious gang member.)


(John Marston takes cover beside a cart of hay to take out a distracted enemy.)


(Marston prepares to turn the corner and shoot through the window to get the upper hand on an outlaw.)
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