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#12 |
#1 Senior Elite Member
Posts: 7,886
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BTW, didn't like the stamina system because I feel it's a waste. It's an argument I have with games these days where they try to be too real by adding stuff like this. When I play a wrestling or fighting game, I want to beat on my opponent...not charge up after every attack. With any older wrestling game it's simple...you get your ass beat and you start slowing down. I was perfectly fine with the "dazed" wrestler after getting his ass kicked...but this just sucks some of the fun out of it for me.
![]() Also maybe it's not really that the characters aren't always facing each other, but the game just doesn't seem fluid to me, or flow at a steady pace. At times it feels like the game moves too fast to where characters aren't lined up or ready to do a move, to a punch/kick/grapple going too fast and if it misses, leading back to the first problem. If it was a little more steady, I might be less judgemental on the game but I do find it annoying. Stiil, I'll give the game another chance and see if I can get into it...but I have a feeling it will go the way of Smackdown. V_V Last edited by JT; 11-05-2007 at 03:07 PM. |
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