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Old 11-05-2007, 02:58 PM   #12
JT
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BTW, didn't like the stamina system because I feel it's a waste. It's an argument I have with games these days where they try to be too real by adding stuff like this. When I play a wrestling or fighting game, I want to beat on my opponent...not charge up after every attack. With any older wrestling game it's simple...you get your ass beat and you start slowing down. I was perfectly fine with the "dazed" wrestler after getting his ass kicked...but this just sucks some of the fun out of it for me.

Also maybe it's not really that the characters aren't always facing each other, but the game just doesn't seem fluid to me, or flow at a steady pace. At times it feels like the game moves too fast to where characters aren't lined up or ready to do a move, to a punch/kick/grapple going too fast and if it misses, leading back to the first problem. If it was a little more steady, I might be less judgemental on the game but I do find it annoying. Stiil, I'll give the game another chance and see if I can get into it...but I have a feeling it will go the way of Smackdown. V_V

Last edited by JT; 11-05-2007 at 03:07 PM.
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