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#201 |
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My little girl is weird. I do playful expressions and all the other kids would clap and cheer but her. She never wanders with the other kids or says anything. Sometimes she just stands their looking at a wall. I'm thinking it's some kind of glitch, or is it some set 'quiet kid' personality?
Well I still bring her a gift before I come home from every quest and she seems to like them. But I don't know what to do about her vacant stares and such. My kid, gotta deal with it. |
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#202 |
"Steven, your fossa!"
Posts: 9,603
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I've had a glitch like that. My daughter wouldn't move. She just stood outside the house day and night, blankly staring into infinity.
I moved house and she seemed to come back to life. The second I enter the area now, she'll hunt me down and ask for chocolate or a toy. |
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#203 |
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My girl started acting like that when we moved to Oakfield (says she liked the region on her profile), but that's when she started acting strange. Then we moved back to Old Town. She still behaves odd.
Also, do kids grow any older than 9/10yo? And wouldn't it be cool if they got to a preteen age and they were able to Quest with you as a sidekick? |
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#204 | ||
"Steven, your fossa!"
Posts: 9,603
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Quote:
Kids don't grow beyond the age yours are at now. I brought it up in a GameFAQs topic about things we'd like to see in Fable 3. Numbers 3 and 4. Quote:
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#205 |
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I only have one kid but I think sibling rivalry and parental 'favorites' should play a role in future games. As well as the idea of step-siblings.
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#206 |
BAY BAY
Posts: 36,524
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Just the ability to kill them thx
Or sell them for gold to SuperSlim |
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#207 |
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Also, adoption agencies. In case I wanna skip the baby thing. The trade off should be that it'll take longer to get the kid's approval.
The co-op should be expanded to three or four players. And seeing the other guy;s actual character should be paramount (if not patched with the current game). |
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#208 |
"Steven, your fossa!"
Posts: 9,603
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It would make sense if online co-op didn't tie the two players togethor. Surely they should both be able to explore the area independently, even if the guest can't leave the area without the host leaving the area to.
This would really sort out the camera issue in co-op. |
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#209 |
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Yeah, keep the link for offline co-op.
Just beat the game last night. Given the ending and my choice, I'm actually gonna stray away from combat missions and just stay home focusing on collecting things. |
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#210 | |
"Steven, your fossa!"
Posts: 9,603
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New DLC announced: http://uk.xbox360.ign.com/dor/object...nv_032609.html
Edit: another, longer interview. http://kotaku.com/5186946/molyneux-f...ot-remain-rpgs Edit No.2: Fable III might have been accidently hinted at: Quote:
Jonathan Ross would be pretty cool in a Fable game. Even though it is likely a joke or misunderstanding, I'd like to see him voice someone. I just noticed it was dated the 10th of March so maybe it was some kind of joke since we haven't really heard anything else about it. Unless it was a mistake and he's just voicing some DLC character. Last edited by Drakul; 03-28-2009 at 07:59 AM. |
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#211 |
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Still didn't get the island DLC. Falling behind.
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#212 |
"Steven, your fossa!"
Posts: 9,603
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There is some cool stuff on Knothole Island. I didn't see any new enemies even though Lionhead said we would get some in the download. My copy of Fable II is down in England at a relatives house. I want it back in time for the new DLC.
Oh, new video: SPOILER: show |
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#213 |
Got fired by the Clique
Posts: 3,206
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I killed my wife on there because she wouldn't put out and I have bought a lot fo small business' and rasied all the prices its quite nice.
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#214 |
"Steven, your fossa!"
Posts: 9,603
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If your wife wont have sex with you, you should buy the book "Come hither, darling." from the Bowerstone bookstore. Use it and you get the "Back to my place" expression. Use the expression on your wife or anyone else to get them to follow you to a bed. I know it's a bit late considering you've already killed her but it might help with the next marriage.
Do it to multiple people and have an orgy for an achievement. |
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#215 |
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I love my wife.
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#216 | |
"Steven, your fossa!"
Posts: 9,603
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Quote:
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#217 |
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Sounds cool. That's a lot of game for my buck. I haven't played Fable 2 in a bit, but I love the support it has.
Dare I say it's the kind of RPG support I always wanted in modern games. Between this and GTA L&D, I think game expansions for consoles are getting good. |
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#218 |
"Steven, your fossa!"
Posts: 9,603
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Yeah, things are getting to a good standard now, I'd say. The thing about DLC is it's quantity. How many DLCs can we expect for Fable II? This is the 2nd one and I'd love a lot more but I can't see them doing more than 3.
Who wants to bet the Psycho Jester make up is The Jokers make up? |
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#219 |
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That would be cool.
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#220 |
"Steven, your fossa!"
Posts: 9,603
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If it is The Jokers make up, that will make two references to things outside Fable. Batman and Halo (Hals Armour/Helmet/Sword etc).
I want a Zelda reference. Some kind of Link style costume or perhaps a Ganondorf inspired one. |
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#221 |
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I doubt Nintendo plays along that well, but that would be boss as Hell.
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#222 |
"Steven, your fossa!"
Posts: 9,603
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Nah, it would be easy to get away with. As long as the default colour is different from the colour Link/Ganondorf wear and it isn't a dead ringer but similar enough that we can take one look at it and know what it's supposed to be, I'm sure it's perfectly fine.
It could be cool to see an A fat Link or a horned, axe weilding Ganondorf. |
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#223 |
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I wouldn't be interested in a fat Link, though.
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#224 | |
BAY BAY
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#225 |
"Steven, your fossa!"
Posts: 9,603
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No one wants a fat Link. I was trying to say it would be cool seeing Link or Ganondorf with a twist.
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#226 |
BAY BAY
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I want a fat middle-aged link. In fact, it would be better as an enemy.
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#227 |
The Satanic Mechanic
Posts: 52,521
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Just got Knothole Island finally. Any word on if either of these DLC packs have more achievements?
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#228 |
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Knothole defo does. Not sure about the one thats not out yet.
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#229 |
The Satanic Mechanic
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If I weren't busy rn I'd give it a go (provided I could pull myself away from the triumvirate of games that are consuming all my free time these days, namely SF4, Godfather and Spider-Man: FoF).
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#230 |
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#232 |
"Steven, your fossa!"
Posts: 9,603
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US, April 28, 2009 - Want more Fable II? Well, the second round of DLC, called See the Future, is on its way, and we've got some additional details. Lionhead writer Mark Hill took the time to answer a few of our questions about exactly what's being included in this update, how it will tie into content already available, new lands and new breeds of dog, and how it differs from the first add-on, Knothole Island.
The following exchange was conducted via email. See the Future is scheduled to be released in May for a price of 560 Microsoft Points. IGN: I guess the most obvious question is: Why is this DLC called "See the Future"? Mark Hill: It has been prophesised that the Hero who can complete all the quests available in the second "Fable II" Game Add-on will be granted a vision of the future. We don't believe in subtle titles. We do believe in subtitles though. IGN: How does "See the Future" differ from "Knothole Island"? Mark Hill: This time around we wanted to make more of a drama piece and provide some answers regarding certain aspects of the "Fable II" story. ![]() More dog breeds in See the Future. IGN: What's Theresa's role in the new DLC? Mark Hill: As usual, Theresa is there to provide guidance and answers and be very, very serious. I was going to make some dreadful pun on her being a seer and serious, but I think I used up the dreadful pun quota on the first question. IGN: Will we see the return of any other characters we met previously in "Fable II"? Mark Hill: Yes, Murgo the Trader, whom you will have first encountered in the childhood sequence of "Fable II," makes a return, peddling his usual mix of stupid trinkets and powerful magical items. IGN: We know about a few of the new quests, but what is the main storyline for this new DLC? Mark Hill: The title may give that one away. It's all about the future. Not the kind with hover cars, programmable memories and holographic sex, but what tomorrow holds for Albion and its Heroes. ![]() Another dog. IGN: Peter Molyneux told us at GDC that "See the Future" would "tie up a few loose ends" from "Fable II." Without revealing how these loose ends are tied up, can you give us a hint at least as to what outstanding questions will be answered? Mark Hill: Everyone has been dying to know what happened to that fourth villager walking on the second backstreet of Bowerstone Market. Dave, I think his name was. All will be revealed! Also, we may find out a bit more about Theresa and what drives her. IGN: What are the new gameplay mechanics being added and how significant will they be to the overall experience? Mark Hill: There are a few new gameplay elements that were spawned from our existing system. Wearing creature costumes and tricking real monsters into doing your bidding is key to completing quests in this Game Add-on. IGN: What are some of the new breeds for dogs and does that affect your dog in any way other than visually? Mark Hill: Choosing your dog breed is very much an aesthetic decision. We don't want to change the personality of the players' dogs though. Well, they may become slightly better fighters as a result of the change. It's a hormonal thing. As for the new breeds, who wouldn't want a husky or a... hey, look, someone's behind you! IGN: Do NPCs have different reactions depending on the breed of your dog? Mark Hill: Not this time around. They're too stupid to notice. IGN: "Knothole Island" gave us, well, a new island. Are we getting to see new lands in "See the Future" as well? Mark Hill: You will definitely get to explore new regions. Some of them very different to anything you'll have seen before. IGN: What makes the Coliseum different from the Crucible? Mark Hill: It's chaotic, intense, and unpredictable, suited for co-op and loaded with combat multiplier features. IGN: What are some of the new enemies we can expect to encounter? Mark Hill: There are a few surprises. I'd say watch out for the Necromancer in particular, but that would ruin the surprise. IGN: What's the new expression being made available, how do you earn it, and what's it use? Mark Hill: The Hat, Moustache and Headband is an expression that is dear to the dev team. It's an homage to part of our development time on "Fable." It's basically a little game similar to rock/paper/scissors, but with radical and fun new items replacing those tired old ones. ![]() And yet another dog. IGN: Are there any new weapons or items you can talk about? Mark Hill: Well, aside from quite a few interesting and unusual costumes, hairstyles, makeups, dog potions and an incredibly powerful weapon, no, not really. IGN: Are there new Achievements attached with "See the Future" and if so, can you tell us what they are? Mark Hill: There are 13 Achievements worth 250 Gamerscore in this Game Add-on. 10 of those need "See the Future"-specific levels and assets to complete them, and three can be accomplished in the main game. IGN: Are there any other upgrades or gameplay changes that we haven't covered? Mark Hill: No spoilers please... IGN: Molyneux has said that "See the Future" gives "a little bit more of a clue about the future of the 'Fable' story" and that Lionhead's "not finished with Fable II yet." Can you give a hint at what the future might hold or at least the significance "See the Future" plays in the next piece of content and/or game? Mark Hill: The Game Add-on will tell you about the future. If we were to tell you what the Game Add-on tells you about the future, we'd be telling the future about the future, thereby creating a rift in the time-continuum, or something. IGN: Thanks for your time. Taken from: http://uk.xboxlive.ign.com/articles/977/977423p1.html I was expecting more than just 3 new breeds. I wonder what the powerful weapon is. Did Knothole Island give us new weapons at all? |
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#233 | |
"Steven, your fossa!"
Posts: 9,603
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Quote:
For those not watching the Lionhead Diaries, the latest one about See The Future has two curious bits at the end of it. I don't want to spoil it so... SPOILER: show If you do watch the latest diary, I'm going to have to warn you that it shows you a new area that comes with the DLC. Incase you want to avoid a spoiler like that. Last edited by Drakul; 04-30-2009 at 08:44 PM. |
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#234 |
"Steven, your fossa!"
Posts: 9,603
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The "See The Future" DLC is up. Downloading it now.
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#235 |
The Satanic Mechanic
Posts: 52,521
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#236 |
The Satanic Mechanic
Posts: 52,521
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Any of you bastids have all the hero dolls? Or a chicken suit? Or need help getting the multiplayer achievements? Or
SPOILER: show Also, Any more DLC planned? I've go 61/66 achievements and am rapidly running out of things to do in the game. |
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#237 | |
"Steven, your fossa!"
Posts: 9,603
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Quote:
Or I can just give you it since I can buy them dirt cheap in Oakfeild. Nothings been confirmed about new DLC but Peter Molyenuex has heavily hinted at it. So heavily he may as well have confirmed it. At the end of this video The only thing I'm having trouble with is getting 1985 points in the Collosium. I've gotten all the new dyes and I need one last dye to get the acheivment and to get that dye I need 1985 points. |
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#238 |
The Satanic Mechanic
Posts: 52,521
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Oh, right. I forgot that I got Hammer and Theresa in the Knothole Island DLC. Guess I need Garth, Lucien and Reaver. Also, If you've got the first 2 Teddies, try going to the coliseum, and then selecting save and quit in the menu without ever entering the circle. Then go back into your record. Some people have managed to take advantage of a glitch that way.
I could defo use the chicken suit. They don't seem to ever sell the damn things in my copy. Even in Bowerstone, where the economy is sky high. Anything you want in exchange? |
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#239 |
"Steven, your fossa!"
Posts: 9,603
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You got the dolls in the Knothole Island DLC? I got mine in See the Future. Theresa doll is outside the shadow court in the snowglobe and I forget where I got Hammer.
I don't need anything other than the dolls and that one dye. I'll work on getting the dye myself, though. I have pretty much everything in the game, usually multiples of it. Weapons, books, clothes, dyes etc. Last edited by Drakul; 05-16-2009 at 01:19 AM. |
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#240 |
The Satanic Mechanic
Posts: 52,521
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Oh, yeah, that's probably it. I knew they were from one of the titles. I'm guessing then that anyone who has a different original doll probably has the other 2 dolls as well, since we have the same 3.
Speak up, you mother fuckers. I need to collect some dolls. |
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