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#32 |
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Posts: 45,951
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Oh, a half-decent physics engine under the hood of a non-decent ho-hum 3rd Person wasteofmoney. Is that right?
How do you even let a team responsible for platforming games just up and make a better Indy game than your own when you have the license? How hard is this sort of thing? Action, adventure, humor, chases - come on, people! |
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