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#41 |
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Der Metzgermeister
Posts: 601
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why buy the game, cos i have a copy of EVERY Madden game made.
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#42 |
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Raw Video Footage
Posts: 45,951
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Last edited by Kalyx triaD; 05-29-2009 at 02:12 PM. |
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#43 |
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All Part Of The Plan
Posts: 12,125
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FIX THE FUCKING GAME YOU IDIOTS
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#44 |
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Posts: 21,603
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Heh I remember doing online co op on NFL 2K for the fucking Dreamcast!
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#45 |
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BAY BAY
Posts: 36,524
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In case it gets lost in the E3 shuffle, online franchise mode, you can do day-to-day management through the console, web or iPhone app and then play the games on 360/PS3.
AWESOMESAUCE |
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#46 |
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All Part Of The Plan
Posts: 12,125
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With EXCLUSIVE ESPN 'To Do' online notepad!
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#47 |
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Posts: 21,603
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Oh yeah, Demo is up on XBL Marketplace.
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#48 |
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Posts: 21,603
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Played the demo and the graphics are the best I've ever seen them. This might be the best Madden yet. Can't wait till next month.
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#49 |
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President of Freedonia
Posts: 58,383
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Yeah the demo was pretty good. I need a Madden game that can hold me over for more than a month.
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#50 |
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All That Jazz
Posts: 3,310
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Thank you, God, for making this game slower paced.
I can actually get to the QB and get a sack before he throws it now. Hopefully I won't win games like 100 - 0, but with opposing QBs with over 300+ yards a game now. Glad it's slower paced. Also much easier to find running lanes now too. |
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#51 |
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Posts: 21,603
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Finally we have a halftime, post game, and Franchise NFL week recap shows. |
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#52 |
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All That Jazz
Posts: 3,310
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In case anyone didn't know and wants the full Steelers/Cards 5 minute quarters demo:
1) Preorder it on Gamestop/EB. 2) Wait for E-mail code to come though (usually takes about like 10 minutes). 3) Cancel Pre-Order 4) ???? 5) PROFIT |
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#53 |
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Brad Vickers
Posts: 5,380
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That halftime show was assssss. NFL2k5 for LIFE.
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#54 |
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President of Freedonia
Posts: 58,383
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Not sure they were ever posted, but here are the full Madden ratings...dropdown link on the side to change teams:
http://espn.go.com/videogames/featur...en10?teamId=16 The Giants' receiving core fucking blows in Madden once you take Plax and Toomer out Hakeem Nicks starts with the same overall as Steve Smith? Apparently they don't think Gerris Wilkinson is making the team, either.
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#55 |
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Pope Is Pimpin'
Posts: 4,676
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It's fun on the wii.
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#56 |
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President of Freedonia
Posts: 58,383
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Online franchise mode sounds half-assed.
Q: Does online franchise have player contracts or the salary cap? A: No, this was the hardest pill to swallow for the entire design and development team this year as far as cut features go. But the reality of this decision was that we were able to get all of the other features of online franchise, and we were able to make it all in time to get into the Madden NFL 10 box. Just like with CPU trade logic, we will balance what features are most important to the community and try to attack those first after the game comes out. Q: So no free agency either then? A: Actually, we do have a free agent wire. You have the ability to cut players in online franchise and then sign a free agent to replace him. That means when you release them to the free agent wire, they become available to the rest of the league. If you are in a Franchise with your friends, you could submit waiver claims to your commissioner and have him determine the order of who gets what free agent like a fantasy league (this is what we've been doing here at work). However if you are in a Franchise with strangers this will just be first-come first-serve. Q: So how long does the player stay on your team? A: Since we do not have contracts in online franchise, players stay on your team until they retire or until you trade them away. Q: So no free agency, no contracts, and no salary cap...that stinks! Why didn't you put them in? A: Many have asked why we left these features out, and the simple answer is that there just wasn't enough time to get it in before the game hits the shelves. Creating a 100% server-based Online Franchise mode with full stat tracking and numerous other features wasn't a very quick task. It took a major effort from our team to get to what we were happy with in a 1st year feature. The good news here though is that we HAVE given you a way to simulate this important part of the NFL off-season. We have given you a way to handle all of your offseason player movement, player contracts, etc. with your own house rules. The commissioner will have the option to Add/Drop players at will during the offseason (this is a website exclusive feature). I can give you an example of what we are already doing here at the office in our online franchise...Each team in the league is forced to give up five 70+ OVR players to free agency (we all agreed on the CPU team players to release). We then took that list, and did a quick free agency draft with that list of players. The commish then went into the Commissioner Options screen and add/dropped the players to the new teams. While this is not exactly ideal, it does give those folks who are looking for a very realistic Franchise experience a way to have offseason player movement every year. We are actively looking at a robust, live bidding free agent type feature for the future, but a lot depends on the priority you all (the fans) give us on each feature once you get your hands on online franchise.http://maddennfl.easports.com/blog.action |
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#57 |
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All Part Of The Plan
Posts: 12,125
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Wow, surprise, EA hypes a new major feature and it turns out to be incomplete 'but we'll fix it for next year'.
Why not just wait until it's fucking finished in the first place you stupid pricks. |
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#58 |
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Raw Video Footage
Posts: 45,951
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Speaking for them, I think getting it started in a limited presentation is actually the smart thing to do. They're probably not too sure they know how to do a full fledged feature and this is there test go. Madden '11 should have the real Online Franchise Mode, but I understand why it would be limited this year.
It's just how certain franchise developers work. |
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#59 |
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Von Killer
Posts: 4,471
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I read somewhere than you can do a fantasy draft for online franchises? So that would make it exactly like a fantasy football league, except you get to actually play the games. I have no problem with that. But thats more so what they should hype it as instead of making it seem like full blown franchise mode.
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#60 |
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GO HABS GO!
Posts: 4,018
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Has a good soundtrack.
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#61 |
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You can't teach that
Posts: 19,337
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They shoudl call it online LEAGUES, not FRANCHISE MODE
Fuckers |
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#62 |
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feel the madness
Posts: 11,360
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I personally couldn't care less about online franchise. Unless you play with you're friends, you're just going to end up playing with assholes who cheese the game anyways.
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#63 |
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Posts: 5,629
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Hmmm. Might check out Madden this year. Usually don't get it as I prefer the NCAA football game. Just got 2010 too, so Madden might have to wait a bit.
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#64 |
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All Part Of The Plan
Posts: 12,125
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Pretty much the only reason I was going to get the game. 09 works just fine for me kthx. No buys.
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#65 |
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President of Freedonia
Posts: 58,383
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While it pisses me off that the mode is not complete, online franchise doesn't really bother me because I had no idea if I'd play it. I mean, we tried a TPWW league last year and it didn't work out at all.
If we decided to start one though, I'd be all for fantasy drafting everybody and starting with totally fresh rosters...might garner more interest that way since some people are invariably like "yeah not gonna join cause my team was taken". |
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#66 |
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History's Greatest, Mr. E
Posts: 42,425
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8.9 from IGN
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#67 |
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All That Jazz
Posts: 3,310
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As shallow as it is, I hope I still enjoy Superstar mode this year.
And another small nitpick...I like the little touches: stats, postgame shows, etc, etc, etc...I miss being able to set prices of food and merchandise. Aside from that, this game looks like it will be great. |
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#69 |
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RIP SABU
Posts: 35,580
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#70 |
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feel the madness
Posts: 11,360
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Haven't watched that review yet, but I played one half on 7 minute quarters on All-Pro, slow speed setting at Best Buy over the weekend.
That said, and with that very limited experience my impressions are: - The slower setting is nice for running. I've never had a problem with the speed of the game, but I don't think I'll mind the slower pace. This is adjustable so the feel of the game in this regard can be adjusted. - The rumbling of the controller when the QB comes under pressure is a nice addition I think. - Animations are fairly smooth, graphically the best in the series. - Commentary is pretty bad. - Presentation has received a bit of a face lift, what with pre-game, halftime presentations etc. I'll probably buy it and worst case, return within a week if I find anything glaring about the game play. As long as the franchise is bug free and well done I'll be happy, couldn't give a fuck less about most else online or off. |
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#71 |
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Posts: 21,603
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Their commentary may be bad, but it's still better then that stupid radio announcer guy they had before.
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#72 |
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feel the madness
Posts: 11,360
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Its god awful. It sounds so segmented and awkward.
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#73 |
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Over Like Rover
Posts: 38,444
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Great game
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#74 | |
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Posts: 8,213
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Quote:
AAAANYWAYS, the commentary has been lacking way before '10. Is madden even the commentator on this one? If not, thats a god damn shame. And, if Madden dies, will they still be calling it Madden? |
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#75 |
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Over Like Rover
Posts: 38,444
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Hammond and Collinsworth again. Pretty mundane but there are a few nice touches (such as mentioning Kyle Orton being under pressure after the Cutler trade etc)
And John Madden shall never let a silly thing like death get in the way of his game |
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#76 |
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The Wretched
Posts: 4,690
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The game definitely looks way better (amazing really, minus some fan and coach models), and running and tackling are the obvious improvements. But the presentation does have a long way to go.
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#77 |
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Yipee Kai Yay!!!
Posts: 5,705
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I was curious to see what new downloads there were on live for add ons....
Madden has like 10 new addons and besides ones that jump your stats up there is one for online franchise mode as well as scouts to help you find new people for next season I guess. Just thought it was weird that all this was for this game and I was wondering how many people are actually gonna download the scouts. I enjoy the game but am pissed at the moment because I completed over half the madden moments and the game didnt save. |
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#78 |
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BAY BAY
Posts: 36,524
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I've set up a franchise for anyone that wants to join on TPWW (XBox 360 wise anyways). Just search for TPWW and the password is doombait
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#79 |
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President of Freedonia
Posts: 58,383
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Fun game. Doing my standard Superstar Mode as a fullback (a position I enjoy playing cause it's a combination of pretty much everything...blocking, running, catching...though I have yet to run the ball yet). It also allows me to get through games faster because I'm not used on every single play.
Got drafted by the Cardinals, off to a 7-1 start, Beanie Wells is absolutely tearing shit up with me blocking in front of him, probably gonna wind up ROY. I also have 15 receptions, including 3 receiving TDs...I have yet to drop a pass, something I did a lot in older versions. |
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#80 |
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All That Jazz
Posts: 3,310
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Is it me, or does the running feel more difficult?
I was playing on like easy mode the other night to get used to it...Like 7 minute quarters and 15 second acc. clock. With Knowshon Moreno (traded to the Jets), I managed to break the record of rushing yards in a single game (from 296 to 308 I think). Thing is, I also ran it I think like 36 times. Is it me, or does this game seem more difficult than last year's, even with slider adjustments? Passing, running, etc....It all feels more challenging than last year. |
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