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Old 08-19-2009, 10:53 AM   #1
Kalyx triaD
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I always felt working on sequels during development of the present game was folly, but to each developer their own.
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Old 08-19-2009, 11:28 AM   #2
#BROKEN Hasney
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Quote:
Originally Posted by Kalyx triaD View Post
I always felt working on sequels during development of the present game was folly, but to each developer their own.
Different dev teams, perhaps?

Lionhead have learned when to stop people coming up with new ideas for the current game and move them on to the next game so they can actually hit schedules. Valve have learned that lesson too (See: Left 4 Dead)
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Old 08-19-2009, 12:00 PM   #3
Kane Knight
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Quote:
Originally Posted by Kalyx triaD View Post
I always felt working on sequels during development of the present game was folly, but to each developer their own.
It can actually lead to a lot of good, like internal consistency, and ideas of what to aim for based on current limitations.

What bothers me is that they Nerfed Fable 2 and added a few gimmicky ideas like your dog. Naturally, I'm skeptical.
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