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Old 10-21-2009, 07:44 AM   #1
Mr. Monday Morning
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Quote:
Originally Posted by Kane Knight View Post
God, don't you know anything? It's not a RTS! Tim Schafer said so!
Link pls

I'm not really huge into RTS but they don't play that big a part. I think there's about 5-6 of them through the course of the story. I ended up missing some of the unlocks that give your team stat buffs/opposition team debuffs i.e. made it stupidly hard for myself, managed to make it through them though. Plus you can actually get involved on the ground yourself if you're so inclined, it's a minor thing but it helps.
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Old 10-21-2009, 08:34 AM   #2
Ermaximus
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Quote:
Originally Posted by Mr. Monday Morning View Post
Link pls

I'm not really huge into RTS but they don't play that big a part. I think there's about 5-6 of them through the course of the story. I ended up missing some of the unlocks that give your team stat buffs/opposition team debuffs i.e. made it stupidly hard for myself, managed to make it through them though. Plus you can actually get involved on the ground yourself if you're so inclined, it's a minor thing but it helps.
Did you team-up with your stage?? Most people overlook that one. BTW, Drowning Doom is a bunch of cock-fags. I can't stand those rat barfing bastards and those ranged hair bitches.
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Old 10-21-2009, 02:20 PM   #3
Mr. Monday Morning
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Quote:
Originally Posted by Ermaximus View Post
Did you team-up with your stage?? Most people overlook that one. BTW, Drowning Doom is a bunch of cock-fags. I can't stand those rat barfing bastards and those ranged hair bitches.
Yeah I had to heal it a few times, and the fog and speakers came in handy a couple times. The stage lights, not so much. DD the first few times I ended up getting swamped because after a while there were like 10 vehicles all coming at once, both the lightning ones and the debuffer ones (whose effects stack). Nightmare.

To pull a chunk from that Schafer letter

Quote:
First, a note on the differences: In an RTS game you float high above the action, making one split-second strategic decision after another. You often command individual units to position them based on their heath and context. In Brütal Legend, you make strategic choices once in a while, but then you jump into the battle and slug it out in person. You can fly, but it's mostly for quick scouting and transportation. You will spend a few seconds every once in a while popping into a menu to build troops or pick a guitar solo, but then you should be right back in the action. To play the game most effectively you need to be on the ground with your army most of the time, mixing it up with your axe, and your guitar, but most of all-using your Double Team attacks.
I don't see why not calling it an RTS game is that outrageous. I don't remember driving around and beheading things being part of the Command & Conquer series. Can understand why though because calling it that would maybe put some people off. I hate RTS stuff normally but this is relaxed and involved enough that it doesn't really feel like that. If people aren't sure they can always rent, although I don't know that the replayability is too great.
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Old 10-21-2009, 09:01 AM   #4
Kane Knight
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Quote:
Originally Posted by Mr. Monday Morning View Post
Link pls

I'm not really huge into RTS but they don't play that big a part. I think there's about 5-6 of them through the course of the story. I ended up missing some of the unlocks that give your team stat buffs/opposition team debuffs i.e. made it stupidly hard for myself, managed to make it through them though. Plus you can actually get involved on the ground yourself if you're so inclined, it's a minor thing but it helps.
http://kotaku.com/5382233/tim-schafe...-brutal-legend
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