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Old 04-20-2010, 04:28 PM   #1
Drakul
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Turns out that those peices of "concept art" is actually how the characters look with the ingame graphics.

SPOILER: show
Quote:
Originally Posted by Kotaku


You may have seen these images before, but not armed with this knowledge.

Turns out that those six pieces of character art that Capcom provided to sites for Marvel Vs. Capcom 3 show how the characters will look in the game when rendered on Capcom's in-house graphics engine MT Framework, the developer says.

While Capcom tells Kotaku that the characters are in-game models, these static images don't yet include shaders or the dynamic lighting and they are all, of course, works in progress.

Another interesting note, Capcom tells us that the characters seen in the trailer are also in-game models, though with a "cinematic treatment."

So not bullshots, Capcom says. What do you think?











Source.
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Old 04-20-2010, 05:35 PM   #2
Kalyx triaD
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Quote:
Originally Posted by Drakul View Post
Turns out that those peices of "concept art" is actually how the characters look with the ingame graphics.



Source.
That I knew, thought I said so here but yeah - those are character models.
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Old 04-20-2010, 05:55 PM   #3
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I am so fucked..
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Old 04-20-2010, 06:17 PM   #4
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Quote:
Originally Posted by Drakul View Post
Turns out that those peices of "concept art" is actually how the characters look with the ingame graphics.



Source.
Love most of the drawings, but why did Rob Liefeld do the art for Ryu and Wolverine?
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Old 04-21-2010, 08:33 AM   #5
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Quote:
Originally Posted by Kane Knight View Post
Love most of the drawings, but why did Rob Liefeld do the art for Ryu and Wolverine?
Nah, probably some other Image asshole. Liefeld can't draw feet at all.
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