Quote:
In a recent interview with CVG, Ian Curran, THQ's executive VP of global publishing, touted his favorite new feature the 3DS will bring to the portable market. No, not its titular three-dimensional display tech. No, not all of those rebooted classic franchises. "What excites me even more," Curran explained, "is that there's technology built in that device to really combat piracy."
Curran added, "they combated the piracy on DSi, which they don't believe is cracked yet - but they know they've been hurt across the world and they believe the 3DS has got technology that can stop that." That's a nice sentiment, but considering how resourceful the modding community has proven itself over the years, we're pretty sure the only thing that could stop them from pirating 3DS games is some sort of self-destruct mechanism. We sincerely doubt Nintendo could get something like that past the FCC.
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Shall we break it to Nintendo that the DSi has been cracked?
The only reason the PS3 isn't cracked is due to a powerful hypervisor system. There is no way Nintendo has one on a handheld. They're pretty big and need a lot of power due to the CPU constantly having to tell the hypervisor that it's fine to run that chunk of code.