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Old 06-04-2010, 04:08 PM   #41
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My opinions on all of this are more concerned with being a Star Wars fan than a video game fan though.

But I did recently play Force Unleashed and grew to dislike it quickly. The highlight was probably the first stage with Vader and the wookies.
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Old 06-04-2010, 04:08 PM   #42
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I was talking about smuggling, pirating and so forth. Something not unlike an updated Wing Commander - Privateer.
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Old 06-04-2010, 04:09 PM   #43
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How great would be having hits and bounties put on your head for failure to complete certain missions the right way, or in a timely fashion?
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Old 06-04-2010, 04:10 PM   #44
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Not to mention all the colorful characters you can pick up cash giving rides to on the side, and all the interesting things that could come from that.
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Old 06-04-2010, 04:11 PM   #45
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I'm majorly unimpressed with Force Unleashed as a game and Star Wars product. Just uninspired effort all around.
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Old 06-04-2010, 04:12 PM   #46
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It's a tech demo they decided to make a game out of and a lot of people bit.
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Old 06-04-2010, 04:13 PM   #47
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Exactly, and there is already an established pirate culture in the Star Wars universe. Tatoonie is a pirate planet. Cloud City is known to be run by an ex-pirate. So you have 2 canon hide outs, pluse it isn't hard to chalk up other hide outs, ran each with unique characteristics. Kylax just doesn't like the idea because it wouldn't be a fighting game.
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Old 06-04-2010, 04:15 PM   #48
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Not to mention all the colorful characters you can pick up cash giving rides to on the side, and all the interesting things that could come from that.
Now you are seeing it.

Also arming the ship vs not arming the ship or how heavily armed it is would effect how well you can go undetected by authorities and how fast you can go.
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Old 06-04-2010, 04:16 PM   #49
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Of course I originally had this idea for the "Firefly" universe, but really any sci-fi one would work.
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Old 06-04-2010, 04:17 PM   #50
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Everyone in the Cantina has a story, and a home planet. Han and Chewy belonged to a different circle before they got caught up with people like Obi Wan and Princess Leia.
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Old 06-04-2010, 04:18 PM   #51
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Of course I originally had this idea for the "Firefly" universe, but really any sci-fi one would work.
Well in all fairness to Firefly, they got a lot of their ideas from Star Wars. But Star Wars got it's ideas from Westerns and other places and just set them in space too, so it's fair game.
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Old 06-04-2010, 04:21 PM   #52
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I always thought the Black Sun was one of the best non-movie elements of Star Wars that came along.
It was a branch of the Empire that existed solely to deal with the underworld and crime in a way that was mutually benefitial.
Prince Xizor was the head of it. It was obviously part of Shadow of the Empire, because Shadows of the Empire is the only non-movie Star Wars story that even comes close to "getting" Star Wars.
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Old 06-04-2010, 04:22 PM   #53
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Just like all western fantasys borrow heavily from JRR Tolkien. But anyhow, yes a smuggler game would be awesome. Now what would be a nice twist is if it happened after the fall of the jedi and you could make your character force sensitive so you have small force skills.
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Old 06-04-2010, 04:27 PM   #54
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There should be lots of allusions to Jedi as frauds and laughing stocks in that culture. After their fall, they quickly became considered liars and illegitimate, and the average joes of the galaxy perpetuated this for years.
That would be an awesome touch.
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Old 06-04-2010, 04:29 PM   #55
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If I ever runs a video game company, you will be hired on as a story editor/consultant. That would make the game rich and diverse instead of just sucking jedi/sith/force dick.
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Old 06-04-2010, 04:32 PM   #56
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Despite our history of fueds, we do have some great discussions and similar tastes. We can be the Magneto and Professor X of TPWW
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Old 06-04-2010, 04:34 PM   #57
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Verily. I get to be Professor X though, cause I ain't no Jew. Anyhow yes I want to design games that aren't exclusively combat oriented because that is every non-sports games and some of the sports games.
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Old 06-04-2010, 04:38 PM   #58
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If I ever runs a video game company, you will be hired on as a story editor/consultant. That would make the game rich and diverse instead of just sucking jedi/sith/force dick.
This is actually where I think the prequels went wrong in a lot of places. There was a serious lack of the average human element. There was no Han Solo like character to offset the stoic characters. Everyone was a Jedi, senator, or royalty.
That stuff was always just part of a more elaborate fabric. There were some nice touches like the podracing and slave culture on Tatooine, and the cloners and what not, but for so much political drama Lucas should have balanced it out more.
With so many Jedi, they began to lose meaning and very few of them had any real connection with the audience. They were hardly "human." (I put human in quotation because characters like Chewbacca and Yoda were human despite not actually being human beings.)

That's just an overview of things though. There were other, more specific problems, and other strengths as well.
I loved the third, and certain elements of the first two. I always point that out despite criticizing the rest.
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Old 06-04-2010, 04:40 PM   #59
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I think they teach college courses on how the star wars prequels failed, yet could have been so good.
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Old 06-04-2010, 04:41 PM   #60
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Side note, I wrote a 20 page essay on Star Wars: A New Hope in a rheotical critism class.
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Old 06-04-2010, 04:45 PM   #61
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I want to play Jedi Knight II again
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Old 06-04-2010, 07:22 PM   #62
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I think a SW smuggler/pirate game sounds pretty interesting actually.
I can just picture a smuggler running around Coruscant robbing, killing, doing odd jobs, etc. Almost like a GTA SW rip off. With the ability to travel to other planets, upgrade ships, weapons, etc..if done well it could be gold.
What bothers me about SW games is that the SW games make the SW universe look smaller than it actually is. Every game needs to have a shitload of cameos by already established characters. Every time that is done, to me, it makes the SW universe seem smaller and smaller. What are the chances that in a galaxy with trillions of living beings you are going to keep running into Fett, Leia, Chewie, etc all the time?
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Old 06-04-2010, 11:06 PM   #63
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I want to play Jedi Knight II again
Sadly I rented this game once and never had the opportunity to play it the whole way through but it's predecessor and follower were great SW games.
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Old 06-05-2010, 01:37 PM   #64
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Force Unleashed was flawed, but it was still a lot of fun. And the story, was one of the better EU stories in recent years.
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Old 06-05-2010, 01:42 PM   #65
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I don't follow the EU, so I won't argue that, but I just didn't enjoy it. But I am not a fan of the "secret apprentice" gags at all. They did it with the clone wars cartoons as well.

There are some great aspects of the game, but I just became bored with it fast. Something about it was just so bland to me.
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Old 06-05-2010, 03:38 PM   #66
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I agree secret apprentices and secret clone trooper teams and secret battles are kinda cheap, an quick way to explain why _________ didn't appear or wasn't mentioned in the 6 films. It's gotten old. I like Ahsoka Tano but asking me to accept that she was around during such an important era, hanging around such an important character (the character), is nearly trolling.

Unless, of course... the Clone Wars is a retcon of this period, which they will almost certainly never admit to, because Star Wars is above every franchise ever or something.

Balls out sequels is what this brand needs, which the novels went with full throttle (producing some tales which were more epic than the initial trilogy). Hell, I liked KOTOR 1 and 2 more than the first trilogy, partly because it didn't sneak in between major events - it was a prequel set way back. More freedom. Better story because if it.

If Lucas doesn't want to drop eps. 7/8/9, let a game series bring the cast together to translate stories already told. I'd love it.
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Old 06-05-2010, 04:38 PM   #67
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The storyline of Force Unleashed tied into the canon/trilogy really well actually
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Old 06-05-2010, 06:09 PM   #68
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I think a SW smuggler/pirate game sounds pretty interesting actually.
I can just picture a smuggler running around Coruscant robbing, killing, doing odd jobs, etc. Almost like a GTA SW rip off. With the ability to travel to other planets, upgrade ships, weapons, etc..if done well it could be gold.
What bothers me about SW games is that the SW games make the SW universe look smaller than it actually is. Every game needs to have a shitload of cameos by already established characters. Every time that is done, to me, it makes the SW universe seem smaller and smaller. What are the chances that in a galaxy with trillions of living beings you are going to keep running into Fett, Leia, Chewie, etc all the time?
Depending on the time period, the smuggling game should take place in familiar settings, like Mos Eisle and have the canteen, but there should be need places too. Of course in Mos Eisle you would have to deal with Jabba the Hutt as he is the mob boss of that town/port. I could see you having to deal with maybe Watto would run the parts shop there too. Of course those two cameos would make sense and aren't forced (pun intended).

I wouldn't have Jango or Boba Fett because they are high priced assassins that most likely wouldn't wait their time on some no low level smuggler. Definitely would not have any of the main characters because we know their stories. Basically only have cameos that make sense. Would a low level smuggler be ruffed up by Greedo because Jabba wants his money? Yes, we see that. Would a low level smuggler attract the attention of Darth Vader? Not unless he had his old master and his kids on the ship with him.

I suppose you could be Han Solo before the whole new hope thing, and that would logically eliminate a need to have certain cameos.
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Old 06-06-2010, 01:15 PM   #69
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Originally Posted by Kalyx triaD View Post
I agree secret apprentices and secret clone trooper teams and secret battles are kinda cheap, an quick way to explain why _________ didn't appear or wasn't mentioned in the 6 films. It's gotten old. I like Ahsoka Tano but asking me to accept that she was around during such an important era, hanging around such an important character (the character), is nearly trolling.

Unless, of course... the Clone Wars is a retcon of this period, which they will almost certainly never admit to, because Star Wars is above every franchise ever or something.

Balls out sequels is what this brand needs, which the novels went with full throttle (producing some tales which were more epic than the initial trilogy). Hell, I liked KOTOR 1 and 2 more than the first trilogy, partly because it didn't sneak in between major events - it was a prequel set way back. More freedom. Better story because if it.

If Lucas doesn't want to drop eps. 7/8/9, let a game series bring the cast together to translate stories already told. I'd love it.
With both ahsoka tano, and the apprentice, they are appearing in a time period in between movies. I'm sure they will explain why she isn't in RotS, before Clone Wars is over. Both these characters' stories don't directly impact the stories going on in the movies, so I'm fine with introducing new characters in these things, as long as it is explained why they didn't show up later.

Still waiting on on the fate of asajj ventress.
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Old 06-06-2010, 05:45 PM   #70
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Old 10-15-2010, 01:51 PM   #71
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Demo is awesome. Looks like this is gonna be 100x better then the first. Love the Jedi Mind Trick.
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Old 10-16-2010, 11:28 AM   #72
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Demo was great fun, will certainly be getting this at some point.
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Old 10-16-2010, 01:17 PM   #73
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Originally Posted by XCaliber View Post
That is an interesting theory but that would that mean Vader was trying to sabotage the Dark Side from within all along ensuring the Empire's failure.
It was made pretty clear in the canon sources that Vader was more or less enslaved and seeking a way out. The EU expands on that further but, as we know, they don't count for shit.

Besides, would you want to live in this working environment?



http://www.escapistmagazine.com/arti...218-Now-Hiring (If the image doesn't show)
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Old 10-16-2010, 03:34 PM   #74
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lol
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Old 10-16-2010, 03:59 PM   #75
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Wasn't too impressed with The Force Unleashed, I felt the combat was shallow, the AI incredibly dumb and one dimensional, the lead character was uninspired and generic, and it was just too much of a God of War clone for me to really get into it.

For my money, Jedi Outcast was/is a way more solid game than The Force Unleashed.
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Old 10-16-2010, 04:06 PM   #76
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lol anywho I had the opportunity to try the demo last night and from what little of it I was able to play this is I'm already starting to believe this game will outdo it's predcessor in every way.
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Old 10-16-2010, 05:37 PM   #77
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Quote:
Originally Posted by stultiloquy View Post
Wasn't too impressed with The Force Unleashed, I felt the combat was shallow, the AI incredibly dumb and one dimensional, the lead character was uninspired and generic, and it was just too much of a God of War clone for me to really get into it.

For my money, Jedi Outcast was/is a way more solid game than The Force Unleashed.
I prefer Outcast as well. Academy even moreso, but it's kind of unfair to compare those games to unleashed. Apples and oranges, pretty much.
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Old 10-16-2010, 06:46 PM   #78
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around 1:53ish, what part of the movies is this music from?


http://www.youtube.com/watch?v=svWH0f8wo-g
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Old 10-16-2010, 07:03 PM   #79
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Quote:
Originally Posted by stultiloquy View Post
Wasn't too impressed with The Force Unleashed, I felt the combat was shallow, the AI incredibly dumb and one dimensional, the lead character was uninspired and generic, and it was just too much of a God of War clone for me to really get into it.

For my money, Jedi Outcast was/is a way more solid game than The Force Unleashed.
I only borrowed TFU from a friend. It was sold on its technical capacity, mainly its physics engines. And in the end, it felt like a tech demo. Throwing shit around with the force was cool, especially with enemies who would hold on for dear life.

But the story was pretty shallow. Its parallels to the original Saga cannot be ignored. they wanted a cinematic experience, and they failed. The combat engine was incredibly dumb.

But with the first one being a tech demo, I can't help but wonder what's going on in TFU 2. Maybe we finally get the game the first one should have been.

MAYBE.

Quote:
Originally Posted by XCaliber View Post
lol anywho I had the opportunity to try the demo last night and from what little of it I was able to play this is I'm already starting to believe this game will outdo it's predcessor in every way.
Won't take much.
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Old 10-16-2010, 07:18 PM   #80
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Quote:
Originally Posted by G View Post
around 1:53ish, what part of the movies is this music from?


http://www.youtube.com/watch?v=svWH0f8wo-g
Luke vs. Vader in Return on the Jedi. Their battle in front of the Emperor.

I think......
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