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Old 05-15-2011, 09:35 PM   #11
Kalyx triaD
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Kalyx triaD makes a lot of good posts (200,000+)Kalyx triaD makes a lot of good posts (200,000+)Kalyx triaD makes a lot of good posts (200,000+)Kalyx triaD makes a lot of good posts (200,000+)Kalyx triaD makes a lot of good posts (200,000+)Kalyx triaD makes a lot of good posts (200,000+)Kalyx triaD makes a lot of good posts (200,000+)Kalyx triaD makes a lot of good posts (200,000+)Kalyx triaD makes a lot of good posts (200,000+)Kalyx triaD makes a lot of good posts (200,000+)Kalyx triaD makes a lot of good posts (200,000+)Kalyx triaD makes a lot of good posts (200,000+)Kalyx triaD makes a lot of good posts (200,000+)
SvR will never be that hard because of how the combat engine works (simulating staged combat). For a wrestling game to be competitively viable, like say the Nintendo games (AKI trilogy, DoR1/2), you'd have to sacrifice tropes of realistic presentation. The SvR series will not do this. It celebrates the spectacle over the combat.

What this means for you is the computer can only ever be cheap and annoying, but not legit challenging on a competitive level.
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