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#41 |
Ron Paul 4 EVA
Posts: 152,467
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Got it. might not be able to play til this evening, though.
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#42 |
Member
Posts: 1,467
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Dunno, I read a lot of Fantasy stuff as a kid. Mostly R.A. Salvatore stuff. When I read it, my vision of the characters and the world they inhabit was more in tune with that gritty realistic style. That's how I liked to envision it, and it's stuck with me enough where I see something like World of Warcraft, and it's jarring.
When I think Dragons, Elves, and Mages, I just automatically think of that art style. That's my reason anyway. |
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#43 |
Ron Paul 4 EVA
Posts: 152,467
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Loving this.
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#44 |
I am the cheese
Posts: 51,460
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it picked the worst time to come out, im working out like 3hours in the am and then 3 hours in the pm plus work in between...
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#45 |
I am the cheese
Posts: 51,460
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i have it and i've gone threw the tutorial dungon, fixing to do cardio then IM GONNA PLAY TILL MY FINGERS BLEED.
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#46 |
Ron Paul 4 EVA
Posts: 152,467
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#47 |
Retired Prolly.
Posts: 11,296
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Love this game. Seem to be chugging health potions like crazy tho, probably because of my terrible timing at blocking/dodging then it is a game thing however.
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#48 | |
Ron Paul 4 EVA
Posts: 152,467
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Quote:
Minor health potions are easy to make. SPOILER: show So if you're having trouble blocking, at least you can snag some healing easy. I'm pretty good with the roll, but even I screw up sometimes. Less quick with the block button, because I'm not used to having two weapons + a shield. |
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#49 |
The Satanic Mechanic
Posts: 52,521
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Definitely interested in this, as I love fantasy action type shit. Any major gripes and/or praises worth mentioning/singing? Did they fix the bugs from the demo? How is it compared to Dragon Age and Skyrim and shit?
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#50 | |
Ron Paul 4 EVA
Posts: 152,467
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Quote:
Having not had any glitches save one in the demo, I can't comment on the difference. I'm not getting the one, random texture issues, anymore, though. The games runs pretty smooth. Most of the tweaks are minor, far as I can see. I've seen multiple reviewers say that they've played the game for X hours and are yet to see any major bugs, which is probably a good sign. The controls are probably too "floaty" for you though. |
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#51 |
The Champ is Here!
Posts: 13,614
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Yeah, that's known since 1999, when Curt Schilling bought the rights to his favorite board game, just so he could make sure the people who make it could stay well-funded.
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#52 |
Ron Paul 4 EVA
Posts: 152,467
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Who knew that athletes could be nerds, too?
:le gasp: |
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#53 |
Formerly Fausto Carmona
Posts: 16,875
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I remember reading that after games when all of the players would go out and drink, Schilling would go back to his hotel and play Warcraft or something.
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#54 |
I am the cheese
Posts: 51,460
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The bugs form the demo are gone. i have had some minor bugs tho. had my camera get stuck for like 5 seconds once and my subtitles got stuck on the bottom of the screen once. also had a charecter that was doing a mission with me fall in battle...but i could still talk to him lol...nothing bad tho
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#55 |
I am the cheese
Posts: 51,460
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DA:O might be my fav game of all time but this is light years beyond DA2 in terms of gamplay and level design and production value. So far i prefer it to skyrim but i think skyrim might be the second most dissapointing game of all time (right behind DA2.)
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#56 |
I am the cheese
Posts: 51,460
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things that Ive REALLY liked so far:
things that should be mentioned:
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#57 |
I am the cheese
Posts: 51,460
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(ftr the record skyrim was a great action game but shitty rpg)
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#58 |
Last of a Dying Forum
Posts: 16,215
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Is this online, or what?
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#59 |
Ron Paul 4 EVA
Posts: 152,467
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The camera's kinda loosey goosey. More to the point, it seems to pivot in a slightly different focal point than most other games. The camera is my only real gripe so far.
And yeah, I've got a nice amount of money off of sagecrafting without even really trying. I pick up a lot of the suckers, a lot more than I can ever use, so it's a good thing they sell for a decent amount. |
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#60 |
Ron Paul 4 EVA
Posts: 152,467
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#61 |
Ron Paul 4 EVA
Posts: 152,467
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Well, I got the achievement for beating an enemy at least four levels higher than me. I actually killed two, but a third got me when I had him down to a sliver of life. They were taking huge chunks off if they hit me even once, so there were many buffs involved. As well as a lot of rolling. My health regen and damage resistance potions died off at the last minute, and I didn't notice.
Still, it was nice to confirm they were just too badass for my level. And fun to whip them once I figured it out. |
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#62 |
I am the cheese
Posts: 51,460
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so im now cuaght up to where i got in the demo. really wish i had went with detect hidden. prolly gonna start leveling it now. hadnt realized there were secret doors in the world.
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#63 | |
Ron Paul 4 EVA
Posts: 152,467
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Quote:
I think they changed some stuff, speaking of. I think you needed a lower skill level to sell fenced goods to regular merchants in the demo. Could be wrong; I'm not redownloading just to check. |
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#64 |
Retired Prolly.
Posts: 11,296
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#65 | |
I am the cheese
Posts: 51,460
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Quote:
i've noticed a chime in certian locations where i believe there to be a hidden door. cant confirm if you need the skill to enter or not. |
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#66 |
I am the cheese
Posts: 51,460
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i take back what i said about items. you get some awesome rare items through questing. the drop stuff all has a basic look depending on your level it seems, and as you pregress the stats increase increase until you pass certian cap then it gets both a stat upgrade and a cosmetic, im sure these quest items are scaled too (hope not) but they are both fantastic and look really sweet. also im completely in love with this game.
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#67 |
Ron Paul 4 EVA
Posts: 152,467
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Yeah, I'm unclear on whether Detect Hidden is required to access them.
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#68 |
I am the cheese
Posts: 51,460
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after getting the skill yes you do need them. already completed a lorestone set thanks to it so i'd highly advise taking detect hidden up to level 5 no matter what type of charecter you have.
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#69 |
emerge
Posts: 16,710
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Got it!
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#70 |
Ron Paul 4 EVA
Posts: 152,467
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No game effect (beyond the obvious them being weapons) but it's awesome running around with flaming Chakrams on your back.
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#71 |
emerge
Posts: 16,710
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Have you seen any minor quests effect npc dialogue yet?
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#72 |
I am the cheese
Posts: 51,460
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#73 |
I am the cheese
Posts: 51,460
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#74 |
Ron Paul 4 EVA
Posts: 152,467
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#75 | |
I am the cheese
Posts: 51,460
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Quote:
![]() anyhow the spells seem to deliberately have delays and unspoken rules about casting. i havent really figured out why or what cause these slight delays yet, but i think it's by design. |
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#76 | |
Ron Paul 4 EVA
Posts: 152,467
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Quote:
Thing is, there seems to be a weird irregularity with the fire spell. Like, the lightning one has a definitive cooldown. The fire one I can literally spam, but sometimes won't trigger. I don't think it's a delay or unspoken rule. It's just a bug. |
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#77 |
I am the cheese
Posts: 51,460
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could be, i havent played with it obviously.
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#78 |
emerge
Posts: 16,710
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I was reading how someone destroyed a village in a sidquest and nobodymentioned it. Except that the town was then a ghost town..
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#79 |
I am the cheese
Posts: 51,460
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#80 |
emerge
Posts: 16,710
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I've been reading a lot of reviews that said shit about the game that I've found absolutley untrue. Dunno.
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