![]() |
|
![]() |
#1 |
Formally LOD
Posts: 151
![]() |
|
![]() |
![]() |
![]() |
#2 |
Ron Paul 4 EVA
Posts: 152,467
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
|
![]() |
![]() |
![]() |
#3 | |
Formally LOD
Posts: 151
![]() |
Quote:
Not saying it was completely flawless, but then nothing is. It all depends on the gamer really. Lets face it, millions of people play COD, and I think it's steaming horse crap for the most part. |
|
![]() |
![]() |
![]() |
#4 | |
Ron Paul 4 EVA
Posts: 152,467
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
No, just agreeing with a comment that the story was perfect and Fangerl struggled to find flaws with the game. Well, more specifically, you likened his praise of one game to another. If you didn't think it merited similar compliments, you probably shouldn't have likened.
Which, to be fair, Fangerl struggles to find flaws in anything above second grade. PLot holes to him are probably just more "I don't get it." Quote:
...And then purchase again in some instances. Yes, millions of people play COD. How many of them heap such praise on it as your comparison would indicate. Hell, COD is a primarily multiplayer franchise. Its focus is largely multiplayer. and both devs get death threats over broken elements of its focus. Since we're comparing the two, MGS is a primarily story-driven franchise. It's even used to justify the oft-shitty controls. MGS usually gets a pass on story from its fans. You know, its focus. It's perception, alright. Warped perception. "The story doesn't have flaws if you ignore the flaws." That sort of thing. |
|
![]() |
![]() |
![]() |
#5 | |
Formally LOD
Posts: 151
![]() |
Quote:
Haha, jeez... that was way too much effort and thought put into someone else's opinion. I was only saying that it's a matter of perception on what makes a great game to each person. My comparison to COD was simply that a lot of people love it, and I don't. You may not think the original MGS is that good at all, but I love it. |
|
![]() |
![]() |