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Old 05-24-2012, 06:16 AM   #9
Funky Fly
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Quote:
Originally Posted by Fignuts View Post
Ugh. I am of the opinion that this type of game does not fit the Superhero genre. I feel like if you have the marvel license, you should make a game that lets you truly feel the power and skills that these characters wield. Games like Prototype, Spider-man 2, and Arkham Asylum are good examples of this.

You just can't get that from an isometric view hack and slash. It always feels underwhelming to me.
I like both. The best part of the X-Men Legends/Ultimate Alliance series is building the perfect team towards the end of the game. When you've built 4 guys and a few reserves up from scratch just the way you like, then put them into groups based on their combined abilities around the end of the second act of the game, you're so ridiculously unstoppable, you really do feel like you are heading up a super team of asskickers.
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