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Old 03-12-2013, 02:45 PM   #11
Emperor Smeat
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Emperor Smeat makes a lot of good posts (200,000+)Emperor Smeat makes a lot of good posts (200,000+)Emperor Smeat makes a lot of good posts (200,000+)Emperor Smeat makes a lot of good posts (200,000+)Emperor Smeat makes a lot of good posts (200,000+)Emperor Smeat makes a lot of good posts (200,000+)Emperor Smeat makes a lot of good posts (200,000+)Emperor Smeat makes a lot of good posts (200,000+)Emperor Smeat makes a lot of good posts (200,000+)Emperor Smeat makes a lot of good posts (200,000+)Emperor Smeat makes a lot of good posts (200,000+)Emperor Smeat makes a lot of good posts (200,000+)Emperor Smeat makes a lot of good posts (200,000+)
One reason EA managed to mess up SimCity is because of them being cheapskates when it comes to servers. Either they own just the bare minimum available which is why they have to cancel online for games after 2 years or don't want to spend money on new servers unless a big screw up occurs.

EA's massive size means they can survive a lot of screw ups and problems before seeing any real negative effects.
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