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Old 06-03-2018, 04:32 PM   #1
Kalyx triaD
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Kalyx triaD makes a lot of good posts (200,000+)Kalyx triaD makes a lot of good posts (200,000+)Kalyx triaD makes a lot of good posts (200,000+)Kalyx triaD makes a lot of good posts (200,000+)Kalyx triaD makes a lot of good posts (200,000+)Kalyx triaD makes a lot of good posts (200,000+)Kalyx triaD makes a lot of good posts (200,000+)Kalyx triaD makes a lot of good posts (200,000+)Kalyx triaD makes a lot of good posts (200,000+)Kalyx triaD makes a lot of good posts (200,000+)Kalyx triaD makes a lot of good posts (200,000+)Kalyx triaD makes a lot of good posts (200,000+)Kalyx triaD makes a lot of good posts (200,000+)
Destiny 1 Year 3 not being basis for vanilla D2 can only be explained (imo) by the all good things added in D1 being from the live team (or B Team) while the main team took their tone deaf ideas into D2 - which had to be rebooted mid-production just like D1.

It's likely the live team and Vicarious Visions will have to save the game somemore. VV had creative and mechanical input in the Warmind dlc. But the main team is likely covering the big Sept dlc. I have little hope they learned anything.
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