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#1 |
Posts: 21,603
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#2 |
Tedious Inevitability
Posts: 7,521
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I used to work for Game, and we never sold out of a big release game. When San Andreas came out, we sold 800+ copies in two days (in a small-ish seaside town), and had enough left over to keep going after we'd sent 200 copies to a London store.
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#3 |
Raw Video Footage
Posts: 45,950
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So how is TPWW gonna approach this multiplayer?
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#4 |
look at that hat
Posts: 4,520
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Most likely the same way we always do. Talk about playing each other and then never doing it.
They haven't talked about multiplayer though so hard to talk about it. |
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#5 | |
Why So Curious?
Posts: 3,408
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Some more stuff from gtagaming.com:
Quote:
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#6 |
Raw Video Footage
Posts: 45,950
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I hope the multiplayer keeps all this cool sandbox stuff.
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#7 |
Posts: 22,695
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Preordered it the other day, cant wait.
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#8 |
RIP SABU
Posts: 35,541
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If it's really built to last, I certainly hope they don't wait too many years before making a GTA V or whatever the next is titled, although if this one can keep me entertained until at least ’12 i'll b happy.
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#9 |
Over Like Rover
Posts: 38,444
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I'm guessing they'll go back to one every 2 years
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#10 |
look at that hat
Posts: 4,520
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Here are some notes from a 16 page preview in Edge:
In GTA IV there are strip joints and, more unexpectedly, comedy clubs, which have been incorporated in a manner that is "enough to make your head spin." Edge aren't allowed to say anything else about it at this time. Jets and planes fly through the airport, and have visible pilots inside them. The tester drove alongside a jet, only to have a 4-star wanted level appear! One encounter face-to-face with a cop got the response: "I'm a cop... and you're a dickhead!" On the subject of multiplayer... Houser wasn't able to go into much detail, but he did mention being able to get together online in the game with no other goal other than to use it as a meeting place: "I'll meet you in a car and we'll hang and just drive and listen to music, chilling in the car, with your 3D model sat next to me," he says. The car paint jobs are noticable from newer cars being gleaming and spotless, to old cars being rusted and dull. Bulletholes and dirt are permanent on cars. Interior walls can be greatly damaged, "ripping chunks out of the plaster with gunfire." |
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#11 |
look at that hat
Posts: 4,520
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Here are some of the reported multiplayer modes: Team Deathmatch, Cops n' Crooks, Deal Breaker, Bomb da Base, and Hangman's Noose. Among others.
There aren't any details about them yet but there is a German magazine that apparently got to play 2 of those modes and they have details on them in their preview which is due out on the 19th. But more than likely we will get information on it earlier. |
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#12 |
look at that hat
Posts: 4,520
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Multiplayer details from PSM Spain.
There are 15 multiplayer game modes in GTA IV. PSM had an opportunity to play 7 of them. The rules of each game are determined by the host. Multiplayer supports upto 16 players. Your online character is fully customizable. You can alter his race, sex, hair, clothing etc. PSM Spain has all the first details on GTA IV's multiplayer system. The game modes featured are as follows: PSM Spain has all the first details on GTA IV's multiplayer system. Hangman's NOOSE Car Jack City Bomb da Base Bomb da Base II Mafia Work Team Mafia Work Deathmatch Team Deathmatch Turf War Cops n Crooks Race GTA Race Deal Breaker Free Mode (some other mode?) In Race and GTA Race, the host gets to decide which vehicles are involved, and the number of laps to be played. You can shoot and throw molotovs from the window, and even steal your rivals' car. In Deathmatch and Team Deathmatch, the host gets to decide whether the police can intervene or not. The host also gets to decide the number of pedestrians, the amount of traffic, and the type of weapons. In Cops n Crooks, one team play as cops and the other play as criminals. The cops must stop the criminals from escaping. They can monitor the locations of the criminals on their GPS systems, while the criminals have no idea where the cops are. In Mafia Work and Team Mafia Work, you play as one of Kenny Petrovic's mafia henchmen. You must complete hits ordered by the boss (via the cellphone) before your rivals are able to do so. A single-player mission called "Hangman's NOOSE" features co-op. You and your friends will be able to escort a mobster, while being pursused by a SWAT team. The map used in multiplayer is the same map that is used for single player. |
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#13 |
Over Like Rover
Posts: 38,444
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This might be the game that really gets me into online gaming
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#14 |
Raw Video Footage
Posts: 45,950
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Free Mode FTW.
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#15 |
look at that hat
Posts: 4,520
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Some new information on multiplayer mostly:
Jeronimo Barrera, a senior developer at Rockstar, says it takes testers playing 4 hours a day "a good 2 weeks to get through the whole single-player game." Rockstar's Steve Hahnel says the ambition of GTA IV is the reason the game was delayed. Multiplayer was one of the main things responsible for the delay. Gameplay needed to be balanced, and "an authentic Liberty City had to be created for 16 players to explore and destroy simultaneously." In multiplayer, as stated previously, the host gets to decide on a number of options such as weather, vehicle types, spawn location, etc. The host also gets to decide if auto-aim can be used. Health, armour and cash pickups are available during multiplayer. The cash determines your online rank - from 0 to 10. Kill people and steal their money to boost your online credibility. You can wander anywhere during multiplayer, but if you die you will respawn in the area that the host has set. You can't play as Niko during multiplayer, but you can create your own character (male or female) using different clothing. ![]() |
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#16 |
Raw Video Footage
Posts: 45,950
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F'n hawt.
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#17 |
XBL TAG : Mootkinstein
Posts: 3,342
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I'm fucking psyced out... any free roam mode available so i can just cruise with my mates?
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#18 |
Raw Video Footage
Posts: 45,950
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#19 |
He's Here
Posts: 60,735
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#20 |
look at that hat
Posts: 4,520
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There's no actual details on Free Mode other than it's been confirmed. But I think it pretty much says it all in the title.
There is also a new trailer tonight at 10 GMT. Can't wait. |
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#21 |
look at that hat
Posts: 4,520
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Here's a view of the islands from a helicopter
![]() And here are the links to the street maps. http://uploadingit.com/files/504162_...;20map%202.png http://uploadingit.com/files/504158_...gta4%20map.png |
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#22 |
look at that hat
Posts: 4,520
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#23 |
I am the cheese
Posts: 51,463
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Looks hot.
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#24 |
He's Here
Posts: 60,735
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Ho. Ly. Shit.
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#25 |
Angel Headed Hipster
Posts: 37,942
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Hottttttttt
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#26 |
Over Like Rover
Posts: 38,444
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Just seen the new trailer. Really excited for this now
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#27 |
Posts: 19,299
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#28 |
Over Like Rover
Posts: 38,444
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Sure I was excited, it's just it's always been so far away
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#29 |
XBL TAG : Mootkinstein
Posts: 3,342
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So how will online work? They usually dont have a main menu do they so... Will we have to go somewhere on the game?
The PC versions had mods before didn't they, for online play? TBH that map just looks like gta 3 but some adds... looks like i could explore it all in a few hours |
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#30 |
look at that hat
Posts: 4,520
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You access the multiplayer by your mobile phone in game.
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#31 |
The Caption Crippler
Posts: 8,855
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Looks awesome.
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#32 |
look at that hat
Posts: 4,520
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I'm going to double post here because I forgot to mention that Rockstar is also opening up a site called Rockstar Games Social Club which will have multiplayer leadboards and stat tracking. On top of that it will include sections:
LCPD Police Blotter - basically shows the most dangerous areas in the game based on all players activity in game as well as the most used weapons and such. The Story Gang - shows how fast people completed the main story and who was the first to do so. The 100% Club - pretty obvious. First to get 100%. The first 10 people to do it get a "key to the city" sent to them. The Hall of Fame - shows the players in the top sections The Liberty City Marathon - shows the players stats for total run, swim, drive time sort of thing. I forgot something else. When a song you like is playing, just dial 'ZIT-555-0100' and your phone will return the name of the song. If you are registered with the social club it will also return a link to the DRM free download provided by Amazon.com Last edited by DS; 03-29-2008 at 11:08 AM. |
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#33 |
look at that hat
Posts: 4,520
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Here are pictures of the HUD. Notice it's just the map and the two circles around it (armor & health)
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#34 | |
Why So Curious?
Posts: 3,408
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I don't know if this was posted yet, but...
Quote:
- HOME intergration...BIG time. - The PS3 will have near full DLC support for the game, maybe even some exclusives of their own - There will be a trophy system in Home that will be VERY deep from the looks of it. There was a few extra things said at http://www.n4g.com/ps3/News-129170.aspx, but this is VERY good news. Last edited by darkpower; 04-08-2008 at 03:24 PM. |
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#35 |
look at that hat
Posts: 4,520
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Multiplayer previews from a lot of companies today and this week. Here are some new multiplayer screens.
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#36 |
Lord of all Manors
Posts: 5,096
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I am very excited for this game.....my social life is going to take a serious beating.
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#37 |
Raw Video Footage
Posts: 45,950
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Very nice. So Cops and Robbers continues to be the greatest schoolyard game every made.
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#38 |
Raw Video Footage
Posts: 45,950
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I could actually say:
"You, me; knife fight at the docks at dawn." And we can do that. |
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#39 |
ELF ANGEL
Posts: 39,476
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I broke down and bought a PS3 because of this, and I have not been more pumped for a game.
Ever. |
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#40 |
Raw Video Footage
Posts: 45,950
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You know its coming out for Xbox 360 as well, right?
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