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Old 11-11-2008, 07:19 PM   #1
Funky Fly
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Aside from everything that was mentioned, I'll say blatant glitches or glaring issues that could be resolved with patching that don't get it.

How many big budget games have some glaring issue that could be fixed via patch that never do? Pisses me off to no end.
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Old 11-11-2008, 08:23 PM   #2
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GOD DAMN FUCKING RING OF DEATH!
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Old 11-11-2008, 09:45 PM   #3
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RROD is a glaring issue, not a little thing, ass.

Addictive/over hyped games that end way to fast with little to no replay value. Like, wow, I beat it in 3 days...I know I had a hard time putting it down, but still should have lasted a little, longer. I'll play though it again? Hmm, maybe this weekend after if forget some of the levels. Then this weekend turns into next month, and next month turns into never. And you reliazed you payed $60 for 10 hours of fun.
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Old 11-11-2008, 09:47 PM   #4
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On thing that never bothered me is when the end levels start to get impossible hard and my thumbs are already sore and cramping and I'm 8. Looking at MegaMan 2 and Super Mario Brothers, I never beat those as a kid without game genie. But I'm completely fine with that.
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Old 11-12-2008, 12:38 AM   #5
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Another thing I don't like is water levels or any level that hinders my movements. Again, Sonic 1, it's annoying how slowly he drags himself through the water. Espeacially when I'm trying to avoid those spears that pop in and out the floor and ceiling. Mario isn't as bad because he can swim quite fast but as a child playing Mario64, I despised the water levels. With it being my first proper 3D game and only being 8 or so it was a real chore.

Another thing is pop up in racing games (Or racing in GTA 4 to be exact). Nothing worse the ripping down a highway only for a bus or a whole grid of traffic to pop up, seriously, just a second before you make contact and at one point after I made contact. Lost an online race that way a few times.
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Old 11-12-2008, 05:10 AM   #6
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While we're at it


Volcano levels
Train levels
Sewer levels
Mine levels
Slippery ice levels
Elevator fights, ninjas almost guaranteed
Any underwater level because pretending to swim just isn't that fun.
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Old 11-12-2008, 11:29 AM   #7
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Volcano levels
I already said lava levels.

Create stacking puzzles get old as well
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Old 11-12-2008, 12:50 PM   #8
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Originally Posted by Boomer View Post
I was pretty floored when Metroid Prime 3 had no multiplayer when Metroid 2 had it. I don't care if it sucked or not (it did), how can you just remove it? At least attempt to make it better, even if it means a few tweaks and two new game modes.
Yeah, I don't get the reasoning. Most people wanted MP in MP2 to be better, not removed.

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Originally Posted by LoDownM View Post
Yeah, removing features and taking things out really annoy me. Kinda why I don't want to get Dynasty Warriors 6, only a handful of characters have a story and some characters share movesets AND less characters. wtf, really? So the PS3 is more powerful then the PS2 and Xbox, but yet the first next gen DW game has less diversity?

There's other reason's I don't want DW6, but those are more to do with being a die hard Three Kingdoms era fan.
17 Musou modes, and only a handful of unique movesets. I could get into the skill trees and renbu, but instead, I'll go into another pet peeve, the reasoning behind this glaring problem:

We're building a new engine from the ground up.

I don't give a shit. If you must build a new engine, put out a complete game along with it. I hate being hit with this whole "But the next GTA game will be good," or "We'll add back characters in DW7/6XL."

One of the greatest things about WO is that you get all the characters from both games, plus new ones. I don't care that it's not optimised for the 360/PS3, I don't have to worry about Renbu, I can play anyone in story mode (Even if there are only 5 unique storylines), and I get more than ten different movesets.

By the way, they're releasing a 2 Disc version of DW6 for the PS2, with added Musou modes and features. How's that for a big fuck you to the PS3 and 360 owners who bought the game for the revolutionary next gen BME?
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Old 11-12-2008, 01:44 PM   #9
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Quote:
Originally Posted by Kane Knight View Post

17 Musou modes, and only a handful of unique movesets. I could get into the skill trees and renbu, but instead, I'll go into another pet peeve, the reasoning behind this glaring problem:

We're building a new engine from the ground up.

I don't give a shit. If you must build a new engine, put out a complete game along with it. I hate being hit with this whole "But the next GTA game will be good," or "We'll add back characters in DW7/6XL."

One of the greatest things about WO is that you get all the characters from both games, plus new ones. I don't care that it's not optimised for the 360/PS3, I don't have to worry about Renbu, I can play anyone in story mode (Even if there are only 5 unique storylines), and I get more than ten different movesets.

By the way, they're releasing a 2 Disc version of DW6 for the PS2, with added Musou modes and features. How's that for a big fuck you to the PS3 and 360 owners who bought the game for the revolutionary next gen BME?
Yeah I read about the PS2 version having more things then the current gen versions. Big wtf moment when I was reading about it.
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Old 11-12-2008, 01:20 PM   #10
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I want to make a game the purposely includes all of these elements just a fuck you to gamers.
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Old 11-12-2008, 02:41 PM   #11
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They need to have focus groups playing near finished games. Not play testers, focus groups made up of common gamers. There is a difference that I think would impact game development positively.
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Old 11-12-2008, 07:14 PM   #12
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How about characters dying when they fall into water. They can jump higher than fuck and can run very fast, but the minute they hit water they die.
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Old 11-12-2008, 08:08 PM   #13
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Quote:
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How about characters dying when they fall into water. They can jump higher than fuck and can run very fast, but the minute they hit water they die.
I always wondered where the volcano that sprewed the molton liquid called water was in Vice City
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Old 11-12-2008, 10:09 PM   #14
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How about characters dying when they fall into water. They can jump higher than fuck and can run very fast, but the minute they hit water they die.
I was thinking the same thing when I was playing Assassin's Creed.

Really, Altair? You can fly across rooftops and murder anyone you please, but you don't know how to swim?
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Old 11-12-2008, 10:51 PM   #15
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Quote:
Originally Posted by Vietnamese Crippler View Post
I was thinking the same thing when I was playing Assassin's Creed.

Really, Altair? You can fly across rooftops and murder anyone you please, but you don't know how to swim?
To be fair, Assassin's Creed was set in the time when they didn't bathe. I doubt they would swim. Plus Europe's water is nasty and gross.
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Old 11-12-2008, 08:19 PM   #16
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It bothers me when I make a clean head shot on a boss with a gun or something, and he is still alive.
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Old 11-12-2008, 09:46 PM   #17
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-When all the games I like come out in the same 2 month period

-Teammate AI in BAL on the new Pro Evo

-The majority of online gamers

-Americans not responding to my shipping questions on eBay

-The fact I still haven't finished GTA

Not so much in game things but gaming things nonetheless
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Old 11-13-2008, 09:24 PM   #18
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-When all the games I like come out in the same 2 month period
This this this. Currently fumbling between Banjo Kazooie, Little Big Planet, Deadspace, Fable II, and Mirror's Edge. And probably something else I forgot.
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Old 11-14-2008, 01:47 PM   #19
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You know, if you were broke, then it wouldn't matter if they came up all at the same time.
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Old 11-15-2008, 07:42 AM   #20
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I work at Gamestop and can check games out for free.


But only one at a time. D:
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Old 11-15-2008, 08:39 AM   #21
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I work at Gamestop and can check games out for free.


But only one at a time. D:
We got our check-out privs. taken because someone stole about four new releases.
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Old 11-15-2008, 11:23 AM   #22
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Quote:
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I work at Gamestop and can check games out for free.


But only one at a time. D:
Is it true that when they promote you, they graft an alien creature to you to insure that you push pre-orders, one which saps your soul and leads you to lie about store policies?

And is it true that if you are fired, they don't remove it?
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Old 11-15-2008, 11:27 AM   #23
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I dunno. I won't be promoted until Monday. D:


Gamestop used to legitimately fire people for not pushing pre-orders, though. While they cut that shit out before I started working there, alot of the older guys still have this Post-Traumatic-Stress thing going on about it--like, if someone steps on a twig, they'll think Charlie's in the trees and they're gonna be motherfucking canned if they don't get some reserves. I only personally know one guy like that, and he's a huge pain in the ass to work with.
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Old 11-15-2008, 10:42 PM   #24
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I dunno. I won't be promoted until Monday. D:


Gamestop used to legitimately fire people for not pushing pre-orders, though. While they cut that shit out before I started working there, alot of the older guys still have this Post-Traumatic-Stress thing going on about it--like, if someone steps on a twig, they'll think Charlie's in the trees and they're gonna be motherfucking canned if they don't get some reserves. I only personally know one guy like that, and he's a huge pain in the ass to work with.
Yeah, I pulled the rest from Babylon 5. The alien bit.

I know some people who got canned for not meeting the preorders. They really aren't the same after.

Also, another bit in Saints Row that's pissing me off:

It's not a SR only thing, but I hate the way you can get punked no matter what vehicle you're driving. Like, I've been driven off the road in the Compensator and Bear by a run of the mill motorcycle. This only works one way, too. Like vehicles are badass until you get into them. Then you can spin out with the slightest provocation, and no amount of speed lets you outrun the cops.

Also, I hate omniscient guards/cops/whatever.
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Old 11-15-2008, 03:48 PM   #25
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Cheap ass bosses.
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Old 11-15-2008, 07:17 PM   #26
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Quote:
Originally Posted by Fallen Angel View Post
Cheap ass bosses.
Word. Especially in fighting games or action games. WTF, buddy? You have 1 HP left, bullshit you're suddenly gonna counter every attack and whittle me down to nothing.
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Old 11-15-2008, 07:23 PM   #27
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Sheng Tung or whatever his name was in MK.

Magneto in Xmen: Mutant Academy
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Old 11-15-2008, 08:08 PM   #28
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The fact the two levels before the last level is 150% harder.

I hate the fact I've spent 2 hours, reset the game 90 times, and broken 3 controller, on the two levels and now here I am in the final level and it's the easiest level of the whole danm game! I mean it's like they forgot they had the final boss/level and quickly pulled something together at the last minute.
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I also hate random guards that do nothing. They're just standing around (mostly doorways) watching you kill other 30 guards that are attacking you.
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Having to go into Bathrooms
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And just death by anything stupid: Water, Chicken, falling into a pit, ect...
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Old 11-15-2008, 08:10 PM   #29
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Akin, if you hate that. Dont play God of War.

I love the game but the end fight was a million times easier then the second last.
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Old 11-15-2008, 09:14 PM   #30
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Quote:
Originally Posted by Fallen Angel View Post
Akin, if you hate that. Dont play God of War.

I love the game but the end fight was a million times easier then the second last.
I did play GoW. I try to over look the end, since I did like it though I was easy to beat.
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Old 11-15-2008, 09:25 PM   #31
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Very fun game.

However


SPOILER: show
Why the fuck would they have the hardest fight (The Dopplegangers) Before fighting Ares?
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Old 11-15-2008, 09:30 PM   #32
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Quote:
Originally Posted by Fallen Angel View Post
Very fun game.

However


SPOILER: show
Why the fuck would they have the hardest fight (The Dopplegangers) Before fighting Ares?
The only thing I can even think up is, they thought they made him hard to beat.
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Old 11-15-2008, 10:12 PM   #33
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Quote:
Originally Posted by AKin3D View Post
The only thing I can even think up is, they thought they made him hard to beat.


You can use the twirl-poke combo over and over until he dies. How is that hard.
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Old 11-15-2008, 10:04 PM   #34
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One thing with Fable 2 I've noticed is that is become tedious fighting guys. I'm not scared I'm going to die. It is more like, great 10 zombies are on me, guess I'll burn them to hell.
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Old 11-15-2008, 10:11 PM   #35
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I hate when epic fights are ridiculously easy.
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Old 11-15-2008, 10:44 PM   #36
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Oh Oh Oh

"Realistic" Driving ala GTA 4
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Old 11-15-2008, 10:51 PM   #37
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Ah yes. Cars that drive like bricks.
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Old 11-15-2008, 10:57 PM   #38
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Ah yes. Cars that drive like bricks.
No, Bricks can turn.
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Old 11-16-2008, 04:46 PM   #39
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No, Bricks can turn.
...Really? Maybe I should try the e-brake.
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Old 01-06-2009, 10:12 PM   #40
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Online games that don't have an intuitive way of telling me if I'm lagging or not. Sure the gameplay will be an obvious tell, but a fucking colored bar takes like an hour to render. I'd appreciate it.
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