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#41 | |||||
Smitten for Kittens
Posts: 3,814
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Again, trying to act real passionate and emotionally invested against a paltry portion of the argument--not the main part of it, but the tiny snippet at the beginning that you completely misinterpted--is a fine way to debate badly. I guess it's hard to take what anyone says seriously when you can't fucking read though, right? Quote:
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#42 |
Smitten for Kittens
Posts: 3,814
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#43 |
Raw Video Footage
Posts: 45,950
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How long have you been playing the Tekken series? Juggles got crazy by part 4. Don't say shit like "always" and "forever" and cover your ass by predicting somebody would jump on it. Calling it won't stop me or anyone from going the only logical route, that is to say you're wrong.
And how many games are combo heavy versus my model of combat? A fucking lot. And where's my evidence of combos dominating top level play? Actually not so combo centric (3rd Strike), but how would it look having nothing but vids that prove my pint, right? |
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#44 |
Smitten for Kittens
Posts: 3,814
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Yeah, it's certainly "covering my ass" to point out that I'm not being literal. It's certainly not your fault for ignoring an entire section of the statement in favor of the juicy parts. Clarification? The rest of the argument? Why, the only relevant part of the argument is the one you can argue with, not the parts you can't! Pretend those aren't there! It's the only logical route, am I right? Just take out a tiny segment, throw it out of context, and congratulations! I mean, I even went so far as to tell you what my argument wasn't before you proceeded to plow on through the door.
Also, did you even fucking watch those videos, or do you just not understand what those guys are doing? Except for the Tekken vids--which were from the same tournament, if I'm not mistaken--the majority of those fights were won with fake outs, throws, and in the KoF case, tactical switchups. I mean, for a guy that can't take me seriously, you're awfully... I don't know... incapable of defending your stance. Oh, wait. Your stance is just you pissing and crying about shit everybody else got used to years ago. Sorry, I forgot how hard it is to defend driving the wrong way down a one way street. |
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#45 |
Smitten for Kittens
Posts: 3,814
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You know what, fuck it. I'm not feeding into your desperate plea for validation from your fellow neckbeards any further, and I really should have stopped pretending this was a legitimate subject for discussion instead of some half assed attempt at gamer blogging the second I realized you posted this exact topic over multiple forums. You can neither put up a solid argument without stumbling through a mine field of primitive fallacies, nor respond without throwing up a bunch of buzzwords and name drops as if being the cool kid at your particular table somehow makes your bullshit easier to choke down. See you guys after I get done doing something that's actually halfway entertaining.
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#46 |
Smitten for Kittens
Posts: 3,814
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For example, not Tekken.
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#47 | |
Raw Video Footage
Posts: 45,950
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Quote:
![]() Let's review for your sake:
But it looks like you're okay with the landscape (or am I being pretentious in saying so?). But the fact remains that in most fighting games, most fights are decided by combos. Mind games and set-ups are romantic and all, but dial-a-combos save the day. Forgive me for wanting more fighting games evolve past this. And no, Tekken 6 extending the life bar doesn't count. |
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#48 |
Selectively Social
Posts: 16,336
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lol
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#49 |
Raw Video Footage
Posts: 45,950
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#50 |
BAY BAY
Posts: 36,524
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#51 |
I am the cheese
Posts: 51,475
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I
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#52 |
Raw Video Footage
Posts: 45,950
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#53 |
BAY BAY
Posts: 36,524
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NO
AM2 develops it or no sale. Don't want tiger heads and satan-incarnates flipping around in an otherwise awesome game (VF) ![]() |
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#54 |
Hey Mister!
Posts: 54,952
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Just because Virtua Fighter isn't as farfetched as tekken, doesn't mean it's so realistic that it would be ruined by a crossover featuring those types of characters.
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#55 |
BAY BAY
Posts: 36,524
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I didn't mean that, I just meant that I could see Namco completly bastardising the VF characters.
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#56 |
Maverick Hunter
Posts: 525
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Virtua fighter IS NOT realistic. Ugh ....virtua fighter
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#57 |
Hey Mister!
Posts: 54,952
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#58 |
BAY BAY
Posts: 36,524
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#59 | |
BAY BAY
Posts: 36,524
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Quote:
![]() Last edited by #BROKEN Hasney; 04-12-2009 at 01:23 PM. |
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#60 |
Hey Mister!
Posts: 54,952
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Even if they do that, Namco knows the money is in Tekken vs Virtua Fighter. Not Ten vs Virtua Fighter characters with tekken makeovers.
They would have nothing to gain from changing the VF characters. |
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#61 |
BAY BAY
Posts: 36,524
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They could swerve it and make a 3D MvC2 style game, just to piss everyone off
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#62 |
BAY BAY
Posts: 36,524
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Thinking about Yu not being there, I do not have high hopes for VF6 either
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#63 |
Raw Video Footage
Posts: 45,950
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I think Namco's smart enough to respect VF characters but have them play better than they did. VF with limb-based attacks would be interesting, though I wouldn't mind Tekken adopting the punch-kick-block model either. Namco would be doing SEGA a favor with this one.
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#64 |
BAY BAY
Posts: 36,524
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Hmmm, just found some special edition VF4 disc that has all the VF4 characters/moves but in the VF1 engine. I didn't know I owned that....
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#65 |
Raw Video Footage
Posts: 45,950
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I tried so hard to like VF but it comes off as floaty and boring. I would give VF5 a try and even buy if the chance came around, if only to build a fighting game library. DOA4's more fun to me.
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#66 |
BAY BAY
Posts: 36,524
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It's always been like that though, it's weird. Everyone can agree on what is a good fighting game (not always agree on whats the best) apart from VF and Tekken which just draws polar opposites.
I know what you mean though, I prfer DOA over Tekken. |
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#67 |
Raw Video Footage
Posts: 45,950
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VF vs Tekken needs to happen. I think the teams should mix and match to design the game. But I'd love to see Namco's crossover engine in motion. What elements stayed and what left. His comments ruined my day, I've been thinking about it for a while.
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#68 |
The Satanic Mechanic
Posts: 52,521
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#69 |
Hey Mister!
Posts: 54,952
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BCWWF
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