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#81 | |
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BAY BAY
Posts: 36,524
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Hence why the Dreamcast's Royal Rumble could handle more, they were only using PS1 graphics. |
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#82 |
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it's really real meat
Posts: 7,366
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just played '10 again last night and another thing that bothered the hell out of me was the ref. He would constantly get in the way when i went for a grapple move/weapon shot and wound up getting him instead, I even wasted a few finishers on him by accident.
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#83 |
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He's Here
Posts: 60,735
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Time for a new engine, as said time and time again.
I really hope this is the last year with the same engine. With this generation's lifespan predicted to be at least five more years I don't want the same old shit cranked out year after year. Change it up ONCE this gen. Fuck. |
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#84 |
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It's High Noon!
Posts: 15,703
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#85 |
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Diabetes Coming To Getcha
Posts: 6,826
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I honestly dont care about the new features or new wrestlers this year, just give me a game thats hard.
Seriously, played 2010 last night and was very VERY dissapointed. I had to stand around and wait for the CPU to hit an offensive move and not just stand in one spot. Come on....MAKE IT FREAKING IMPOSSIBLE! |
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#86 |
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He's Here
Posts: 60,735
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Yeah it actually did get easier, mainly because they can't spam reversals now, which is the only way the SVR series has ever really been "hard".
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#87 |
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He's Here
Posts: 60,735
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Euphoria Physics Engine in a wrestling game. Make it fucking happen.
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#88 |
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BAY BAY
Posts: 36,524
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The achievements were always horribly easy anyways.
"DO 'X' ON THE HARDEST SKILL LEVEL" OK *turn AI reversal frequency alllll the wayyyy doooowwwn*. BAM |
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#89 |
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King K Cool
Posts: 28,472
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Am I the only person that didn't do that?
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#90 |
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BAY BAY
Posts: 36,524
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It was cheap AI anyway.
DoR2's AI reversed a lot, but it never felt cheap. |
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#91 |
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King K Cool
Posts: 28,472
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That's true.
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#92 |
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The Satanic Mechanic
Posts: 52,521
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#93 |
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The Darkness Has Awoken
Posts: 2,619
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How would be all feel if next years game they changed the engine to DoR, and still up's the graphics, making the AI as agressive in SvR as they were in it? I personally wouldn't find, especially if they add moves that are in it but have never been in SvR.
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#94 |
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He's Here
Posts: 60,735
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DOR 2 is probably the greatest wrestling game engine-wise ever. I wouldn't mind if they kept the exact same graphics, upped the amount of guys on the screen, updated the roster/arenas, added a few modes and called it a day.
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#95 |
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President of Freedonia
Posts: 58,383
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Even if they don't up the amount of guys on screen, I'd still love to see 4 on 4 and 5 on 5 elimination tag matches, or even 7 on 7 (since it was 7 on 7 at Bragging Rights last year)
You can assign the D-Pad or something to change which 2 of your partners appear on the apron at any one point. If the match winds down to be 4-on-1, 5-on-1, etc. you can end up with your whole team on the apron. I mean, they still have guys just disappear after Elimination Chamber/Battle Royal, so it's not like you could use the realism argument. The important thing is that it would create a nice long match between two teams. |
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#96 | |
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Ron Paul 4 EVA
Posts: 152,467
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Quote:
No. I haven't touched the sliders in...Ever. Anyway, another thing I wish they'd do is STOP TAKING THINGS OUT! The justification is usually online, and this is one of the reasons I hate the online craze. I think this year, you're only allowed four articles of clothing, and tops are limited to T-Shirt or Tank Top. |
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#97 | |
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Amazon Affiliate
Posts: 42,694
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Quote:
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#98 |
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Ron Paul 4 EVA
Posts: 152,467
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I hate the shininess of some of the models, too.
I know that won't change any time soon, but humans aren't glossy. Even the wrestlers themselves, when they sweat in the heat of a match, do not look that glossy. Or, at least not most of their bodies under virtually every lighting. |
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#99 |
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The Darkness Has Awoken
Posts: 2,619
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As KK said, they need to stop taking thing out period. If they add clothing and moves, stop removing them in the next 2-3 years, once they removed stuff they only added in the previous game.
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#100 |
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Diabetes Coming To Getcha
Posts: 6,826
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Now that I think of it, I never played a wrestling game (Unless I was playing a human being) that was very hard. No Mercy and HCTP are two of my favorite games, and, dog damnit, I play them and it's too freaking easy. Good AI is never too much work. Make it happen.
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#101 |
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He's Here
Posts: 60,735
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Wrestling games are only ever hard because of reversals. And in that regard, it's more frustrating and cheap than "hard".
I like working matches better than "trying to win", but sometimes I'd like a challenge. |
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#102 |
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Posts: 21,603
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Yeah I like working matches too. It is a wrestling SIM.
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#103 |
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Diabetes Coming To Getcha
Posts: 6,826
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They're only hard because of reversals? Well, maybe they should change that this year. Do it.
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#104 |
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Raw Video Footage
Posts: 45,951
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Don't you guys play people?
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#105 | |
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BAY BAY
Posts: 36,524
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Quote:
If you did it on this, it would need to load before the new guy appeared, like it does during the countdown of a Royal Rumble. |
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#106 |
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The Satanic Mechanic
Posts: 52,521
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This game isn't really good for that, since you can just spam shit up and down. I play with my brothers and do everything in my power not to spam them, but it's still blowout after blowout. No Mercy and DoR? We get epic battles because you have to be good at the game, you can hiptoss a guy into another guy and any move can be interrupted.
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#107 | |
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Ron Paul 4 EVA
Posts: 152,467
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Quote:
The opposite was true of ladders. You couldn't move ladders at all in No Mercy short of picking them up, and I think the same was true of DoR. But in Smackdown, finishers knock 'em over, and even casual touching moves them. As for playing humans, people are predictable, too. The only time online matches really get "surprising" is when the game lags or similar long enough to throw off the rhythm. Well, except in big matches, but even then.... Anyway, I always wanted some middle ground. being clipped by a guy shouldn't drop you, but when you get thrown into another guy, it should knock you both down. When someone hits a big move and you're near it, it should impact you. Jericho doesn't have to re-set the ladder after every Codebreaker, but if someone spears you into the ladder, there should be a decent response that involves you hitting the ladder and the ladder moving. You know, like having actual weapon physics. |
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#108 |
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The Satanic Mechanic
Posts: 52,521
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Yeah, but DoR is better.
I became a master of triple threat matches after a while. "oh a suplex coming at me?" **odge, finisher to the guy still standing, submission finisher to the fallen guy, win* |
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#109 | |
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Raw Video Footage
Posts: 45,951
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Quote:
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#110 |
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RIP SABU
Posts: 35,580
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And also, forgive me if I'm wrong, but didn't both DoR games have the "Momentum Shift" feature that you could use once per match if you were in extreme danger and also win relatively easily using that and a finisher/submission?
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#111 | |
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Ron Paul 4 EVA
Posts: 152,467
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Plus, AI opponents don't pop up in 2 seconds after five finishers. Which helps. |
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#112 |
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RIP SABU
Posts: 35,580
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I wasn't all that fond of DoR's GameCube predecessor, WrestleMania XIX, but I can't get over hating myself for the fact that for some unexplained reason I absolutely loved the zany story mode that was just like 5 objectives on 5 levels each or 25 challenges, and you'd fight in a mall, on top of a skyscraper, and on a shipyard, forgot what the other two. And all it was was like they'd tell you to "Throw three workers off the top of the skyscraper without being thrown off yourself" or whatever. And then you only ever had one real match, which, of course was you fighting Mr. McMahon because Stephanie was letting you "get your revenge" on her venegeful father and boss.
Just thought I'd "throw that out there". |
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#113 |
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Shadow Conspircy leader
Posts: 18,582
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I miss the DoR series. One of the best wrestling game I've ever played. Smackdown vs. Raw just doesn't work for me for some reason. Maybe it's the way the game plays or maybe it's the fact that you can hav REY FUCKING MYSTERIO LIFT THE FUCKING BIG SHOW OVER HIS HEAD! That is just not possible and should never be included.
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#114 |
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"Steven, your fossa!"
Posts: 9,603
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#115 |
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Raw Video Footage
Posts: 45,951
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![]() ![]() There will be over ten finishers off the ladder. Expect more updates around Summerslam. |
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#116 |
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Posts: 22,695
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The only thing I want from this game is to actually feel like I've had a challenge to win matches, as its been an absolute breeze for the last few games.
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#117 |
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Raw Video Footage
Posts: 45,951
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People are challenging.
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#118 |
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BAY BAY
Posts: 36,524
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#119 |
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Raw Video Footage
Posts: 45,951
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Online sure, offline it's a match.
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#120 |
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Ron Paul 4 EVA
Posts: 152,467
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