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#1 |
ELF ANGEL
Posts: 39,476
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Insanely hard optional bosses that take alot of skill and time, however give nothing much in the way of making the game easier (I.E Items/Weapons) afetr you beat them
FF7 - Emerald and Ruby Weapon KH2 - Sephiroth |
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#2 |
Retired Prolly.
Posts: 11,296
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lol, Emerald was easy as hell.
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#3 |
*Oh Sh*t*
Posts: 19,302
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I know for me it was having to fight Akuma at the end of the new Street Fighter that came out on XBL.
It's like I breezed through every single fighter with ease. The first time I lost a fight so I had to fight Bison and after a few tries I beat him. But I fight through everyone and only lose one round. And so I get to fight Akuma and it's like they put him on a totally different level than anybody. I'm fighting him as Akuma and he's stronger, quicker, everything. So much so that no matter who I used I couldn't even win a single round against him after about 20 fights so I quit. |
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#4 |
Smitten for Kittens
Posts: 3,814
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I don't mind super hard secret bosses, but I hate it when a final boss is a huge fucking pussy. I don't give a shit if there's crazy hard side bosses or not, the final boss should be the hardest damn thing in the game, unless there's an alternate ending in for it, or I can't actually access said side boss until after the final boss is done with. Last thing I do in the game should be the ultimate challenge; having a harder boss prior to the actual last boss in the game just makes the ending seem weak.
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#5 |
Hey Mister!
Posts: 54,952
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I hate that in force unleashed they have all these awesome character skins, but they all look dumb cause he still holds the lightsaber behind him.
I also hate thet you have to restart from the last checkpoint afer each costume change. Unskippable cutscene and all. |
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#6 |
ELF ANGEL
Posts: 39,476
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Also end bosses should make sense too. \
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#7 |
Smitten for Kittens
Posts: 3,814
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Nah, I don't totally agree with that. I love it when end bosses are forty foot tarot angel tentacle castles with tits and statues and ramble on about time, love, futility, humanity, and ambiguous religious references, all while having at least one attack with the word Judgement in it.
Especially if said boss has abso-fucking-nothing to do with the rest of the game, and literally showed up for no particular reason at the last possible second. |
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#8 | |
ELF ANGEL
Posts: 39,476
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Quote:
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#9 |
Smitten for Kittens
Posts: 3,814
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Oh, and don't forget the ominous Latin choir for background music. Gotta have it.
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#10 |
facebook.com/bloquemen
Posts: 5,452
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This isn't about playing the game, but I've always hated black and white instructions. I'm not too bothered by it when the game is made by a small team with little a small budget.
I also hate all these warning labels and screens in games and packaging. I know why they're there. I still find them annoying. Last edited by Dorkchop; 01-07-2009 at 02:14 AM. |
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#11 |
Smitten for Kittens
Posts: 3,814
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And to some extent, 8
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#12 |
Smitten for Kittens
Posts: 3,814
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And the Shin Megami Tensei series
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#13 |
Smitten for Kittens
Posts: 3,814
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Certain Breath of Fires
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#14 |
Smitten for Kittens
Posts: 3,814
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Saga Frontier
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#15 |
Smitten for Kittens
Posts: 3,814
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I think you get the idea.
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#16 |
ELF ANGEL
Posts: 39,476
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No, Not really.
Im going to play Twisted Metal: Black and thinking on it. |
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#17 |
Angel Headed Hipster
Posts: 37,942
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God the end of FF9 fucking pissed me off. Beat Kuja and then this fucking Necron dude shows up out of nowhere and is the real final boss. Fuck you.
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#18 |
Raw Video Footage
Posts: 45,950
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#19 | |
ELF ANGEL
Posts: 39,476
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Quote:
I have played GTA: SA, completed it with 100% in absolutely everything, yet still had fun just fucking around. I finished MGS3 and was deeply saddened after I became an incredible badass with everything that I couldnt go any farther. Sephiroth Kills Aeris/Aerith |
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#20 |
Now. Here. Man.
Posts: 8,370
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I always hated the 2-second cutscene ending. After all the work that goes into working my way through the levels, going through whatever fetch-quests or dungeon-crawls I have to do, hacking through countless bad guys, taking out the insanely hard bosses, exploring every nook and cranny of the game world, and then all I get for it is a cutscene of my character striking a pose (or better yet, my character's ship flying away from an explosion)? Fuck you.
And speaking of stupid endings, why is it that they're incapable of putting out a Star Wars game with a Dark Side ending that doesn't completely screw up the canon? I mean, I expected that from the Force Unleashed, since it was mind-bogglingly retarded, but et tu Jedi Academy and Knights of the Old Republic? If you go by all the Dark Side endings, they've gone through a good half dozen Emperors by now. |
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#21 |
Smitten for Kittens
Posts: 3,814
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Squall: So this sorceress was really working for another sorceress.
From the future. Psh. Ultimecia: AND NOW I'LL JUNCTION WITH THIS THING THAT'S NAMED AFTER YOUR NECKLACE I GUESS TO MAKE THIS WEIRD ANGEL FISH SNAKE LION MONSTROCITY. WITH MY TITS STICKING OUT OF IT. TIME TIME TIME TIME TIME TIME HAI GUYZ DIG THESE TANTRIC TRIBAL BEATS. TIME TIME TIME ETC |
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#22 |
Smitten for Kittens
Posts: 3,814
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And don't get me started on Dragon Quest.
After you beat the final boss of DQII, it turns out that he worshipped Satan and now you have to fight Satan. |
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#23 |
"Steven, your fossa!"
Posts: 9,603
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It's probably just me being greedy but I dislike it when I 100% beat a game and still want more but I've done everything, sometimes twice.
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#24 |
Smitten for Kittens
Posts: 3,814
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Metal Gear Solid IV rewards you with five hour cutscenes just for killing some dudes
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#25 |
Lord of all Manors
Posts: 5,096
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The demon doors in Fable two piss me off, they could have put something half decent behind them...a cool outfit or a kick ass weapon. As it stands they are utterly pointless.
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