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Old 06-16-2014, 10:53 PM   #121
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When you think about it we got two so.id snake games where we are way passed that with big boss. He's also way deeper and has much better inspiration
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Old 06-17-2014, 01:17 AM   #122
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Yeah, I really like Big Boss more than Snake. Like you said, just a more complex, interesting character. Snake isn't exactly cookie cutter, but he's definitely a bit more cliched than Big Boss.

Planning on getting Peace Walker HD in a few days to pump myself up for this.
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Old 06-17-2014, 02:51 AM   #123
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Also, Big Boss may not be purely evil, but he's definitely no "good guy". His motivations are pure, in that he wants to stop soldiers from being used as pawns, and to stop those that try and control the populace.

But by the time Metal Gear 1 comes around, he's lost his way. He did a lot of nasty shit and killed a lot of innocent people, and his plans would kill a whole lot more, all for the sake of continuous war so soldiers will always have a place. The ends don't justify the means.

I'm guessing MGS V will show us what pushes him over the edge.

Big Boss is just one of many "grey area" characters that Kojima likes so much. Like Ocelot. The whole time he was trying to free the world from the control of the Patriots, but he was a sick twisted bastard along the way, and I don't think anyone is going to argue that he was a good person.
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Old 06-17-2014, 02:55 AM   #124
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Either you die a hero...
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Old 06-17-2014, 03:02 AM   #125
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Actually really pumped to play Peace Walker now. I know it's not gonna add that much to the story, but it's still supposed to be really good, and the base building stuff sounds like a lot of fun.
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Old 08-13-2014, 05:12 PM   #126
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Both Ground Zeroes and Phantom Pain will be available on Steam after Konami's European branch accidentally leaked the announcement too early.

Quote:
Psst, check the bottom right corner.

A Metal Gear-related event is happening at Gamescom as I write this, but Konami Europe updated its website a tad early. Oops. We should hopefully have more details on Metal Gear's expansion onto the PC soon.


http://www.giantbomb.com/articles/gr...eam/1100-4991/
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Old 08-18-2014, 08:45 PM   #127
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Quote:
Mother Base will be customizable, and you can manage your resources how you'd like -- if you want to spend GMP on researching new technology or expanding your defenses, that's your prerogative.

So far we've only heard about said customization, but now you can see it in action in the video above. Perhaps one of the coolest aspects of this part of the game is that, as a result of what you've collected and chosen to upgrade or spend time on throughout the game, your own Mother Base will look different from other players', making it one of the aspects you'll want to spend some time on and eventually show off. Especially since you can infiltrate each other's personalized hubs. Infiltrate them so hard.

http://www.destructoid.com/here-s-yo...r-279814.phtml
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Old 08-22-2014, 05:53 PM   #128
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New video focusing on the looting aspect for other players Mother Bases.

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Old 11-17-2014, 05:34 PM   #129
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Kojima recently revealed some new details regarding the PC version for Ground Zeroes.
  • Unlike the console versions, it is locked in at 60 FPS for framerate.
  • The game supports PS3 and PS4 controller use although everything is based on the Xbox controller layout since that was the primary controller for development.
  • PC version supports 4k resolution along with more details and on-screen characters possible. No overall specs were revealed yet.

http://www.gamespot.com/articles/met.../1100-6423627/
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Old 11-19-2014, 05:59 PM   #130
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Konami revealed the minimum and recommended specs for Ground Zeroes:

Quote:
Minimum Specifications:
OS: Windows Vista 64-Bit or later
Processor: Core i5 SandyBridge 4Core (4 Thread) 2.7GHz or above
Memory: 4 GB RAM or above
Graphics: GeForce GTX 650 or above
DirectX: Version 11 or above

Recommended Specifications:
OS: Windows Vista 64-Bit or later
Processor: Core i5 SandyBridge 4Core (4 Thread) 2.7GHz or above
Memory: 8 GB RAM or above
Graphics: GeForce GTX 760 or above
DirectX: Version 11 or above
http://www.destructoid.com/metal-gea...s-284055.phtml
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Old 03-02-2015, 05:06 PM   #131
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Konami is making a Phantom Pain announcement this Wednesday (9AM EST) and might also include more details for the upcoming MGS Online: Tactical Team Operations.

http://www.screwattack.com/news/meta...-set-wednesday
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Old 03-03-2015, 06:01 PM   #132
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MGS V: Phantom Pain rumored to be the final game in the Metal Gear Solid series according to a leaked video meant as an IGN exclusive tomorrow. Also leaked was its release date being September 1st, 2015.

Quote:
Originally Posted by Kojima's statement:
"I always say 'this will be my last Metal Gear.' But the games in the series that I've personally designed and produced -- Metal Gear on MSX, Metal Gear 2, Metal Gear Solid 1, 2, 3, 4, and Peace Walker, and now Metal Gear Solid V -- are what constitute a single Metal Gear saga. With Metal Gear Solid V, I'm finally closing the loop on that saga. In that sense, this will be the final Metal Gear Solid. Even if the Metal Gear franchise continues, to me, this is the last Metal Gear."
http://www.destructoid.com/let-s-tak...v-288510.phtml
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Old 03-03-2015, 06:48 PM   #133
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Really wish we could get twin snakes rereleased. It's aged a lot better than the ps1 version , plus DOS SICK ASS CUT SCENES THO.
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Old 03-03-2015, 07:01 PM   #134
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Does anyone believe anything Kojima says at this point?
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Old 03-03-2015, 07:08 PM   #135
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In this case, maybe, because there's really no where else the story can go. I could possibly see him remaking Metal Gear 1 and 2, as he said he's always wanted to do that.

Only other thing I can see is a completely new Metal Gear series with a new main character and plotline. But as far as new stories about snake go, I can believe him when he says this is it.
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Old 03-03-2015, 11:23 PM   #136
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This would be the third final Metal Gear Solid.
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Old 03-04-2015, 05:28 PM   #137
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Konami confirmed MGS V Phantom Pain's release date is September 1st (September 15 for PC) along with two special editions for the game.

Quote:
The game will have two special editions: A “Day One” edition and the Collector’s Edition. The editions will be $59.99($49.99 for Xbox 360, PS3 and Steam) and $99.99 respectively and will come with cosmetic DLC items along with physical goodies for the Collector’s Edition. The Collector's Edition will be available only for PlayStation 4 and Xbox One.

Day One Edition(Physical and Steam only):
  • A map(Physical copy only)
  • Adam-Ska special handgun
  • Personal ballistic shield(Silver)
  • Cardbox box(Wetland)
  • Fatigues(Blue Urban Snake Costume)
  • Metal Gear Online XP boost

Content for the game’s digital version will be announced at a later date.

Collector’s Edition:
  • Half-scale replica of Snake’s bionic arm
  • Collectible steelbook
  • Behind the scenes documentary and trailer Blu-Ray disc
  • A map
  • Exclusive packaging
  • Windurger S333 combat special revolver
  • Adam-Ska special handgun
  • Maschinen Taktische Pistole 5 Weiss special handgun
  • Rasp short-barreled shotgun gold
  • Personal ballistic shield(Olive drab, Silver, White and Gold)
  • Cardboard box(Rocky Terrain, All-Purpose Dryland, Wetland)
  • Fatigues(Black Ocelot, Gray Urban, Blue Urban, All-Purpose Dryland)
  • “Venom Snake” Emblem
  • Metal Gear Online XP boost
  • Metal Gear Online Metal Gear Rex helmet
  • Metal Gear Online AM MRS-4 gold assault rifle
  • Metal Gear Online WU S. pistol gold
Quote:
The Phantom Pain's Metal Gear Solid Online will feature a class system with characters like Snake and Ocelot. The game will also feature a Mother Base mode for online play and to raid other bases.

Metal Gear Solid V releases for PlayStation 3, PS4, Xbox 360 and Xbox One on Sept. 1. The Steam version releases Sept. 15.
http://www.screwattack.com/news/meta...ition-revealed
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Old 03-16-2015, 06:09 PM   #138
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Konami revealed how save transferring will work for the Phantom Pain and a small restriction regarding physical copies of Ground Zeroes.



Quote:
Additionally, if you bought a physical copy, you'll have to have a disc handy to complete the transfer process. Here's what unlocks with the data transfer:

* Big Boss's sneaking suit from Ground Zeroes

* Bonus recruits for Mother Base, including any POWs you rescued during the course of the game

* A possible revisit to Camp Omega for a new mission in The Phantom Pain
http://www.destructoid.com/more-deta...n-289114.phtml
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Old 03-20-2015, 11:15 AM   #139
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Really wish we could get twin snakes rereleased. It's aged a lot better than the ps1 version , plus DOS SICK ASS CUT SCENES THO.
It's balls
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Old 03-20-2015, 12:00 PM   #140
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Dog's balls or just "balls".
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Old 03-20-2015, 03:01 PM   #141
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It's not very good, bit of a weird curio
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Old 04-21-2015, 05:12 PM   #142
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Quote:
Konami's Japanese Metal Gear Solid V: The Phantom Pain website has detailed the player count for The Phantom Pain's online component, Metal Gear Online.

The PC, PS4, and Xbox One versions of Metal Gear Online will support up to 16 players, while the PS3 and Xbox 360 versions will support 12.
http://www.destructoid.com/metal-gea...0-290770.phtml
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Old 04-22-2015, 06:12 PM   #143
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Konami and/or Kojima Productions could be looking at a possible lawsuit in the near future regrading claims of using someone's likeness without permission.

Making things a bit more interesting is the actor they used for scanning looks very similar to the doctor while some of the stuff teased or speculated about Phantom Pain is stuff the doctor has talked about or does in real life. Also the whole issue started because people on NeoGAF and Twitter kept bugging the doctor about it which is how he managed to find out what was happening.

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He told me that he has never been in any kind of contact with Konami or Kojima, that he had never even heard of them before all of this happened and he doesn't understand why they used him as a template for that character without asking him permission. I pointed out his resemblance to the actor from whom Konami actually did the scanning for the three-dimensional model, but he tells me that his lawyer has suggested something different that involves a conference held in Cyprus:

"One of the sponsors was coincidentally a game developer. Maybe some people there...I don't know...maybe they recorded the thing from certain angles, maybe the cameras were set up in the right spots... I do not know. It's just a hypothesis, but maybe it's not too far-fetched."

I pointed it out that this seemed rather unlikely and that there was probably a simpler explanation, but he interrupted me:

“To be completely honest with you: this isn’t such a bad thing. Since my project requires a lot of money, Mr.Kojima will be able to say he had a part in HEAVEN [the name of his head transplant procedure] despite the fact that he probably never intended to.”

Dr. Canavero isn’t just surprised by all this, but actually rather put out; he’s even thinking of suing Konami over it. “I went to the Polizia Postale [the authority in charge of this kind of thing here in Italy] and filed a complaint towards Mr.Kojima. There is also a Twitter account that is not mine, so I reported this to the Police too, they will now investigate both the matters. In the meantime my lawyer is sending a letter to the Japanese company [Konami] to ask for compensation [for using my image without permission].”
http://www.kotaku.co.uk/2015/04/22/m...lid-conspiracy
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Old 05-26-2015, 11:19 PM   #144
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lol good fucking lord

New metal gear action figure has flexible tits.

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Old 05-27-2015, 05:32 AM   #145
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I was thinking Barbie would be the one to 'innovate' in this regard.
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Old 05-29-2015, 04:24 PM   #146
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Cool

I ended up spending 40 hours in Ground Zeros, thinking when I boot it up again with the PS+ version that I'll spend another 10 since I never played the Raiden first on XB1 mission so I'll get a bit hooked on getting the last trophies again.

Still, with all the shit with Kojima, I'm glad this is his send off. If the story is even MGS4 level, the gameplay in that open world is going to be one helluva send off. Got the collectors edition pre-ordered.

I also still think the Hayter thing is a semi-work and he'll be in there somewhere.
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Old 05-29-2015, 08:00 PM   #147
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Maybe he'll play a kid Solid Snake.
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Old 05-29-2015, 08:12 PM   #148
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Red face

Like Kojima won't retcon time travel in it somehow right now.
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Old 05-29-2015, 08:15 PM   #149
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Or perhaps a DLC extra like Raiden.
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Old 05-29-2015, 08:17 PM   #150
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Wink

That would be awesome. Still gutted we didn't get a sword DLC with Hayters voice like Japan got for Rising with their Snake.

Did you guys discuss Bloodstained? At least Hater will be in a Castlevania as a minimum
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Old 05-29-2015, 09:27 PM   #151
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Yeah Bloodstained was covered. Very nice.
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Old 05-29-2015, 09:45 PM   #152
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Cool

Ace, kind of hope they get the Wii U version done even though I have the PS4 physical version as my backer reward. Done by ex Metroid Prime staff? Yeah, they can handle it.

Honestly, I'm trying to make this my last pre-order this gen for a while. I've gotten burnt with so many games, but the "evo ready" USF4 PS4 version was a slap in the face so hard I won't forget it. Ground Zeros is so good though that even if it was just a bigger version of that, I'd be all over it.
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Old 05-29-2015, 09:53 PM   #153
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USF4 up-port was a disaster that only Capcom could royally fuck up.
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Old 06-10-2015, 02:49 AM   #154
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Laughing

Good god, I was already hyped, but new previews came out yesterday and hearing 2 people sit down and just talk about it has made it sound incredible. This is going to be a long wait.

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Old 06-10-2015, 06:20 PM   #155
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Quote:
If you are in Europe, you may be pleased to know that the previously Asia-exclusive deep red, Metal Gear-themed PlayStation 4 console (with controller, game, and PS4 theme) will be available in limited quantities on September 1. Note that it's a 500GB console, not the expected to be be announced 1TB console.

It's pretty, though, with colors inspired by Snake's awesome robot arm, while the controller is a standard gunmetal grey.
http://www.destructoid.com/venom-sna...e-293647.phtml
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Old 06-10-2015, 07:56 PM   #156
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According to IGN, the game is rumored to contain a microtransaction system.

Quote:
An Italian PlayStation Store pre-order page for Metal Gear Solid V: The Phantom Pain reveals the presence of microtransactions in Konami's upcoming stealth game.

The line "Acquisti in-game opzionali," which roughly translates to "optional in-game purchases," confirms suspicions first raised by a few recent previews of The Phantom Pain.

IGN's own Jose Otero also noticed room for what could be microtransactions when he previewed The Phantom Pain last month.

At one point in The Phantom Pain demo, according to Otero, attempting to speed up development on Mother Base resulted in the following prompt: "Reduced time features cannot be used in offline mode."

The Phantom Pain uses the same in-game currency system as Metal Gear Solid: Peace Walker, called Gross Military Product, or GMP. Similar to Peace Walker, GMP is used in The Phantom Pain to build up your base.

Speculation says that the PSN requirement, combined with the reveal of "optional in-game purchases" on the game's store page, could indicate the use of real money for certain features relating to Mother Base, like buying GMP, but nothing has officially been confirmed by Konami.
http://www.ign.com/articles/2015/06/...rotransactions
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Old 06-11-2015, 03:27 AM   #157
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Why is optional in-game purchases in quotations? Is it an ironic option? It is by nature optional, factually and technically. Play it straight, IGN.
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Old 06-12-2015, 01:26 PM   #158
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Laughing

6 minute Kojima edited trailer on Monday.
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Old 06-12-2015, 03:01 PM   #159
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So excited for the trailer theme song.
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Old 06-12-2015, 06:52 PM   #160
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I think I've seen enough at this point. Two very long trailers along with some gameplay footage is enough for me. I know I'm buying this shit. Gonna go dark from here on out.
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