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Old 11-21-2015, 07:40 PM   #121
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People getting angry. I'm just having a chat here. Some people don't like to be disagreed with. Outrage culture.

PS Kalyx sure loves teaching his grandmother to suck eggs. If he wants to be punchy then I might as well just go back to how stupid he is by not understanding the intention of the danger zone radar. I suppose it was designed by Bungie, what the fuck do they know. I also happen to really like to like it but I am not some fucking off the shelf neogaffer/redditor like Kalyx so I have to watch him explain games I've played to me at length. From someone who proffered that we were idiots for not shooting the walls in Splatoon that's a big fat lol. And Halo 1 came out before CoD but it popularised the regenerating idea, I know it wasn't literally regenerating health in Halo but it inspired the mechanic you poindexter
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Old 11-21-2015, 07:42 PM   #122
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Don't dodge.

Why did you take issue with the game being casual? What is me or Fig's approval worth?
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Old 11-21-2015, 07:53 PM   #123
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I know your memory is really bad but the posts are all still there. You can click back and read where ininitated discussion. Little did I know that a couple of wankers would start kicking off because someone disagreed with their hyperbole.
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Old 11-21-2015, 08:06 PM   #124
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What's your problem with a game being casual and why did me and Fig's commentary stir you so?
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Old 11-21-2015, 08:07 PM   #125
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Quote the post where you said "casual" thanks
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Old 11-21-2015, 08:08 PM   #126
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Later then.
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Old 11-22-2015, 12:11 AM   #127
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Forgot you added this.

Rog, this is the part where you kind of lose it. I'm not sure why you break down like this. It's not a good look. You shouldn't internalize this kind of convo. We were talking game mechanics, and somehow that led to you writing the following nonsense.

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Originally Posted by The Rogerer View Post
PS Kalyx sure loves teaching his grandmother to suck eggs.
Remember: Me and Rog were discussing game design. This is what he considers pertinent to a discussion like this. I dunno why.

Quote:
If he wants to be punchy then I might as well just go back to how stupid he is by not understanding the intention of the danger zone radar.
Again, we were talking about game design and mechanics. I am 'stupid' now.

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I suppose it was designed by Bungie, what the fuck do they know.
I don't subscribe to the notion that devs can do nothing wrong ever. Even one as celebrated as Bungie. Evident by their major patches. So in this case, yeah, they should have known better. It's also disappointing that after all this time you're deferring to an authority. Only two AAA games use this kind of radar.

Shall we play this 'defer to authority' game? Shall I raise you a few studios?

Quote:
I also happen to really like to like it but I am not some fucking off the shelf neogaffer/redditor like Kalyx so I have to watch him explain games I've played to me at length.
I repeat: We were talking about game design. Rog has taken something personal and I'm not sure why.

Also, if you like it that could have been end of conversation. Instead you tried to defend it, which future readers of this thread will judge accordingly.

I'm sure you played a lot of shooters. But it is evident to me, that you aren't as far along in how FPS games actually work as I am. I'm not trying to pull rank or anything, but you haven't even once met my analysis with any substantive counter-argument/analysis. And instead of then making this a learning experience or an open discussion in competitive FPS design, you're calling me a neogaffer/redditor (neither sites I actually frequent), 'stupid', and... condescending, by your tone?

It speaks volumes that you're reacting like this. We were talking about game design. What are we doing here?

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From someone who proffered that we were idiots for not shooting the walls in Splatoon that's a big fat lol.
Oh yes this launch period gaff certainly dismisses the fucking... pages of game analysis, commentary, review, advice, and generally chit-chatting in the VG forum.

Ignore everything Kalyx wrote in this thread. He thought painting the walls added to the score in Splatoon. Nay, The Rogerer is our man right here.

No.

Quote:
And Halo 1 came out before CoD but it popularised the regenerating idea,
No it didn't. You're gonna have to do better than posit this. You have shown yourself to not fully understand this subject. You can't just say things.

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I know it wasn't literally regenerating health in Halo but it inspired the mechanic you poindexter
No it didn't.

It is no longer a half joke; Walk away.
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Old 11-22-2015, 12:13 AM   #128
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The game is unrealistic if any blaster bolts hit you.
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Old 11-22-2015, 05:21 AM   #129
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You say I'm wrong there Kalyx, but you're wrong, okay?

Let's have a walk down memory lane (I'll hold your hand). I asked what you meant by the word scrubby and you then went on to explain the word casual, talk about people who play Final Destination No Items on smash (smelly losers) and then go to repeatedly explain things, perhaps you're just filibustering? I remember when Halo 1 came out. COD didn't have regenerating health until 2 which came out in 2005. That's 4 years after Halo and 2 years after Halo 2.
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Old 11-22-2015, 02:25 PM   #130
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It's adorable how you went back to look up these games to find something I said erroneous about the regen health thing, didn't, but posted what you found anyway cause it sounds subversive to say. You're floundering.

And again; I don't know why you're going batshit about this.
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Old 11-22-2015, 02:47 PM   #131
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I looked up the release date of Halo 2 and CoD 2. I remember Halo 1and CoD 1 releases quite well. you made out that COD some how inspired other games to have regenerating health, or maybe you didnt, who knows what your were actually saying when you said no, but you're good at being wrong and then immediately denying what you just wrote so I am at your mercy here. And now you've painted me as batshit, I am reeling

Oh you used appeal to authority wrong. You constantly appeal to your own authority I suppose. And saying only 2 games have that radar doesn't counter what I said. I said I predict it will grow through new games. You probably forgot I said that though.
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Old 11-22-2015, 02:56 PM   #132
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I was telling you which game really set the standard on regen. And now you're tripping over yourself trying to prove me otherwise. All you have are release dates. You never addressed what I told you about how health worked in Halo. Ever. You just ignored it. It directly contradicted your initial post about how Halo popularized regen. Now you're talking about when CoD and Halo came out, as if that has anything to do with which one popularized health regen.

You are being batshit, because two guys said something about a game you liked. It's not fun anymore, and I think I can help by no longer carrying this on.
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Old 11-22-2015, 02:58 PM   #133
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Halo popularised health regen. It was a massive talking point when the game landed. Oh no sorry noibody noticed until cod4 came out 7 years later.
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Old 11-22-2015, 04:32 PM   #134
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Halo introduced health regen to a wide audience, but CoD4 made it the standard, if for no other reason that it was multiplatform and with that had a wider audience.
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Old 11-24-2015, 05:56 PM   #135
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According to unofficial stat trackers, more people are rumored to have played the game on the PS4 than on the PC and Xbox One combined.

Quote:
Traffic-reporting network P-Stats has posted statistics for all three of Battlefront‘s release platforms, and the numbers are skewed heavily in favor of Sony’s box. At press time, the peak concurrent players on PS4 over the past 24 hours tops 160,000, while Xbox One and PC have seen approximately 102,000 and 40,000 simultaneous players, respectively.

P-Stats, short for Player Stats Network, offers similar information on a number of EA games, as reported by the official servers. When announcing the launch of Battlefront tracking, a P-Stats admin noted that third-party access is more limited than with previous EA titles, meaning the service is unable to provide individual player statistics. Those limitations may mean these current player numbers aren’t entirely accurate, either.

Easter egg was recently discovered that pays homage to the idea of Stormtroopers being clumsy.
SPOILER: show
Quote:
Originally Posted by Destructoid
A snapshot of the Stormtroopers' blundering ways can be found in A New Hope when one of them cracks his head on the frame of a door. It's an innocuous moment, but one that lives on as proof positive of their frequent ineptitude. And, now it continues to live on through Star Wars Battlefront.

EA DICE memorialized the 38-year-old head knock with a quick easter egg in Battlefront. Watch this video courtesy of Eurogamer. In the introduction to the Overpower mission, a Stormtrooper in the background is suddenly seeing stars.


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Old 12-31-2015, 06:43 AM   #136
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So I just got this game, and messing with the Speeder Bike chase on Endor........I just peed myself in excitement, and how overly great this is
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Old 12-31-2015, 06:45 AM   #137
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Looks at season pass for dlc....50 bucks? Dafaq?
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Old 12-31-2015, 01:45 PM   #138
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You just got EA'd.
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Old 12-31-2015, 01:57 PM   #139
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I got the game cheap it came with the Jakob stuff.
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Old 12-31-2015, 02:51 PM   #140
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I had $30 in gift cards to Wal-Mart so I only spent $40
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Old 01-26-2016, 05:22 PM   #141
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EA recently revealed the DLC release schedule for the game.

Quote:
Here's a summary of the upcoming free and premium content, as well as this month's patch

Free for all players

January 27, 2016
  • "The Tatooine Survival map will now support the Blast, Droid Run, Drop Zone, Hero Hunt, and Heroes vs. Villains multiplayer modes, and is called Raider Camp."
  • New Hoth-themed outfits for Luke Skywalker and Han Solo.
  • The option to create private matches.
  • Daily challenges and community events.
  • Balance adjustments for weapons and modes.

February 2016
  • A new Survival mission set on Hoth.
  • A "brand new" multiplayer map on Hoth for larger modes like Walker Assault and Supremacy.
  • Turning Point mode will work on "all maps that currently support Walker Assault and Supremacy."

March 2016
  • A Survival map for Tatooine.
  • A new multiplayer map on Endor for Walker Assault, Supremacy, and Turning Point.

Paid digital expansions (available standalone or in the season pass)
  • March 2016: Outer Rim - "Fight among the factories of Sullust and battle within Jabba the Hutt's palace on Tatooine."
  • Summer 2016: Bespin - "It's hunt or be hunted in this action-packed experience set in the Cloud City of Bespin."
  • Fall 2016: Death Star - "That's no moon! One of the most iconic locations in the Star Wars universe makes its debut in Star Wars Battlefront."
  • Early 2017: Untitled fourth expansion
http://www.destructoid.com/these-are...s-336869.phtml
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Old 01-26-2016, 07:14 PM   #142
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I kinda want to buy the DLC. Does anyone think it will be on sale at some point?
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Old 03-02-2016, 05:42 PM   #143
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Quote:
As attentive fans predicted, Greedo (A New Hope) and Nien Nunb (Return of the Jedi) are indeed coming to Star Wars Battlefront as hero characters. This franchise sure loves its kooky names.

Greedo and Nien are part of this month's Outer Rim DLC which, among other things, introduces a mode called Extraction. Here's the setup: "Rebel forces have entered some of the most dangerous places in the Outer Rim in order to extract a valuable shipment of resources. Now they must bring the shipment to their transport ship before time runs out. The Empire has arrived to stop them from reaching the extraction point."

The expansion pack also adds gear -- the Relby V-10 rifle, DT-12 blaster pistol, Scatter Gun, Dioxis Grenade, and Adrenaline Stim -- plus a pair of maps. One is an industrial area on Sullust, while the other takes place around Jabba the Hutt's palace on Tatooine.
http://www.destructoid.com/star-wars...t-346030.phtml
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