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#121 |
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GH4 Guitar and Mic:
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Last edited by Kalyx triaD; 06-19-2008 at 10:59 PM. |
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#122 |
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- The extra tabs at the neck of your axe allows you to adjust your sound using touch-sensitive tech. Like RB, you can tap it without strumming to hit notes.
- The actual guitar is larger than past guitars, maybe the largest. - You activate SP by tapping the mic. - Character creation is deeper than RB's, featuring sliders for facial details. - World Tour mode is essentially RB's mode with boss battles. - Past GH characters return along with new celebs if creating a character isn't your thing. Music Creation, from IGN: Normally I'd say that the over 85 songs (all of which are master tracks and are promised to be a "step above GH3") on the disc for Guitar Hero: World Tour is impressive. Then I'd follow it up by saying I'm bummed that none of the downloadable content from Guitar Hero 3 will work with World Tour, but that the renewed commitment to DLC with an in-game music store (that may arrive shortly after launch), full album downloads and regular releases makes up for it to some extent. While all of that is true, it pales in comparison to the limitless options the music creator offers. When I say the tools in World Tour for creating your own music are impressive, you'd do well to believe it. I was only given a brief demo of what this game packs and came away with a longing to try it myself and see what I could pump out. You don't just create songs by laying out a note track. You can simply play and the game will do the rest for you. Or you can get technical and go deep into the editor. The only downside is that you can't record a vocal track. Legal quashed that one and, when you think about what ugly doors vocal recordings could open, it makes sense. Before I overwhelm you with the depth, I'll go over a few of the options included here to keep things simple for those of us less musically inclined. The music creator includes a wizard to help newbies hop into the process quickly and painlessly. Select a premade bassline and a drum loop, adjust the tempo between fast, medium or slow and you've got the basics laid out for you. Even if you don't have a good sense of rhythm, you can make a song by telling the game to lock your notes to the beat. Things can get much more complex, should you so choose. Our demo of the music creator was fast -- a testament to how easy it is to make a song, but only scratching the surface of what the tool can do. It was just a few minutes from starting concept to end product. The demo began with choosing a generic bass loop before moving on to creating a drum track. If you want, you can simply rock out on the drum kit and lay down a beat. But this wouldn't be a Guitar Hero game if you didn't have some options for using the guitar controller and its new touch sensitive strip. There's a drum machine in the game and you can manipulate it in real-time with the guitar. You begin by choosing a kit from an list of options. This defines your basic set of sounds that can be made. From there, loops can be assigned to each of the five buttons. Starting and stopping each loop is done with the neck buttons, then tweaks are added with the rest of the guitar. Using the touch pad you can do things like kill some parts of the loop or add 16th notes or snare hits. The strum bar changes the pitch of the loop. Tilting the guitar changes the speed of the sample. The kit I saw had a crash assigned to the whammy for easy access. The proof is in the setup. After that you can add and subtract sounds as you please. Once our demoer had the drum and bass tracks down, he rewound the song to add a guitar track over the bass and drums that set the rhythm. Before you begin to solo on the guitar, you'll have to choose from a list of options to get the sound you want. Activision has licensed the technology from Line 6, the guys who make Pods, to include in the game. This adds full amp and cab modeling to the mix, bringing a wide range of possible guitar sounds to the game. Check here to read up on what Pods do if you're not familiar with them. With the sound right, the next step is to choose a root note and scale to solo on. With the setup done, you're ready to start soloing. The new touch strip can be used to add sustains or staccato notes. Tilting the guitar controls the pitch, raising or lowering it, enabling you to play much more than five notes. Even the back button gets some love -- hitting it while strumming adds palm muting. At any point you can pause, rewind and listen to what you've done so far and re-record what you want. Oh, and the game has an arpeggiator in it in case you want to really get into things. As you're creating the song, World Tour lays down the note chart that everyone will play when the song is final in real-time. If you manage to create a nearly impossible song, you won't have to worry about that limiting your audience. The exact notes you played will be set to the hardest difficulty and the game will auto-generate note patterns for the easier settings so that everyone can enjoy (or hate) your work. Want to get even more hardcore? Head over to GH Mix, Neversoft's mixing editor where you can loop sections, edit out pieces or copy and paste a chorus. I only got a very brief look at this and Neversoft didn't say much about it other than that they didn't expect many casual gamers to ever venture into this territory. Once you're done creating your song, you can publish it to GH Tunes. When you do you'll be asked to pick which tracks should be played by each instrument, assign your own cover art (which can be custom created using the decal editor), select a genre, and a few other key bits of data to mark the track properly as yours. From there, anybody is free to download it and play it. As soon as they finish their first try at it they'll be asked to rate your masterpiece. That data is then sent back up to the server so that Activision can track which songs are the hottest with rankings for highest rated, fastest chart movers, most played and more. You'll be able to save up to 100 songs of your own creation locally, upload five at a time (you're free to swap your favorites in and out of GH Tunes), and download up to 200 tracks others have created. Activision was quick to point out that the Wii version will have the same features as the PS3 and 360. You can create songs, upload them, download them, and purchase famous downloadable tracks on Wii. |
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#123 |
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Not Fignuts OLE!
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Sounds pretty hot.
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#124 |
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I ain't reading all that. Someone wanna sum it up?
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#125 |
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Raw Video Footage
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Music Creation is the shit.
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#126 |
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So I take it you can't use your own MP3s?
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#127 |
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Raw Video Footage
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No, this system is better anyway. Imagine a gamer who'll spend time recreating your favorite tunes and uploading them. A guy decent enough with the game's studio could service alot of people waiting for that one track GH and RB would never come around to offering. Its not the same as a master track, but the possibilities are very exciting. Then there's completely new rock instrumentals just waiting to be discovered. Yeah; 89% of the user uploads will be utter crap (YouTube shows us this), but you never know.
We talk of TPWW online leagues, tournies, meet ups... Some happen, most don't... But a playable TPWW Soundtrack? Interesting. |
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#128 |
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Ron Paul 4 EVA
Posts: 152,467
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#129 |
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Ron Paul 4 EVA
Posts: 152,467
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Anyway, I like the customisation, and I like the fact that you don't have to wait for specific sections to activate Star Power, but GH3 was really weak, and I'm not sure GH4 is gonna be any better. Just with more instruments.
I think I'm gonna skip the preorder this time. |
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#130 |
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I'm pretty sure that the mic is the same as RB's but just with a GH logo on it.
I have no interest in creating my own music and dont like the direction this game is taking. GH should stick to just guitars, not try and copy RB's success by adding other instruments. |
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#131 |
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Ron Paul 4 EVA
Posts: 152,467
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I wouldn't mind creating my own music, but you can't lay vocals down, so...
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#132 |
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Angel Headed Hipster
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Big preview from Destructoid:
http://www.destructoid.com/pew-pew-p...1--91464.phtml http://www.destructoid.com/pew-pew-p...2--91504.phtml The new guitar sounds pretty cool. Also article mentions playing "Rebel Yell" by Billy Idol. Awesome. |
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#133 |
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Not Fignuts OLE!
Posts: 3,306
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Holy shit. In the span of two days, I went from being only mildly interested in this, to almost soiling myself.
The new guitar sounds awesome. Real eager to try that out. The music editor is going to take days out of my social life. I'm a big fan of instrumental music, so the lack of vocals doesn't bother me that much. Last edited by U-Warrior; 06-20-2008 at 09:08 PM. |
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#134 |
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Not Fignuts OLE!
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http://kotaku.com/5018312/yes-guitar...ero-world-tour
Dunno how reliable this source is, but they are saying GH III dlc will now work with GH IV. |
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#135 | |
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Ron Paul 4 EVA
Posts: 152,467
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Quote:
There's plenty good about this, though, and it sets a precedent. Now if Rock Band does it.... |
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#136 |
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Doin' It Right
Posts: 35,461
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Here are some I would pay to be able to play in the game...
Silverstein - Always and Never Avenged Sevenfold - Second Heartbeat Atreyu - Lip Gloss & Black Bullet for My Valentine - Suffocating Under Words of Sorrow Bad Religion - Fuck Armageddon...This Is Hell From Autumn to Ashes - Milligram Smile AFI - Dancing Through Sunday Armor for Sleep - Remember To Feel Real Underoath - Young and Aspiring Tiger Army - Pain Thursday - War All the Time Thrice - Paper Tigers Scary Kids Scaring Kids - The Only Medicine |
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#137 |
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Angel Headed Hipster
Posts: 37,942
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Wouldn't making the tracks backwards compatible mean they have to go in and add drum and vocal parts? Don't see them doing that
![]() Of course I guess they could just leave them as guitar/bass only. |
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#138 |
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Raw Video Footage
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I think RB already announced their DLC being able to work with RB2.
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#139 | ||
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Ron Paul 4 EVA
Posts: 152,467
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Quote:
Quote:
Did they? |
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#140 |
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Raw Video Footage
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I'll check again, but I remember reading an announcment some time ago.
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#141 |
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Ron Paul 4 EVA
Posts: 152,467
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#142 |
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Correction: The idea of forward-compatible DLC was speculation after all. There is no official announcment.
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#143 |
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A certain somebody will love this...
Metallica's next album will be available in full on GH:WT and (oddly enough) GH3. |
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#144 |
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Yipee Kai Yay!!!
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Yea...Rock Band has forward compatibility and Guitar Hero doesnt.....Rock Band basically rubbed in Guitar Heros face all the tracks you are gonna be able to play with their game.
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#145 |
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Raw Video Footage
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I'm sorry, are you... trying to retort my post? I'm excited for both brands, friend (RB moreso but still).
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#146 |
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Not Fignuts OLE!
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Yeah, I'm gonna buy both.
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#147 |
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#148 |
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Raw Video Footage
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If it ain't broke... |
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#149 |
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Not gonna lie, I like the visual look of Rock Band a lot better though. The rectangles just flow a lot better than the circles.
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#150 |
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Not Fignuts OLE!
Posts: 3,306
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Totally agree. The notes just have a better "weight" to them, for lack of a better word.
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#151 |
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Raw Video Footage
Posts: 45,951
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#152 |
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Not Fignuts OLE!
Posts: 3,306
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Are you serious? All we get at e3 is a 3 minute video of shit we've already seen?
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#153 |
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Looks like Hot for Teacher is confirmed.
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#154 |
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Damn me and my charisma
Posts: 1,273
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#155 |
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Raw Video Footage
Posts: 45,951
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Hell yeah. lol
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#156 |
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Not Fignuts OLE!
Posts: 3,306
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Toning down the difficulty, my ass.
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#157 |
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Not Fignuts OLE!
Posts: 3,306
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DAYS OF MY LIFE. DAYS. |
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#158 |
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Raw Video Footage
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Yeah, all that talk about how simple it'll be. Its not Pro Tools but it kinda trumps Garage Band in the depth department. I'm kinda excited at what will pop up on GHTunes when dudes really learn how to use it. I am completely behind whoever makes it his mission to make WWE covers.
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#159 |
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Not Fignuts OLE!
Posts: 3,306
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I am so making the dr. wily stage from megaman 2 with this. First thing I fuckin' do. Fuck the setlist. Don't care.
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#160 |
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Nerd
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