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Old 02-18-2010, 01:56 AM   #121
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Quote:
Originally Posted by Buzzkill View Post
Next GTA should definitely be prohibition era
Hell yeah.
Quote:
Originally Posted by Drakul View Post
I was glancing around the GAME website just now and found the RDR limited edition was up for pre order on the PS3. Hopefully the 360 version will be up for pre order tomorrow.

Here is the page: http://www.game.co.uk/Games/PlayStat...tion/~r346561/

The LE contains a soundtrack, The Deadly Assassin outfit, the War Horse & the Golden Guns. That's pretty much all the pre order bonuses in one purchase.

Guess I was right when I guess the Black Stallion was the War Horse and the Gunpack was the Golden Guns.
Wow, guess I'ma get the LE then.
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Old 02-19-2010, 01:41 AM   #122
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Anyone in the UK preordering from GAME, the 360 version of the LE is up now: http://www.game.co.uk/Games/Xbox-360...tion/~r346589/

Preordered it yesterday. I'd say it's a pretty good deal. A soundtrack CD, Golden Guns, War Horse, Deadly Assassin outfit and a fancy case for just an extra £5. Even less if you have Reward Points saved up.

We should be getting the multiplayer gameplay video soon. No later than next friday because every gameplay video comes towards the end of the month. Hopefully it'll be today although R* haven't really updated at all this week.

I'm hoping MP has a free mode with the ability do to everything from single player minus the story missions. Random events, robberies etcs.

Hopefully the fame & honour system makes it into MP. Start neutural and gain or lose fame/honour based on your actions. I'd like it in MP because it would give a bit more depth to Free Mode and a "good" player can shoot a "bad" player without the sheriff arresting the good guy.
Not sure if I'd prefer that system to be wiped clean after each session or carry over onto every MP session you have.
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Old 02-23-2010, 01:03 PM   #123
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New trailer:


Hopefully we'll still get the multiplayer gameplay video sometime this week.

Edit: Higher quality version of the video.

Last edited by Drakul; 02-24-2010 at 12:04 PM.
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Old 03-03-2010, 03:22 PM   #124
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Can I get the Limited Edition from Amazon?
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Old 03-03-2010, 10:09 PM   #125
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In the UK, you can get the LE from anywhere but the US doesn't seem to have it available yet.

The game's been pushed back, anyway.

Quote:
Originally Posted by R*
Sorry guys – as you may have heard, it’s going to be just a few extra weeks of wait until the release of Red Dead Redemption on Xbox 360 and PS3. The game’s new release date – which we promise is final! – is May 18th, 2010 (May 21st in Europe).

We at Rockstar have always prided ourselves on the uncompromising quality of our games - and will always opt to take a bit longer to polish and fine-tune a game to be as perfect as possible when we think it necessary. With Red Dead Redemption, we felt that these extra few weeks will make a big difference in helping us deliver you an experience beyond your expectations.

Thanks for your patience. We believe it will be worth the wait.

Rockstar Games
Source.

It's only a few extra weeks. Like I said on the R* site, I'm fine with this. It still amazes me how child like some people are about stuff like this, though. Kicking and screaming about how it's unfair they have to wait an extra 2 weeks or something.

I'll have SSFIV to keep me busy while I wait, anyway.
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Old 03-04-2010, 12:45 AM   #126
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Buzzkill got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)Buzzkill got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)Buzzkill got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)Buzzkill got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)Buzzkill got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)Buzzkill got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)Buzzkill got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)Buzzkill got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)Buzzkill got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)Buzzkill got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)Buzzkill got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)Buzzkill got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)
Yeah just means it's gonna be a better finished product. Fine by me
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Old 03-04-2010, 01:02 AM   #127
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It better be.
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Old 03-04-2010, 07:22 AM   #128
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Want. But I can wait.
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Old 03-05-2010, 06:25 AM   #129
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These delays too high profile games are getting ridiculous now, but it will be worth it in the end, besides it will give me more time on Splinter Cell, providing that doesn't get delayed AGAIN.
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Old 03-05-2010, 07:44 PM   #130
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Deadly Assassin outfit is the gamer's choice for the Gamestop Preorder. But there's a catch.

SPOILER: show
You gotta earn it.

From Shacknews.com

The winner of the Red Dead Referendum program to determine which of three costumes would be offered along with a GameStop pre-order of Rockstar Games' open-world, western game Red Dead Redemption has been announced.




Your pre-order will net you a code for the chance to earn the "Deadly Assassin" costume for protagonist John Marston. That's right: earn. A pre-order alone isn't enough to unlock the outfit, which also allows John to regenerate "Dead-Eye" targeting much faster. Once the code is redeemed, the following challenges must be completed:
  • Win a Duel in Armadillo - Travel to the town of Armadillo, and accept the challenge to fight a duel. Just make sure to win.
  • Capture or Kill Mo Van Barr - While in Armadillo, find the wanted poster for Mo Van Barr, accept the Bounty Hunting mission and bring this notorious member of the Walton Gang to justice, dead or alive.
  • Solve the Mystery of the Missing Townsfolk - People have been disappearing for weeks from the outskirts of Armadillo. Track down the clues, solve the mystery and live to tell the tale.
  • Search Coot's Chapel - Find the ruins of Coot's chapel in the wilds of Cholla Springs, and search it for treasure.
  • Complete the Twin Rocks Hideout - Find the legendary criminal hideout of Twin Rocks, located North of the town of Armadillo, to complete this final challenge.
Now, I'm no lawyer, but this sounds like a pre-order assignment, not a bonus. Red Dead Redemption was recently delayed and will be released on May 18th in the US and May 21st elsewhere on the PlayStation 3 and Xbox 360.
Different pre-order bonuses are available at other fine retailers.
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Old 03-05-2010, 08:06 PM   #131
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It was pretty obvious the DA would win. No idea why anyone would want it, though. Is it for the eye patch? Other than the eye patch, it looks just like every other outfit in the game.

I'm wondering how we solve mysteries. Do you just go from point A to point B and trigger a cutscene or will we have to find clues and pick up evidence?
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Old 03-06-2010, 08:25 AM   #132
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Hope not. all the CSI games are terrible.
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Old 03-06-2010, 10:57 AM   #133
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Maybe we wont actually solve the mystery by investigating but just reach a certain point and catch who's responsible in the act, shoot them in the face, mission complete.

Three screenshots. Pretty huge in size so I've set them to spoilers.
SPOILER: show

Check out the arm to the right of the screen. Doesn't look as gruesome as it should to me but still cool.




I like the decomposing animal. I'm wondering how long things take to decompose. It takes a few weeks in reality but that would be too long in the game. I'd guess a few ingame days.

Last edited by Drakul; 03-06-2010 at 10:59 AM.
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Old 03-06-2010, 02:55 PM   #134
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TPWW resize mechanic is back.
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Old 03-06-2010, 05:55 PM   #135
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Quote:
Originally Posted by Funky Fly View Post
all the CSI games are terrible.
No they're not.

Not all of them anyway.
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Old 03-16-2010, 02:00 PM   #136
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Tons of new screenshots, including a map of New Austin. We were told we'd get a video today but they are holding it back until tomorrow, for some reason.

Huge in size, so set as spoilers.
SPOILER: show

New Austin looks huge and seems to be broken up into four smaller regions. It's just one of three larger areas.

Gap Tooth Ridge screens:




Cholla Springs:






Rio Bravo:




Hennigan's Stead:








Miscellaneous screens:





















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Old 03-16-2010, 02:43 PM   #137
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SPOILER: show
Ha. Rio Bravo. Somebody's been watching too many John Wayne movies over at R* San Diego
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Old 03-16-2010, 03:57 PM   #138
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God, this game looks amazing.
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Old 03-17-2010, 01:57 PM   #139
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Old 03-18-2010, 01:34 AM   #140
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There is a lot of info in the newest video that most of us would have missed.

I'm waiting for someone to do a full list of everything seen in the video but, for now, someone pointed out that we can look around during the poker game. They suggested that maybe we can spot when people are bluffing/cheating.
That would be pretty cool if that turns out to be correct. I'm not sure why else we'd have the option to look around during a poker game.
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Old 03-19-2010, 12:36 AM   #141
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Multiplayer info wont be revealed until mid April. A website accidently put up their preview of MP way too soon but it was taken down again the same day. After trying to find old versions of the page, it turns out Google had it cached. Here is the MP article.

Quote:
Originally Posted by X360A
Red Dead Redemption Multiplayer Hands-On – Pistols At Dawn
Written Wednesday, March 17, 2010 by Richard Walker

We're cowboys at heart, not game journalists. We'd rather jump on the back of a horse, round up some bandits and then gallop back into town for a game of poker, then spend a warm night with a hooker, a tin bath by the fire and a bottle of bourbon. As it is, we get to write all day, then go to bed with a comic book and a mug of cocoa. It's not exactly a match for the cowboy lifestyle we were meant for.

As such, we've been itching to get some hands-on time with Rockstar's Western opus for months now, as it's about as close to living the Wild West dream as we're ever likely to get. So when the invite came through telling us that the first round of Red Dead Redemption multiplayer sessions were to take place at Rockstar's London offices, we naturally leapt at the chance.

In an international affair, we were pitted against games journos from all over Europe and were thrust straight into Red Dead's free-roam hub; the instruction not to shoot one another until we're given permission instantly goes out of the window. Like GTA, between multiplayer matches you're given the entire single-player map to explore, so pushing up on the d-pad to whistle for a horse is a good idea if you want to quickly get around the towns and homesteads dotted around Redemption's vast world. That being said, most of the time you're likely to find players just killing each other for shits and giggles. Kill an innocent non-playable pedestrian though, and you can expect to be hunted and executed by the law.

The opportunity to simply waste time messing around amongst the miles of desert and scrub is infinite, with random emergent events and the detailed animal ecology tossing up all manner of interesting distractions. But it's the host of game modes that provide the real meat of Red Dead's multiplayer and we got to check out four of them during our intensive hands-on play session.

Before we plunged into the competitive stuff, we start with a posse leader who sets a waypoint for the entire gang of sixteen players to follow. So saddling up and riding to a marked gang hideout where a group of bandits are holed up, we canter down the trail, taking care not to kick our horse to death. Upon arrival, a gunfight immediately breaks out, triggering even more undesirables to spill into the area from the surrounding ridge, which in turn leads to an ambush and an even busier, more frenetic gun battle.

It's great fun that eventually leads on to other criminal strongholds, such as an abandoned mansion where our foolhardy decision to sling several sticks of dynamite through the front door ends with us being sworn at by a French journo who gets caught in an errant explosion. Oops! As each mission ends, a statistics screen pops up giving you the lowdown on how well (or how poorly) you did, and as it happens, our dynamite-fuelled rampage pushes us to the top of the scoreboard. Ha! Take that France!

Back to the lobby area once more where activity descends into a sixteen-way fist fight, before it's time to sample 'Gang Shootout' – a straightforward Team Deathmatch that pits two warring factions head-to-head against one another. Lawmen, Miners, Rebeldes, Dutch's Gang and The American Army are some of the groups that feature, and each match begins with a standoff until there's only one man left standing. It's literally pistols at dawn, where the fastest gun wins and when we play the every-man-for-themselves Shootout later on, the action opens with all 16-players stood in a circle for a Mexican standoff that would make Quentin Tarantino cream in his pants.

Moving onto 'Gold Rush' – a game type that has you collecting and gathering bags of gold dotted around the map before depositing them into nearby chests to score a point – we start to get a feel for the game mechanics, pressing right bumper to gracefully slide into cover, dashing to green markers on the map to collect Deadeye pick-ups and hoarding as many weapons as we can from handy sparkling crates.

In single-player, Deadeye slows time, enabling you to paint red crosses on nearby enemies, and it works in much the same way in multiplayer, boosting accuracy without the aid of slow-motion. Weapons meanwhile, stay in your inventory (accessed via the left bumper and a twiddle of the right analogue stick) right until the end of the round, giving you a rather extensive cache of artillery to choose from, including numerous six-shooters, rifles, shotguns and projectiles like dynamite or throwing knives.

Finishing off with a bout of capture-the-flag, here called 'Hold Your Own' and featuring red and blue loot bags rather than flags, we get to blast a few riders off their horses with a huge cannon and even find time to line up a few headshots with a sniper rifle and then rush into the opposing team's base on horseback to grab the red flag and score a valuable point.

Actions like these grant XP, which persistently builds up throughout multiplayer, levelling your character up and enabling you to purchase new clothing and items to customise your badass bandito, sheriff or cowgirl. You're also able to acquire XP while free-roaming by executing special actions like killing a grizzly bear with a knife or shooting the hat off a wanted villain, for instance

Red Dead Redemption's single-player is shaping up to be unquestionably superb, but it's also heartening to see that a great deal of care and attention has gone into the multiplayer too. Rockstar has apparently learnt some valuable lessons from GTA IV's multiplayer, making the experience more focused, compartmentalised and therefore better suited to the 16-players that the game supports.

There's a clear, concerted effort that has been made in ensuring the multiplayer aspect of Red Dead Redemption is both meaningful and worth revisiting, and although there are still a few kinks to be ironed out, it's reason enough to make Redemption one of this year's most wanted games.

Red Dead Redemption is out May 18th and May 21st in North America and Europe respectively.
Source.
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Old 03-19-2010, 03:26 AM   #142
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Old 03-19-2010, 03:35 AM   #143
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Fuck this game is gonna be insane
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Old 03-19-2010, 03:42 AM   #144
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omgomgomgomgomgomg. I don't know if I will want this or Splinter Cell: Conviction more. That article almost made me cream myself though.
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Old 03-19-2010, 04:05 AM   #145
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"Hey Darkul, whatasay we race to that canyon and round up some bandits."

"Sure thing, soon as the posse arrives."

"They got til night fall, red skins in these parts."

"Yeah, let's ride."
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Old 03-19-2010, 07:47 AM   #146
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Yeah, we definitely need to form a TPWW posse. The Peoples Wild West sounds like some kind of rebellion themed gang.

Another little detail in the video. At 1:23, look at Marstons torso. he get's shot, his body reacts to the bullet and we see it enter and an exit wound. Cool.
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Old 03-19-2010, 02:38 PM   #147
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I'm down with the TPWW gang.

Question is. What console is everybody buying this on?
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Old 03-19-2010, 02:46 PM   #148
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I think most of us would be getting it for the 360. I am.
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Old 03-20-2010, 03:25 PM   #149
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Someone over at GameFAQs bought the new issue of Play, the UK Playstation magazine and posted a few new peices of info

Quote:
Originally Posted by GameFAQs
•Apparently lassoing random people is in as it mentions actions such as this will not cause the law enforcement to hesitate firing on you.

•Drinking in saloons will cause you to become unstable however bumping into the wrong people can earn you a duel with them in the morning.

•Gambling will consist of games of black jack, poker and five finger fillet. You may also accept wagers for races.

•Fires can get out of control very so quickly so playing with fire can be very dangerous. Duh lol.

•There is the opportunity to watch short films in the school houses in certain towns

•As well as the ability to set up and upgrade camps in the wild you can also purchase or rent rooms in some towns

•In the civilised regions of red dead redemption such as Blackwater in West Elizabeth there is confirmation of early automobiles and paved streets

•You can upgrade your horse by buying new hoofs from town blacksmiths

•In an interview with Art Director Rob Nelson he reveals some info on multiplayer:

He says ''We've spent a lot of time thinking about what people would want - being able to ride in a posse, keeping the dynamic events in the open world so you can all interact with them and assault gang hide-outs, tear up towns, even hunt down the larger animals in a group - it's all possible. At the same time things like duelling in groups, a big 'Once Upon a Time in the West-like standoff but with more than double the amount! Also, it gives us a chance to put our western spin on some classic competitive multiplayer modes such as Capture the Flag and so on.''
I'm hoping fire causes damage. It'll seem a little off if a barn turns into a blazing inferno and there is no evidence of the fire when it dies down. The game's already doing a lot so it's not that big a deal if fire doesn't cause damage.
I'm wondering how else we can upgrade our horses. Maybe buying saddles and reigns?
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Old 03-21-2010, 05:43 AM   #150
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Pimp My Horse
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Old 03-22-2010, 02:00 PM   #151
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The final version of the front cover:



I think it looks a lot better than the temporary versions.
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Old 03-23-2010, 01:01 AM   #152
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Pre ordering sometime next month
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Old 03-23-2010, 01:12 AM   #153
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This is literally my dream game. I can ask for nothing more.

I love Westerns. I love sweet landscapes. I love everything about it.
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Old 03-23-2010, 01:20 AM   #154
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Yeah, this game should be good. I hope I could play it like Fo3.
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Old 03-23-2010, 01:29 AM   #155
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EB in Australia has some screens up I've not seen anywhere else.















Check out the huge mountain to the right of the 3rd image. I'm wondering if/hoping there is a way up there.
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Old 03-23-2010, 10:19 AM   #156
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4 more screens.







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Old 03-23-2010, 10:28 AM   #157
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sickkkkkkkkkkkkkk
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Old 03-24-2010, 01:30 PM   #158
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I like the half crazy, unwashed guy. He seems like he'll be a lot of fun.

Last edited by Drakul; 03-24-2010 at 10:55 PM.
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Old 03-25-2010, 12:50 AM   #159
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It's preordered.
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Old 03-26-2010, 10:51 AM   #160
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RDR will be playable at PAX east in Boston. If anyone here is lucky enough to have a ticket, let us know how it goes.
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