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Old 08-18-2010, 01:34 AM   #201
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Online. Didnt really talk about online very much but if you are interested on something pretty cool then I highly recommend you listen to the podcast which will be up by the time you guys read this. I will say this. I have played online and it’s tremendously better then what we had last year. And if THQ delivers on what they promise with DLC this will be a huge year for those Wrestling Gamers who play online regularly. We know that the creations that you download from other people is fully editable. Oh speaking of creations? Remember that annoying limitation on the create a story with only 10 Create a superstars? Well they fixed it this year. There is still a limit but the limit has been increased. Which is huge news for those of you who had voiced your complaints about that issue.

Whats really cool is that if you look at how THQ has announced WWE Smackdown games in the past they have always held back 1 or 2 big features and announced them right before the game is released. I fully expect that to happen this year. THQ is just getting started to ripping our faces off with this years game.
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Old 08-18-2010, 01:35 AM   #202
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AWESOME.
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Old 08-18-2010, 02:23 AM   #203
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Wow, it's sounding better and better.
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Old 08-18-2010, 02:25 AM   #204
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In the new video on IGN.com that somebody posted in here yesterday I noticed something that I and a lot of other fans have been clamoring for for years. In addition to all the trons displaying what event you're at as well as graphic splashes for all the trons in the arena, it looks as though the mini tron on the ground in the arenas will now actually display the secondary graphics that belong there, and I would assume that means the same for the graphic splashes on top of and to the off-stage side of the tron. If so, that will be amazing to see in action.

Just wonder if we're gonna have to wait until the "next generation" of game consoles before we finally get 8+ players supported on-screen at once. I know it seems to be a yearly debate as to why it hasn't happened, but it would give things like the Rumble match a bit more depth. Could you imagine if you did a 10-man rumble and were able to have all the participants of it on-screen all at once? Or would it take up too much disc space or cause some sort of technical problem(s) or what have you?
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Old 08-18-2010, 02:30 AM   #205
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Also, it's a small difference and not even on the front cover, but there is a very slight difference in the details of the back covers between the NTSC-U/C (USA) and PAL (GBR) of the original SmackDown! vs. RAW game.


USA, where an example of a created championship just sits there on the design screen, nothing special. Also, Stacy and Torrie are shown in just their bras.


PAL version, where instead of just the created "Smoking Skull" championship sitting on the design screen, Shawn Michaels is shown during his entrance (at SummerSlam 2004) in the game wearing it. Also, Stacy and Torrie are fully clothed. Poor form.

Just thought I'd point that out while we were comparing past differences in old cover art for the games.

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Old 08-18-2010, 02:35 AM   #206
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Originally Posted by DAMN iNATOR View Post
In the new video on IGN.com that somebody posted in here yesterday I noticed something that I and a lot of other fans have been clamoring for for years. In addition to all the trons displaying what event you're at as well as graphic splashes for all the trons in the arena, it looks as though the mini tron on the ground in the arenas will now actually display the secondary graphics that belong there, and I would assume that means the same for the graphic splashes on top of and to the off-stage side of the tron. If so, that will be amazing to see in action.

Just wonder if we're gonna have to wait until the "next generation" of game consoles before we finally get 8+ players supported on-screen at once. I know it seems to be a yearly debate as to why it hasn't happened, but it would give things like the Rumble match a bit more depth. Could you imagine if you did a 10-man rumble and were able to have all the participants of it on-screen all at once? Or would it take up too much disc space or cause some sort of technical problem(s) or what have you?
No, because they'll upgrade the graphics ahead of putting more people in the ring again to keep up with other games coming out for the system.
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Old 08-18-2010, 02:49 AM   #207
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The biggest difference I saw was the bra & panties vs business casual looks of Stacy Kiebler and Torrie Wilson.
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Old 08-18-2010, 03:14 AM   #208
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I was really hoping that there would be a new position for Create A Finisher. I am not disappointed.

I do admit to a hint of disappointment though. I understand the whole "don't hit girls" mentality, but ever since Beth Phoenix was in the Royal Rumble and had that moment with Punk, I've been hoping to expand on it in game... oh well.

Having a re-read, I have to confess a bit of ignorance. With DLC, do you need an active Xbox Live Gold membership to get what you want or can you just use a free membership to download content? Kind of addresses a number of issues I have with games at the moment (Mass Effect 2, Red Dead Redemption).
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Old 08-18-2010, 03:29 AM   #209
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Fuck yes, SvR is a buy for me now. Almost all of my issues have been addressed.

All that remains is more integration of DoR-like elements including:

- a faster and more accurate focus change. Being able to change targets was a little faster and more accurate last year than before, but it was still slow compared to DoR and even No Mercy.

- better CAW clothing and clothing colour palette. DoR 2's palette was godly (except for all the brutal slowdown). Also, that point system has to go. I couldn't even put a guy in a suit together last year. Also they need to bring back the extra textures (snake skin, USA flag, tye dye, etc).

- the ability to interrupt (and get knocked down by) other people's moves. Not just for pins and submissions. I want to overhead belly to belly suplex a dude into another dude. Or through a table without having to be on it.
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Old 08-18-2010, 03:31 AM   #210
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Originally Posted by The Fugitive View Post
I was really hoping that there would be a new position for Create A Finisher. I am not disappointed.

I do admit to a hint of disappointment though. I understand the whole "don't hit girls" mentality, but ever since Beth Phoenix was in the Royal Rumble and had that moment with Punk, I've been hoping to expand on it in game... oh well.

Having a re-read, I have to confess a bit of ignorance. With DLC, do you need an active Xbox Live Gold membership to get what you want or can you just use a free membership to download content? Kind of addresses a number of issues I have with games at the moment (Mass Effect 2, Red Dead Redemption).
All you need is Silver. Gold gets you access to online play, earlier access to demos and from time to time access to exclusive content.
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Old 08-18-2010, 04:46 AM   #211
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Originally Posted by Funky Fly View Post
Fuck yes, SvR is a buy for me now. Almost all of my issues have been addressed.

All that remains is more integration of DoR-like elements including:

- a faster and more accurate focus change. Being able to change targets was a little faster and more accurate last year than before, but it was still slow compared to DoR and even No Mercy.

- better CAW clothing and clothing colour palette. DoR 2's palette was godly (except for all the brutal slowdown). Also, that point system has to go. I couldn't even put a guy in a suit together last year. Also they need to bring back the extra textures (snake skin, USA flag, tye dye, etc).

- the ability to interrupt (and get knocked down by) other people's moves. Not just for pins and submissions. I want to overhead belly to belly suplex a dude into another dude. Or through a table without having to be on it.
Yeah, the first and third ones sound like ones that if they aren't addressed this year, they will be probably by the time the next edition rolls out, as they haven't mentioned either of those, and the 2nd one isn't too unreasonable either. Really fucking wish the PS2 version didn't always get the short end of the stick just because of "the amount of stuff you can fit on a disc". So fucking what? Make it a 2-disc game, I'll gladly pay extra to help THQ cover the cost of producing an additional PS2 disc for it. Although mainly, the only thing I hated not having in last year's game was the DOR-esque logo grid, where you could sketch up your own logos and shit.
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Old 08-18-2010, 05:02 AM   #212
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It's got nothing to do with the space of a disc, they're lying.

PS2 can use double layer DVDs just like the Xbox 360. In fact, should be able to cram more on the PS2 disc due to the fact there's no HD textures.
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Old 08-18-2010, 05:04 AM   #213
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Errrrrrrrrrrm, this type of game isn't suited to being on 2 discs. It's not like a really long RPG where shit just cuts off at certain points and then you switch discs.

Just upgrade anyway. You're missing out on a ton of shit out right now.
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Old 08-18-2010, 05:34 AM   #214
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Yeah, fuck's sake, get an 360 or ps3 already. Complaining about PS2 limitations is kind of ridiculous at this point.
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Old 08-18-2010, 05:47 AM   #215
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Still annoyed they don't come out of the Dreamcast. If they make it 8 disc it'll work.
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Old 08-18-2010, 05:50 AM   #216
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Still annoyed they don't come out of the Dreamcast. If they make it 8 disc it'll work.
Fuck that, Sega Saturn that shit.
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Old 08-18-2010, 10:31 AM   #217
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Yeah, being able to edit downloaded CAWs just made this a WIN! I'm tempted to get it on PS3 solely because it's easier to rip music into the system, which would be beneficial for me.

It's almost like they purposely didn't allow you to edit downloaded CAWs last year so that they'd have an easy selling point for SVR11
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Old 08-18-2010, 11:15 AM   #218
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Yeah, being able to edit downloaded CAWs just made this a WIN! I'm tempted to get it on PS3 solely because it's easier to rip music into the system, which would be beneficial for me.

It's almost like they purposely didn't allow you to edit downloaded CAWs last year so that they'd have an easy selling point for SVR11
The rumor as to why you couldn't (and I'm sure it's BS) was that Microsoft doesn't/didn't want downloadable content to be able to be altered by people, and that THQ just made it the same across the board.

That makes no sense though.

If they were to ever make a 2 disc wrestling game, the second disc should just be creation stuff. Create a move, wrestler, entrance, etc. Then, you could "import it" into the game, basically like DLC, so that way all the stuff wouldn't already be on the disc... Although with the size of blurays, still wouldn't be needed.

I noticed in one of the vids that Bourne has the same SSP... I'm hope that they did reanimate it, and they reason they showed the same one was that it was a non-pinning one, and he was in a ladder match.

Also, I might be in the minority here, but I hoped they fixed the aerial create a move. I like the concept, but the move seemed really stiff and floaty. LFor example, I made a shooting star leg drop, and I'd like the guy to turn into the legdrop right before impact, but instead, he does the full rotation high in the air, and then sorta floats the rest of the way down.
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Old 08-18-2010, 12:26 PM   #219
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Apparently Bryan Williams was interviewed, he compared the RtWM free roaming map as bein GTA-esque. Awesome.

Also, much like Stone Cold was Gamestop exclusive last year, Bret Hart will be Best Buy-exclusive as his model was started 3 weeks ago and is unfinished.

He was also asked directly about NXT/the Nexus and he said "No comment". Take that as you will.

But he confirmed ECW is in Road to WM and is a locked brand. ECW probably means no NXT
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Old 08-18-2010, 12:28 PM   #220
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Chris Masters as well as alternate attires for Rey Mysterio and Kelly Kelly will also be downloadable immediately
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Old 08-18-2010, 01:47 PM   #221
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Old 08-18-2010, 02:59 PM   #222
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Well, I think we really should back off slightly. There's a chance of being let down.
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Old 08-18-2010, 03:32 PM   #223
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Originally Posted by Big Vito 22 View Post
Apparently Bryan Williams was interviewed, he compared the RtWM free roaming map as bein GTA-esque. Awesome.

Also, much like Stone Cold was Gamestop exclusive last year, Bret Hart will be Best Buy-exclusive as his model was started 3 weeks ago and is unfinished.

He was also asked directly about NXT/the Nexus and he said "No comment". Take that as you will.

But he confirmed ECW is in Road to WM and is a locked brand. ECW probably means no NXT
Technically, WCW was a locked brand in the last game if I recall, so maybe that's what they mean?
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Old 08-18-2010, 03:41 PM   #224
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Fuckin' A, why make Bret Hart a Best Buy Exclusive?
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Old 08-18-2010, 03:49 PM   #225
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Here's a random list of things I would want/fix in the game, that'll never happen.

1. A system that actually requires you to build up to big moves in a decent way (think Fire Pro)

2. Switching the finisher system to something like KOC's, where you basically get a set number of finishers you can use in the begining of the match, and when you use them, they're gone... The earlier you use them, the harder it is to get the move off.

3. A set amount of times you can be hit with a finisher. Basically, if you get his with 4 finishers in the match, and get pinned immediately after the 4th one, there is no way you should be able to kick out.

4. Better selling on the guy giving the move. BAsically, if you've been worked over the entire match, and hit a suplex, you should stay down for a bit too, much like the No Mercy games on N64, firepro, etc.

5. DQ for low blows.

6. Desperation moves, be it low blows, desperation finishers, etc. They had this in Day of Reckoning, and they need to bring it back. Basically, if you're getting beat on horribly, you should be able to do something to turn the match around.

7. More move specific reversals, and style specific reversals. I want Mysterio to counter a suplex by floating over behind the guy, I want Bourne to counter it with his knees to the head, I want Big Show to counter it by not budging and suplexing the other guy, etc, etc. Also, move counters into submissions please. Another thing KOC did that was awesome. Countering a chokeslam into an armbar, or a DVD into a dragon sleeper = win.
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Old 08-18-2010, 03:49 PM   #226
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Quote:
Originally Posted by James Steele View Post
Fuckin' A, why make Bret Hart a Best Buy Exclusive?
That is rather lame... Although he'll inevitably be an exclusive like Austin was an exclusive.
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Old 08-18-2010, 03:52 PM   #227
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Quote:
Originally Posted by Big Vito 22 View Post
Yeah, being able to edit downloaded CAWs just made this a WIN! I'm tempted to get it on PS3 solely because it's easier to rip music into the system, which would be beneficial for me.

It's almost like they purposely didn't allow you to edit downloaded CAWs last year so that they'd have an easy selling point for SVR11
How were you able to rip music onto ps3? I'm still new to the system but this has been impossible for me to do.
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Old 08-18-2010, 03:56 PM   #228
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A. Hook up a harddrive/flash drive to it, PS3 will read it, go to music, and the drive should be there. Hit triangle, hit view all, go to the song, hit triangle, hit copy.

B. Put in music CD, and I think PS3 can copy it right off the cd.
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Old 08-18-2010, 04:02 PM   #229
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Old 08-18-2010, 04:54 PM   #230
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Quote:
Originally Posted by What Would Kevin Do? View Post
Here's a random list of things I would want/fix in the game, that'll never happen.

1. A system that actually requires you to build up to big moves in a decent way (think Fire Pro)

2. Switching the finisher system to something like KOC's, where you basically get a set number of finishers you can use in the begining of the match, and when you use them, they're gone... The earlier you use them, the harder it is to get the move off.

3. A set amount of times you can be hit with a finisher. Basically, if you get his with 4 finishers in the match, and get pinned immediately after the 4th one, there is no way you should be able to kick out.

4. Better selling on the guy giving the move. BAsically, if you've been worked over the entire match, and hit a suplex, you should stay down for a bit too, much like the No Mercy games on N64, firepro, etc.

5. DQ for low blows.

6. Desperation moves, be it low blows, desperation finishers, etc. They had this in Day of Reckoning, and they need to bring it back. Basically, if you're getting beat on horribly, you should be able to do something to turn the match around.

7. More move specific reversals, and style specific reversals. I want Mysterio to counter a suplex by floating over behind the guy, I want Bourne to counter it with his knees to the head, I want Big Show to counter it by not budging and suplexing the other guy, etc, etc. Also, move counters into submissions please. Another thing KOC did that was awesome. Countering a chokeslam into an armbar, or a DVD into a dragon sleeper = win.
Everything on that list is kinda win. Gotta say tho, the first point has been somewhat addressed this year.
Quote:
Originally Posted by Big Vito 22 View Post
Chris Masters as well as alternate attires for Rey Mysterio and Kelly Kelly will also be downloadable immediately
Ooooh, Masters and Kelly Kelly.
Kinda dumb that Mysterio has DLC alternate costumes, when he's been wearing damn near the same shit with palette swaps since he came to the WWE. What are they gonna give him some old school WCW attire?
Quote:
Originally Posted by James Steele View Post
Fuckin' A, why make Bret Hart a Best Buy Exclusive?
Because Best Buy is probably either paying them a set fee or has agreed to a smaller profit margin in exchange. It's business and has no benefit to the consumer, as it severely limits your shopping choices if you care about the exclusive content.
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Old 08-18-2010, 05:02 PM   #231
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Although it's a longshot, maskless WCW Rey would be pretty cool.
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Old 08-18-2010, 05:08 PM   #232
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Masked wcw rey would be cooler.
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Old 08-18-2010, 05:10 PM   #233
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I wonder if we'll get a CM Punk w/ hair and w/o hair... And maybe with a mask.
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Old 08-18-2010, 05:20 PM   #234
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Does anyone know when the entire roster is supposed to be annouced on gamespot?
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Old 08-18-2010, 05:25 PM   #235
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Nash wearing Reys mask as a hat would be coolest
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Old 08-18-2010, 05:39 PM   #236
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Quote:
Originally Posted by XCaliber View Post
Does anyone know when the entire roster is supposed to be annouced on gamespot?
Nobody knows when the roster will be released. Gamespot only did it last year as IGN did it every year prior, so who know, they may do it again.
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Old 08-19-2010, 11:01 PM   #237
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Quote:
Originally Posted by What Would Kevin Do? View Post
Here's a random list of things I would want/fix in the game, that'll never happen.

1. A system that actually requires you to build up to big moves in a decent way (think Fire Pro)

2. Switching the finisher system to something like KOC's, where you basically get a set number of finishers you can use in the begining of the match, and when you use them, they're gone... The earlier you use them, the harder it is to get the move off.

3. A set amount of times you can be hit with a finisher. Basically, if you get his with 4 finishers in the match, and get pinned immediately after the 4th one, there is no way you should be able to kick out.

4. Better selling on the guy giving the move. BAsically, if you've been worked over the entire match, and hit a suplex, you should stay down for a bit too, much like the No Mercy games on N64, firepro, etc.

5. DQ for low blows.

6. Desperation moves, be it low blows, desperation finishers, etc. They had this in Day of Reckoning, and they need to bring it back. Basically, if you're getting beat on horribly, you should be able to do something to turn the match around.

7. More move specific reversals, and style specific reversals. I want Mysterio to counter a suplex by floating over behind the guy, I want Bourne to counter it with his knees to the head, I want Big Show to counter it by not budging and suplexing the other guy, etc, etc. Also, move counters into submissions please. Another thing KOC did that was awesome. Countering a chokeslam into an armbar, or a DVD into a dragon sleeper = win.
1. Depends on how exactly you mean.

2. Sorry but...don't like. I don't think it gives enough flexibility to the player, especially based on the new mantra of "It's your world now", operative word obviously being your.

3. It's pretty much been the way you've described for a while now, and although it's rare and hardly ever happens unless you play a match with Pin, Submit, DQ, and Count-Out off and K.O. on, if you hit a bunch of finishers in a match once a majority or all of your opponents' limbs are red, the games will eventually put up a K.O. on the middle of the screen, the match will be stopped and you'll win (or lose, if you're on the receiving end of a beatdown obviously).

4. They kind of also already do this. It's just that how long you stay on the mat for depends on how much you've been beaten up, even though you no longer get the limb status next to your name, a feature that would be great to be able to at least toggle on/off if nothing else. For instance, if you've only started the match and you take a suplex, you shouldn't be down on the mat for longer than 5-10 seconds tops. However, if you've just been thoroughly beaten and take a huge signature move or finisher, you should either be pinned or possibly submitted, or take at least 30 seconds-1 minute depending on the severity of the move and how seriously roughed up you are.

5. Agreed...to an extent. I'd like to see there be like a "3 strikes and you're DQ'd" rule, much like we used to see (do they still have this feature?) when you'd incidentally OR intentionally hit the ref 3 times, you lost by DQ. Also, there should definitely be a way to do a "sneaky" low blow if you know you can't be seen by the ref because his vision is blocked or he's incapacitated, or you have a manager distracting him from what's going on, but also as a small tweak to that, have it so there's at least a small-medium risk of having the ref turn around or get up and catch you in the act, which would be an automatic DQ.

6. Yes, yes, and YES! You're thinking of what used to be called the Momentum Shift, and I believe it was first implemented into the original WWE Day of Reckoning. If not, I apologize and stand corrected.

7. Completely agree here. Nothing more to add.
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Old 08-19-2010, 11:04 PM   #238
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Quote:
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Nobody knows when the roster will be released. Gamespot only did it last year as IGN did it every year prior, so who know, they may do it again.
Was it GameSpot exclusive or did THQ also add the superstars to the SvR '10 page as they were announced simultaneously? If not, that would be a cool new idea for the roster reveal. GameSpot could do the reveals with the entrances and THQ.com could add bio's of the stars, and possibly a list of their championships/accomplishments to date to their site. Dunno. Just an idea.
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Old 08-20-2010, 02:44 AM   #239
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Going by the Bryan Williams interview above, I'm guessing we'll get something like 12 man Battle Royals online. He was asked how many people could play online and was about to answer until he stopped himself and said he couldn't say what he was about to say. He then said we'd have more people online than last year.

It's as close as you could get to an online Royal Rumble without lagging out. A full RR online would mean connecting to 29 other consoles and I'd imagine a large number of people would use their CAW. It would lag so much. 12 man "over the top" BR sound a little more realistic.

The fact that CAW stats don't need to be grinded means I might actually bother to make CAWs again. Finally!

Last edited by Drakul; 08-20-2010 at 03:13 AM.
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Old 08-20-2010, 03:02 AM   #240
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Going by the Bryan Williams interview above, I'm guessing we'll get something like 12 man Battle Royals online. He was asked how many people could play online and was about to answer until he stopped himself and said he could say what he was about to say. He then said we'd have more people online than last year.

It's as close as you could get to an online Royal Rumble without lagging out. A full RR online would mean connecting to 29 other consoles and I'd imagine a large number of people would use their CAW. It would lag so much. 12 man "over the top" BR sound a little more realistic.

The fact that CAW stats don't need to be grinded means I might actually bother to make CAWs again. Finally!
OK, so why didn't he then?
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