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Old 03-08-2010, 12:24 PM   #1
Drakul
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Scribblenauts 2

Scribblenauts 2 has been announced.



From GoNintendo, summerising the Nintendo Power details:
Quote:
Originally Posted by GoNintendo
-10,000 more words
-120 new and improved levels
-adjectives play a big role
-improved controls
-fleshed out level editor
-par system removed
-more merits
-new hint system
-coming this fall
Source.

Article by ONM:
Quote:
Originally Posted by ONM
Warner has just officially announced Scribblenauts 2 and revealed some new details about the new adjectives system that will enable you to customise your objects.

As with the first game, you'll use the stylus and touch screen to scribble down the names of objects which will help Maxwell solve puzzles and grab the Starite.

However, thanks to the new adjectives system, you'll be able to write any object that comes to mind and modify it. With adjectives you can change the colour, size, elements, behaviours and many other aspects of the object you're describing. Also, multiple adjectives can be combined together.

These new features will, according to 5th Cell, give players even greater control. "The next Scribblenauts broadens the players' experience from the first Scribblenauts through more creativity, innovation and in-depth gameplay," said Jeremiah Slaczka, Creative Director and Co-Founder of 5TH Cell. "All of these enhancements give players even greater control over how they want to play the game."

Scribblenuats 2 will be released for DS in the autumn.
Source.

I like the 1st one but it wasn't perfect. The sequal could be what the original should have been. I hope so, anyway. I'm wondering how well the adjectives and nouns will work togethor. The Nintendo Power cover has a spiked fridge, a striped elephant with an eyepatch etc but I wonder if I could type in something like "tartan (or plaid) cactus" and get one.
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Old 03-08-2010, 01:13 PM   #2
Boomer
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I showed the original to many friends, and they could continually come up with good answers that either weren't in the game or were but should have worked. I would have to hear great things to feel like playing the second one.
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Old 03-08-2010, 02:28 PM   #3
Verbose Minch
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So disappointed in the first one. Every puzzle just ends up being Pegasus/rope, because nothing else works the way it should. So frustrating!
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Old 03-09-2010, 01:37 AM   #4
Drakul
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Yeah, I used God, Rope, Jetpac and ROFLcopter for anything I just wanted to get through ASAP. They should maybe limit things in the sequel. Maybe, for example, if you use God on 3 levels in a row, you can't use him for a while. It would make people think a little more.
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