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Old 04-30-2010, 11:20 PM   #1
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Respawning Enemies

Does it ever bug you when you're playing a game that you can kill thousands of bad guys and still not make a dent in the country/organization/cult/zombie population?

I feel like there should be a set number and my murders should have some sort of effect on those I'm waging war against.

I'm kind of OCD though...


It's time to make TPWW MEAT again!

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Unlike traditional grills which cook food from a single, direct heat source, the Pit Barrel® Cooker’s cylindrical shape and “Hook-and-Hang” method places the food in the center of the action, heating the meat from all sides at once, producing consistently great-tasting, perfectly cooked meat every time.

Also have some popcorn.
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Old 04-30-2010, 11:26 PM   #2
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it can get bothersome in a game where you backtrack, especially if its an almost instant respawn. Far Cry 2 irritated me because of this.
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Old 04-30-2010, 11:45 PM   #3
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I always hated it. I remember in MGS for PS1..just taking out all the guards in a room..walking out..coming back into the room and they were all back. I didn't mind this back in the day in side scrollers as long as it was done moderately. But I expect better in this day and age dammit!
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Old 04-30-2010, 11:44 PM   #4
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I will never play Far Cry 2. Thanks for the warning.
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Old 04-30-2010, 11:46 PM   #5
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Exactly. I want to play a war game where if I slaughter 2,000 enemy soldiers they'll start freaking out.
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Old 05-01-2010, 12:45 AM   #6
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Closet game I can think of where you could actually set the number of enemies in a level would be the Rainbow Six games under Terrorist Hunt mode.

Kind of sucked that Vegas 1 Terrorist Hunt mode didn't have the player select the number since it was based on achievements and only went by groups of 10s.
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Old 05-01-2010, 10:40 AM   #7
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Originally Posted by Smelly Meatball View Post
Closet game I can think of where you could actually set the number of enemies in a level would be the Rainbow Six games under Terrorist Hunt mode.

Kind of sucked that Vegas 1 Terrorist Hunt mode didn't have the player select the number since it was based on achievements and only went by groups of 10s.

What do you mean based on achievements? It's been a long time since I've played, but I could've sworn they have a density select option.
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Old 05-01-2010, 01:07 PM   #8
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What do you mean based on achievements? It's been a long time since I've played, but I could've sworn they have a density select option.
In the older Rainbow Six Terrorist Hunt mode you could specify how many terrorists you wanted on the map. So if you wanted just 1 person, the map loaded with just 1 enemy.

For Vegas 1, the lowest you could set it was to 10 terrorists since there was an achievement for beating a Terrorist Hunt map regardless if you used 10,20, or 30 terrorists.

Although to be fair I've only played a couple of the older Tom Clancy games (Rainbow Six N64 version, Ghost Recon 1) and Vegas 1 so its possible it wasn't always customizable.
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Old 05-01-2010, 02:01 AM   #9
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Lot of games now have a set number of enemies. Not as much of a problem.
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Old 05-01-2010, 02:03 AM   #10
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I was sort of annoyed at how in Diablo 2 Bosses would respawn.
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Old 05-01-2010, 10:37 AM   #11
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Doesn't normally bother me, but sometimes it just strikes me as lazy.
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Old 05-03-2010, 02:34 PM   #12
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I'm just pretty sure I killed over a thousand people in Modern Warfare 2.
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Old 05-03-2010, 02:43 PM   #13
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I get annoyed in grand theft auto when you slaughter gang members only for the gang to keep respawning.
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Old 05-03-2010, 05:36 PM   #14
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Yeah I quite like being a tactical sneaky bastard in games and thats just pointless when the enemy respawn.
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Old 05-04-2010, 10:50 AM   #15
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I hate how my enemies respawn in Wii Sports resort.
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