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Old 10-28-2010, 09:50 PM   #1
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GoldenEye 007 (Wii)

Anyone see more of this game? Does it look good or does it look like a flop?








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Literally anything with Savio was great. Guy has been massively underappreciated over the years.
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Old 10-28-2010, 09:55 PM   #2
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I just heard about this yesterday. Phe-nom-e-nal looking. Totally buying. Brings me back to the glory days!
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Old 10-29-2010, 12:45 PM   #3
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no pierce brosnan
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Old 10-29-2010, 12:51 PM   #4
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Quote:
Originally Posted by Razzamajazz View Post
no pierce brosnan
Exactly.

That's the only thing that makes me think about buying it or not.

I've never been a fan of Daniel Craig as James Bond and him being in the game just turns me off from it.

Looks really good though.
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Old 10-29-2010, 02:03 PM   #5
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Not so thrilled about the single player game.
The selling point of this game appears to be the multiplayer all the way. I might pick it up.
Loving this tho:
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Old 10-29-2010, 12:50 PM   #6
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I'm buying it. Looks decent enough.
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Old 10-29-2010, 02:11 PM   #7
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Is this just an update of N64 Goldeneye or did they add new levels, weapons, characters, etc.?
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Old 10-29-2010, 02:13 PM   #8
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From what I understand, they "modernized" the setting.
It is still the general plot but with some changes. For example there is no secret Cuban base. Now it is a secret African base. Some parts of levels have been altered. There seems to be new weapons, characters and levels as well as some classics.
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Old 10-29-2010, 02:20 PM   #9
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What is wrong with a secret Cuban base? Is Cuba not as dangerous and sexy as it was in 1995?
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Old 10-29-2010, 02:24 PM   #10
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I wish this was on PS3 though. Wii online sucks
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Old 10-29-2010, 04:45 PM   #11
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Quote:
Originally Posted by Savior View Post
I wish this was on PS3 though. Wii online sucks
No way possible for it to be on a PS3 due to rights of the game belonged to Nintendo, Rare (and Microsoft), Activision (owns the MGM rights). Even if Sony had bought out MGM, the old contract still wouldn't let them get the game.

Most likely they are going to be using the same servers Treyarch does for the Wii with Call of Duty which are pretty good.

Biggest issue with the game is going to be how much of the single player gets changed story-wise although the level with the Tank has been reported to be much better than in the original.
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Old 10-29-2010, 04:51 PM   #12
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that looks bad ass. Sucks the graphics are just horrible..even for the Wii.
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Old 10-29-2010, 06:38 PM   #13
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Can't wait till G give me the link to download
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Originally Posted by Smelly Meatball View Post
No way possible for it to be on a PS3 due to rights of the game belonged to Nintendo, Rare (and Microsoft), Activision (owns the MGM rights). Even if Sony had bought out MGM, the old contract still wouldn't let them get the game.
I said I WISH
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Old 11-02-2010, 04:43 PM   #14
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Can't wait till G give me the link to download
http://www.demonoid.com/files/details/2438652/2328232/
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Old 10-29-2010, 05:20 PM   #15
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i've had my preorder in at game stop for the last 2 months... can not wait til tuesday
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Old 11-02-2010, 05:13 PM   #16
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Pretty pumped after reading this over at gbatemp


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Originally Posted by t7g
Okay, now that I'm bored at work I might as well write a little bit more about my impressions of the game.

To respond to previous questions, I don't know if it's multi-language, I don't know if it's safe to go online if you didn't buy it. (I never tried multiplayer this morning but they did give me a code with the collector's edition to unlock the classic multiplayer mode, maybe that's locally though, I have no idea)

From the time you create your character profile and start off on your difficulty level you'll find the level of immersion is unparalleled for a Wii game. Everything you thought was wrong with the first Goldeneye (and I was a huge fan of the movie) doesn't really seem wrong in here.

For the first level, you'll see a lot more of the Dam, it's a much longer level with plenty of not annoying cinematic bits throughout it. I like to wander in games and of course I found myself getting lost down hallways and corridors all the time because I as not following the map beacon and just exploring willy-nilly. I assume since I'm just playing "Operative" that perhaps in the harder difficulty levels these areas will be utilized but in the standard difficulty it seemed like you had more room than usual to wander around and get lost.

The ending sequence for the first level was pretty interesting, make sure you're ready to waggle or hit a random button during some of the cinematics.

Second level was the Facility, which of course is nothing like the one from goldeneye sans dropping down from the ceiling in the bathroom but the redesign of it is really nice. It actually feels like you're in a facility. At the very end of this map you'll have to do one of those cinematic button presses so be ready, but if you fail you just get to watch it over again basically.

When you come out of the facility you end up in quite a firefight, the fights in this game are nothing like original goldeneye- Even in operative mode it was very fast paced, took a few hits to kill any guy unless you shot em in the head. Even in operative mode it seems the npc enemies have half decent aim and can put a couple into your vest before you can even see them on your screen in some cases (Look for muzzle flashes)

The only having 3 weapons at a time thing wasn't bad at all, I found myself having fun picking up the different weapons and trying em out.

When you start to finish the level after Facility, and go to get on the plane- That's where you really see why they decided to re-make it.

I remember in the original Goldeneye one of my biggest complaints about single player was how much they had to gimp what happened in the movie because they just couldn't do it on the Nintendo 64 yet. When you jump off the side of the cliff on the motorcycle and climb into the plane and then do whatever to pull it up so you could finish the level- That really felt like Goldeneye. The checkpoints are pretty well arranged so you don't get pissed off when you turn a corner and walk into death.

After the Facility/escape it starts to get a little more "new" - Since they rewrote Valentin's character you might not recognize him, but the club level is actually really cool. You start off just walking in and wandering around with all the other people. People are chatting around you, you eventually get to the dance floor where they use some creative tricks to make it look like a lot more people are there without killing framerate with a bunch of models and it actually looks very believable, and very good for the Wii. Especially as you have a chat with him and he walks over to the window overlooking the club you can really see they spent a lot of time on it. After that it turns into your standard shoot and run bond level but up until that point it's an interesting change of pace and the non-agression mission objectives do actually make it feel more like bond and less like rainbow 6.

Again, I can't re-iterate enough how much it is worth it to give it a shot. This is especially true if you liked the movie as well. It's immersive, difficult, and I'm sure I'll waste away plenty more of my hours with it, but at this point, it only cost me 10$ per hour of entertainment, that's almost cheaper than the movies and it's only going to get cheaper as it gets played more.

and again, make sure to give the classic controller a try before knocking the game because of the Wiimote controls, they spent a lot of time trying to make it smooth for multiple controllers it seems and although I whined "Why play a Wii game if you're not gonna use the Wii specific controls?" it was unjustified- now that I have, I don't mind it at all.
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Old 11-02-2010, 05:16 PM   #17
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meh, The 64 version was perfect. I'll just continue to play with perfection
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Old 11-02-2010, 07:29 PM   #18
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3 weapons and QTE... Fuck right off...
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Old 11-02-2010, 07:48 PM   #19
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It looks alright, but I doubt it'll live up to the original.
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Old 11-02-2010, 08:32 PM   #20
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Its first reviews have been really favorable, but I'm still holding out judgement until I see a few more. Giant Bomb is playing it live with users on Thursday, and I'll probably tune in to see how it fairs.
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Old 11-02-2010, 10:26 PM   #21
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IGN said the controls are as customizable as in The Conduit and Metroid Prime 3 while also a good online modes and capabilities. Only serious negative was the framerate lags during intense fighting and action on the screen.
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Old 11-04-2010, 10:21 AM   #22
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I hope you can get to that secret island in the first level.
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Old 11-04-2010, 01:49 PM   #23
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I don't care much about the weapons limit. I just hope there are still cheats in the game that allow me to mess around the single player maps, like invincibility, all rockets, remote mines, and so on. That gave the original a lot of mileage because my friends and I would just go around the levels doing stupid stuff. Like blowing up scientists in the facility while invisible. Or killing the hostages in the Frigate and looking at the soldiers starting to shoot at empty spaces.
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Old 11-04-2010, 07:16 PM   #24
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Live stuff again:

Watch live video from Giant Bomb Live! on Justin.tv
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Old 11-06-2010, 07:02 PM   #25
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Hope this works with a game cube controler
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Old 11-06-2010, 09:12 PM   #26
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Originally Posted by Savior View Post
Hope this works with a game cube controler
It does, but some of the button mappings are doubled-up, or something. One of the reviews said it was the least ideal way to play the game.
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Old 11-06-2010, 10:11 PM   #27
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Playing with the wii stick just....feels weird to me.....This game really just makes me want to play the 64 version again.
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Old 11-17-2010, 10:01 PM   #28
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next tues at 9est i am hosting a goozex gaming night with goldeneye. probably not gonna have too big of a room since it's fairly new, so if anyone would like to play i will have some spots open.
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Old 12-16-2010, 01:43 AM   #29
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Does anyone have a spare classic conflict online mode by any chance?..I didn't buy the classic edition or whatever. Level 35 seems like an awfully long way to go..
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