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#1 |
Kiss the blade
Posts: 8,284
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Mortal Kombat Armaggedon
Worth getting, yes or no?
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#2 |
Angel Headed Hipster
Posts: 37,942
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You could just check out the 6 page thread that already exists about this game.
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#3 |
Selectively Social
Posts: 16,336
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probably, haven't played it tho, but since it has everyone in it.
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#4 |
Hey Mister!
Posts: 54,952
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Only if you are a hardcore mortal kombat fan. All the content is awesome, but the actual gameplay pales in comparison to games like Tekken, Virtua Fighter, and DOA.
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#5 |
Kiss the blade
Posts: 8,284
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So, PS2, fighting game. What do I choose? I have Tekken 5. Wasn't too impressed with it.
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#6 |
Hey Mister!
Posts: 54,952
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Soul Caliber 3
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#7 |
Hey Mister!
Posts: 54,952
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What was unimpressive about Tekken 5?
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#8 |
The Satanic Mechanic
Posts: 52,521
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Yeah, WTF, JJ? Tekken 5 is as solid as 3D fighters come. Soul Calibur 3 is just as excellent, but in a different way. Tekken is more about picking your spots, SC3 will let you rush in like a mad man to an extent (try it against a half-decent opponent, and he'll shut you down with a parry or a counter like gangbusters).
MK:A is decent, but not nearly as deep. Like Figgy put it, it's all about the massive kontent. |
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#9 |
facebook.com/bloquemen
Posts: 5,452
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It's coming out for the Wii in a couple of months. The motion controls look pretty damn sweet. You can also just use a Gamecube or classic controller. I might rent it.
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#10 |
Kiss the blade
Posts: 8,284
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Tekken 5 is great initially, and I think that its replayability lies in its unlocks and customisation purchases. The thing is though, money seems so hard to come by, completion of story mode gets you 100,000 and a new char. but the last boss is so frustrating I nearly tore my hair out trying to defeat him.
Arcade mode gets money, but you can't earn anymore than $2000 per fight and all the worthwhile purchases are like $500,000 Devil Jin mini game thing gets 1,000,000 but it's way too hard and very bland. Also, I never understand why blocking in tekken is so weird, in mortal kombat it was great. |
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#11 |
The Satanic Mechanic
Posts: 52,521
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Blocking in Tekken is weird? The vast number of fighting games in existence block by moving backward. If anything, MK is the exception to the rule.
Also, Tekken 5's replayability mainly lies in playing with a friend, or inviting several people over and having a tournament. |
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#12 |
Hey Mister!
Posts: 54,952
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Yes.
Doing 8 vs 8 team battle, and beating all your opponents(who thinks he's the shit) guys with just your first guy is awesome. |
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#13 |
The Satanic Mechanic
Posts: 52,521
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Indeed. You do have at least 1 friend with 2 hands and a pair of eyes, right, JJ?
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#14 |
Angel Headed Hipster
Posts: 37,942
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None of my friends care about fighting games
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#15 |
The Satanic Mechanic
Posts: 52,521
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One day, we will have a massive TPWW get together and we will fight it out.
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#16 | |
Kiss the blade
Posts: 8,284
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Quote:
Multiplayer in fighting games means little to me, I could go with out it, put it that way. |
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#17 |
The Satanic Mechanic
Posts: 52,521
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I see. For button mashers, go ahead and get Soul Calibur 2 or 3. They should be able to do fairly well, untill you get parrying and 8 way moving down.
Also, it also has Yoshimitsu (you know, from Tekken) with a better control scheme. |
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#18 |
Kiss the blade
Posts: 8,284
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Yeah, I don't really encourage button mashers. I've choreographed my own tekken fights, but no one I know is really up to playing it out. It'd make a killer video though. Really stylish, like using the Marshall-Law-frog-jump-backwards-kip-up-thing to avoid a sweep.
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