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Old 07-15-2008, 09:22 PM   #1
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GTA: Chinatown Wars for DS

http://www.joystiq.com/2008/07/15/ni...hinatown-wars/

During Nintendo's keynote address, the company carjacked the audience's attention, announcing that Grand Theft Auto is coming to the DS. Titled GTA: Chinatown Wars, little is known about the game, save for that it will feature a new game engine, characters, and the series' standard sandbox-style gameplay.



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Old 07-15-2008, 09:25 PM   #2
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And that it'll suck.
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Old 07-15-2008, 09:33 PM   #3
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Theres a small chance it may be good, the DS has shown to have pretty half-decent graphics with certian games (ie. Phantom Hourglass, Ninja Gaiden DS), course knowing nintendo they'll fuck with the violence content in the game to make it more "casual"
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Old 07-15-2008, 09:38 PM   #4
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RE4 was on Wii.

At most Nintendo will have them tone down the language, but RE and some FPS games are about as violent as GTA and made it on Wii and DS.
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Old 07-15-2008, 09:47 PM   #5
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It'll still suck.
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Old 07-15-2008, 09:48 PM   #6
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Quote:
Originally Posted by Kalyx triaD View Post
RE4 was on Wii.

At most Nintendo will have them tone down the language, but RE and some FPS games are about as violent as GTA and made it on Wii and DS.
Very true (considering Manhunt 2 as well), theres still hope then.
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Old 07-15-2008, 11:16 PM   #7
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Yeah, I'm sure it'll be as violent as any other GTA. The Wii has Re4, Manhunt2,No More Heroes and a really violent game called Madworld is on the way so violence wont be toned down.
The only two worries I can really think of is how a 3D GTA could be done on the DS. I'm not sure on the technical side of the DS like it's capabilities but I've always thought it was a bit better than the N64 in terms of power and graphics. Is that right?
I can't shake the feeling it's going to be a bit cramped for a GTA unless it turns out to be 2D which I think wouldn't be taken well by players.

My other worry is controls. No control stick, just a d-pad. Might make it a bit difficult to control your guy/car unless they use touch screen controls which hasn't always worked in the past.

I'm looking forward to the game but I am a little cautious.
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Old 07-15-2008, 11:47 PM   #8
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Quote:
Grand Theft Auto: Chinatown Wars is being developed by Rockstar Leeds, the same team responsible for the two PSP Grand Theft Auto games. Rockstar Leeds was once known as Mobius and worked extensively on the Game Boy Advance platform, creating the impressive Max Payne conversion for Rockstar nearly a half decade ago.

The team will be recreating the GTA experience on the Nintendo DS, utilizing touch screen controls in the open-environment design. The website reveals that the game will also feature online support, an option that never made it into the PSP versions of the game.
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Old 07-16-2008, 12:07 AM   #9
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Don't tell me their going to have you controlling the character w/ the stylus... it may have worked for NG DS, but I don't think it will here.
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Old 09-19-2008, 07:55 AM   #10
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Quote:
Originally Posted by ONM
The latest issue of the US magazine Nintendo Power features a report on Grand Theft Auto: Chinatown Wars.

The new story will, like the console versions, be a free-roaming game, enabling you to travel around Liberty City completing missions and mini-games.

As for the missions, they are designed for shorter periods of play and if you fail you'll be able to jump straight back into the action. There will be Touch Screen controls but you'll aim with the control pad and there is auto targeting with R button. The visuals are cel-shaded and the action viewed from an isometric viewpoint.

Other than that, it seems to be what you'd expect from a GTA game with radio stations, a 24 hour clock, real-time weather effects, a wanted system and loads of stats to keep check on. You can upload your stats to the Rockstar Social Club via Wi-Fi.
Not too sure about the camera or the controls. It's still a bit too sketchy on details to make a decision as to if it could be worth paying attention to.
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Old 09-19-2008, 12:16 PM   #11
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Well, at least they're doing isometric instead of a TPS.
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Old 09-19-2008, 02:46 PM   #12
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Doesn't look great, but most DS scans never look good. I'd say this game will look ok once it's released
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Old 09-19-2008, 04:02 PM   #13
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This looks a lot better than the first two I posted

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Old 09-20-2008, 06:46 AM   #14
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Actually those are sexy shots. Not PSP sexy, but decent for the console.
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Old 09-20-2008, 07:06 AM   #15
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Funny, I dont see a weapon slot, an ammo counter, or anything of the sort.

Leave it to Nintendo to take the fun out of GTA
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Old 09-20-2008, 07:13 AM   #16
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Quote:
Originally Posted by Curryman View Post
Funny, I dont see a weapon slot, an ammo counter, or anything of the sort.

Leave it to Nintendo to take the fun out of GTA
Uh, you know that there is a second screen that could be showing that, right?
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Old 09-20-2008, 07:24 AM   #17
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Oh shut up, I dont own a DS ok.

And why wouldn't the health bar and body armor bar be up there too?
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Old 09-20-2008, 07:31 AM   #18
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That what you're seeing could be the top screen and the weapons could be on the bottom screen so you can select them on the touch screen. It's how Metroid Prime works.
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Old 09-20-2008, 07:32 AM   #19
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Touche.
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Old 09-20-2008, 12:35 PM   #20
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Quote:
Originally Posted by Curryman View Post
Funny, I dont see a weapon slot, an ammo counter, or anything of the sort.

Leave it to Nintendo to take the fun out of GTA
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Old 09-20-2008, 12:41 PM   #21
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That's the best shot of it, but the mobile phone signal part worries me. No more being called all the time I hope
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Old 09-20-2008, 12:54 PM   #22
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Quote:
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Oh shut up, I dont own a DS ok.
You do know DS stands for Dual Screen, right?


And yeah, the game looks pretty decent for the DS. It looks almost like a mix between GTA 1/2 and the later GTA games. I may just buy this one. I'd have to see some gameplay footage first, though, to really make a decision.
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Old 09-20-2008, 12:55 PM   #23
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Pfft, DS stands for "Dat System".
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Old 09-20-2008, 01:26 PM   #24
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Stop it!
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Old 09-20-2008, 01:37 PM   #25
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Dude, simmer.
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Old 09-20-2008, 01:42 PM   #26
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Keep this up and I will take you down. Take you down to Chinatown.
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Old 09-20-2008, 01:59 PM   #27
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Dat sucks.

Duck sauce?
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Old 09-20-2008, 06:25 PM   #28
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That radar looks easier to read than the console one.
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Old 09-20-2008, 09:33 PM   #29
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Stop it!
In other words, "Don't Speak".
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Old 09-20-2008, 09:35 PM   #30
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Originally Posted by Kalyx triaD View Post
That radar looks easier to read than the console one.
I think that's just because it's larger in comparison with the action screen. Doesn't look much easier to me.
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Old 09-21-2008, 12:16 AM   #31
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Yeah that's it. I wonder how multiplayer will do.
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Old 09-21-2008, 09:45 PM   #32
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Originally Posted by Fallen Angel View Post
Oh shut up, I dont own a DS ok.

And why wouldn't the health bar and body armor bar be up there too?
Wait...I understand not owning a DS, but how do you not know it has two screens? Short of being Amish, and if you are you need to explain your internet usage, how the fuck could you have missed this detail?

On the flip side, Terran's Wrong. DS got its name from the term "Developer's System." "Dual Screen was a name applied by the general public after the announcement. People assumed because it was called DS and had dual screens....

Kinda like the DVD.
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Old 09-22-2008, 12:51 AM   #33
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All I can find regarding "DS" is this: http://www.nintendo.com/consumer/systems/ds/faq.jsp#ds

They say it can stand for both, but you are correct when you say it stands for "Developers' System" as well.
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Old 09-22-2008, 02:37 AM   #34
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Quote:
Originally Posted by Kane Knight View Post
Wait...I understand not owning a DS, but how do you not know it has two screens? Short of being Amish, and if you are you need to explain your internet usage, how the fuck could you have missed this detail?

On the flip side, Terran's Wrong. DS got its name from the term "Developer's System." "Dual Screen was a name applied by the general public after the announcement. People assumed because it was called DS and had dual screens....

Kinda like the DVD.
I knew that it has two screens As hard as it is to believe I have only actually held/seen for myself a DS not even a week ago. I didnt know what the second screen was really used for, thought maybe a menu or something.

In most games I have been told the second screen is just stuff not readily needed on the main screen, but still used quite often.
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Old 09-22-2008, 04:09 PM   #35
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Quote:
Originally Posted by Fallen Angel View Post
I knew that it has two screens As hard as it is to believe I have only actually held/seen for myself a DS not even a week ago. I didnt know what the second screen was really used for, thought maybe a menu or something.

In most games I have been told the second screen is just stuff not readily needed on the main screen, but still used quite often.
You mean things like stats or meters?
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Old 09-23-2008, 03:53 AM   #36
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No, like the right half of games meant to be played sideways. You know, extraneous information.
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