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Old 10-01-2008, 08:08 AM   #1
Dark-Slicer Diago
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A New Fire Pro Wrestling game?

Posted on Tuesday, September 30th, 2008 by Mike Regan


Could it be?

Eagle eyed members of the Gamingring.com message forums spotted a mysterious countdown timer on Fire Pro Wrestling Returns developer Spike’s official Japanese website. You can view the timer here. The timer ends on Friday October 3rd at 3:00 PM EST. This could mean a new Fire Pro Game for next gen systems? Or could it mean that Spike is currently making a sequel to their excellent but unfortunately overlooked King of Colosseum series. Or maybe its something completely different all together. We will have more on this story as it becomes available.

credit - Mike Regan, GamingRing.com

I have no idea what this timer means, but I for one am going to keep an eye on it.


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Old 10-01-2008, 08:20 AM   #2
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Might be a new Dragon Ball game
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Old 10-01-2008, 08:32 AM   #3
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Also could just be the count-down to the Tokyo Game Show...
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Old 10-01-2008, 10:05 AM   #4
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Why do they assume it's another wrestling game? Spike makes other games...

Not saying I wouldn't welcome one (especially if it got a US port), but it could be anything...
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Old 10-01-2008, 06:24 PM   #5
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I want those AKI games brought Stateside first and foremost. A new Firepro would be cool too, as long as it actually gets some expansion.
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Old 10-01-2008, 09:51 PM   #6
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Like... 3D visuals.
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Old 10-01-2008, 09:54 PM   #7
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Quote:
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Like... 3D visuals.
King of Colosseum.

Also, spike only does the teaser stuff for wrestling games. Although I'm still preparing myself for dissapointment.
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Old 10-01-2008, 11:32 PM   #8
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Quote:
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Like... 3D visuals.
I hope not, save the disk space forstuff that affects the game play

ps: fuck graphics
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Old 10-01-2008, 11:40 PM   #9
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I got the last Fire Pro. Loved all those options, but the SNES quality took me out of the game too often. I'm not a graphics whore, but I draw a line somewhere. If Fire Pro was a handheld exclusive I could vibe with that, but I felt silly playing a fairly recent PS2 game in 2008 sporting sprites. And not even sharp high res sprites in the vein of Guilty Gear or even Street Fighter Alpha.

Love the options and gameplay, but its time for a presentation overhaul.
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Old 10-01-2008, 11:42 PM   #10
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i completely disagree
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Old 10-01-2008, 11:50 PM   #11
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I'll take gameplay over graphic, thank you;
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Old 10-01-2008, 11:52 PM   #12
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I'll take a game I give two-shits about, thank you;
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Old 10-02-2008, 03:33 AM   #13
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Quote:
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i completely disagree
Quote:
Originally Posted by What Would Kevin Do? View Post
I'll take gameplay over graphic, thank you;
With the graphical power of the PS3 and the 360 (hell, even the PS2 really), there is no reason the sprites can't been as sharp as Street Fighter 3 or Guilty Gear XX at the very least.
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Old 10-02-2008, 02:33 PM   #14
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Nah, for a 2D game, going proper HD makes it damn expensive, at least according to the guys that did Castlevania. SSF2 can do it because there's only a few characters. Try doing it for 100's of wrestlers + CAW parts.

It would be easier to use polygons and just keep the perspective as-is to keep the feel (or my preferable option, keep it the same as it is now).
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Old 10-02-2008, 02:38 PM   #15
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Okay, still something of an overhaul. Improved sprites, 3D models, something!
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Old 10-02-2008, 02:42 PM   #16
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I'd like to see them keep the exact engine but put the wrestlers as 3D models as Hasney said. That would expand the animations possible and make edits and the wrestlers more detailed.

That said, I love the current style. It works and looks great.
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Old 10-02-2008, 03:39 PM   #17
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Got all excited, got back on at 3 to see what it was, then realized I was a day early. Then I got really depressed realizing it wasn't Friday at 3 pm after all.
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Old 10-02-2008, 03:49 PM   #18
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I dunno, if I want photorealistic 3D wrestlers, I'll play Smackdown vs RAW and create my own guys. FPW offers something different and unique. It's too bad the last FPW game for the PC was in 1995, IIRC.
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Old 10-02-2008, 03:52 PM   #19
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I would love Firepro with the No Mercy/Revenge/World Tour/WM2000 look.
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Old 10-02-2008, 04:18 PM   #20
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Actually, something like that wouldn't be half bad. It would still allow us to customize the wrestlers, and any pre-existing wrestlers would use the CAW system as well (just like No Mercy/et al).
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Old 10-02-2008, 04:37 PM   #21
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With the graphical power of the PS3 and the 360 (hell, even the PS2 really), there is no reason the sprites can't been as sharp as Street Fighter 3 or Guilty Gear XX at the very least.
I'd be very surprised if it was for the PS3 or the 360. I wouldn't be surprised if it was a PS2 game. The problem with getting better sprites is a memory issue. I'd rather have those sprites with 8 people on the screen, then say, Street Fighter Alpha 2 sprites, with 4 or 6. Plus, the odd thing about Firepro, is the sprite quality helps in creating people. You probably won't get as accurate as looking CAWs with their edit system if the graphics were at SFA2 level. Who knows though?
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Old 10-02-2008, 10:58 PM   #22
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Sprites dont bother me. PS2 Fire Pro was way too fucking hard and complicated.


I want no Mercy with updated graphics, thats all I want
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Old 10-02-2008, 11:01 PM   #23
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Playing on 10 on FPR doesn't give me a challenge if I've been playing for a few days. I need to take a few days/weeks off for my timing to wear off. It gets TOO easy.

Still the best wrestling game ever.
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Old 10-02-2008, 11:09 PM   #24
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Yeah, FP isn't that hard.
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Old 10-02-2008, 11:10 PM   #25
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I'd prefer a new KOC really... The counters in that game are fucking amazing.
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Old 10-02-2008, 11:22 PM   #26
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BOOOOOO! It's about bioshock.
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Old 10-02-2008, 11:28 PM   #27
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Not surprised really.

Also the edits you get off the guys on the Fire Pro forums are SOOOOOO easy cause they're made to sim so they hardly ever try to beat you. It sucks. RANDOM THOUGHT.
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Old 10-02-2008, 11:34 PM   #28
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Originally Posted by What Would Kevin Do? View Post
I'd be very surprised if it was for the PS3 or the 360. I wouldn't be surprised if it was a PS2 game. The problem with getting better sprites is a memory issue. I'd rather have those sprites with 8 people on the screen, then say, Street Fighter Alpha 2 sprites, with 4 or 6. Plus, the odd thing about Firepro, is the sprite quality helps in creating people. You probably won't get as accurate as looking CAWs with their edit system if the graphics were at SFA2 level. Who knows though?
Considering how the CAWs are made up of different bits and pieces, I bet it would be possible to do very well, although it would take a very long ass time to redraw all the sprites in sharp graphic quality.
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Old 10-03-2008, 12:17 AM   #29
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Originally Posted by Destor View Post
Not surprised really.

Also the edits you get off the guys on the Fire Pro forums are SOOOOOO easy cause they're made to sim so they hardly ever try to beat you. It sucks. RANDOM THOUGHT.
I tend to mix it with defaults just as much as the edits I have.

Anyone vs. Jumbo Tsuruta is a challenge on 10. Only beat him maybe twice so far, both with KENTA.

Vader can be a pain in the ass too.
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Old 10-03-2008, 12:22 AM   #30
Destor
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The edits I make are designed to play against so they provide some challenge if I get the right match up. Taking Paul London against Triple H for example is a tough order.
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