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Kris P Lettus
11-26-2015, 09:17 AM
Something that I thought about yesterday, how does anyone have "foreign" accents? Like, there has been 200 years of apocalypse. Not really like people are new to the country. Just a small detail I feel has been overlooked.

SlickyTrickyDamon
11-26-2015, 05:53 PM
There isn't enough Boston accents in the game.

It probably has to do with people staying close to home and learning how their parents spoke. There wouldn't be a lot of traveling after a nuclear war. You as the character have to do everything for everybody so they don't get around much.

El Capitano Gatisto
11-26-2015, 07:17 PM
I don't think that much thought has gone into it.

Sepholio
11-27-2015, 01:22 AM
Now that I swam out to Spectacle Island I have the sudden urge to build an entire city to rival Boston.

Sepholio
11-27-2015, 01:23 AM
Then when it's fully populated I'm going to get addicted to every chem ever and go apeshit with my Junkie's Sword.

The Rogerer
11-27-2015, 06:06 AM
At some point during Fallout 3's development, they had to change the story from just after the bombs fell, to 200 years after the bombs fell, because they didn't want it to be a prequel for some reason. You had Moriarty in Megaton talking about coming over on the boat from Ireland.

I think that weirdness has just continued. Bethesda don't think too much about some stuff.

Kris P Lettus
11-27-2015, 08:50 AM
Yeah. It was just a weird passing thought I had while dealing with the brothers would own The Dug Out or whatever in Diamond City. It adds variety to the characters so I'm sure that's why they kept doing it. Good call on Moriarty though.

Shadow
11-27-2015, 01:34 PM
Actually we're not so clear on what happened to the rest of the world during WWIII. Could be that people are immigrating all the time. Would explain the accents on the East Coast.

El Capitano Gatisto
11-27-2015, 01:45 PM
There a lot of issues with it being 200 years post-nuclear war if you think about it for long enough. I think the game does a good job of creating its own internal reality and atmosphere to the extent where it doesn't bother me. I think that's why I much prefer it to Skyrim, despite the gameplay being fairly similar (although the combat in Skyrim is the fucking pits).

Sepholio
11-27-2015, 06:04 PM
All of that makes me want a fallout prequel. Maybe not right after the bombs fell, but like 25-50 years after. Maybe set during when all the mutations are first starting to show.

The Rogerer
11-27-2015, 06:08 PM
I'd love to see 1 and 2 ported to tablets

The Rogerer
11-28-2015, 07:08 AM
ECG you should really check out Witcher Wild Hunt some time, if you haven't. Sort of Skyrim but with much better writing, and a proper combat system.

Tom Guycott
11-28-2015, 03:44 PM
I'd love to see 1 and 2 ported to tablets

I'd love to see them ported to systems. Wasteland 2 shows it could be done pretty well.

Evil Vito
11-29-2015, 11:33 AM
<font color=goldenrod>Can't wait to get this.</font>

Heisenberg
11-30-2015, 01:52 AM
Does it have a "New Game +" or you just started with a different character/taking the good/evil path to experience the one you didn't last time?

Fresh, nothing carries over by character

DAMN iNATOR
11-30-2015, 02:16 AM
Fresh, nothing carries over by character

Does it still carry on in the asinine tradition of FO3 & FO:NV where once you've completed the storyline you can't free roam, do side quests etc.? I'd hope not, or else the whole "no level cap" idea seems kind of like a moot point.

SlickyTrickyDamon
11-30-2015, 02:26 AM
The game continues.

SlickyTrickyDamon
11-30-2015, 02:36 AM
They do give the same "point of no return" warning though.

DAMN iNATOR
11-30-2015, 03:34 AM
They do give the same "point of no return" warning though.

LOL, I should hope so...would be a terrible game design choice not to include it.

drave
11-30-2015, 10:28 AM
Holy Shitballs. Just got to The Institute last night.....

Srsly, spoilers.

Kinda on the fence right now about them. I mean, I picked up that Father was my son pretty quick, at least that is how it really seems right now, but yeah.... Having my doubts after speaking with Victor and Dr. Li. Still waiting on the analysis of the network data I stole to see what "they are really up to". I get the impression there is something else going on, as they seem rather aggressive, despite their "attitude" they promote.

Even more intrigued now to find out where this is all going. So far, this has been one of, if not THE biggest "WTF" moment for me in the Fallout universe.

Heisenberg
11-30-2015, 10:45 AM
Does it still carry on in the asinine tradition of FO3 & FO:NV where once you've completed the storyline you can't free roam, do side quests etc.? I'd hope not, or else the whole "no level cap" idea seems kind of like a moot point.



The factions give you recurring quests, not really the same location, but same concept like "fetch a flux capacitor" or "Beat down this location full of Raiders"


Obviously once you turn on those ppl and wipe their main leaders out there's no more access to their quests anymore.


*Not really a spoiler, but if you can't handle anything then don't read on. There's a part where 3 or all 4 factions are battling it out and if you are on good terms with them you can walk through their battlefield unscathed and watch as they annihilate each other, then loot their corpses.


Pretty much it's possible at one point in the game to be on all 4 factions, but there's an obvious shift that'll come for you to make a decision to choose which one you wanna end the game with.


After the ending you just resume business and deal with whoever you gunned down being absent from your wasteland

DAMN iNATOR
11-30-2015, 11:20 PM
Cool. Thanks for putting up with my annoying questions, Your Highness. :)

Heisenberg
12-01-2015, 11:41 PM
It's not annoying and I would donate to your cause if I wasn't in debt already, nursing my young ones and shit. Fallout 4 was paid through trade in credits mostly. Hope you get to join us soon.

road doggy dogg
12-03-2015, 12:22 PM
Man. Just had a voicemail from a guy that sounds/talks exactly like Travis from Diamond City Radio. Throwing me off here

Heisenberg
12-03-2015, 12:30 PM
When you enter his trailer don't punch while activating the enter button, he immediately becomes hostile cause some magic causes your punch to directly flow to him or something. That or he doesn't like visitors coming in his domain punching up a storm

Kris P Lettus
12-03-2015, 12:59 PM
http://motherboard.vice.com/read/i-just-said-yes-to-all-the-drugs-in-fallout-4?utm_source=vgfbuk

Heisenberg
12-04-2015, 11:34 AM
Having an issue with one of my followers failing to return to Sanctuary. It was during the mission where you clear Trinity Tower and get Strong, I had Cait with me and she was ordered to go home, but she isn't there or the Tower. Not even at the Combat Zone too, thinking about a storyline to write her off, but part of me wanted to continue her line of quests.

#BROKEN Hasney
12-04-2015, 11:42 AM
Having an issue with one of my followers failing to return to Sanctuary. It was during the mission where you clear Trinity Tower and get Strong, I had Cait with me and she was ordered to go home, but she isn't there or the Tower. Not even at the Combat Zone too, thinking about a storyline to write her off, but part of me wanted to continue her line of quests.

Last time that happened to me, I fast travelled to where I left them and they were fighting people close to the area. Might have started shooting fucks during the walk back.

drave
12-04-2015, 11:44 AM
Same thing happened to my dog. Been so long I don't remember where I was when I told him to go home.

Rang the bell @ Santuary and czeched the dog house - nothing.

Heisenberg
12-04-2015, 11:58 AM
yeah, rang the bell, slept 3 days, activated the siren and still NOTHING

road doggy dogg
12-04-2015, 12:10 PM
that shit happened with Dogmeat to me, I ended up just using the console command to move him to my position

El Capitano Gatisto
12-04-2015, 06:12 PM
I am not a big fan of bumping in to heaps of Super Mutants.

#BROKEN Hasney
12-04-2015, 06:23 PM
I am not a big fan of bumping in to heaps of Super Mutants.

Especially when there's a suicider you don't spot in time.

Tom Guycott
12-04-2015, 06:23 PM
Heaps aren't so much the issue as not catching the suicider (if there is one) unaware.

Tom Guycott
12-04-2015, 06:24 PM
Uh, exactly.

Tom Guycott
12-04-2015, 06:28 PM
I will say I'm not a fan of how much you "need" Charisma in this game. I made the mistake of using it as a dump stat along with Luck and Strength, so I spent a ton of points bumping it up later that could have gone elsewhere.

Poit
12-04-2015, 06:36 PM
Why would you dump your flirting stat?

Shadow
12-04-2015, 08:10 PM
Super Mutant Sucididers are the 3rd worse enemy in the game.

Kris P Lettus
12-04-2015, 11:51 PM
Just listen for the beep. I always sneak and creep in games like this so even if I die a few times I can usually take out the hardest enemy (critical+sneak) in a group first so it makes killing the rest so much easier. That has been my RPG strategy since Morrowind.

SlickyTrickyDamon
12-04-2015, 11:54 PM
Super Mutant Sucididers are the 3rd worse enemy in the game.

The first is your companion with grenades.

Tom Guycott
12-05-2015, 05:34 AM
Why would you dump your flirting stat?

I know it seems counter-intuitive, but I'm not super into shipping... kinda boning Piper for utilitarian XP reasons. And my first go 'round in these things, I always try to make a character similar to myself. I'm not the most charismatic guy, and I have pretty shit luck. However, the tying the settlement progress directly into the charisma stat makes things pretty tricky unless you're specifically playing to be an asshole AND not bother with settlements at all. Essentially, there is too much emphasis on Charisma, almost to where there is no choice on being likeable.

The first is your companion with grenades.

I learned this lesson from 3. Grenades and molotovs and anything similar is just extra swag to sell. And I make sure I check all inventory to see if my companions picked any upon the sly, because no matter what they are equipped with, they jump straight to throwing bombs of death if they got them, and will indiscriminately chuck those fuckers at ANY THING THAT MOVES; you inclued.



On another note about the settlements: I got the "Benevolent Leader" Achievement by what looks like a total accident. It popped while I was in a settlement doing some armor modding, so I went into "build", and the happiness was only at low-to-middling 80's.

So, I decided to check the map to see if I got a reverse of the happiness drain bug (where you being away from any settlement makes some stats register as a zero, such as food, when they are perfectly well in good supply, and it drops the rating until you return). And it "kinda" did... in a manner of speaking.

A settlement formerly consisting of 10 people, 11 with a Provisioner, suddenly only had 1 person, and that person was 100% happy. Either the settlement glitched and deleted people (had that happen in Sanctuary, a couple of my shopkeepers up and vanished, but the kiosk was still "assigned"), got sacked without telling me it was even under attack, or this person killed everyone else themselves.

At any rate, this saves me a bunch of time, caps, and having to funnel any more points into Charisma that I don't want to.

drave
12-05-2015, 12:23 PM
Maybe the sole survivor is a synth who wiped out your settlement.

KILL IT WITH FIRE!

Shadow
12-05-2015, 06:28 PM
The first is your companion with grenades.

4th worst actually. Order is, in my opinion mind;

4: Companion with gernades
3. Super Mutant Suciders
2. Feral Ghouls
1. Blood Bugs.

DAMN iNATOR
12-05-2015, 09:45 PM
Maybe the sole survivor is a synth who wiped out your settlement.

KILL IT WITH FIRE!

Gotta love technological singularity.

Tom Guycott
12-05-2015, 11:06 PM
Maybe the sole survivor is a synth who wiped out your settlement.

KILL IT WITH FIRE!

That is a possibility, too. Especially since I walked into said settlement today, and everyone was accounted for, and my population was back at 11. Only sign of any problem was the destruction of about half their crops. (I guess it was a cross between an attack AND a glitch). Happy started dropping the minute I showed up, but only went down to 97%.

Tom Guycott
12-05-2015, 11:15 PM
4th worst actually. Order is, in my opinion mind;

4: Companion with gernades
3. Super Mutant Suciders
2. Feral Ghouls
1. Blood Bugs.

Blood bugs are annoying at most, like *real* mosquitos. I feel you on the retooled ferals, though. Shit was scary at lower levels.

However, the suiciders trump everything with the mini nuke. That, or Raiders/Gunners with a Fat Man. Even Deathclaws and Behemoths and Mirelurk royalty are avoidable if you aren't ready, and can be dealt with semi-reasonably if you get caught in a trap. You can still escape if push comes to shove. However, with the nuke in play and you don't see it in time, there is no getting away, regrouping, or healing. You're just plain fucked, and off to your last save.

SlickyTrickyDamon
12-05-2015, 11:51 PM
No1 for me is Queen Mireluke but I've only seen three of them.

SlickyTrickyDamon
12-06-2015, 12:40 AM
The Best Ending?



I sided with the Insitute. I had already destroyed the Railroad after that bitch tried to make me drop the Minutemen as allies. They all got the Shocking Super Sledge beating of their lives. After dealing with the BOS. I was the General of above in the Minutemen and below as the Director.

Bow down to the king!

Kris P Lettus
12-06-2015, 09:09 PM
<blockquote class="imgur-embed-pub" lang="en" data-id="a/mWvNl"><a href="//imgur.com/a/mWvNl">9 Little Improvements Made in Fallout 4</a></blockquote><script async src="//s.imgur.com/min/embed.js" charset="utf-8"></script>

Kris P Lettus
12-06-2015, 09:09 PM
Finally got to Legendary enemies

Heisenberg
12-07-2015, 11:07 AM
I am not a big fan of bumping in to heaps of Super Mutants.

Especially when there's a suicider you don't spot in time.



I've noticed that a Behemoth is accompanying these Super Mutant ambushes as of late. Now I don't go anywhere w/o my Power Armor and heavily statted weapons. I made it inside a building before this Behemoth got to me, almost RKO'ed me into the pavement. On top of that a BOS Vertiberd(sp?) was crashing into the ground and I didn't want to catch shrapnel from that piss.

Heisenberg
12-07-2015, 11:09 AM
A little tip to avoid Preston Garvey bugging you in Sanctuary is to move him to The Castle so that place becomes the Minutemen HQ. If he wants to save all the Settlements then he should take the General title and do it himself. Can't wait until I can feud with the Minutemen. Bastards


All Sanctuary should be is relaxing, save for the Raider/Super Mutant/Radscorp invasions. I had to repair all my turrets and generators the other day cause either it was a maintenance mechanism or I got attacked real bad. My basketball court was intact though

drave
12-07-2015, 11:34 AM
Fallout 4: BallGame

4 v 4 hoops - shirts v super mutants.

Heisenberg
12-07-2015, 11:43 AM
there should be a quest where you can travel back in time and play baseball at Fenway

drave
12-07-2015, 11:48 AM
Yea, that would be sweet.

Get the baseball outfit, find a specific ball + bat to engage the quest. Use The Institute tech to teleport back. Only if you can but nachos though.

road doggy dogg
12-07-2015, 12:06 PM
'ell yeah

http://trainwiz.tumblr.com/post/134511395529/so-i-noticed-that-the-baby-in-fallout-4-is-an

road doggy dogg
12-07-2015, 12:07 PM
^ basically is BABY FIGHTING

http://41.media.tumblr.com/44b70c75e00a93ca2b5dda6f7e62cf4f/tumblr_nytkir1Iwt1rbmp18o6_500.png

drave
12-07-2015, 12:28 PM
How about a fat man that shoots nuclear babies.

road doggy dogg
12-07-2015, 12:35 PM
Well. the Tumblr page indicates that the reason you can use the baby is because it is considered an armor item. So, even without the assistance of mods, you should feasibly be able to use the Junk Jet to shoot babies if you simply entered in the formID for the baby in the console and oh my god I'm trying this when I get home

drave
12-07-2015, 12:41 PM
lol

What about "the syringer". inject people with babies. Immediately makes them poo uncontrollably and puke after eating anything.

Instead of typical "raider banter" everything comes out as baby coo-ing and/or crying.

Heisenberg
12-07-2015, 01:54 PM
I love the Charles Barkley basketball attack with the "Dunk" Jet

Poit
12-07-2015, 05:47 PM
Super Mutant Sucididers are the 3rd worse enemy in the game.

I like the chain reaction boom they make when I snipe the bomb while they're near other suiciders.

drave
12-07-2015, 07:44 PM
Hacked the terminal on Prydwen near the armory and stole the nice shit in there. Gotta be super careful when stealing there though..... Indicators say hidden, but steal too much and the whole Brotherhood will come after you. The gauss rifle is a sexy gun.

drave
12-07-2015, 07:47 PM
Do followers need the corresponding ammo type to whatever weapon you give them?

Thought about giving a town full of NPC's a buncha Fat Men and then watching from a distance.

Poit
12-07-2015, 10:43 PM
I think a follower needs ammo to use a non-default weapon.

road doggy dogg
12-07-2015, 11:00 PM
I recall reading people saying that if you give them 1 of the correct ammo it effectively gives them unlimited. I kind of remember testing it but it's been a while since I've actually played ( :| ) so I forget. I do recall giving Cait a single Frag Grenade and her being able to blow me up quite handily.

I usually just stick them with their default weapon and not worry about it anyway...

Tom Guycott
12-07-2015, 11:20 PM
I got a Legendary irradiated combat rifle. I bumped it up to sniper status, and it is a beast with Nuclear Physicist perk, as it increases the bonus radiation damage, AND anything not affected by said rads are still pelted by the default kinetic damage, bumped up by little ol' Rifleman.

SlickyTrickyDamon
12-07-2015, 11:50 PM
Kellog's Pistol ftw.

Heisenberg
12-08-2015, 09:58 AM
Do followers need the corresponding ammo type to whatever weapon you give them?

Thought about giving a town full of NPC's a buncha Fat Men and then watching from a distance.

I think a follower needs ammo to use a non-default weapon.



correct, if you want them to equip weapons you gave them, then provide the ammo, they will go back to default or dance enemies to death. Part of me wishes Trashcan Carla would drop her travelling merchant gimmick and roll with me. She is too sweet on the combatives

drave
12-08-2015, 09:59 AM
Kept Kellogg's Pistol for a very long time, but it just wasn't worth it when I was making auto-rifles with the same ammo.

Got the Deliverer and modded the shit outta that bad boy. Drop any non-legendary ghoul in 1-2 shots :D

Think I am getting really close to the final mission. Still not 100% which faction I wanna choose..... leaning toward Institute.

Heisenberg
12-08-2015, 10:00 AM
Hacked the terminal on Prydwen near the armory and stole the nice shit in there. Gotta be super careful when stealing there though..... Indicators say hidden, but steal too much and the whole Brotherhood will come after you. The gauss rifle is a sexy gun.



My booking for this 2nd run is to sap the Brotherhood dry and destroy them, but I'm wondering if I should wait for the quest where other factions go after them or just go in guns ablazing, I'm afraid I'll be banned from the Prydwen and they'll fly back to DC Fallout 3 land

drave
12-08-2015, 10:00 AM
correct, if you want them to equip weapons you gave them, then provide the ammo, they will go back to default or dance enemies to death. Part of me wishes Trashcan Carla would drop her travelling merchant gimmick and roll with me. She is too sweet on the combatives


I shot her in the head the first time I left Sanctuary. I am an arsehole.

Heisenberg
12-08-2015, 10:02 AM
The downside to hitting NPCs at a higher level now is that they die with a punch. I used to be able to strike them with my weapon when they said something negative, now they die and I have to make sure I saved before doing so

#BROKEN Hasney
12-08-2015, 10:08 AM
That baby reminds of me of the New Vegas train hat.

http://www.geek.com/wp-content/uploads/2015/07/Metro-Head-590x330.jpg

A train you ride is an NPC wearing it as a hat (http://www.geek.com/games/a-train-you-ride-in-fallout-3-is-actually-an-npc-wearing-a-train-hat-1628532/)

Heisenberg
12-08-2015, 10:09 AM
is there a mod that changes all the ghouls in the sewers to Teenage Mutant Ninja Turtles?

Heisenberg
12-08-2015, 04:25 PM
Megaton feels better than Diamond City in terms of people quality.

Tom Guycott
12-08-2015, 05:05 PM
That baby reminds of me of the New Vegas train hat.

http://www.geek.com/wp-content/uploads/2015/07/Metro-Head-590x330.jpg

A train you ride is an NPC wearing it as a hat (http://www.geek.com/games/a-train-you-ride-in-fallout-3-is-actually-an-npc-wearing-a-train-hat-1628532/)

So, you're literally running a train on dat hoe?

Tom Guycott
12-08-2015, 05:15 PM
Kellog's Pistol ftw.

My problem with this pistol is the "maybe" Grim Reaper Sprint from criticals coupled with high VATS cost. Hell, I found a Freezing 10mm that was more deadly. Was basically a Cryolator/Lockjoint syringe on EVERY crit (except giants and robots... but it still slowed robots), and since it was just a 10, I could get sooo many shots off in VATS to refill the meter quickly.

Out of VATS, a shotgun with a drum mag gave as much stopping power without having to reload after 6 (mind you, I didn't have any weapon perks laded at the time). Cool on paper, but lackluster in practice.

DAMN iNATOR
12-09-2015, 12:32 AM
is there a mod that changes all the ghouls in the sewers to Teenage Mutant Ninja Turtles?

You'd still need a rat to serve as Master Splinter.

SlickyTrickyDamon
12-09-2015, 01:04 AM
is there a mod that changes all the ghouls in the sewers to Teenage Mutant Ninja Turtles?

TPWW Game of the Year Edition.

Should be Super Mutants though. They already kinda look like the Turtles.

Turtles Fight With Honor!

Heisenberg
12-09-2015, 10:06 AM
You'd still need a rat to serve as Master Splinter.



Master Molerat Splinter

drave
12-09-2015, 10:16 AM
Got bored last night and decided to go exploring. I found the X-01 Power Armor which is apparently the best in the game.

I offloaded everything at Sanctuary and loaded up with a Fat Man and 37 mini-nukes and the power armor. Fast traveled to the airport and started nuking the shit out of the BoS.

Paladin Dance went down in a blaze of irradiated glory. I wiped them out and then traveled to the Prydwen and proceeded to nuke the place into oblivion for the next 20 minutes. I had nukagrenades too, which are amazing. Wiped out everyone on the entire BoS. I should've recorded it.

Then I reloaded because I haven't finished the story and didn't know how bad that would fuck up the ending.

Heisenberg
12-09-2015, 10:28 AM
you can record up to 5 minutes, just found that out a month ago

DAMN iNATOR
12-10-2015, 02:35 AM
Master Molerat Splinter

"Smoothskins...VANISH!"

Tom Guycott
12-10-2015, 05:04 PM
So, since the "real thing" dropped, I haven't played much of Fallout Shelter in the past few weeks. I fired it up once after launch to know Piper is a potential dweller and that the living quarters decor had shifted from Halloween to a festive Thanksgiving motif. Then, just again today, to not only see Christmas trimmings (in and out, as giant chunks of radioactive snow gently fall outside my vault door), but a few new changes to the gameplay.

First being pets. Yay! We get pets! So naturally, what does my first "free" pet land me? A goddamn cat. :/ I'm not a cat person.

Second, of course, leads to more ways to feel like an asshole: evictions. So there's still this 200 dweller limit, and, I figure, it's better than just stripping down an unneccessary dweller and sending them off to their eventual demise, right? Nope. At least that way, they'll blindly run off to their doom with a big ass smile on their face. An eviction makes that dweller instantly sad, grab a valise, and do a slow, plodding walk of shame to and out the vault door. And you can't change your mind. Once you hit the eject button, they're done. No take backs.

Guy I just kicked out vowed I'd "rue the day" I kicked him out. I'm already ruing, as my brain instantly imagined this guy coming back as a raider, and getting slaughtered, and all the vaultlings that were sharing a living space will have to swiss cheese the guy with all the OP weaponry my first line of defense has going, just because he wants revenge for me expelling him.

The vaults were never designed to help people.

DAMN iNATOR
12-11-2015, 06:10 AM
#TomCattGuy :shifty:

Heisenberg
12-11-2015, 09:57 AM
My guy is too strong to go around and punch the weak NPCs, not even spec'ed into Melee. I'm lvl 51 and punched a Brotherhood Initiate eating a bowl of soup in the Brotherhood Dining Facility and his head exploded. Needless to say Paladin Danse was displeased and turned on me along with the whole ship.

drave
12-11-2015, 10:02 AM
Danse is a pushover anuyway ;)

Sepholio
12-11-2015, 10:10 AM
I'm level 52 and haven't even found Valentine yet lulz.

drave
12-11-2015, 10:14 AM
Dayum!

Heisenberg
12-11-2015, 10:24 AM
I'm level 52 and haven't even found Valentine yet lulz.



Valentine is one of the good followers.


My go-to list:


MacCready


Valentine


Deacon

drave
12-11-2015, 10:34 AM
I go it solo whenever possible. Wish I could find the god damn dog though :(

Heisenberg
12-11-2015, 01:53 PM
it's at Red Rocket, if you're talking about Dogmeat, just go over the bridge of Sanctuary, he's there

drave
12-12-2015, 07:42 PM
The ending sucks.

drave
12-12-2015, 07:44 PM
it's at Red Rocket, if you're talking about Dogmeat, just go over the bridge of Sanctuary, he's there


Found him in Sanctuary in some dog house I didn't even know existed.

Finally have a proper adhesive farm now, makes life tons easier. Just started the Minutemen quest line now as well.

Decided to stick with The Institute on this play through. Aside from the 1 detail having to do with The Institute, the ending is very wank.

Sepholio
12-12-2015, 11:21 PM
I one time had the guy selling the second dog come up to me. I ended up having to reload though because the 2 minutes that took me caused me to run out of time on a settlement defense. Could never find him again. Wanted to see if Junkyard and Dogmeat could have radioactive super puppies.

Sepholio
12-12-2015, 11:27 PM
Also, finally found Valentine just as I hit level 55. Guess I want to advance the quest a little to open up more side missions. I've got most of the companions available already. I use Cait and Hancock alot when I'm not running with dogmeat.

Probably going to go bobblehead hunting tomorrow once I get some new missions open. I've found 10 of them just naturally walking around, and honestly probably walked by at least 5 more. Also have an army of 14 Power Armor suits for when I decide my clan is going apeshit on the wasteland. Speaking of, does anyone know if they are random legendary power armor peices or is it just the few named ones you find around like the Piezonucliec chest and Tessas Fist, etc?

Sepholio
12-12-2015, 11:31 PM
And just for triple post awesomeness, the reason my level is so high so early is because I did alot of the stupid fucking minutemen radiant quests as well as the BoS ones early on without realizing they were infinite. In the course of doing those, I found every settlement in the game and became addicted to building everywhere, so I would just take on those quests, go scavenge, and build til I couldn't. I've gained probably 20 levels from building, literally. Vast network of supply lines and quite a few very large settlements. Only ones I lack are the Boston Airport and Bunker Hill, but only because questline purposes stop me from having those.

Tip for anyone who builds alot, build your level 3 shops ASAP so when you run into the recruitable vendors you can convince them to go to your settlements. Opens up level 4 vendors when you put them in the right level 3 shop and they then sell unique gearz.

SlickyTrickyDamon
12-13-2015, 12:50 AM
Danse is a pushover anuyway ;)

Tuvok isn't though.

SlickyTrickyDamon
12-13-2015, 12:52 AM
The ending sucks.

Soft ending because the game doesn't end. Siding with the Institute and taking out the BOS is pretty awesome though.

drave
12-13-2015, 01:29 AM
No, the ending sucks. Nothing further to say and no excuses. I "get it" it just feels rather underwhelming.

Tom Guycott
12-13-2015, 02:40 AM
Found him in Sanctuary in some dog house I didn't even know existed.

Finally have a proper adhesive farm now, makes life tons easier. Just started the Minutemen quest line now as well.

Decided to stick with The Institute on this play through. Aside from the 1 detail having to do with The Institute, the ending is very wank.

I mentioned building doghouses to help find him before. I didn't think about the prebuilt one behind that one house in Sanctuary. My bad. It was easy to overlook, as is the chemestry lab behind another one of those shitty, rundown houses in that town.

The funny thing about that was I was about to build one when i found it, so I just moved it to another part of town where I keep all my craft tables, and used the junk to build something else. The meth lab, not the doghouse. I didn't know about the thing either, and wondered where Dogmeat went to when I dismissed him in Sanctuary. Thought the house I built was bugged, or Sanctuary was. Guess he just went over there.

Tom Guycott
12-13-2015, 02:51 AM
I one time had the guy selling the second dog come up to me. I ended up having to reload though because the 2 minutes that took me caused me to run out of time on a settlement defense. Could never find him again. Wanted to see if Junkyard and Dogmeat could have radioactive super puppies.

Doesn't look like it as of yet. Might be something tacked on as DLC later. As of now, she just counts as a settler (that doesn't need a bed, like the "settlers" at Greygarden) and an automatic +5 defense for whatever farm you send her to. She's un-commandable, though, and you can't put spare dog armor on her either. She's kinda just useful decoration (in a fight, she seems to do the grab that Dogmeat is capable of doing a lot more often than he does).

The successful interaction of buying her, though, broke my heart (voice actor doing such a minor part hit all of the feels with reckless abandon). At least, until yesterday, when I happened by him again. What are the odds? Doesn't look like you can buy a second dog. He goes "Nah, changed my mind, she's not for sale!" And you don't get a conversation to get another. Hopefully, that changes, too. I'd like a guard dog at every settlement in my kingdom.

Sepholio
12-14-2015, 02:12 PM
We should be able to recruit him and set up a kennel where he breeds guard dogs for us and perhaps even sells them to caravans and what not.

Sepholio
12-14-2015, 02:14 PM
Locating level 4 vendor NPCs is such a bitch. Thank God caravans like to stop at Bunker Hill from time to time.

Also, what is the purpose of the settlement at the Airport? Is it just a more detailed version of home plate or something? Because I can't set up a recruitment beacon or anything that requires a person to operate it, IE stores/food/guard posts

SlickyTrickyDamon
12-14-2015, 02:16 PM
Can food be planted on it? It's a good track of open space if its dirt. I just used it as a place to put extra stuff I didn't need and made it a crafter's den.

Heisenberg
12-14-2015, 02:36 PM
Locating level 4 vendor NPCs is such a bitch. Thank God caravans like to stop at Bunker Hill from time to time.

Also, what is the purpose of the settlement at the Airport? Is it just a more detailed version of home plate or something? Because I can't set up a recruitment beacon or anything that requires a person to operate it, IE stores/food/guard posts



It's used to develop some magnets for Liberty Prime


contains a minor spoiler, but if you're in the Brotherhood, you know they love their machines

Sepholio
12-14-2015, 02:48 PM
Yeah not too worried about spoilers. I can kinda tell where each faction is going, other than The Institute.

drave
12-14-2015, 03:49 PM
Yeah not too worried about spoilers. I can kinda tell where each faction is going, other than The Institute.

Fucking nowhere - that's where they go.

Heisenberg
12-14-2015, 04:20 PM
I understand the hatred for lack of closure, but honestly Fallout 3 ended with you fixing a water filter with your dad and beating down some faction. The DLC endings were better on Vegas. I wouldn't get angry if we had Fallout: Newer Vegas coming to our laps

drave
12-14-2015, 04:54 PM
It isn't a closure thing so much as a "that's it *blink..... blink*" kinda thing.

All the shit they had you do leading up to it and then poof - it fell flatter than Roman Reign's tater tot joke.

Sepholio
12-14-2015, 05:32 PM
I'm hitching a ride to China on that sub.

road doggy dogg
12-14-2015, 05:37 PM
ALL ABOUT THE JOURNEY NOT THE DESTINATION etc etc

road doggy dogg
12-14-2015, 05:37 PM
jk haven't even completed story yet can't comment

Heisenberg
12-14-2015, 05:42 PM
I haven't "ended" my second run yet, but accomplished one of my goals: Wearing Elder Maxson's jacket, it's mine

road doggy dogg
12-14-2015, 05:43 PM
tunnel snakes

we're the tunnel snakes

that's us

and we RULE

drave
12-14-2015, 05:49 PM
I haven't "ended" my second run yet, but accomplished one of my goals: Wearing Elder Maxson's jacket, it's mine


Fucker came after me in PowerArmor so I nuked him to hayell! Could not find the remains to yank the jacket :(

Heisenberg
12-15-2015, 09:54 AM
His body stays on the ship(if you killed him there).

drave
12-15-2015, 02:27 PM
He was on the roof of the airport blasting while

(Spoilers with The Institute ending below)

The Synths I summoned were hacking a finished Liberty Prime to cause it to shoot down the Prydwen. He, somehow (jetpack?) made it on the roof of the airport right behind Liberty Prime. I started firing at him and he ran like a coward bitch so I nuked him from the roof. Cut scene came in after that and I haven't went back to the airport since.

Heisenberg
12-15-2015, 02:33 PM
haha, my scuffle began when they caught me stealing from the Armory, I said screw it and laid them all to rest except the children squires. They were invincible, didn't even know they were children at first. They were hiding, thought they were couriers or some piss.

Heisenberg
12-15-2015, 02:42 PM
saved a clip of me viscerally dissecting Lancer Captain Kells

Evil Vito
12-16-2015, 09:29 AM
<font color=goldenrod>T-minus 10 days til I'm finally playing this sumbitch</font>

drave
12-16-2015, 09:41 AM
Did y'all see the video of the player who made a live-in AT-AT Walker from Star Wars?

Pretty neat.

Heisenberg
12-16-2015, 09:49 AM
Saw the pic, sick of Star Wars everywhere.


Also saw a guy saying he's boring with Fallout 4 after 30 hours. That's a good indicator that he is a spoiled little piss who can crap on a game that took years to develop. I've put 5 days into it with both characters together and I'm still having fun. Play time has diminished as I'm tending to other matters, but that hour or so I get is awesome. I went to some fish factory in the NE of the map and since I'm on good terms with the Institute the synths in that factory were not hostile and allowed me to pre-emptively plan my attacks with booby traps and a free head shot. I even roleplayed some dialogue on why I was there cause no quest brought me there. Ended up in Salem too assisting an old dude with his crab infestion, err mirelurks.


The lack of karma system is a little disappointing, but I do feel the reverberation of my actions. Since turning on the BoS, they attack me on sight when I'm out and about. I guess they weren't on the ship when I cleaned house there. Since I'm heel, the Institute is neutral with me, allows me to easily complete the Railroad quests. It'll only get better with patches and DLC which is priced correctly and always delivers.

road doggy dogg
12-16-2015, 10:22 AM
Glad I don't have cable. Going to see Star Wars tomorrow night and have minimized my over-exposure to it all. So friggin' amped for it.


Love when people play a game for 100+ hours then complain there's not enough content in it. Good parallel to the movie thing (since you mentioned Star Wars): Going to a movie is what, $10 + concessions, so let's say it's like a $25 expenditure, for approximately 2 hours of entertainment. A game like Fallout or GTA or Skyrim etc "only" gives you 100+ hours of entertainment, for the astronomical price of like $60. Argument seems dumb.

Heisenberg
12-16-2015, 10:36 AM
I'm going to see Star Wars while visiting the in-laws, probably risking it, but w/e. Not one mention of Fett's Vette by MC Chris, MC Pee Pants gets no love on the net for his continued love and effort towards the Star Wars Universe, guess that's why I'm a tad bitter about it all. I don't like that something I love gets "trended" for a week and it's not heard of again or gets crapped on when it's not trending.








Fallout 4 rules

drave
12-16-2015, 11:26 AM
I'll crap in your sink, let's see if THAT trends.

Heisenberg
12-16-2015, 03:18 PM
be my guest kemosabe

drave
12-16-2015, 04:23 PM
Don't turn on the garbage disposal this evening.

El Capitano Gatisto
12-16-2015, 05:02 PM
That fucking sentry bot at the national guard training place is a bastard.

SlickyTrickyDamon
12-16-2015, 05:10 PM
Fucking National Training Guard Place. Seems like I've been there clearing Ghouls like 30 times.

Who the fuck keeps fixing all of the turrets?!

drave
12-16-2015, 05:41 PM
Good legendary farming there.

Kris P Lettus
12-19-2015, 01:50 PM
Why does my character look like a mouth breathing mongoloid in the Status page on the pipboy? He has his eyes closed and is smiling with his tongue hanging out

Kris P Lettus
12-19-2015, 02:41 PM
I was addicted to alcohol

Shadow
12-19-2015, 06:43 PM
Because well....reasons.

Sepholio
12-20-2015, 01:57 PM
Why does my character look like a mouth breathing mongoloid in the Status page on the pipboy? He has his eyes closed and is smiling with his tongue hanging out

I was addicted to alcohol

lol

Heisenberg
12-21-2015, 09:50 AM
So many baseball bat inspired videos going around tempting me to roll the Home Run perk. Should make melee more enjoyable

Heisenberg
12-21-2015, 09:54 AM
Found a cellar in the back of one of the houses in Sanctuary. Thinking about moving all my personal belongings there and not sharing them with the settlers. Starting to wonder if they really appreciate all the amenities I've provided. Basketball court, radio, TV, Cable, turrets and Nuka Cola machines. I have more beds than settlers and one of them popped off about the bed situation not being up to snuff.

drave
12-21-2015, 10:45 AM
Put Marcy in the cellar and give her some lotion. That'll teach that bitch to keep moaning.

It must keep the skin soft...

Heisenberg
12-21-2015, 10:49 AM
can you move her there? If she wasn't running my Weapon store I would do that in a heartbeat

drave
12-21-2015, 11:46 AM
I dunno, put something assignable down there if there is room.


Or you could just shoot her and dump the body down there. Could be a post-war morgue w/o refrigeration.

drave
12-21-2015, 11:46 AM
Totes don't have stores b/c my dude doesn't have enough charisma. Just a killing machine with no time for settlements.

Heisenberg
12-21-2015, 12:39 PM
The only reason I'm keeping the Institute, Railroad and Minutemen alive are for their recurring quests.

drave
12-21-2015, 12:57 PM
I did the Railroad just enough to get the fiber you can use to upgrade your "under" armor (Fatigues, suits, etc.) then killed them in their own home.

Have barely done piss with the Minutemen, don't even know what this "castle" is everyone speaks of...... yet.

Heisenberg
12-21-2015, 12:59 PM
oh! You'll love the Castle, you can send Preston there and he won't be able to disseminate quests onto you when you're trying to relax at your Sanctuary

drave
12-21-2015, 02:17 PM
Hell yea!

Can't stand Preston with his whiney "BUT YOU GOTTA DO IT FOR THE COMMONWEALTH" pushing his agenda on me and stuff.

Eff that guy.

Heisenberg
12-21-2015, 05:40 PM
drave, you just need to lay some mines down, install a Bell that summons everyone, lay some more mines in a line to where you'll stand, ring the bell and run back to your spot, shoot the nearest mine in the line and watch the explosion line do the rest. Mad funny, saving beforehand optional

drave
12-21-2015, 11:02 PM
that sounds effing amazing,


Did you know they brought back the cow level in d3?

Heisenberg
12-22-2015, 09:36 AM
they didn't get rid of the rainbow stuff did they?

drave
12-22-2015, 09:39 AM
Whimseyshire is still in, yeah.

Not The Cow Level is fecking amazing though. Gotta fight the Cow Queen (who is ofc multishot lightning enchant from the good ole days of D II) and there are a SHIT TON of chests/resplendents.


Super fun, LOTS of exp too. You have to have The Bovine Bardiche Legendary Poleaxe, take it to the cube and use it.

Sepholio
12-22-2015, 02:06 PM
Is it bad that I have literally linked up every settlement in the game, built them up pretty well, given them all unique purposes, and basically saved society? It must be bad because no one is thanking me and all they can do is bitch. Oh well, just keep making me masses of adhesive. Slaves.

Protip btw, when you find the murkwater construction site workshop way down south on the map, I would never alert settlers to it. Constant Mirelurk Queen spawnage. I just built like 6 Industrial water purifiers, powered them up, rode out and set up a supply line. Water for the entire commonwealth.

Sepholio
12-22-2015, 02:11 PM
Built an 'orbital' drop station for my best armor suit. Went to the drive in and proceeded to build up as high as possible. Don't know where else I could build higher. Made it appear to be just an extended screen by using metal walls. But inside the top floor is the ultra god mode armor and I can run out and jump into the bustling town below and scare the shit out of all the peons.

drave
12-22-2015, 02:20 PM
But did you build a livable AT-AT walker?

drave
12-22-2015, 02:20 PM
http://www.gamersgreed.com/wp-content/uploads/2015/12/fallout4at-atwalker.jpg

drave
12-22-2015, 04:29 PM
No words needed.

https://i.kinja-img.com/gawker-media/image/upload/s--2R8Ytb_Q--/c_scale,fl_progressive,q_80,w_800/clxmhdirkggnegnujbp7.jpg

Evil Vito
12-28-2015, 12:56 AM
<font color=goldenrod>2 days in (and really haven't gotten to sit down and play as much as I was planning on this weekend) but I think I might already need to start over. Really have no clue what I'm doing at all.

Can't even clear out the raiders in the Corvega factory because I run out of ammo almost immediately. :o Doesn't help that I got mauled by a group of 5 or 6 feral ghouls just outside the factory, not to mention all of the mutated animals that assault me.

I've been raiding every corpse for ammo too so I dunno how I'm running out so fast. Don't think I've missed any other chances to stock up.</font>

SlickyTrickyDamon
12-28-2015, 01:27 AM
<font color=goldenrod>2 days in (and really haven't gotten to sit down and play as much as I was planning on this weekend) but I think I might already need to start over. Really have no clue what I'm doing at all.

Can't even clear out the raiders in the Corvega factory because I run out of ammo almost immediately. :o Doesn't help that I got mauled by a group of 5 or 6 feral ghouls just outside the factory, not to mention all of the mutated animals that assault me.

I've been raiding every corpse for ammo too so I dunno how I'm running out so fast. Don't think I've missed any other chances to stock up.</font>

http://www.ign.com/wikis/fallout-4/Absolute_Beginner_Starter_Guide?utm_source=IGN+hub+page&utm_medium=IGN+%28front+page%29&utm_content=6&utm_campaign=Blogroll

Evil Vito
12-28-2015, 11:29 AM
<font color=goldenrod>That'll be good for me. :y: I played Fallout 3 but that was a few years ago and had a billion games I was playing at the same time, so I never got totally immersed.

I'm all in on Fallout 4 to keep me entertained from a video game standpoint for the forseeable future.</font>

Kris P Lettus
12-29-2015, 11:38 AM
Dude beat FO4 with ZERO kills

http://kotaku.com/guy-beats-fallout-4-without-killing-anyone-nearly-brea-1749882569

Dunno whether that's impressive or sad

The Rogerer
12-29-2015, 11:44 AM
This has always been a goal in Fallout games. I think you've always had to kill someone, and it's a technicality, but it's interesting that they still don't make it a formal path.

Heisenberg
12-29-2015, 12:23 PM
Dude beat FO4 with ZERO kills

http://kotaku.com/guy-beats-fallout-4-without-killing-anyone-nearly-brea-1749882569

Dunno whether that's impressive or sad



I prefer a KoS(Kill on site) run to this peace loving bullpiss

Kris P Lettus
12-29-2015, 12:46 PM
This has always been a goal in Fallout games. I think you've always had to kill someone, and it's a technicality, but it's interesting that they still don't make it a formal path.

The article makes it out like it could be done easily in New Vegas.

I wouldn't know because like Heisenberg, I like to shoot people in the face.

Tom Guycott
12-29-2015, 03:30 PM
<font color=goldenrod>2 days in (and really haven't gotten to sit down and play as much as I was planning on this weekend) but I think I might already need to start over. Really have no clue what I'm doing at all.

Can't even clear out the raiders in the Corvega factory because I run out of ammo almost immediately. :o Doesn't help that I got mauled by a group of 5 or 6 feral ghouls just outside the factory, not to mention all of the mutated animals that assault me.

I've been raiding every corpse for ammo too so I dunno how I'm running out so fast. Don't think I've missed any other chances to stock up.</font>

I've only ever truly "run out of" ammo once. Twice if you count me depleting my *preferred* (at the time) ammunition. And it is worth noting I don't have the Luck perk for finding extra.

Early game, a key is hitting up vendors- sell shit ammo you're not using and buy what you are. If you're running around getting heavy use with, say, a 10mm pistol, don't hoard those 5.56 or .38 you're not using... sell those and buy more 10 rounds. Or heck, if worst comes to worsr, skim .38 rounds from pretty much EVERY settler, because almost all of them default carry a regular puny unmodded pipe pistol. You don't neccessarily need one of every gun in your bag. Unless you're toting nothing but automatic weapons and never using VATS ever, ammo isn't super hard to come by.

Kris P Lettus
12-29-2015, 04:26 PM
Def get the perks for finding more caps and ammo as early as possible

Tom Guycott
12-30-2015, 11:34 AM
I never felt justified for taking it. There was always a "better" perk that suited my needs, and it was always a "I'll get it next time" perk that I still never needed "next time". Then, after the caps started rolling into my settlements, that procrastination became apathy. Part of that was due to trying super hard for that 100% happiness achievement , so I dropped points in Charisma that I definitely would have used elsewhere. Possibly even those two perks.

Kris P Lettus
12-30-2015, 11:59 AM
I usually start high in charisma and sneak, then slowly build up gun stuff. But the caps/ammo perk helps around level 10.

Kris P Lettus
12-31-2015, 01:29 PM
http://i.imgur.com/MfuoKAZ.jpg

drave
12-31-2015, 02:44 PM
I usually start high in charisma and sneak, then slowly build up gun stuff. But the caps/ammo perk helps around level 10.

Never put a single point into charisma. Makes evolving settlements kinda hard, but w/e. I'll do that more with my 2nd playthrough. Going to make a badass melee lady who hits things. Would like to see a suplex/wrasslin mod for throws in the future.

road doggy dogg
12-31-2015, 06:22 PM
Feels like there's a lot less Charisma checks in conversation in 4. Really just need to get 6 for the Supply Lines perk then otherwise ignore the stat IMO

Wishbone
01-01-2016, 08:56 PM
Outside the 6 for supply lines Charisma is really just a roleplay stat. If you're not into that sort of thing and just want to fuck around with the game and try to complete everything you're honestly better without it. Me though? I like being able to hold raiders up at gunpoint and then mercilessly force them to gun down their own friends only to walk up to them after they've killed everyone they know and love and splatter their brains all of the pavement so they can meet them in hell.

Kris P Lettus
01-01-2016, 09:12 PM
Never put a single point into charisma. Makes evolving settlements kinda hard, but w/e. I'll do that more with my 2nd playthrough. Going to make a badass melee lady who hits things. Would like to see a suplex/wrasslin mod for throws in the future.

I had no idea about the settlements when I started 4. That's just my normal go to.

Feels like there's a lot less Charisma checks in conversation in 4. Really just need to get 6 for the Supply Lines perk then otherwise ignore the stat IMO

They pop up alot in real storyline quests. Not so much in the side quests like Minutemen. But pretty much every conversation n that impact the story.

Kris P Lettus
01-01-2016, 09:13 PM
Also I'll get like 80xp for one suggestion and alot of conversations have multiple.

Evil Vito
01-02-2016, 12:45 AM
<font color=goldenrod>Alright, started over and am doing way better at managing all my shit accordingly.</font> :y:

Evil Vito
01-02-2016, 12:46 AM
<font color=goldenrod>Although when dumping off all my excess junk at a workshop I inadvertently took off the outfit I was wearing and didn't realize it. Made for a hilarious surprise during the next cutscene while I was just standing there in my undies.</font>

SlickyTrickyDamon
01-02-2016, 01:06 AM
There's a button to press that says remove all junk. It only dumps actual junk not gear and weapons though. Those can be dumped and converted to junk if you have enough Perk points invested.

Evil Vito
01-02-2016, 02:01 AM
<font color=goldenrod>Yeah I dumped all my junk but also was carrying a shitload of extra apparel that I didn't want to lug around, and that's where I accidentally removed my own clothes.

Made for a nice sight gag since I made my guy as ridiculous looking as possible. Fat, pompadour haircut, scarred to shit.</font>

SlickyTrickyDamon
01-02-2016, 03:47 AM
I'm pretty beat up doc!

Put on some damn clothes!

I made a minuteman with a batting helmet on a Doc in the Castle.

Still can't get everybody happy with plenty of food, stores, defenses, water and beds. Fucking Millenials.

Emperor Smeat
01-05-2016, 06:28 PM
Fallout 4 has been out since early November and it's been nigh unplayable in the last two months thanks to a distinct lack of Macho Man Randy Savage. While PS4 and Xbox One players are shit out of luck, modders have once again saved the day as far as the PC version of Fallout 4 is concerned with this Macho Claws mod that puts Macho Man Randy Savage back into the game.

You might remember that Bethesda's last vaunted release, Skyrim, also struggled with playability issues for months after launch. In that case, too, modders came to the rescue and added Macho Man Randy Savage into the game.

<iframe width="560" height="315" src="https://www.youtube.com/embed/omT0PaXYpIE" frameborder="0" allowfullscreen></iframe>

Tom Guycott
01-05-2016, 06:55 PM
I have no problem with the malformed Macho Man skinned around deathclaws (and the different varieties in different trunks and boots, no less), yet find hotpants Hogan mildly disturbing.

Shadow
01-05-2016, 07:31 PM
Once the GECK gets out, I'm getting this mod.

It's hilarious

Sepholio
01-05-2016, 09:10 PM
If you run out of ammo in this game you're doing it wrong. I have never bought a single round of ammo and other than the really rare types for one-off weapons, I have at least 1000 rounds of each kind of ammo. Probably because I focused on all the crit and ap building skills so I just pop into VATS and kill everything with 1-3 shots. No wasted ammo other than the occasion when I have to back off and recharge AP and need to spray and pray a little.

I also have 300+ stimpaks and have never bought or crafted a single one.

This game doesn't make you monitor your resources as much as previous entries did.

drave
01-05-2016, 09:52 PM
Feel like using VATS all the time would be boring as fuck.

Wishbone
01-05-2016, 11:01 PM
I'm currently playing through with a "Rick Grimes" build for a character that I found on Youtube. It's been pretty fun actually. Focuses on pistols (mainly the .44 whenever you have ammo for it), and on using vats and crits like crazy when up close. I'm pretty much a glass canon though. I can blow the shit out of something, but if it gets close enough to attack me back, or if I don't have cover I get trashed. Really unique way to play the game honestly.

SlickyTrickyDamon
01-06-2016, 12:22 AM
I want there to be a Ricky and Morty mod for this. There probably already is. Aww jeez Rick probably should have googled.

Kris P Lettus
01-06-2016, 01:12 AM
My gf wanted to "like stuff I like" and wanted to play. I taught her about the workshop so now I play all the missions and she maintains all my settlements. I dunno of I love it or hate it lol

Tom Guycott
01-06-2016, 01:46 AM
I want there to be a Ricky and Morty mod for this. There probably already is. Aww jeez Rick probably should have googled.

If not a mod, likely a build. Rick would have every chem and alcohol perk and a 10 science with every box there tapped and possibly bloody mess. I can see Morty being built around the Idiot Savant perk... unless it's evil eyepatch Morty.

road doggy dogg
01-06-2016, 09:38 AM
can confirm Rick and Morty voice pack for Dota 2 is A+, would support Fallout inclusion

Heisenberg
01-06-2016, 09:46 AM
I want to mod New Vegas, heard that the NEXUS was the place to go to.

drave
01-06-2016, 10:33 AM
Diggin the melee character so far. Made a chained baseball bat and absolutely destroy shit. Can't wait to get melee damage even higher. At max level, there is a chance to knock heads off with each swing, and it will be GLORIOUS!

Shadow
01-06-2016, 02:12 PM
My gf wanted to "like stuff I like" and wanted to play. I taught her about the workshop so now I play all the missions and she maintains all my settlements. I dunno of I love it or hate it lol

Does she do the "We got another settlement that needs help General" stuff?

Tom Guycott
01-06-2016, 04:17 PM
You know, I don't mind doing them Preston's quests as a whole.

That said, *my* problem with them seems to stem from:

a) when a settlement is under seige, why do I *have* to be there for it not to fail and kill everyone off? My settlers are fully armed with real guns and armor, and the settlement has like 4x the defense to resourse ratio. If I actually show up in most places, I don't have to lift a finger, and they mop up like nothing. But if don't go, they get slaughtered. But okay, it's a thing to make sure you go...

b) time limit. I don't like timed quests. It's one of the reasons I don't love Dead Rising as much as I feel I should. I don't want to drop everything to sprint to something that really could have waited if the programmers didn't insist on putting you on an arbitrary clock. But alright, there is usually a substantial window of time between request and failure...

c) THE GAME DOESN'T RELIABLY TELL YOU ABOUT A AND B! I bitched about the first two things to get to this, as this seems to tie my issue with Minutemen missions together in one package. Like I said, I don't mind doing this stuff. And as far as the timed missions, I rarely had to drop everything and give my full attention to a settlement quest. However, when I did, it was usually because the game never told me about shit to begin with. I've had defense missions I "failed" without ever being told they were under attack. Sometimes, it was a place I literally just left... as in, I walked down the road after building shit in or buying/selling stuff at the settlement in question, and suddenly the people I just interacted with literally about 30 seconds ago are pissed and their crops are all messed up. WHEN DID THIS HAPPEN??? And I don't like to fast travel (passes time faster for enemy respawns, and likes to warp you in the middle of a pack of enemies at that). The worst was when I was trying to get Cait clean, and I had a mission in my inventory to clear a new settlement for someone. I marched all the way down to where we were supposed to go, wrecked that shit, did the mission, and was leaving the area to head to said settlement, and it failed because I somehow ran out of time... on an empty settlement populated by ghouls. I reloaded a save before wandering south with Cait, and lo and behold, I now get a warning that I was running out of time on that settlement mission. Hm, could've used that before.

I *did* get that mission quite awhile ago (game time), and it was more than enough time to complete several missions and hike to that town. I just don't like how unreliable the game's system of telling you what you need to know is. I don't like being unaware and suddenly losing or dying because of something I had no clue was even a problem. Game can tell me I'm overencumbered every ten seconds, but can't say "hey, these people need help soon as you can go" until the moment is gone?

THAT is a thing *I* would like to see modded.

drave
01-06-2016, 04:27 PM
Settlement stuff is starting to sound like more of a nuisance than anything......

Cool thing is I made my melee character after Harley Quinn and Codsworth greets her as "Ms. Quinn".

Love the red-chained baseball bat, can't wait for it to be bladed. Need to re-do her face and I'll get a screenshot posted.

Gotta find a way to make more of the makeup visible/give her whiteface or something.

Kris P Lettus
01-06-2016, 04:42 PM
Heisenberg, who is this on FB

http://i.imgur.com/YGq1Vb2.png

Fucking hilarious

drave
01-06-2016, 04:51 PM
Ha! That is awesome.

Heisenberg
01-06-2016, 05:03 PM
It's me yo, I have been trying to expand the Garvey brand. I added a few settlers, you guys are the originals. I'll start adding strangers along the way

Kris P Lettus
01-06-2016, 05:23 PM
Love it

Kris P Lettus
01-06-2016, 05:24 PM
I want yr liberation inside of me

Heisenberg
01-06-2016, 05:25 PM
Preston is starting to leak into non-Fallout territory. Going to see what Fallout champions are going to do upon their journey through meaningless comment sections

SlickyTrickyDamon
01-06-2016, 05:33 PM
My charcater killed a guy near Southie who said he was Preston Garvey. He was like owwwe fuck and Super Sledge.

Tom Guycott
01-06-2016, 06:55 PM
Oh, the impersonator? Yeah, that guy is a pussy.

:begins extortionist speil:

"Yeah, and I'm the general."

"Haha, good one..." :continues trying to extort caps:

"No, I am the general."

"Oh, shit!" :runs away:

Wishbone
01-06-2016, 08:12 PM
Really disappointed that Garvey doesn't say anything if he's with you when you find the impersonator. Missed opportunity there.

Heisenberg
01-06-2016, 10:46 PM
I was knee deep in an escort mission when the impostor approached me. It was very enjoyable outing him and all. It was during my good guy run so I didn't slaughter him. Wondering if he'll run into me during my current heel run. I'm going to wear his skin as a mask and drink his blood.

Shadow
01-07-2016, 12:20 PM
You're a sick freak and I love it.

drave
01-07-2016, 01:30 PM
Melee just got better. Knocking limbs off left and right with a chained baseball bat.

A group of 4 settlers approached me asking for help with raiders. I dropped a frag grenade and ran, then looted. Killed the raiders afterwards. Good times.

Fignuts
01-07-2016, 07:26 PM
Has there been any news on when mods are coming to xbone? Stopped playing this at the beginning of december because TOO MANY GAMES.

Seriously dunno when I'm going to get back to this as 2016 looks even more jam packed with awesome games than 2015. I have all three systems now too, so I'm not limited in any way on what I can buy.

Playing the shit out of Warframe and Rocket League atm, and once SF5 drops forget it. Thats all I'm playing for at least a month.

drave
01-07-2016, 08:47 PM
I've not heard lately :sadface:

SlickyTrickyDamon
01-07-2016, 11:31 PM
Some snooty fucks at Fenway behind home plate thought they were better than me! They all died. Proving them right but Diamond City is now Yuppie free.

Clerk
01-08-2016, 02:56 AM
I hate games like this not worth $60 games like Cod and sports games are only worth buying now a days

Shadow
01-08-2016, 07:24 PM
On the whole I love this game. It's a lot of fun and even with Preston "I have another settlement that needs help" Gravey, it's not so bad. Add in the completely random stuff and you've got a recipe for success. And with the mods coming out, cannot wait to see what the community is going to do.

Should be insane.

Sepholio
01-10-2016, 11:46 PM
Finally completed my first playthrough. Institute style.

drave
01-11-2016, 09:50 AM
Finally completed my first playthrough. Institute style.

That is how I did my 1st playthrough. What'd you think?



Currently level 12 on my 2nd playthrough and heel run. Sticking to melee primarily. Been using a serrated machete and chained baseball bat until I find a sledge and/or can get Blacksmith level 2 (level 16 I think). A properly built melee character is tons better than a commando, IMO. For larger groups, some mines as contingency work amazingly well, especially for suicide super mutants.

Smashing the shit outta everything is great, and with a STR, AGI, LUCK build, crits are up every 5-6 hits, so even heavily armored opponents go down with relative ease. The hardest encounter I have had so far was Fist at the top of Trinity Tower. His god damn minigun was ruthless. Used some molotovs and mines to wither away most of his health. He still had a skull by his name at my level, so I took a lot of damage quickly.

Melee - the way to play :D

road doggy dogg
01-11-2016, 09:58 AM
Don't know how to embed "gfycat" videos but @drave melee #1

https://gfycat.com/ComfortableShadyAcornweevil

drave
01-11-2016, 10:11 AM
OMG that is amazing. WTB the wrestling/slamming mod.

Sepholio
01-11-2016, 01:26 PM
That is how I did my 1st playthrough. What'd you think?

Melee - the way to play :D

It was.....short and anti-climatic. Didn't like the lack of certain key confrontations that would have made sense given who you are attacking in the last 'playable' mission of the story line. Also don't like the reaction I get from certain companions and people now even when I try to explain the rationale behind my choice. I still feel like I made the right choice in the long run but feel like short term I probably made everyone feel like I'm a gigantic untrustworthy douchenozzle.

In regards to your melee comment....Indeed it is. I never really used it until near the end, but my bladed 2076 World Series Bat made mincemeat of a certain faction and all of its members. And I mean ALL of them. I love when you hit a home run and get that nice satisfying sound effect of the crack of a wood bat on a ball. But it's really a metal doom stick cracking a skull.

Kris P Lettus
01-11-2016, 10:40 PM
http://www.forbes.com/sites/insertcoin/2016/01/11/how-to-fix-fallout-4s-maddening-never-ending-radiant-quests/

Kris P Lettus
01-11-2016, 10:42 PM
Don't know how to embed "gfycat" videos but @drave melee #1

https://gfycat.com/ComfortableShadyAcornweevil

Just click on the GIF button and post it like a regular picture

drave
01-12-2016, 04:15 PM
Cool ass imgur page detailing locations in real life.

http://imgur.com/gallery/mkSBz/new

Shadow
01-12-2016, 06:32 PM
http://www.forbes.com/sites/insertcoin/2016/01/11/how-to-fix-fallout-4s-maddening-never-ending-radiant-quests/

I had a thought to make this endless round of settlement after settlement being in trouble and from the same areas of the maps. Tie the radiant quests into the defense rating of the settlements themselves.

Instead of getting the same raiders or ghouls, if you have a high enough defense, you get super mutants, deathclaws, special fetch quests. Preston doesn't have any information to give you, just that the settlement is in trouble and needs help. And also, have the option to send someone to deal with the settlement instead of you. You could have a special Minute Man battalion you're training that you can send to the lower end stuff to clear out and they come back with caps, loot, and junk that you can use to upgrade them.

Maybe we could use this for the next Fallout game.

Wishbone
01-12-2016, 09:17 PM
I had a thought to make this endless round of settlement after settlement being in trouble and from the same areas of the maps. Tie the radiant quests into the defense rating of the settlements themselves.

Instead of getting the same raiders or ghouls, if you have a high enough defense, you get super mutants, deathclaws, special fetch quests. Preston doesn't have any information to give you, just that the settlement is in trouble and needs help. And also, have the option to send someone to deal with the settlement instead of you. You could have a special Minute Man battalion you're training that you can send to the lower end stuff to clear out and they come back with caps, loot, and junk that you can use to upgrade them.

Maybe we could use this for the next Fallout game.

You could even assign followers you're not using to lead the Minute Men groups you send out which could increase their effectiveness with certain missions and whatnot. Each follower could have a special trait that made them more effective against certain enemies (if it were for this game Cait could be good against raiders and increase party damage, Nick increases party damage to machines, etc). Maybe have the loot you get be impacted by the follower you pick too.

DAMN iNATOR
01-13-2016, 04:08 AM
Wonder if anybody's started a settlement called "Flint, Michigan" yet and made the only bottled water Irradiated Water and made all other sources of H<SUB>2</SUB>O give people so many rads/sec. that you'd die in about 30 seconds, regardless of any Rad-X taken beforehand or supply on-hand of RadAway.

SlickyTrickyDamon
01-14-2016, 04:06 AM
#ArrestGovSynder/force him to drink it.

road doggy dogg
01-14-2016, 09:25 AM
you should probably be the last person making fun of other peoples' water supply

El Capitano Gatisto
01-14-2016, 12:53 PM
Cool ass imgur page detailing locations in real life.

http://imgur.com/gallery/mkSBz/new

My main thought at the end of this was does this guy actually have a girlfriend? A high level of doubt entered my mind.

drave
01-14-2016, 01:52 PM
My main thought at the end of this was does this guy actually have a girlfriend? A high level of doubt entered my mind.

Girls play games too. You sound as angry as your bestie Kalyx.

El Capitano Gatisto
01-15-2016, 01:40 AM
Angry?

The Rogerer
01-15-2016, 05:52 PM
These things always look like terrible viral marketing deals, product placement at the end included. The dread sets in when it might actually be a real couple.

drave
01-15-2016, 07:05 PM
Yea, heaven forbid a couple have similar interests and do something neat for one another.

The Rogerer
01-15-2016, 09:23 PM
Share a Coke with Drave

El Capitano Gatisto
01-15-2016, 09:37 PM
Yea, heaven forbid a couple have similar interests and do something neat for one another.

I don't think there is really a girlfriend involved, honestly.

The Rogerer
01-16-2016, 04:35 AM
The shock twist, looking at the account, it's a woman.

Smack My Bitch Up 2016

The Destroyer
01-16-2016, 08:28 AM
Those hands don't look especially feminine.

The Rogerer
01-16-2016, 11:21 AM
You're right. It looked like he was a girl but he's a hair stylist.

Anyway, it's not about 'doing something nice', it's about how it's photographed to where it's indistinguishable from paid marketing.

drave
01-16-2016, 04:20 PM
Shut the fuck up

SlickyTrickyDamon
01-16-2016, 05:10 PM
Now look who is the angry one! Who smelt it dealt it!

El Capitano Gatisto
01-16-2016, 05:28 PM
Yeah calm down drave. Maybe you're the girlfriend.

Tom Guycott
01-16-2016, 07:13 PM
The shock twist, looking at the account, it's a woman.

Smack My Bitch Up 2016

:y:

drave
01-20-2016, 10:46 AM
Cleared Dunwich Borers last night. Damn that place is very awesome. Lotsa fights, longest "areas" I have been to and also very interesting lore that they bring to the forefront. The Legendary sword/knife at the end is well worth it. Have a hazmat suit OR the Aquaboy perk though.

Good stuff.

drave
01-20-2016, 10:58 AM
I was running to my next checkpoint after offloading my haul from Borers and forgot to check for fecking mines.

Got past the first one just to have a 2nd one go off and blow up a god damn car, instakilling me :(

El Capitano Gatisto
01-20-2016, 12:31 PM
I agree on the Dunwich Borers part, interesting part of the game. And on the knife too, I use it to slice up any Raider attackers at settlements. It's my go-to melee weapon for weak enemies and sneaking around.

drave
01-20-2016, 12:34 PM
I agree on the Dunwich Borers part, interesting part of the game. And on the knife too, I use it to slice up any Raider attackers at settlements. It's my go-to melee weapon for weak enemies and sneaking around.

I missed out on a ton of stuff like this because I didn't bother too much my first time through. Also made a melee based character this time and the knife does more damage than any current firearm. 2 levels away from being able to use the Blitz perk, then I will upload some content of my stabbing adventures.

Restarted and currently doing a no fast travel (except when going back to sanctuary to offload junk) playthrough. So many more things happen when they game just runs.


Any other interesting areas you have come across? I know about the Witchcraft museum and robot races, but to me, they don't even come close to Dunwich.

Sepholio
01-20-2016, 12:39 PM
A cool thing about that knife is that if you find another random legendary machete/blade weapon, you can take the 'sacrificial blade' mod off of the one from Dunwich and put it onto the other weapon as its mod and end up having 2 legendary effects on the same weapon. One of the very few instances in the game where this applies.

El Capitano Gatisto
01-20-2016, 12:41 PM
I'll have a think about that. I tend to just wander around in the game discovering locations and do a few random quests at a time so I find a lot of places that probably aren't too relevant initially, so I don't really know if they crop up further down the line in the main mission. I am pretty much 40 hours into my only playthrough of the game but on the main quest I'm just at the point where I have got to Diamond City and I'm supposed to find Valentine.

Sepholio
01-20-2016, 12:48 PM
I played the same way you are. I had to return to a few places every now and then but far fewer than I expected to tbh. Seems like most of the story locations are pretty well locked up for the most part until you progress to them anyways.

Sepholio
01-20-2016, 12:49 PM
I was like level 54ish maybe when I finally started the quest to find Valentine that you referenced if that is any indication of how much random exploring I did.

Shadow
01-20-2016, 01:31 PM
Found like two settlement areas just wandering around. One was on the coast with a nice bombed out house and a shed that doesn't offer too much in the way of a settlement and the other is in a swamp south of Quincy with a Mirelurk Queen hanging around it. Nice places both but not worth developing. Maybe the swamp area.

On the other hand, I keep wondering why the game doesn't have me develop Thicket Excavations. Its a nice hole that offers a lot of potential as city. Huge area and is perfect for a Mirelurk farm which a bunch of Raiders have proven. All the game keeps doing is sending me back to kill the raiders there. Surprised nobody's moved in that's friendly.

drave
01-20-2016, 01:44 PM
Still have yet to encounter a single Mirelurk Queen. Plenty of Deathclaws, though no chameleon deathclaws.

Sepholio
01-20-2016, 02:52 PM
On the other hand, I keep wondering why the game doesn't have me develop Thicket Excavations. Its a nice hole that offers a lot of potential as city.

Be prepared to find a bunch of places that have incredible potential as settlements but aren't available as such. There was a little trailer park kind of south from Sanctuary that I was so certain would be a settlement that I spent half an hour looking for a work bench that didn't exist.

Still have yet to encounter a single Mirelurk Queen. Plenty of Deathclaws, though no chameleon deathclaws.

I've never seen a chameleon deathclaw either. I have seen Legendaries of Deathclaw Alphas, Matriarchs, Savages and Albinos though. Also had a weird encounter the other day. Spawned into the outside of Med-Tek Research as there are guaranteed random encounters outside the building when you teleport there from far enough away. When I look down the street toward the direction the encounter usually spawns, I see a pair of Radstag slowly walking towards me. What was odd was that one was large and green and the other was snow white. Needless to say it was a Legendary Glowing Radstag Alpha and Legendary Albino Radstag. I guess they were a couple. Maybe they were on their honeymoon. I 'sploded them. Happy ending.

As for Mirelurk Queens, I can tell you that the settlement tahat Shadow mentioned frequently spawns Mirelurk queens if it doesn't have enough defense and always has one initially. The southeastern shore of the large island on the map also is a guaranteed spawn point on first arrival and will also usually spawn one anyways. Be warned though, they suck asssssssssss. I hate fighting them, especially with kings running around as well.

Almost as bad as the chameleon assaultrons.

Sepholio
01-20-2016, 02:54 PM
Uhg the battle at the top of Court 35. Assaultron and Sentry Bot battle in close quarters with fall to your doom edges in places. That battle was a bitch and a half.

drave
01-20-2016, 03:00 PM
Isn't that where you get the T-60 power armor?

That fight is easy if you use line of sight ;)

drave
01-20-2016, 03:00 PM
Hell, if you are quick enough, just splode the fusion core in their backs!