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Old 06-08-2008, 10:36 PM   #11
Xero
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Xero makes a lot of good posts (200,000+)Xero makes a lot of good posts (200,000+)Xero makes a lot of good posts (200,000+)Xero makes a lot of good posts (200,000+)Xero makes a lot of good posts (200,000+)Xero makes a lot of good posts (200,000+)Xero makes a lot of good posts (200,000+)Xero makes a lot of good posts (200,000+)Xero makes a lot of good posts (200,000+)Xero makes a lot of good posts (200,000+)Xero makes a lot of good posts (200,000+)Xero makes a lot of good posts (200,000+)Xero makes a lot of good posts (200,000+)
A lot of chase sequences don't allow you to kill them until the end. On the Bernie mission, for example, I even used a Rocket Launcher straight-on and it didn't do anything.

I've also noticed that depending on how close you are they will slow down/speed up. It was probably in previous games but I noticed it a lot more in IV, mostly slowing down. One minute they'd be going 60MPH+ then if I dropped back they'd be going like 30. Which would make sense if they weren't going on a straight run on the wrong side of the highway...
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