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Old 02-05-2010, 12:55 PM   #41
Drakul
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I tried listening to that on youtube, thinking it would be the music from the trailer with lyrics but it's not and I couldn't last more than a few seconds.

Achievements leaked:
SPOILER: show

True Blue: Earn your BLUE SEGA License 10G

Amber De Amigo: Earn your AMBER SEGA License 10G

Red Out: Earn your RED SEGA License 15G

Virtual Bronze: Earn your BRONZE SEGA License 20G

Captain Silver: Earn your SILVER SEGA License 30G

Golden Acts: Earn your GOLD SEGA License 80G

Now There Are No Limits!: Win your first Grand Prix Cup 10G

Welcome to the Next Level!: Win every race within a Grand Prix Cup 15G

To be this good takes AGES!: Win every Grand Prix Cup 30G

Fighters Megamix: Take out an opponent with each character's All-Star Move 30G

Time Stalker: Set a Personal Best Time on any Time Trial course 10G

Clock Work: Set a Personal Best Time on every Time Trial course 30G

Shadow Dancing: Defeat a Staff Ghost on any Time Trial course 10G

Ghost Master: Defeat a Staff Ghost on every Time Trial course 30G

Mega Driver: Score AAA on any mission 10G

Crazy Box: Pass every mission 15G

Magical Sound Shower Race to every piece of music 30G

Top of the Class: Score AAA on every mission 30G

Dreamarena: Play a friend over Xbox LIVE 10G

: Racing Hero: Win any race over Xbox LIVE 15G

Outrunner: Lap a trailing player in a race over Xbox LIVE 30G

Death Adder: Take out opponents with items one hundred times over Xbox LIVE 30G

Lucky Dime: Purchase any item from the shopping menu 10G

High Roller: Purchase every item from the shopping menu 15G

Classic Collection: Win a race as each racer 15G

SEGA World: Complete a race on each course in Grand Prix, Single Race or Time Trial mode 30G

Power Drift: Perform a fifteen second Drift 15G

Turbo: Perform twenty Turbo-Boosts within a single lap of any event 15G

Triple Trouble: Perform three Tricks in one jump and make the landing 15G

Gaining Ground: Get a Turbo-Boost Start in any event 10G

Wheels of Fire: Perform a Turbo-Boost Start across 3 consecutive events 15G

Rolling Start Complete Sonic's Test Drive 15G

Road Rampage: Take out three opponents with one All-Star Move 15G

After Burner: Take out three opponents with one triple-weapon 15G

Up 'N' Down: Take out a racer by manually directing an item 10G

Streets of Rage: Ram an opponent off the course without using a Weapon or Power-Up 15G

Wonder Boy: Win a race by crossing the finish line in reverse 15G

Altered Beast: Win a race while using an All-Star Move 10G

Last Survivor: Finish the first lap in last position and go on to win the race 15G

Super Hang-On: Win the race holding first place on each lap 15G

Project Rub: Complete any Race event without collisions 15G

Enduro Racer: Play one hundred events including any race, mission or time trial in any mode 15G

Ultimate Collection: Earn every achievement in the game 100G

and there are 7 secret achievements, each worth 15Gs.
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Old 02-08-2010, 08:11 AM   #42
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The demo is up on the UK 360 marketplace.

I played a few races and the AI was a little tough at times. Turns out difficulty is set to "advanced" by default. On an easier setting, I won a few races.
The demo only lets you play as Banjo & Kazooie and Sonic. Banjo is faster that Sonic but harder to control. The All-Star moves are pretty helpful without making it feel too easy and each feels unique. Banjos has Kazooie hold up that magic wrench from Nuts & Bolts and it rains giant jiggies to get in the way of the other racers and you speed up while it plays the BK theme. Sonics ASM is Super Sonic and you have to bash A as much as you can to pick up and keep speed while moving left and right to knock racers out the way.

Controls are ok but It's not as tight as Out Run Online Arcade was. To boost, you have to press and hold the left trigger and move the stick left and right. I usually just boosted by doing tricks over ramps.

Items are pretty standard with mines = banana peels, boxing gloves = green shells, Sonics shoe = mushroom etc but some of them are a little hard to know what they do and because of that, I'm not sure when to use them. The rainbow, for example. I have no clue what it does so I don't know how to use it effectivly.

I like the game and I hope it turns out to be a lot of fun with everything open to me. The demo didn't really prove it one way or another.
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Old 02-08-2010, 08:43 AM   #43
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Quote:
Originally Posted by Drakul View Post
Banjo is faster that Sonic
Fail (Banjo being faster than Sonic, not the typo )

Quote:
Originally Posted by Drakul View Post
To boost, you have to press and hold the left trigger and move the stick left and right.
WHAT?! That sounds horrific.
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Old 02-08-2010, 09:15 AM   #44
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We better get that damn demo.
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Old 02-08-2010, 09:17 AM   #45
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Scratch that, we Yanks got it, queued for download.
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Old 02-08-2010, 09:57 AM   #46
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Wait, with the boost, do you mean like Mario Kart style or waggling constantly?
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Old 02-08-2010, 10:52 AM   #47
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Mario Kart style. Actually, it doesn't have to be left and right. It can be left or right. Just tap it in a direction and you have a boost. One tap for a basic boost, twice for a bigger boost.

Just got done playing it a few times more and it's really growing on me. Had a quick race on multiplayer splitscreen. It still runs smoothly with 2 screens, even when there is a lot going on on each screen. The game can get pretty hectic, to be honest, with everyone getting items and ASM. I had boxing gloves flying around the track while Billy Hatcher was rolling a giant egg (his ASM) behind me and I had to avoid mines.

I think Banjo is pretty bad compared to Sonic in this game.

Last edited by Drakul; 02-08-2010 at 10:56 AM.
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Old 02-10-2010, 09:50 AM   #48
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I was wrong about the boosting. You don't have to move the stick at all. It's just a case of drifting long enough to get the boost you want.

If you hold down the drift button and tap the accelerator, you can drift around tight corners. I've been playing the demo everytime I'm on my 360. Now that I know how everything works, I quite like it.

I'm curious what everyone else thinks about the demo.

Edit: All-Star Move trailer

Last edited by Drakul; 02-10-2010 at 10:53 AM.
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Old 02-10-2010, 05:18 PM   #49
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This is HD Mario Kart Wii. Win.
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Old 02-25-2010, 01:23 AM   #50
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The games out in the US but the UK wont get it until Friday. Except me. I pre ordered mine so I'm getting it a day early (today).
Anyone picked it up? Thoughts?

Apparantly, online play doesn't have All Star Moves and people are complaining but, to be honest, I think people would have complained if they did put them in online play. Plus, you know someone would have eventually hacked the game to have never ending ASMs online.

Launch trailer:

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Old 02-25-2010, 02:40 PM   #51
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Taking out the super moves for online mode shows to me that they take their game seriously.
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Old 02-26-2010, 12:28 PM   #52
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Old 02-26-2010, 12:34 PM   #53
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I got my copy through the post today. The game is fun to play but the achievements are a breeze to get. I got 10 of them in under 20 minutes. You have to buy each track/BGM/Character which is good if you want specific things ASAP, you just save up your SEGA miles. I saved mine up for the Bonanza Bros.
Going to try online later tonight, maybe.

Edit: Tried online. You can use your Avatar online, which I did. ASM definitely aren't in online but you never miss them because, most of the time, the race is pretty close. Sometimes everyone spreads out a little but that only happened in one or two races on the harder courses. Saw no lag in my maxed out room on a very busy track, which is a big plus. All in all, I think the game is pretty excellent. Worth picking up.
As for Achievements, I now have 21 out of 50.

Last edited by Drakul; 02-26-2010 at 03:31 PM.
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