![]() |
![]() |
#41 |
Raw Video Footage
Posts: 45,950
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Something tells me Will Wright will use this better than most.
|
![]() |
![]() |
![]() |
#42 | |
"Steven, your fossa!"
Posts: 9,603
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Quote:
So, he only lives for about 300 hours? How will the game end? Will it just reset? will Milo die or leave us? |
|
![]() |
![]() |
![]() |
#43 |
Raw Video Footage
Posts: 45,950
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
This is a scary subject.
|
![]() |
![]() |
![]() |
#44 | |
"Steven, your fossa!"
Posts: 9,603
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Quote:
Cool. Glad it's going to be cheap. Hopefully, we'll get a lot of media up until release. Preferrably of it being used in actual games and not tech demos. |
|
![]() |
![]() |
![]() |
#45 |
Raw Video Footage
Posts: 45,950
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Oh you just know we're getting shovelware. That only effects idiots who buy any game anyway. I'll look for the inspired gems.
|
![]() |
![]() |
![]() |
#46 |
Ron Paul 4 EVA
Posts: 152,467
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
|
![]() |
![]() |
![]() |
#47 |
"Steven, your fossa!"
Posts: 9,603
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
It's inevitable we'll get shovelware at first. No one will put time and money into something unless they know it sells. Once Natal has been out a while, we should get the gems you are going to look for.
With 14 games in development, at least a few will be decent or better. Fable III will likely incorporate it in some way and I'm sure they'll have a Natal-Halo planned. I'm not interested in Halo but others are. I'm thinking we'll get at least one racing game, a Wii Sports-esque game and something to demo the voice recognition (wait, that's Milo). As long as it doesn't get over crowded with Yoga games and stuff, Natal could be a worth while upgrade. |
![]() |
![]() |
![]() |
#48 |
Raw Video Footage
Posts: 45,950
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
I wouldn't call it an upgrade, more like a add-on. This will not evolve gaming.
|
![]() |
![]() |
![]() |
#49 |
"Steven, your fossa!"
Posts: 9,603
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Maybe it wont but with the success of the Wii and if Natal and/or Sonys wands are a success, it could be the next "thing" for consoles. I can see the next generation of consoles relying heavily on this "active" control style if Natal goes well.
If that's a good thing or not is debatable. |
![]() |
![]() |
![]() |
#50 |
Raw Video Footage
Posts: 45,950
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
It's good as an option. I still see 'pad and stick' controllers as the primary way to play games.
|
![]() |
![]() |
![]() |
#51 |
"Steven, your fossa!"
Posts: 9,603
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Yeah, we'll still use pads but I can see head tracking, voice and face recognition being used a lot.
Edit: This guy did head tracking using just the Wii remote. He did this as a project last year. Now he works for MS and works on Natal. Gives a rough idea how it might look. Last edited by Drakul; 11-11-2009 at 01:29 PM. |
![]() |
![]() |
![]() |
#52 |
Raw Video Footage
Posts: 45,950
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
I'm more interested in the applications to the XB dashboard interface, to be honest. Signing in by face/voice recognition is cool.
|
![]() |
![]() |
![]() |
#53 | |
Ron Paul 4 EVA
Posts: 152,467
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Quote:
|
|
![]() |
![]() |
![]() |
#54 |
"Steven, your fossa!"
Posts: 9,603
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Random little thought: What happens if you are one of a set of twins? How would it know who to log in if it only used our faces?
|
![]() |
![]() |
![]() |
#55 |
Raw Video Footage
Posts: 45,950
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Voice, I guess.
|
![]() |
![]() |
![]() |
#56 |
Posts: 19,299
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Honestly liked Sony's thing better. I see it being more functional.
|
![]() |
![]() |
![]() |
#57 |
Ron Paul 4 EVA
Posts: 152,467
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
|
![]() |
![]() |
![]() |
#58 |
"Steven, your fossa!"
Posts: 9,603
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
I guess. I've heard it's sensitive enough to pick up individual fingers and eye movements so if that's true, it should be able to tell between twins. Even if it's not, it can use voice like Kalyx said.
I'm betting a future band game uses Natal for some kind of head banging minigame. Activition, Bethesda, Capcom, Disney, EA, Konami, Square Enix are seven of the developers making games for Natal. Last edited by Drakul; 11-11-2009 at 11:43 PM. |
![]() |
![]() |
![]() |
#59 |
"Steven, your fossa!"
Posts: 9,603
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Came across this video from some conference in October.
Milo looks to be coming along nicely. Lol at the gasps 25 seconds in. |
![]() |
![]() |
![]() |
#60 |
"Steven, your fossa!"
Posts: 9,603
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Coming Holiday 2010. It was obviously going to be towards Christmas.
I wish they show a game using it and not just tell us the same thing every 3 months. Last edited by Drakul; 01-07-2010 at 02:28 AM. |
![]() |
![]() |
![]() |
#61 | |
"Steven, your fossa!"
Posts: 9,603
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Natals could go pretty cheap and it's going to extend the 360's life by 5 years. I think I guessed the extended lifespan in another thread.
Quote:
I'm hoping it does turn out to be as cheap as predicted. I'm going to be picking one up if the price is right and there are at least a few games worth playing at time of launch. We'll see at E3, I guess. That's when we'll see some Natal games. |
|
![]() |
![]() |
![]() |
#62 |
Hey Mister!
Posts: 54,952
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Good news.
|
![]() |
![]() |
![]() |
#63 |
Former TPWW Royalty
Posts: 66,657
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Rumor is Rare might unveil Killer Instinct 3 for Natal but not at launch since the project manager only said it was something they were considering.
http://videogamesdaily.com/news/2009...-natal-outing/ |
![]() |
![]() |
![]() |
#64 |
Raw Video Footage
Posts: 45,950
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
KI3 + Natal = Fail
|
![]() |
![]() |
![]() |
#65 |
The Classic Dylan Staples
Posts: 51,464
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
I have a feeling this is going to fail massively.
|
![]() |
![]() |
![]() |
#66 |
Raw Video Footage
Posts: 45,950
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
I think using Natal for menus and shit will be cool, but as far gaming potential goes I don't see it doing much more than gimmicky applications. At best Microsoft will make sure not to repeat shovelware by encouraging developers against it.
|
![]() |
![]() |
![]() |
#67 | ||||
"Steven, your fossa!"
Posts: 9,603
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Milo may not be a "virtual pet" type game, like we thought. He is just a character in bigger and more dramatic story.
Quote:
Someone on the Lionhead forums posted some evidence someone from Neogaf compiled about Milo. The guys theory is that Milo is going to play like an interactive Enid Blyton novel and that we'll be an imaginery friend helping Milo out. Quote:
Edit: Digging around right now, Lionhead has a job opening for someone to script interactive cut-scenes, likely for Milo: Quote:
Also, Lionhead is rumoured to be making another Natal game: Quote:
I'd love a Natal controlled B&W game. Last edited by Drakul; 02-27-2010 at 12:57 AM. |
||||
![]() |
![]() |
![]() |
#68 |
Jamiroquai Bodega
Posts: 18,627
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
I nominate Drakul as Mod of the VG forum
|
![]() |
![]() |
![]() |
#69 |
"Steven, your fossa!"
Posts: 9,603
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]() |
![]() |
![]() |
![]() |
#70 | |
"Steven, your fossa!"
Posts: 9,603
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Jonathan Ross (UK TV/Radio presenter) got invited to try out Natal a few weeks ago. Two things have come from that, firstly, his son posted a video of him trying it out:
And, secondly, on his Twitter, he seems to say that Natal will be out in October: Quote:
Jonathan Ross has let slip before. He announced Fable III was in the works long before LH announced it and that he had a role in the game. Last edited by Drakul; 03-01-2010 at 12:08 AM. |
|
![]() |
![]() |
![]() |
#71 |
The Satanic Mechanic
Posts: 52,521
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Yeah, probably a good idea to keep it cheap and then get everyone buying the titles as opposed to going nuts with the hardware and limiting it to "racing wheel peripheral" status, if you catch my drift.
|
![]() |
![]() |
![]() |
#72 | ||
Ron Paul 4 EVA
Posts: 152,467
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Quote:
As such, while I hope it's that cheap, it probably won't be. And I seriously doubt we see an extension of 5 years. Quote:
Mostly, I'm concerned about it using the 360's processing power, adding latency to the experience, and being poorly supported, but it has potential. Sadly, the same is true of the DS, and that didn't exactly turn out to have a lot of killer applications of the touch screen. Not that it's a bad system, before anyone bitches at me, but there aren't many games that really use it to a great extent. I think the best applications would shy far away from fake sword swinging and shit, though. Strategy, puzzle, and non-action RPGs could benefit greatly. |
||
![]() |
![]() |
![]() |
#73 |
"Steven, your fossa!"
Posts: 9,603
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
For anyone interested in how Natal actually sees us:
E3 is just 2 months away. We'll see a lot more about it then. |
![]() |
![]() |
![]() |
#74 | ||
"Steven, your fossa!"
Posts: 9,603
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
So someone else got to try out Natal and they revealed another game for it:
Quote:
So, so far we know Natal has a Breakout game, A kayaking game and we're getting boxing and football (I'm guessing American football). I'm hoping it's the Natal equivalent of Wii Sports, a compilation disc to get us used to Natal and not a bunch of seperate games. Milo/Fable III should be what most games use Natal for. Talking, scanning and interaction that isn't basically one big arm flailing marathon. I'm wondering what Capcom, Square Enix and everyone else will come up with. |
||
![]() |
![]() |
![]() |
#75 |
Raw Video Footage
Posts: 45,950
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Here come the premium tech demos.
|
![]() |
![]() |
![]() |
#76 |
"Steven, your fossa!"
Posts: 9,603
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]()
I'm sure someone must have suggested it by now but why don't they use Natal in SvR?
Act out and record your own taunts, stances etc for your CAW. When you actually do them in a match, it's assigned to the taunt button, of course. Scan yourself into the game if you want to save yourself the hassle of making yourself in Create mode. Scan in items of clothing for your CAW, draw your own signs and scan them in for the audience to hold up. They could add a whole new section of Career Mode based around merchandising. We could create our own t-shirts, hats etc using Natal and sell them ingame to boost stats like Charisma and to gain money to buy new items, No Mercy style. If we have bad matches and lose a lot, sales of merchandise goes down and so does our income. SPOILER: show I'm being too optimistic about how companies like THQ and games like SvR will use Natal. Natal can be a decent part of a 360 game without seeming out of place and gimmicky. Voice commands in squad based shooters and RTS games without the need for a dodgy headset. It'll be helpful because, if commands are voice activated, it frees up more buttons for other things and takes away the need for flow breaking command menus. Customisation in a lot of games if they let us scan in items. They could bring back light gun games and have us use our furniture as cover. Not all Natal games have to involve us having seizures infront of the tv like the Breakout demo. I hope game developers realise that. |
![]() |
![]() |
![]() |
#77 |
Former TPWW Royalty
Posts: 66,657
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Motion control has been used in the SvR series before but mainly on the Wii doing taunts or certain moves where you mimicked the motion. Nothing on the level of what your suggestion with Natal though but more of the simpler stuff during a match.
|
![]() |
![]() |
![]() |
#78 |
Raw Video Footage
Posts: 45,950
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
I though about that when they explained how Natal can essentially motion capture to a degree. But yeah, like Hell the SvR team's hopping on that.
|
![]() |
![]() |
![]() |
#79 |
"Steven, your fossa!"
Posts: 9,603
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
So I shouldn't build my hope up for the return of Guest Referee where I have to actually count to 3 and clap my hands (simulating hitting the mat) for the pinfall or count to 10 while point at the screen to call the count out?
Actually, that sounds like it could have been fun if you refereed another players match. Count as fast or as slow as you like. A hand gesture assigned to each call (pinfall, count out, rope break, DQ, ring the bell) and a voice command to go with each gesture. It would be pretty dull if it was an AI match, though. Online would be screwjobs a-plenty. |
![]() |
![]() |
![]() |
#80 |
The Classic Dylan Staples
Posts: 51,464
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
I really hope this fails
|
![]() |
![]() |