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#41 |
ELF ANGEL
Posts: 39,476
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I spend probably 90% of my time using the barrett. Not being able to lay down would really mess with how I usually snipe.
Not,saying the game is bad but lack of prone would def hinder my playstyle. As for this one, honestly, no painkiller or hbs and I would be ok with it. |
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#42 |
Raw Video Footage
Posts: 45,950
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#43 |
ELF ANGEL
Posts: 39,476
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I already read that.
That's like saying someone using an lmg shouldn't be able to move with it for balance reasons. |
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#44 |
Raw Video Footage
Posts: 45,950
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If that really balanced things then yes, that would be correct. You're still playing a videogame here, and competitive games must account for things like balance. Some things that please the majority usually piss off a minority, but it almost always works out.
Lots of drama in Halo: Reach and MvC3 forums over this very subject. |
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#45 |
ELF ANGEL
Posts: 39,476
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Its going to make everyone happy except the people who use it a lot.
Like you said. |
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#46 |
Raw Video Footage
Posts: 45,950
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They're gonna have to deal. I'm sure you'll manage.
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#47 |
ELF ANGEL
Posts: 39,476
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Oh I will just play RDR until this comes up and bypass BC2.
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#48 |
Raw Video Footage
Posts: 45,950
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Eh
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#49 |
Raw Video Footage
Posts: 45,950
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#50 |
Posts: 21,603
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awesome
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#51 |
Raw Video Footage
Posts: 45,950
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I might play this once or twice. Or thrice...
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#52 |
Two weeks.
Posts: 6,406
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Ah fuck me...they better not have commando in this shit, because the last thing those cheap fucks need is a projectile knife.
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#53 |
Thank god I'm an Asshole!
Posts: 469
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Just now catching up with all the news and rumors for this game. Loving a lot of what I've heard and seen. Do think snipers not being allowed to go prone is stupid, but that trailer looks awesome. Will probably be picking this up when it drops.
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#54 |
ELF ANGEL
Posts: 39,476
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An RC Car? That would be fun
Also, shows something of a video camera which would be awesome as an extra set of eyes for a sniper. |
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#55 |
Angel Headed Hipster
Posts: 37,942
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Fucking hell. Glorious.
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#56 |
Thank god I'm an Asshole!
Posts: 469
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Also the very end of the trailer was probably the best part. Being able to make and edit replays like Halo is a huge selling point for me. I hope you can send them in messages to people too.
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#57 |
ELF ANGEL
Posts: 39,476
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Yeah, I have been wanting a killcam editor.
Would love that shit. |
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#58 |
Posts: 21,603
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#59 |
Posts: 21,603
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IGN Rewind takes us through that reveal vid. And explains shit and shows us shit we may have missed. |
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#60 |
Angel Headed Hipster
Posts: 37,942
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#61 |
Former TPWW Royalty
Posts: 66,665
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Looks like Zombie Mode going to be added to Black Ops since it was one of Treyarch's most popular features they ever created.
http://kotaku.com/5612028/zombies-re...o-call-of-duty |
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#62 |
ELF ANGEL
Posts: 39,476
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#63 |
Selectively Social
Posts: 16,336
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I know it's long, but it's a good read. So man the fuck up
Activision revealed the Call of Duty: Black Ops multiplayer component at an event this evening in Los Angeles. We'll have a full preview later on, but first we'll just run you through the various features that Treyarch is adding to the latest iteration of Call of Duty. Producers Dan Bunting and David Vanderhaar took the stage at the LA Coliseum to talk three pillars for the new CoD multiplayer game: "Compete, customize and create." Competition was the first element -- beyond the standard Call of Duty multiplayer elements, Treyarch has added a whole new mode called Combat Training, which brings AI opponents to the mix. Yes, bots have arrived in Call of Duty. Combat Training is a mode with its own ranking completely separate from any multiplayer play -- Treyarch found that 30 to 40 percent of single player gamers had never once tried multiplayer, and the mode is an attempt to "introduce the Call of Duty game to an entirely new set of players who we feel are missing out," said Vanderhaar. The mode has its origins in a dummy the team created named Larry, who originally just stood in the field and reported back on damage received to the programmers. But when even the devs wanted Larry to be a little more active, they eventually developed the mode into a full package. Combat Training allows you to play either by yourself or with friends -- we'll give it a look later this evening and let you know what kind of challenge Black Ops' AI bots will offer. Treyarch also plans to divert from the series tradition of set unlocks by introducing a currency to the multiplayer game, called CP or "CoD points." Everything in the game has a set CP price (or XP level limit) attached to it, so if there's a specific killstreak or weapon you'd like to unlock, you can save up and buy it at the first chance instead of simply waiting for it to open up. Perks have an effect on how you look in the game -- choosing Scavenger outfits your character with lots of pouches on your armor, while Ghost puts you into a gilly suit. Other players can see that customization as well, so opponents can tell with a glance what perks you've got equipped. Guns can be customized even further than before, and emblems can be created and attached to guns. Additionally, gear has been narrowed down into three categories: lethal throwables (like frag grenades) will always be used with the right bumper, and tactical throwables will appear on the left bumper. The last category is "equipment," and this consists of all the other gear Treyarch has thrown into the game, from the usual claymores and motion sensors to new gadgets like a camera spike. New weapons have been added in to care packages as well -- Treyarch showed off a gigantic gatling gun, a special RPG, a napalm strike, a remotely controlled bomb, an offsite mortar team, and a moveable SAM turret that targeted any aircraft in the area. Currency, said Treyarch, is useless unless you can gamble with it, so Treyarch has created four new multiplayer modes that revolve around gambling CP, called Wager Matches. In these matches, only the top three players get paid at the end of the match, and everyone else loses their ante CP. "One in the Chamber" pits players against each other armed with just one pistol and a bullet -- killing someone else earns you an extra bullet, but missing leaves you with just a knife. "Sticks and Stones" gives everyone a tomahawk and a crossbow, and hitting an opponent with a tomahawk automatically bankrupts them. "Gun Game" has players progressing through the various gun tiers -- a kill moves you up to a stronger weapon, but dying drops you back down. And "Sharp Shooter" gives everyone a series of random weapons, with everyone switching to the next random after a certain point. Treyarch has also implemented "Contracts," which players can buy with CP, and then pay off when certain criteria are met in the game within a certain time limit. Promise to kill 50 players in a certain amount of matches, and achieving the goal will pay back more CP, but failing will lose what you paid in the first place. Finally, Treyarch also created the ability to record and playback matches during development, so they've added a video recording system into the game. Players can save, share, and browse recorded videos -- the system doesn't look quite as in-depth as what Bungie's put together in the past, but we'll have to see it in action. The featurelist for Black Ops' multiplayer is quite impressive, obviously. It remains to be seen if features like the Wager Matches will be widely adopted, but we'll get our hands on the game and let you know what we think. |
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#64 |
Raw Video Footage
Posts: 45,950
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Show 'em the gambling mode video, G.
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#65 |
Hey Mister!
Posts: 54,952
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Hooray, I can sit there and count how many pouches a guy has, while he shoots me in the face.
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#66 |
Angel Headed Hipster
Posts: 37,942
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Damn sounds kinda addictive.
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#67 |
Hey Mister!
Posts: 54,952
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Suck at these games, so I will never gamble anything prolly.
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#68 |
Posts: 21,603
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Beta this month please.
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#69 |
Posts: 21,603
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#70 |
Retired Prolly.
Posts: 11,296
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a tomahawk? fucking want.
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#71 |
Thank god I'm an Asshole!
Posts: 469
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Four different types of free for all...Sold. Like the sound of the wager system too.
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#72 |
Thank god I'm an Asshole!
Posts: 469
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All kinds of new information has been released this last week.
Here is some new multiplayer gameplay footage. http://www.youtube.com/watch?v=0yufHjEZdeA Another video showing some more gameplay footage. Note: Undermount flamethrower holy shit! http://g4tv.com/videos/48466/Call-of...ps/?quality=hd Here is an article talking about the Combat Training game mode, and other details. Note: At the bottom of the article they mention some details about theater mode, and how it can be used to combat in tom foolery.(boosters, hackers, cheaters, etc...) http://www.joystiq.com/2010/09/03/ca...ers/#continued This is a list of supposed camos for the Black ops. Source may be shady, but looks legit. http://www.morganjeast.com/2010/09/camouflages.html List of Perks for Black Ops. Note: This last website also contains a list and description of all the kill streaks, and all confirmed weapons. http://www.cod7blackops.com/perks/ |
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#73 |
Posts: 19,299
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Looks like it has a different 'feel' to it than MW2, but that's not necessarily a bad thing. Actually kinda looking forward to this. The wager modes look fun as hell.
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#74 |
Hey Mister!
Posts: 54,952
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Kalyx, how does prone affect balance?
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#75 |
Hey Mister!
Posts: 54,952
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Also, loving that this has bot support. Definitely something more console games need to take part part in.
Mainly it gives you a chance to learn the maps and weapons at your own pace and level. Secondly, (and more important to me) it lets you play regular size games locally, without your friends bitching to play something else because they're getting utterly annihilated. |
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#76 |
Angel Headed Hipster
Posts: 37,942
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Intriguing that there seems to be no Stopping Power perk.
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#77 |
Hey Mister!
Posts: 54,952
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Also, if nuke or anything like it is in, I'll finally get to use it.
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#78 |
Hey Mister!
Posts: 54,952
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Hacker pro is pretty cool.
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#79 |
Angel Headed Hipster
Posts: 37,942
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I wish there was more variety in perks. I'm getting sick of seeing the same ones in every game. If that list is legit and complete, there's what, one new perk (Tac mask). Yeah some of the pro features will be new probably, but still, one or two brand new wouldn't hurt.
The killstreaks look pretty good, on the other hand. The Blackbird in particular is one I'm definitely loading out with. |
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#80 |
Hey Mister!
Posts: 54,952
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I'm happy that dogs are back
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