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Old 11-08-2009, 10:52 PM   #1241
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Your spoiler tags didn't work. You only mentioned a mission that's been covered in every single preview of the game so it's not that big a deal, I guess.

Anyway, the people over at gtaforums.com are still looking into that "It's over" poster. I thought I'd update the thread with what they have come up with.
Basically, they are debating if it's going to be Italy, London or Vice City.

There is a poster in the sex shop in GTA IV which, when reversed, fits into the rip in the "its over" poster and advertises an erectile dysfuction pill called Vesuvius Citrate. Abbreviated it's VC, just like Vice City. Someone also pointed out Vesuvius is a word which progressed into the word vice.

Vesuvius -> Visceral -> Vicious -> Vice

And that Citrate is what we find in oranges. oranges are linked to Florida, where Vice City is.

Someone else says it's Italy because Mount Vesuvius is in Italy and is near a city known for it's criminal underworld.

Others say it's London because of in-game dialouge.

Here is the poster:



Some think it's a clue, leading to the whole Italy/Vice city debate but a few people think it's meaningless. It's supposed to be the poster underneath the "It's over" poster and we see it because the "Its over" poster has torn. If it's meaningless, why was it reversed?

Anyone think they are onto something or agree that it's meaningless?

Edit: it's all meaningless. In an interview, Aaron Garbut from R* said this...

Quote:
In GTA IV, Liberty City is much closer to New York than it was in GTA III. What prompted the decision to go for a more faithful representation?

Garbut: We've moved slowly in that direction through each Grand Theft Auto. In GTA III, Liberty City was very much its own place. It obviously had elements of New York along with other cities but there were no landmarks and nothing deliberately recognizable. In Vice City, and then more so in San Andreas, we started to take real landmarks and mix them in to our versions of the city. I think this is just us continuing down that path we had already started on. It's one of the reasons we felt comfortable redoing Liberty City. We spend years of our lives making these worlds we don't want to retread old ground and "up-res" something we had already done, that would be soul destroying. By going back to basics, throwing away the original Liberty City and building an entirely new city based on New York we were able to keep it fresh for ourselves and by extension for the people that will play it.
http://uk.xbox360.ign.com/articles/863/863028p1.html

That was in 2008 though so maybe that's all changed. I'm hoping for a GTA in the UK. It can be San Andreas style. One huge map with cities in the south for England, cities in the north for Scotland, cities in the west for Wales and cities on an island off the west coast for Ireland. If it is the UK, it'll be London but I can't see them leaving the US, to be honest.

Last edited by Drakul; 11-08-2009 at 11:03 PM. Reason: New (well, old, really) info
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Old 11-08-2009, 11:11 PM   #1242
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I doubt they go outside a London if it goes away from U.S. since the London games were only meant as expansion packs and not actual GTA timeline games. Would make more sense to go back to San Andreas area or a new area like Hawaii (if volcanoes are to be used).
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Old 11-08-2009, 11:22 PM   #1243
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I doubt they go outside a London if it goes away from U.S.
I can dream

Really though, I can see them doing one city from San Andreas. In the Ps2 San Andreas it was just a huge state with little tiny towns. If they focus on just one city and make it as big or bigger than LC was in GTA IV, great. I think Los Venturas may have the edge in that case.
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Old 11-09-2009, 09:29 AM   #1244
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Good news for anyone trying to 100% a mission. When you replay it, you don't have to meet all the requirements in one shot. I did a mission and got 100% because I met 2 out of the 3 requirements in my first go and got the third one on my repeat of it. Never got all 3 at once and still got 100%.
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Old 11-09-2009, 09:30 AM   #1245
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I personally could do without San Fierro if they went the route of a San Andreas Stories game or something similar. If they didn't put in a shitload of odd jobs, side quests, and collectibles the next time, I think they could get away with putting together an excellent game focusing on just Los Santos and surrounding vicinities and Las Venturas and the plane graveyard area of the desert.
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Old 11-09-2009, 10:20 AM   #1246
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Just checked and I had just enough points left over from months ago to buy BOGT. Wasn't going to get it yet because I didn't really want to put money into it.

Downloading now.
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Old 11-14-2009, 09:02 AM   #1247
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I'm hoping it goes back to Vice City - as the original is still one of my favourite games of all time. If they also keep the 1980's element in it, I'll most likely have a heart-attack from excitement before I get to actually buy it.
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Old 11-14-2009, 07:26 PM   #1248
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Am I the only person that didn't really like Vice City?

Like I metioned above, they only did Liberty City again because they felt GTA III didn't capture the feel of New York and not because it's a cycle of LC - VC - SA. Vice City captured the 1980's Miami feeling so it's unlikely we'll get it again.

Although with Red Dead Redemption having a huge map, maybe GTA V will have a huge one to, split into more than one city.
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Old 11-14-2009, 07:29 PM   #1249
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I loved the setting itself in terms of the 80s in VC but I felt the city was way too small.
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Old 11-14-2009, 07:30 PM   #1250
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Yeah, hoping they use the changing seasons from that in the new gta.

Also, RDR's map size is probably easier because there are probably a lot of barren areas, it being in the wild west. Would be much harder to make a city that size, with the intricate detail that needs to go into it.
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Old 11-14-2009, 07:35 PM   #1251
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If they had us take a plane journey from one city to another it could just load up the city we are going to. Like the subway trains in GTA IV.
The radio stations are apparantly what takes up the most space in GTA games because they are all running all at once all the time and everything. If they could figure a way around that, they could easily fit two cities onto the disc. It would give them twice as much work, though.
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Old 11-14-2009, 07:35 PM   #1252
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Quote:
Originally Posted by Drakul View Post
Am I the only person that didn't really like Vice City?

yes
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Old 11-14-2009, 07:37 PM   #1253
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I didn't like vice city.
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Old 11-14-2009, 07:45 PM   #1254
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ur weird
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Old 11-14-2009, 07:49 PM   #1255
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I hate the 80's for the most part. That didn't help.
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Old 11-14-2009, 08:41 PM   #1256
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Quote:
Originally Posted by Drakul View Post
If they had us take a plane journey from one city to another it could just load up the city we are going to. Like the subway trains in GTA IV.
The radio stations are apparantly what takes up the most space in GTA games because they are all running all at once all the time and everything. If they could figure a way around that, they could easily fit two cities onto the disc. It would give them twice as much work, though.
They could also do what they did in GTA IV and substitute the long bridge that separated Liberty City into 2-3 parts as maybe a long stretch of road. They would only really need to make 1 huge city that has unique areas and then break it up into 2 moderate size cities.

Basically how they did San Andreas as 3 cities but each area had something unique to it and also shared stuff with the other 2 areas so it actually felt like a new city.
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Old 11-15-2009, 09:17 AM   #1257
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I hate the 80's for the most part. That didn't help.
Communist prick.
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Old 01-29-2010, 11:12 PM   #1258
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I was around when this news broke last night but, I wasn't sure if I should post it, most of us have 360's anyway. Still, here is some news for Ps3 and PC owners:

Quote:
Originally Posted by R*
We are happy to announce the much anticipated release of Grand Theft Auto: Episodes from Liberty City for the PlayStation®3 computer entertainment system and Games for Windows® - LIVE on March 30, 2010. For the first time, PlayStation 3 and Games for Windows - LIVE players will have the opportunity to experience the last two thrilling chapters of the Grand Theft Auto IV saga.

The two action packed episodes will also be available for download on the PlayStation Network and Games for Windows® LIVE on March 30, 2010. Each episode boasts the same detailed and immersive Liberty City we all know and love. Games for Windows - LIVE players can enjoy 32-player multiplayer matches and an advanced video editor, and all fans will have the chance to once again listen to the dulcet tones of Liberty City Radio.

The Lost and Damned is a dark trip through Liberty City’s seedy underbelly as outlaw biker, Johnny Klebitz, fights to keep his gang together as a rift in the gang’s leadership threatens to tear the brotherhood apart. In The Ballad of Gay Tony, players explore Liberty City’s high-end nightlife as Luis Lopez, struggling to balance the temptations of money and vice against loyalties to family and friends. Both episodes feature a slew of new vehicles and weapons, and each episode adds new activities including cage fighting, gang wars and BASE jumping.
Source: here.

EFLC didn't do as well as they hoped on the 360 because they took so long so everyone had moved on from GTA IV. I'm not sure how it'll be any better on Ps3 because it's obviously been even longer. I'm glad Ps3 and PC players are getting this but part of me is a little irritated because there where so many people on R*s site whining and bitching about it being 360 exclusive and now they'll think the whining and bitching worked.

Last edited by Drakul; 01-29-2010 at 11:16 PM.
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Old 01-30-2010, 01:33 AM   #1259
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I believe based on VG Chartz estimates of sales numbers, when an Xbox 360 game is ported 6 months to a year later for the PS3, the sales end up being about half than Xbox 360 sales. So Rockstar might not even make their initial profit goal they assumed with the Xbox 360 DLC if history stays correct. It was the same thinking of porting Chinatown Wars from DS to PSP but the PSP version flopped harder than Rockstar expected.

Seems a bit odd for Microsoft to pay Rockstar to make content that Sony will get for free but at the same time the initial exclusivity meant Xbox 360 took initial console and game sales away from PS3
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Old 01-30-2010, 01:50 AM   #1260
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Yeah, half a million would usually mean "exclusive forever", right? Seems a waste of money to only have it a timed exclusive. Still, they're Microsoft, they insulate their HQ building with money so half a million isnt much to them.

After all the complaing Ps3 and PC fans have done, I bet the game sells quite badly. Like when a child cries and cries for a new toy, then it gets the new toy and doesn't want it anymore.

Last edited by Drakul; 01-30-2010 at 01:52 AM.
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Old 01-30-2010, 02:01 AM   #1261
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Wouldn't be surprised more due to the fact of how long the wait was and what is coming up for PS3 for early 2010.

One reason the Episodes disc and Ballard of Gay Tony sold less was from the long wait from the Lost and Damned (6+ months) and GTA IV (1+ year). Also doesn't help that after the 1st month or two, most people just traded the game in to play the next big game or monthly game.


Personally, I never got GTA IV since I hated the driving when I played the game over a cousin's house but bought the Episodes disc version once I heard all the fixes and changes they made.
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Old 01-30-2010, 03:42 AM   #1262
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Knew it would happen, pretty happy
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Old 02-21-2010, 01:01 PM   #1263
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holy god i fucking hate the steering in this so so much. just rented the add ons and fuasfkjaskcasciasjdaosjd. saints row is so much more enjoyable.
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Old 02-21-2010, 01:10 PM   #1264
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Yeah, driving actually has a learning curve in this one. They need to simplify that in the next one. It's GTA, not Gran Turismo.

On a different note, I don't get why people are upset with how the main character controls. In the PS2 games I always thought it was way too sensitive and erratic. Love that they slowed it down, and added a cover system.
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Old 02-21-2010, 01:13 PM   #1265
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Wish I could put Saint's Row in GTA IV's world. Saint's Row 2 is definitely more fun because of all the cool shit you can do, but GTA IV's game world is so much more alive and detailed, that it makes SR look downright primitive.
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Old 02-21-2010, 01:18 PM   #1266
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there was a cover system in SA wasn't there? that was perfect for me. the character feels a little unresponsive to me too in IV. but you're right, it is a really beautiful game. sometimes it is a little hard to see shit though but i think that might be because i'm the only guy in the world who still plays games on a normal non-widescreen non-HD tv.
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Old 02-21-2010, 01:21 PM   #1267
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Are you talking about the driving? Hated all the cameras for driving. The default one takes up most of the god damn screen, and it can be hard to tell whats coming up sometimes. If you're going up a hill, you have to pray to god there's not a cop on the other side, cause you won't be able to see anything til you're halfway down. Fuckers.
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Old 02-26-2010, 07:10 AM   #1268
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yeah driving and like driving in shadowy places like bohan (i think), i can never see the corners til i've gone right past them.

game is so beautiful though
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Old 09-11-2010, 12:11 AM   #1269
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Randomly, it appears we have L&D/Gay Tony now (retail editions). Along with Red Dead, I'm down for some R* invites so we can get our open-world on.
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Old 09-11-2010, 12:13 AM   #1270
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I was actually going to start playing this this week to finish my 100%. Weird
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Old 09-11-2010, 12:15 AM   #1271
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Some gypsy cosmo shit going on.
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Old 09-11-2010, 12:46 AM   #1272
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Have fun with the 200 seagulls. Unfortunately, I can't invite you to my game so you then get credit for it for doing JACK FUCKING SHIT
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Old 09-11-2010, 04:04 PM   #1273
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weird, i just started this again today. the car handling thing still pisses me off beyond belief though. the game just feels so awkward to play.
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Old 09-11-2010, 07:41 PM   #1274
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I'd give my left nut for a better, updated version of Vice City for PS3...... Vice City is easily my favourite video game of all-time.....
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Old 09-11-2010, 07:54 PM   #1275
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I'd give my left nut for a better, updated version of Vice City for PS3...... Vice City is easily my favourite video game of all-time.....
+1
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Old 09-11-2010, 08:09 PM   #1276
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weird, i just started this again today. the car handling thing still pisses me off beyond belief though. the game just feels so awkward to play.
They fixed some of the car handling once the DLC started to come out but mostly for the new cars and motorcycles in the DLC/Episodes disc and not the main game itself.
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Old 09-19-2010, 06:49 AM   #1277
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They fixed some of the car handling once the DLC started to come out but mostly for the new cars and motorcycles in the DLC/Episodes disc and not the main game itself.
It annoyed me that in the DLC, crashing on your bike would not fling your dude fifty feet in the air. Sure it was annoying in game or on a mission, but it made for some of the funniest moments.
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Old 09-19-2010, 02:16 PM   #1278
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It annoyed me that in the DLC, crashing on your bike would not fling your dude fifty feet in the air. Sure it was annoying in game or on a mission, but it made for some of the funniest moments.
Yeah, the only time I didn't have fun in a GTA game going flying after colliding my motorcycle with another vehicle is if I ended up "BUSTED!" because of some stupid wanted level for hitting a cop or if I wasn't able to get up in time and got "WASTED!" by traffic smothering me under their wheels.
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Old 09-20-2010, 04:11 AM   #1279
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actually i don't think it's the handling that bothers me so much but the way when you turn a corner the camera decides to not follow until you've just smashed head on into another car that you didn't see. like they were trying so hard to show off how good the graphics are they just completely fucked the feel.
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Old 10-20-2011, 04:41 PM   #1280
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So, 3.5 years after release. I finally finish this thing.

I really enjoyed the game, its got an excellent story. Amazing gameplay. An enormous city that is just overwhelming and Its fun from start to finish.

My only qualms are the lack of safe houses and the driving over and over if you fail a mission.

Otherwise 9.5/10
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